diff document/Document.cpp @ 0:cd5d7ff8ef38

* Reorganising code base. This revision will not compile.
author Chris Cannam
date Mon, 31 Jul 2006 12:03:45 +0000
parents
children 40116f709d3b
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/document/Document.cpp	Mon Jul 31 12:03:45 2006 +0000
@@ -0,0 +1,746 @@
+/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */
+
+/*
+    Sonic Visualiser
+    An audio file viewer and annotation editor.
+    Centre for Digital Music, Queen Mary, University of London.
+    This file copyright 2006 Chris Cannam.
+    
+    This program is free software; you can redistribute it and/or
+    modify it under the terms of the GNU General Public License as
+    published by the Free Software Foundation; either version 2 of the
+    License, or (at your option) any later version.  See the file
+    COPYING included with this distribution for more information.
+*/
+
+#include "Document.h"
+
+#include "model/WaveFileModel.h"
+#include "base/Layer.h"
+#include "base/CommandHistory.h"
+#include "base/Command.h"
+#include "base/View.h"
+#include "base/PlayParameterRepository.h"
+#include "base/PlayParameters.h"
+#include "transform/TransformFactory.h"
+#include <iostream>
+
+//!!! still need to handle command history, documentRestored/documentModified
+
+Document::Document() :
+    m_mainModel(0)
+{
+}
+
+Document::~Document()
+{
+    //!!! Document should really own the command history.  atm we
+    //still refer to it in various places that don't have access to
+    //the document, be nice to fix that
+
+//    std::cerr << "\n\nDocument::~Document: about to clear command history" << std::endl;
+    CommandHistory::getInstance()->clear();
+    
+//    std::cerr << "Document::~Document: about to delete layers" << std::endl;
+    while (!m_layers.empty()) {
+	deleteLayer(*m_layers.begin(), true);
+    }
+
+    if (!m_models.empty()) {
+	std::cerr << "Document::~Document: WARNING: " 
+		  << m_models.size() << " model(s) still remain -- "
+		  << "should have been garbage collected when deleting layers"
+		  << std::endl;
+	while (!m_models.empty()) {
+	    if (m_models.begin()->first == m_mainModel) {
+		// just in case!
+		std::cerr << "Document::~Document: WARNING: Main model is also"
+			  << " in models list!" << std::endl;
+	    } else {
+		emit modelAboutToBeDeleted(m_models.begin()->first);
+		delete m_models.begin()->first;
+	    }
+	    m_models.erase(m_models.begin());
+	}
+    }
+
+//    std::cerr << "Document::~Document: About to get rid of main model"
+//	      << std::endl;
+    emit modelAboutToBeDeleted(m_mainModel);
+    emit mainModelChanged(0);
+    delete m_mainModel;
+
+}
+
+Layer *
+Document::createLayer(LayerFactory::LayerType type)
+{
+    Layer *newLayer = LayerFactory::getInstance()->createLayer(type);
+    if (!newLayer) return 0;
+
+    newLayer->setObjectName(getUniqueLayerName(newLayer->objectName()));
+
+    m_layers.insert(newLayer);
+    emit layerAdded(newLayer);
+
+    return newLayer;
+}
+
+Layer *
+Document::createMainModelLayer(LayerFactory::LayerType type)
+{
+    Layer *newLayer = createLayer(type);
+    if (!newLayer) return 0;
+    setModel(newLayer, m_mainModel);
+    return newLayer;
+}
+
+Layer *
+Document::createImportedLayer(Model *model)
+{
+    LayerFactory::LayerTypeSet types =
+	LayerFactory::getInstance()->getValidLayerTypes(model);
+
+    if (types.empty()) {
+	std::cerr << "WARNING: Document::importLayer: no valid display layer for model" << std::endl;
+	return 0;
+    }
+
+    //!!! for now, just use the first suitable layer type
+    LayerFactory::LayerType type = *types.begin();
+
+    Layer *newLayer = LayerFactory::getInstance()->createLayer(type);
