annotate audioio/AudioCallbackPlaySource.cpp @ 41:fbd7a497fd89

* Audition effects plugins during playback
author Chris Cannam
date Wed, 04 Oct 2006 11:01:39 +0000
parents e3b32dc5180b
children c0ae41c72421
rev   line source
Chris@0 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@0 4 Sonic Visualiser
Chris@0 5 An audio file viewer and annotation editor.
Chris@0 6 Centre for Digital Music, Queen Mary, University of London.
Chris@0 7 This file copyright 2006 Chris Cannam.
Chris@0 8
Chris@0 9 This program is free software; you can redistribute it and/or
Chris@0 10 modify it under the terms of the GNU General Public License as
Chris@0 11 published by the Free Software Foundation; either version 2 of the
Chris@0 12 License, or (at your option) any later version. See the file
Chris@0 13 COPYING included with this distribution for more information.
Chris@0 14 */
Chris@0 15
Chris@0 16 #include "AudioCallbackPlaySource.h"
Chris@0 17
Chris@0 18 #include "AudioGenerator.h"
Chris@0 19
Chris@1 20 #include "data/model/Model.h"
Chris@1 21 #include "view/ViewManager.h"
Chris@0 22 #include "base/PlayParameterRepository.h"
Chris@32 23 #include "base/Preferences.h"
Chris@1 24 #include "data/model/DenseTimeValueModel.h"
Chris@1 25 #include "data/model/SparseOneDimensionalModel.h"
Chris@41 26 #include "plugin/RealTimePluginInstance.h"
Chris@14 27 #include "PhaseVocoderTimeStretcher.h"
Chris@0 28
Chris@0 29 #include <iostream>
Chris@0 30 #include <cassert>
Chris@0 31
Chris@0 32 //#define DEBUG_AUDIO_PLAY_SOURCE 1
Chris@14 33 //#define DEBUG_AUDIO_PLAY_SOURCE_PLAYING 1
Chris@0 34
Chris@0 35 //const size_t AudioCallbackPlaySource::m_ringBufferSize = 102400;
Chris@0 36 const size_t AudioCallbackPlaySource::m_ringBufferSize = 131071;
Chris@0 37
Chris@0 38 AudioCallbackPlaySource::AudioCallbackPlaySource(ViewManager *manager) :
Chris@0 39 m_viewManager(manager),
Chris@0 40 m_audioGenerator(new AudioGenerator()),
Chris@0 41 m_readBuffers(0),
Chris@0 42 m_writeBuffers(0),
Chris@0 43 m_readBufferFill(0),
Chris@0 44 m_writeBufferFill(0),
Chris@0 45 m_bufferScavenger(1),
Chris@0 46 m_sourceChannelCount(0),
Chris@0 47 m_blockSize(1024),
Chris@0 48 m_sourceSampleRate(0),
Chris@0 49 m_targetSampleRate(0),
Chris@0 50 m_playLatency(0),
Chris@0 51 m_playing(false),
Chris@0 52 m_exiting(false),
Chris@0 53 m_lastModelEndFrame(0),
Chris@0 54 m_outputLeft(0.0),
Chris@0 55 m_outputRight(0.0),
Chris@41 56 m_auditioningPlugin(0),
Chris@0 57 m_timeStretcher(0),
Chris@0 58 m_fillThread(0),
Chris@32 59 m_converter(0),
Chris@32 60 m_crapConverter(0),
Chris@32 61 m_resampleQuality(Preferences::getInstance()->getResampleQuality())
Chris@0 62 {
Chris@0 63 m_viewManager->setAudioPlaySource(this);
Chris@0 64
Chris@0 65 connect(m_viewManager, SIGNAL(selectionChanged()),
Chris@0 66 this, SLOT(selectionChanged()));
Chris@0 67 connect(m_viewManager, SIGNAL(playLoopModeChanged()),
Chris@0 68 this, SLOT(playLoopModeChanged()));
Chris@0 69 connect(m_viewManager, SIGNAL(playSelectionModeChanged()),
