Mercurial > hg > sonic-visualiser
diff document/Document.h @ 0:cd5d7ff8ef38
* Reorganising code base. This revision will not compile.
author | Chris Cannam |
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date | Mon, 31 Jul 2006 12:03:45 +0000 |
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children | 61259228d029 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/document/Document.h Mon Jul 31 12:03:45 2006 +0000 @@ -0,0 +1,295 @@ +/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ + +/* + Sonic Visualiser + An audio file viewer and annotation editor. + Centre for Digital Music, Queen Mary, University of London. + This file copyright 2006 Chris Cannam. + + This program is free software; you can redistribute it and/or + modify it under the terms of the GNU General Public License as + published by the Free Software Foundation; either version 2 of the + License, or (at your option) any later version. See the file + COPYING included with this distribution for more information. +*/ + +#ifndef _DOCUMENT_H_ +#define _DOCUMENT_H_ + +#include "layer/LayerFactory.h" +#include "transform/Transform.h" +#include "base/Command.h" + +#include <map> +#include <set> + +class Model; +class Layer; +class View; +class WaveFileModel; + +/** + * A Sonic Visualiser document consists of a set of data models, and + * also the visualisation layers used to display them. Changes to the + * layers and their layout need to be stored and managed in much the + * same way as changes to the underlying data. + * + * The document manages: + * + * -- A main data model, which provides the underlying sample rate and + * such like. This must be a wave file model. + * + * -- Any number of imported models, which contain data without any + * requirement to remember where the data came from or how to + * regenerate it. + * + * -- Any number of models generated by transforms such as feature + * extraction plugins. For these, we also record the source model and + * the name of the transform used to generate the model so that we can + * regenerate it (potentially from a different source) on demand. + * + * -- A flat list of layers. Elsewhere, the GUI may distribute these + * across any number of view widgets. A layer may be viewable on more + * than one view at once, in principle. A layer refers to one model, + * but the same model can be in use in more than one layer. + * + * The document does *not* manage the existence or structure of Pane + * and other view widgets. However, it does provide convenience + * methods for reference-counted command-based management of the + * association between layers and views (addLayerToView, + * removeLayerFromView). + */ + +class Document : public QObject, + public XmlExportable +{ + Q_OBJECT + +public: + Document(); + virtual ~Document(); + + /** + * Create and return a new layer of the given type, associated + * with no model. The caller may set any model on this layer, but + * the model must also be registered with the document via the + * add-model methods below. + */ + Layer *createLayer(LayerFactory::LayerType); + + /** + * Create and return a new layer of the given type, associated + * with the current main model (if appropriate to the layer type). + */ + Layer *createMainModelLayer(LayerFactory::LayerType); + + /** + * Create and return a new layer associated with the given model, + * and register the model as an imported model. + */ + Layer *createImportedLayer(Model *); + + /** + * Create and return a new layer of the given type, with an + * appropriate empty model. If the given type is not one for + * which an empty model can meaningfully be created, return 0. + */ + Layer *createEmptyLayer(LayerFactory::LayerType); + + /** + * Create and return a new layer of the given type, associated + * with the given transform name. This method does not run the + * transform itself, nor create a model. The caller can safely + * add a model to the layer later, but note that all models used + * by a transform layer _must_ be registered with the document + * using addDerivedModel below. + */ + Layer *createDerivedLayer(LayerFactory::LayerType, TransformName); + + /** + * Create and return a suitable layer for the given transform, + * running the transform and associating the resulting model with + * the new layer. + */ + Layer *createDerivedLayer(TransformName, + Model *inputModel, + int inputChannel, // -1 -> all + QString configurationXml); + + /** + * Set the main model (the source for playback sample rate, etc) + * to the given wave file model. This will regenerate any derived + * models that were based on the previous main model. + */ + void setMainModel(WaveFileModel *); + + /** + * Get the main model (the source for playback sample rate, etc). + */ + WaveFileModel *getMainModel() { return m_mainModel; } + + /** + * Add a derived model associated with the given transform name. + * This is necessary to register any derived model that was not + * created by the document using + * e.g. createDerivedLayer(TransformName) above. + */ + void addDerivedModel(TransformName, + Model *inputModel, + int inputChannel, // -1 -> all + Model *outputModelToAdd, + QString configurationXml); + + /** + * Add an imported (non-derived, non-main) model. This is + * necessary to register any imported model that is associated + * with a layer. + */ + void addImportedModel(Model *); + + /** + * Associate the given model with the given layer. The model must + * have already been registered using one of the addXXModel + * methods above. + */ + void setModel(Layer *, Model *); + + /** + * Set the given layer to use the given channel of its model (-1 + * means all available channels). + */ + void setChannel(Layer *, int); + + /** + * Add the given layer to the given view. If the layer is + * intended to show a particular model, the model should normally + * be set using setModel before this method is called. + */ + void addLayerToView(View *, Layer *); + + /** + * Remove the given layer from the given view. + */ + void removeLayerFromView(View *, Layer *); + + void toXml(QTextStream &, QString indent, QString extraAttributes) const; + QString toXmlString(QString indent, QString extraAttributes) const; + +signals: + void layerAdded(Layer *); + void layerRemoved(Layer *); + void layerAboutToBeDeleted(Layer *); + + // Emitted when a layer is first added to a view, or when it is + // last removed from a view + void layerInAView(Layer *, bool); + + void modelAdded(Model *); + void mainModelChanged(WaveFileModel *); // emitted after modelAdded + void modelAboutToBeDeleted(Model *); + + void modelGenerationFailed(QString transformName); + void modelRegenerationFailed(QString layerName, QString transformName); + +protected: + Model *createModelForTransform(TransformName transform, + Model *inputModel, + int channel, + QString configurationXml); + void releaseModel(Model *model); + + /** + * Delete the given layer, and also its associated model if no + * longer used by any other layer. In general, this should be the + * only method used to delete layers -- doing so directly is a bit + * of a social gaffe. + */ + void deleteLayer(Layer *, bool force = false); + + /* + * Every model that is in use by a layer in the document must be + * found in either m_mainModel, m_derivedModels or + * m_importedModels. We own and control the lifespan of all of + * these models. + */ + + /** + * The model that provides the underlying sample rate, etc. This + * model is not reference counted for layers, and is not freed + * unless it is replaced or the document is deleted. + */ + WaveFileModel *m_mainModel; + + struct ModelRecord + { + // Information associated with a non-main model. If this + // model is derived from another, then source will be non-NULL + // and the transform name will be set appropriately. If the + // transform name is set but source is NULL, then there was a + // transform involved but the (target) model has been modified + // since being generated from it. + const Model *source; + TransformName transform; + int channel; + QString configurationXml; + + // Count of the number of layers using this model. + int refcount; + }; + + typedef std::map<Model *, ModelRecord> ModelMap; + ModelMap m_models; + + class AddLayerCommand : public Command + { + public: + AddLayerCommand(Document *d, View *view, Layer *layer); + virtual ~AddLayerCommand(); + + virtual void execute(); + virtual void unexecute(); + virtual QString getName() const { return m_name; } + + protected: + Document *m_d; + View *m_view; // I don't own this + Layer *m_layer; // Document owns this, but I determine its lifespans + QString m_name; + bool m_added; + }; + + class RemoveLayerCommand : public Command + { + public: + RemoveLayerCommand(Document *d, View *view, Layer *layer); + virtual ~RemoveLayerCommand(); + + virtual void execute(); + virtual void unexecute(); + virtual QString getName() const { return m_name; } + + protected: + Document *m_d; + View *m_view; // I don't own this + Layer *m_layer; // Document owns this, but I determine its lifespan + QString m_name; + bool m_added; + }; + + typedef std::map<Layer *, std::set<View *> > LayerViewMap; + LayerViewMap m_layerViewMap; + + void addToLayerViewMap(Layer *, View *); + void removeFromLayerViewMap(Layer *, View *); + + QString getUniqueLayerName(QString candidate); + + /** + * And these are the layers. We also control the lifespans of + * these (usually through the commands used to add and remove them). + */ + typedef std::set<Layer *> LayerSet; + LayerSet m_layers; +}; + +#endif