+    if (!newLayer) return 0;
+
+    newLayer->setObjectName(getUniqueLayerName(newLayer->objectName()));
+
+    addImportedModel(model);
+    setModel(newLayer, model);
+
+    //!!! and all channels
+    setChannel(newLayer, -1);
+
+    m_layers.insert(newLayer);
+    emit layerAdded(newLayer);
+    return newLayer;
+}
+
+Layer *
+Document::createEmptyLayer(LayerFactory::LayerType type)
+{
+    Model *newModel =
+	LayerFactory::getInstance()->createEmptyModel(type, m_mainModel);
+    if (!newModel) return 0;
+
+    Layer *newLayer = createLayer(type);
+    if (!newLayer) {
+	delete newModel;
+	return 0;
+    }
+
+    addImportedModel(newModel);
+    setModel(newLayer, newModel);
+
+    return newLayer;
+}
+
+Layer *
+Document::createDerivedLayer(LayerFactory::LayerType type,
+			     TransformName transform)
+{
+    Layer *newLayer = createLayer(type);
+    if (!newLayer) return 0;
+
+    newLayer->setObjectName(getUniqueLayerName
+                            (TransformFactory::getInstance()->
+                             getTransformFriendlyName(transform)));
+
+    return newLayer;
+}
+
+Layer *
+Document::createDerivedLayer(TransformName transform,
+                             Model *inputModel, 
+                             int channel,
+                             QString configurationXml)
+{
+    Model *newModel = createModelForTransform(transform, inputModel,
+                                              channel, configurationXml);
+    if (!newModel) {
+        // error already printed to stderr by createModelForTransform
+        emit modelGenerationFailed(transform);
+        return 0;
+    }
+
+    LayerFactory::LayerTypeSet types =
+	LayerFactory::getInstance()->getValidLayerTypes(newModel);
+
+    if (types.empty()) {
+	std::cerr << "WARNING: Document::createLayerForTransform: no valid display layer for output of transform " << transform.toStdString() << std::endl;
+	delete newModel;
+	return 0;
+    }
+
+    //!!! for now, just use the first suitable layer type
+
+    Layer *newLayer = createLayer(*types.begin());
+    setModel(newLayer, newModel);
+
+    //!!! We need to clone the model when adding the layer, so that it
+    //can be edited without affecting other layers that are based on
+    //the same model.  Unfortunately we can't just clone it now,
+    //because it probably hasn't been completed yet -- the transform
+    //runs in the background.  Maybe the transform has to handle
+    //cloning and cacheing models itself.
+    //
+    // Once we do clone models here, of course, we'll have to avoid
+    // leaking them too.
+    //
+    // We want the user to be able to add a model to a second layer
+    // _while it's still being calculated in the first_ and have it
+    // work quickly.  That means we need to put the same physical
+    // model pointer in both layers, so they can't actually be cloned.
+    
+    if (newLayer) {
+	newLayer->setObjectName(getUniqueLayerName
+                                (TransformFactory::getInstance()->
+                                 getTransformFriendlyName(transform)));
+    }
+
+    emit layerAdded(newLayer);
+    return newLayer;
+}
+
+void
+Document::setMainModel(WaveFileModel *model)
+{
+    Model *oldMainModel = m_mainModel;
+    m_mainModel = model;
+
+    emit modelAdded(m_mainModel);
+
+    std::vector<Layer *> obsoleteLayers;
+    std::set<QString> failedTransforms;
+
+    // We need to ensure that no layer is left using oldMainModel or
+    // any of the old derived models as its model.  Either replace the
+    // model, or delete the layer for each layer that is currently
+    // using one of these.  Carry out this replacement before we
+    // delete any of the models.