Chris@0 70 this, SLOT(playSelectionModeChanged()));
Chris@0 71
Chris@0 72 connect(PlayParameterRepository::getInstance(),
Chris@0 73 SIGNAL(playParametersChanged(PlayParameters *)),
Chris@0 74 this, SLOT(playParametersChanged(PlayParameters *)));
Chris@32 75
Chris@32 76 connect(Preferences::getInstance(),
Chris@32 77 SIGNAL(propertyChanged(PropertyContainer::PropertyName)),
Chris@32 78 this, SLOT(preferenceChanged(PropertyContainer::PropertyName)));
Chris@0 79 }
Chris@0 80
Chris@0 81 AudioCallbackPlaySource::~AudioCallbackPlaySource()
Chris@0 82 {
Chris@0 83 m_exiting = true;
Chris@0 84
Chris@0 85 if (m_fillThread) {
Chris@0 86 m_condition.wakeAll();
Chris@0 87 m_fillThread->wait();
Chris@0 88 delete m_fillThread;
Chris@0 89 }
Chris@0 90
Chris@0 91 clearModels();
Chris@0 92
Chris@0 93 if (m_readBuffers != m_writeBuffers) {
Chris@0 94 delete m_readBuffers;
Chris@0 95 }
Chris@0 96
Chris@0 97 delete m_writeBuffers;
Chris@0 98
Chris@0 99 delete m_audioGenerator;
Chris@0 100
Chris@0 101 m_bufferScavenger.scavenge(true);
Chris@41 102 m_pluginScavenger.scavenge(true);
Chris@41 103 m_timeStretcherScavenger.scavenge(true);
Chris@0 104 }
Chris@0 105
Chris@0 106 void
Chris@0 107 AudioCallbackPlaySource::addModel(Model *model)
Chris@0 108 {
Chris@0 109 if (m_models.find(model) != m_models.end()) return;
Chris@0 110
Chris@0 111 bool canPlay = m_audioGenerator->addModel(model);
Chris@0 112
Chris@0 113 m_mutex.lock();
Chris@0 114
Chris@0 115 m_models.insert(model);
Chris@0 116 if (model->getEndFrame() > m_lastModelEndFrame) {
Chris@0 117 m_lastModelEndFrame = model->getEndFrame();
Chris@0 118 }
Chris@0 119
Chris@0 120 bool buffersChanged = false, srChanged = false;
Chris@0 121
Chris@0 122 size_t modelChannels = 1;
Chris@0 123 DenseTimeValueModel *dtvm = dynamic_cast<DenseTimeValueModel *>(model);
Chris@0 124 if (dtvm) modelChannels = dtvm->getChannelCount();
Chris@0 125 if (modelChannels > m_sourceChannelCount) {
Chris@0 126 m_sourceChannelCount = modelChannels;
Chris@0 127 }
Chris@0 128
Chris@0 129 // std::cerr << "Adding model with " << modelChannels << " channels " << std::endl;
Chris@0 130
Chris@0 131 if (m_sourceSampleRate == 0) {
Chris@0 132
Chris@0 133 m_sourceSampleRate = model->getSampleRate();
Chris@0 134 srChanged = true;
Chris@0 135
Chris@0 136 } else if (model->getSampleRate() != m_sourceSampleRate) {
Chris@0 137
Chris@0 138 // If this is a dense time-value model and we have no other, we
Chris@0 139 // can just switch to this model's sample rate
Chris@0 140
Chris@0 141 if (dtvm) {
Chris@0 142
Chris@0 143 bool conflicting = false;
Chris@0 144
Chris@0 145 for (std::set<Model *>::const_iterator i = m_models.begin();
Chris@0 146 i != m_models.end(); ++i) {
Chris@0 147 if (*i != dtvm && dynamic_cast<DenseTimeValueModel *>(*i)) {
Chris@0 148 std::cerr << "AudioCallbackPlaySource::addModel: Conflicting dense time-value model " << *i << " found" << std::endl;
Chris@0 149 conflicting = true;
