comparison main/MainWindow.cpp @ 17:67d54627efd3

* Fix phase calculation for percussive frames, and some tweaks -- we can do better fairly easily though
author Chris Cannam
date Wed, 13 Sep 2006 18:58:17 +0000
parents 3715efc38f95
children 7da85e0b85e9
comparison
equal deleted inserted replaced
16:3715efc38f95 17:67d54627efd3
165 m_playSpeed->setDefaultValue(10); 165 m_playSpeed->setDefaultValue(10);
166 connect(m_playSpeed, SIGNAL(valueChanged(int)), 166 connect(m_playSpeed, SIGNAL(valueChanged(int)),
167 this, SLOT(playSpeedChanged(int))); 167 this, SLOT(playSpeedChanged(int)));
168 168
169 m_playSharpen = new QCheckBox(frame); 169 m_playSharpen = new QCheckBox(frame);
170 m_playSharpen->setToolTip(tr("Sharpen")); 170 m_playSharpen->setToolTip(tr("Sharpen percussive transients"));
171 m_playSharpen->setEnabled(false); 171 m_playSharpen->setEnabled(false);
172 m_playSharpen->setChecked(false); 172 m_playSharpen->setChecked(false);
173 connect(m_playSharpen, SIGNAL(clicked()), 173 connect(m_playSharpen, SIGNAL(clicked()),
174 this, SLOT(playSharpenToggled())); 174 this, SLOT(playSharpenToggled()));
175 175