+
+    for (LayerSet::iterator i = m_layers.begin(); i != m_layers.end(); ++i) {
+
+	Layer *layer = *i;
+	Model *model = layer->getModel();
+
+	if (model == oldMainModel) {
+	    LayerFactory::getInstance()->setModel(layer, m_mainModel);
+	    continue;
+	}
+
+	if (m_models.find(model) == m_models.end()) {
+	    std::cerr << "WARNING: Document::setMainModel: Unknown model "
+		      << model << " in layer " << layer << std::endl;
+	    // get rid of this hideous degenerate
+	    obsoleteLayers.push_back(layer);
+	    continue;
+	}
+	    
+	if (m_models[model].source == oldMainModel) {
+
+	    // This model was derived from the previous main
+	    // model: regenerate it.
+	    
+	    TransformName transform = m_models[model].transform;
+            int channel = m_models[model].channel;
+	    
+	    Model *replacementModel =
+                createModelForTransform(transform,
+                                        m_mainModel,
+                                        channel,
+                                        m_models[model].configurationXml);
+	    
+	    if (!replacementModel) {
+		std::cerr << "WARNING: Document::setMainModel: Failed to regenerate model for transform \""
+			  << transform.toStdString() << "\"" << " in layer " << layer << std::endl;
+                if (failedTransforms.find(transform) == failedTransforms.end()) {
+                    emit modelRegenerationFailed(layer->objectName(),
+                                                 transform);
+                    failedTransforms.insert(transform);
+                }
+		obsoleteLayers.push_back(layer);
+	    } else {
+		setModel(layer, replacementModel);
+	    }
+	}	    
+    }
+
+    for (size_t k = 0; k < obsoleteLayers.size(); ++k) {
+	deleteLayer(obsoleteLayers[k], true);
+    }
+
+    emit mainModelChanged(m_mainModel);
+
+    // we already emitted modelAboutToBeDeleted for this
+    delete oldMainModel;
+}
+
+void
+Document::addDerivedModel(TransformName transform,
+                          Model *inputModel,
+                          int channel,
+                          Model *outputModelToAdd,
+                          QString configurationXml)
+{
+    if (m_models.find(outputModelToAdd) != m_models.end()) {
+	std::cerr << "WARNING: Document::addDerivedModel: Model already added"
+		  << std::endl;
+	return;
+    }
+
+    ModelRecord rec;
+    rec.source = inputModel;
+    rec.transform = transform;
+    rec.channel = channel;
+    rec.configurationXml = configurationXml;
+    rec.refcount = 0;
+
+    m_models[outputModelToAdd] = rec;
+
+    emit modelAdded(outputModelToAdd);
+}
+
+
+void
+Document::addImportedModel(Model *model)
+{
+    if (m_models.find(model) != m_models.end()) {
+	std::cerr << "WARNING: Document::addImportedModel: Model already added"
+		  << std::endl;
+	return;
+    }
+
+    ModelRecord rec;
+    rec.source = 0;
+    rec.transform = "";
+    rec.channel = -1;
+    rec.refcount = 0;
+
+    m_models[model] = rec;
+
+    emit modelAdded(model);
+}
+
+Model *
+Document::createModelForTransform(TransformName transform,
+                                  Model *inputModel,
+                                  int channel,
+                                  QString configurationXml)
+{
+    Model *model = 0;
+
+    for (ModelMap::iterator i = m_models.begin(); i != m_models.end(); ++i) {
+	if (i->second.transform == transform &&
+	    i->second.source == inputModel && 
+            i->second.channel == channel &&
+            i->second.configurationXml == configurationXml) {
+	    return i->first;
+	}
+    }
+
+    model = TransformFactory::getInstance()->transform
+	(transform, inputModel, channel, configurationXml);
+
+    if (!model) {
+	std::cerr << "WARNING: Document::createModelForTransform: no output model for transform " << transform.toStdString() << std::endl;
+    } else {
+	addDerivedModel(transform, inputModel, channel, model, configurationXml);
+    }
+
+    return model;
+}
+
+void
+Document::releaseModel(Model *model) // Will _not_ release main model!