Chris@0 150 break;
Chris@0 151 }
Chris@0 152 }
Chris@0 153
Chris@0 154 if (conflicting) {
Chris@0 155
Chris@0 156 std::cerr << "AudioCallbackPlaySource::addModel: ERROR: "
Chris@0 157 << "New model sample rate does not match" << std::endl
Chris@0 158 << "existing model(s) (new " << model->getSampleRate()
Chris@0 159 << " vs " << m_sourceSampleRate
Chris@0 160 << "), playback will be wrong"
Chris@0 161 << std::endl;
Chris@0 162
Chris@0 163 emit sampleRateMismatch(model->getSampleRate(), m_sourceSampleRate,
Chris@0 164 false);
Chris@0 165 } else {
Chris@0 166 m_sourceSampleRate = model->getSampleRate();
Chris@0 167 srChanged = true;
Chris@0 168 }
Chris@0 169 }
Chris@0 170 }
Chris@0 171
Chris@0 172 if (!m_writeBuffers || (m_writeBuffers->size() < getTargetChannelCount())) {
Chris@0 173 clearRingBuffers(true, getTargetChannelCount());
Chris@0 174 buffersChanged = true;
Chris@0 175 } else {
Chris@0 176 if (canPlay) clearRingBuffers(true);
Chris@0 177 }
Chris@0 178
Chris@0 179 if (buffersChanged || srChanged) {
Chris@0 180 if (m_converter) {
Chris@0 181 src_delete(m_converter);
Chris@32 182 src_delete(m_crapConverter);
Chris@0 183 m_converter = 0;
Chris@32 184 m_crapConverter = 0;
Chris@0 185 }
Chris@0 186 }
Chris@0 187
Chris@0 188 m_mutex.unlock();
Chris@0 189
Chris@0 190 m_audioGenerator->setTargetChannelCount(getTargetChannelCount());
Chris@0 191
Chris@0 192 if (!m_fillThread) {
Chris@0 193 m_fillThread = new AudioCallbackPlaySourceFillThread(*this);
Chris@0 194 m_fillThread->start();
Chris@0 195 }
Chris@0 196
Chris@0 197 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 198 std::cerr << "AudioCallbackPlaySource::addModel: emitting modelReplaced" << std::endl;
Chris@0 199 #endif
Chris@0 200
Chris@0 201 if (buffersChanged || srChanged) {
Chris@0 202 emit modelReplaced();
Chris@0 203 }
Chris@0 204
Chris@0 205 m_condition.wakeAll();
Chris@0 206 }
Chris@0 207
Chris@0 208 void
Chris@0 209 AudioCallbackPlaySource::removeModel(Model *model)
Chris@0 210 {
Chris@0 211 m_mutex.lock();
Chris@0 212
Chris@0 213 m_models.erase(model);
Chris@0 214
Chris@0 215 if (m_models.empty()) {
Chris@0 216 if (m_converter) {
Chris@0 217 src_delete(m_converter);
Chris@32 218 src_delete(m_crapConverter);
Chris@0 219 m_converter = 0;
Chris@32 220 m_crapConverter = 0;
Chris@0 221 }
Chris@0 222 m_sourceSampleRate = 0;
Chris@0 223 }
Chris@0 224
Chris@0 225 size_t lastEnd = 0;
Chris@0 226 for (std::set<Model *>::const_iterator i = m_models.begin();
Chris@0 227 i != m_models.end(); ++i) {
Chris@0 228 // std::cerr << "AudioCallbackPlaySource::removeModel(" << model << "): checking end frame on model " << *i << std::endl;
Chris@0 229 if ((*i)->getEndFrame() > lastEnd) lastEnd = (*i)->getEndFrame();
Chris@0 230 // std::cerr << "(done, lastEnd now " << lastEnd << ")" << std::endl;
Chris@0 231 }
Chris@0 232 m_lastModelEndFrame = lastEnd;
Chris@0 233
Chris@0 234 m_mutex.unlock();
Chris@0 235
Chris@0 236 m_audioGenerator->removeModel(model);
