annotate transform/Transform.h @ 41:fbd7a497fd89

* Audition effects plugins during playback
author Chris Cannam
date Wed, 04 Oct 2006 11:01:39 +0000
parents 40116f709d3b
children dd11619b73ba
rev   line source
Chris@0 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@0 4 Sonic Visualiser
Chris@0 5 An audio file viewer and annotation editor.
Chris@0 6 Centre for Digital Music, Queen Mary, University of London.
Chris@0 7 This file copyright 2006 Chris Cannam.
Chris@0 8
Chris@0 9 This program is free software; you can redistribute it and/or
Chris@0 10 modify it under the terms of the GNU General Public License as
Chris@0 11 published by the Free Software Foundation; either version 2 of the
Chris@0 12 License, or (at your option) any later version. See the file
Chris@0 13 COPYING included with this distribution for more information.
Chris@0 14 */
Chris@0 15
Chris@0 16 #ifndef _TRANSFORM_H_
Chris@0 17 #define _TRANSFORM_H_
Chris@0 18
Chris@1 19 #include "base/Thread.h"
Chris@0 20
Chris@1 21 #include "data/model/Model.h"
Chris@0 22
Chris@0 23 typedef QString TransformName;
Chris@0 24
Chris@0 25 /**
Chris@0 26 * A Transform turns one data model into another.
Chris@0 27 *
Chris@0 28 * Typically in this application, a Transform might have a
Chris@0 29 * DenseTimeValueModel as its input (e.g. an audio waveform) and a
Chris@0 30 * SparseOneDimensionalModel (e.g. detected beats) as its output.
Chris@0 31 *
Chris@0 32 * The Transform typically runs in the background, as a separate
Chris@0 33 * thread populating the output model. The model is available to the
Chris@0 34 * user of the Transform immediately, but may be initially empty until
Chris@0 35 * the background thread has populated it.
Chris@0 36 */
Chris@0 37
Chris@0 38 class Transform : public Thread
Chris@0 39 {
Chris@0 40 public:
Chris@0 41 virtual ~Transform();
Chris@0 42
Chris@0 43 Model *getInputModel() { return m_input; }
Chris@0 44 Model *getOutputModel() { return m_output; }
Chris@0 45 Model *detachOutputModel() { m_detached = true; return m_output; }
Chris@0 46
Chris@0 47 protected:
Chris@0 48 Transform(Model *m);
Chris@0 49
Chris@0 50 Model *m_input; // I don't own this
Chris@0 51 Model *m_output; // I own this, unless...
Chris@0 52 bool m_detached; // ... this is true.
Chris@0 53 bool m_deleting;
Chris@0 54 };
Chris@0 55
Chris@0 56 #endif