+{
+    if (model == 0) {
+	return;
+    }
+
+    if (model == m_mainModel) {
+	return;
+    }
+
+    bool toDelete = false;
+
+    if (m_models.find(model) != m_models.end()) {
+	
+	if (m_models[model].refcount == 0) {
+	    std::cerr << "WARNING: Document::releaseModel: model " << model
+		      << " reference count is zero already!" << std::endl;
+	} else {
+	    if (--m_models[model].refcount == 0) {
+		toDelete = true;
+	    }
+	}
+    } else { 
+	std::cerr << "WARNING: Document::releaseModel: Unfound model "
+		  << model << std::endl;
+	toDelete = true;
+    }
+
+    if (toDelete) {
+
+	int sourceCount = 0;
+
+	for (ModelMap::iterator i = m_models.begin(); i != m_models.end(); ++i) {
+	    if (i->second.source == model) {
+		++sourceCount;
+		i->second.source = 0;
+	    }
+	}
+
+	if (sourceCount > 0) {
+	    std::cerr << "Document::releaseModel: Deleting model "
+		      << model << " even though it is source for "
+		      << sourceCount << " other derived model(s) -- resetting "
+		      << "their source fields appropriately" << std::endl;
+	}
+
+	emit modelAboutToBeDeleted(model);
+	m_models.erase(model);
+	delete model;
+    }
+}
+
+void
+Document::deleteLayer(Layer *layer, bool force)
+{
+    if (m_layerViewMap.find(layer) != m_layerViewMap.end() &&
+	m_layerViewMap[layer].size() > 0) {
+
+	std::cerr << "WARNING: Document::deleteLayer: Layer "
+		  << layer << " [" << layer->objectName().toStdString() << "]"
+		  << " is still used in " << m_layerViewMap[layer].size()
+		  << " views!" << std::endl;
+
+	if (force) {
+
+	    std::cerr << "(force flag set -- deleting from all views)" << std::endl;
+
+	    for (std::set<View *>::iterator j = m_layerViewMap[layer].begin();
+		 j != m_layerViewMap[layer].end(); ++j) {
+		// don't use removeLayerFromView, as it issues a command
+		layer->setLayerDormant(*j, true);
+		(*j)->removeLayer(layer);
+	    }
+	    
+	    m_layerViewMap.erase(layer);
+
+	} else {
+	    return;
+	}
+    }
+
+    if (m_layers.find(layer) == m_layers.end()) {
+	std::cerr << "Document::deleteLayer: Layer "
+		  << layer << " does not exist, or has already been deleted "
+		  << "(this may not be as serious as it sounds)" << std::endl;
+	return;
+    }
+
+    m_layers.erase(layer);
+
+    releaseModel(layer->getModel());
+    emit layerRemoved(layer);
+    emit layerAboutToBeDeleted(layer);
+    delete layer;
+}
+
+void
+Document::setModel(Layer *layer, Model *model)
+{
+    if (model && 
+	model != m_mainModel &&
+	m_models.find(model) == m_models.end()) {
+	std::cerr << "ERROR: Document::setModel: Layer " << layer
+		  << " is using unregistered model " << model
+		  << ": register the layer's model before setting it!"
+		  << std::endl;
+	return;
+    }
+
+    if (layer->getModel()) {
+	if (layer->getModel() == model) {
+	    std::cerr << "WARNING: Document::setModel: Layer is already set to this model" << std::endl;
+	    return;
+	}
+	releaseModel(layer->getModel());
+    }
+
+    if (model && model != m_mainModel) {
+	m_models[model].refcount ++;
+    }
+
+    LayerFactory::getInstance()->setModel(layer, model);
+}
+
+void
+Document::setChannel(Layer *layer, int channel)
+{
+    LayerFactory::getInstance()->setChannel(layer, channel);
+}
+
+void
+Document::addLayerToView(View *view, Layer *layer)
+{
+    Model *model = layer->getModel();
+    if (!model) {
+	std::cerr << "Document::addLayerToView: Layer with no model being added to view: normally you want to set the model first" << std::endl;
+    } else {
+	if (model != m_mainModel &&
+	    m_models.find(model) == m_models.end()) {
+	    std::cerr << "ERROR: Document::addLayerToView: Layer " << layer
+		      << " has unregistered model " << model
+		      << " -- register the layer's model before adding the layer!" << std::endl;
+	    return;
+	}
+    }
+
+    CommandHistory::getInstance()->addCommand
+	(new Document::AddLayerCommand(this, view, layer));
+}
+
+void
+Document::removeLayerFromView(View *view, Layer *layer)
+{
+    CommandHistory::getInstance()->addCommand
+	(new Document::RemoveLayerCommand(this, view, layer));
+}
+
+void
+Document::addToLayerViewMap(Layer *layer, View *view)
+{
+    bool firstView = (m_layerViewMap.find(layer) == m_layerViewMap.end() ||
+                      m_layerViewMap[layer].empty());
+
+    if (m_layerViewMap[layer].find(view) !=
+	m_layerViewMap[layer].end()) {
+	std::cerr << "WARNING: Document::addToLayerViewMap:"
+		  << " Layer " << layer << " -> view " << view << " already in"
+		  << " layer view map -- internal inconsistency" << std::endl;
+    }
+
+    m_layerViewMap[layer].insert(view);
+
+    if (firstView) emit layerInAView(layer, true);
+}
+    
+void
+Document::removeFromLayerViewMap(Layer *layer, View *view)
+{
+    if (m_layerViewMap[layer].find(view) ==
+	m_layerViewMap[layer].end()) {
+	std::cerr << "WARNING: Document::removeFromLayerViewMap:"
+		  << " Layer " << layer << " -> view " << view << " not in"
+		  << " layer view map -- internal inconsistency" << std::endl;
+    }
+
+    m_layerViewMap[layer].erase(view);
+
+    if (m_layerViewMap[layer].empty()) {
+        m_layerViewMap.erase(layer);
+        emit layerInAView(layer, false);
+    }
+}
+
+QString
+Document::getUniqueLayerName(QString candidate)
+{
+    for (int count = 1; ; ++count) {
+
+        QString adjusted =
+            (count > 1 ? QString("%1 <%2>").arg(candidate).arg(count) :
+             candidate);
+        
+        bool duplicate = false;
+
+        for (LayerSet::iterator i = m_layers.begin(); i != m_layers.end(); ++i) {
+            if ((*i)->objectName() == adjusted) {
+                duplicate = true;
+                break;
+            }
+        }
+
+        if (!duplicate) return adjusted;
+    }
+}
+
+Document::AddLayerCommand::AddLayerCommand(Document *d,
+					   View *view,
+					   Layer *layer) :
+    m_d(d),
+    m_view(view),
+    m_layer(layer),
+    m_name(d->tr("Add %1 Layer").arg(layer->objectName())),
+    m_added(false)
+{
+}
+
+Document::AddLayerCommand::~AddLayerCommand()
+{
+//    std::cerr << "Document::AddLayerCommand::~AddLayerCommand" << std::endl;
+    if (!m_added) {
+	m_d->deleteLayer(m_layer);
+    }
+}
+
+void
+Document::AddLayerCommand::execute()
+{
+    for (int i = 0; i < m_view->getLayerCount(); ++i) {
+	if (m_view->getLayer(i) == m_layer) {
+	    // already there
+	    m_layer->setLayerDormant(m_view, false);
+	    m_added = true;
+	    return;
+	}
+    }
+
+    m_view->addLayer(m_layer);
+    m_layer->setLayerDormant(m_view, false);
+
+    m_d->addToLayerViewMap(m_layer, m_view);
+    m_added = true;
+}
+
+void
+Document::AddLayerCommand::unexecute()
+{
+    m_view->removeLayer(m_layer);
+    m_layer->setLayerDormant(m_view, true);
+
+    m_d->removeFromLayerViewMap(m_layer, m_view);
+    m_added = false;
+}
+
+Document::RemoveLayerCommand::RemoveLayerCommand(Document *d,
+						 View *view,
+						 Layer *layer) :
+    m_d(d),
+    m_view(view),
+    m_layer(layer),
+    m_name(d->tr("Delete %1 Layer").arg(layer->objectName())),
+    m_added(true)
+{
+}
+
+Document::RemoveLayerCommand::~RemoveLayerCommand()
+{
+//    std::cerr << "Document::RemoveLayerCommand::~RemoveLayerCommand" << std::endl;
+    if (!m_added) {
+	m_d->deleteLayer(m_layer);
+    }
+}
+
+void
+Document::RemoveLayerCommand::execute()
+{
+    bool have = false;
+    for (int i = 0; i < m_view->getLayerCount(); ++i) {
+	if (m_view->getLayer(i) == m_layer) {
+	    have = true;
+	    break;
+	}
+    }
+
+    if (!have) { // not there!
+	m_layer->setLayerDormant(m_view, true);
+	m_added = false;
+	return;
+    }
+
+    m_view->removeLayer(m_layer);
+    m_layer->setLayerDormant(m_view, true);
+
+    m_d->removeFromLayerViewMap(m_layer, m_view);
+    m_added = false;
+}
+
+void
+Document::RemoveLayerCommand::unexecute()
+{
+    m_view->addLayer(m_layer);
+    m_layer->setLayerDormant(m_view, false);
+
+    m_d->addToLayerViewMap(m_layer, m_view);
+    m_added = true;
+}
+
+void
+Document::toXml(QTextStream &out, QString indent, QString extraAttributes) const
+{
+    out << indent + QString("<data%1%2>\n")
+        .arg(extraAttributes == "" ? "" : " ").arg(extraAttributes);
+
+    if (m_mainModel) {
+	m_mainModel->toXml(out, indent + "  ", "mainModel=\"true\"");
+    }
+
+    for (ModelMap::const_iterator i = m_models.begin();
+	 i != m_models.end(); ++i) {
+
+	i->first->toXml(out, indent + "  ");
+	
+	const ModelRecord &rec = i->second;
+
+	if (rec.source && rec.transform != "") {
+	    
+	    out << indent;
+	    out << QString("  <derivation source=\"%1\" model=\"%2\" channel=\"%3\" transform=\"%4\"")
+		.arg(XmlExportable::getObjectExportId(rec.source))
+		.arg(XmlExportable::getObjectExportId(i->first))
+                .arg(rec.channel)
+		.arg(XmlExportable::encodeEntities(rec.transform));
+
+            if (rec.configurationXml != "") {
+                out << ">\n    " + indent + rec.configurationXml
+                    + "\n" + indent + "  </derivation>\n";
+            } else {
+                out << "/>\n";
+            }
+	}
+
+        //!!! We should probably own the PlayParameterRepository
+        PlayParameters *playParameters =
+            PlayParameterRepository::getInstance()->getPlayParameters(i->first);
+        if (playParameters) {
+            playParameters->toXml
+                (out, indent + "  ",
+                 QString("model=\"%1\"")
+                 .arg(XmlExportable::getObjectExportId(i->first)));
+        }
+    }
+	    
+    for (LayerSet::const_iterator i = m_layers.begin();
+	 i != m_layers.end(); ++i) {
+
+	(*i)->toXml(out, indent + "  ");
+    }
+
+    out << indent + "</data>\n";
+}
+
+QString
+Document::toXmlString(QString indent, QString extraAttributes) const
+{
+    QString s;
+
+    {
+        QTextStream out(&s);
+        toXml(out, indent, extraAttributes);
+    }
+
+    return s;
+}
+