Chris@0 237
Chris@0 238 clearRingBuffers();
Chris@0 239 }
Chris@0 240
Chris@0 241 void
Chris@0 242 AudioCallbackPlaySource::clearModels()
Chris@0 243 {
Chris@0 244 m_mutex.lock();
Chris@0 245
Chris@0 246 m_models.clear();
Chris@0 247
Chris@0 248 if (m_converter) {
Chris@0 249 src_delete(m_converter);
Chris@32 250 src_delete(m_crapConverter);
Chris@0 251 m_converter = 0;
Chris@32 252 m_crapConverter = 0;
Chris@0 253 }
Chris@0 254
Chris@0 255 m_lastModelEndFrame = 0;
Chris@0 256
Chris@0 257 m_sourceSampleRate = 0;
Chris@0 258
Chris@0 259 m_mutex.unlock();
Chris@0 260
Chris@0 261 m_audioGenerator->clearModels();
Chris@0 262 }
Chris@0 263
Chris@0 264 void
Chris@0 265 AudioCallbackPlaySource::clearRingBuffers(bool haveLock, size_t count)
Chris@0 266 {
Chris@0 267 if (!haveLock) m_mutex.lock();
Chris@0 268
Chris@0 269 if (count == 0) {
Chris@0 270 if (m_writeBuffers) count = m_writeBuffers->size();
Chris@0 271 }
Chris@0 272
Chris@0 273 size_t sf = m_readBufferFill;
Chris@0 274 RingBuffer<float> *rb = getReadRingBuffer(0);
Chris@0 275 if (rb) {
Chris@0 276 //!!! This is incorrect if we're in a non-contiguous selection
Chris@0 277 //Same goes for all related code (subtracting the read space
Chris@0 278 //from the fill frame to try to establish where the effective
Chris@0 279 //pre-resample/timestretch read pointer is)
Chris@0 280 size_t rs = rb->getReadSpace();
Chris@0 281 if (rs < sf) sf -= rs;
Chris@0 282 else sf = 0;
Chris@0 283 }
Chris@0 284 m_writeBufferFill = sf;
Chris@0 285
Chris@0 286 if (m_readBuffers != m_writeBuffers) {
Chris@0 287 delete m_writeBuffers;
Chris@0 288 }
Chris@0 289
Chris@0 290 m_writeBuffers = new RingBufferVector;
Chris@0 291
Chris@0 292 for (size_t i = 0; i < count; ++i) {
Chris@0 293 m_writeBuffers->push_back(new RingBuffer<float>(m_ringBufferSize));
Chris@0 294 }
Chris@0 295
Chris@0 296 // std::cerr << "AudioCallbackPlaySource::clearRingBuffers: Created "
Chris@0 297 // << count << " write buffers" << std::endl;
Chris@0 298
Chris@0 299 if (!haveLock) {
Chris@0 300 m_mutex.unlock();
Chris@0 301 }
Chris@0 302 }
Chris@0 303
Chris@0 304 void
Chris@0 305 AudioCallbackPlaySource::play(size_t startFrame)
Chris@0 306 {
Chris@0 307 if (m_viewManager->getPlaySelectionMode() &&
Chris@0 308 !m_viewManager->getSelections().empty()) {
Chris@0 309 MultiSelection::SelectionList selections = m_viewManager->getSelections();
Chris@0 310 MultiSelection::SelectionList::iterator i = selections.begin();
Chris@0 311 if (i != selections.end()) {
Chris@0 312 if (startFrame < i->getStartFrame()) {
Chris@0 313 startFrame = i->getStartFrame();
Chris@0 314 } else {
Chris@0 315 MultiSelection::SelectionList::iterator j = selections.end();
Chris@0 316 --j;
Chris@0 317 if (startFrame >= j->getEndFrame()) {
Chris@0 318 startFrame = i->getStartFrame();
Chris@0 319 }
Chris@0 320 }
Chris@0 321 }
Chris@0 322 } else {
Chris@0 323 if (startFrame >= m_lastModelEndFrame) {
Chris@0 324 startFrame = 0;
Chris@0 325 }
Chris@0 326 }
Chris@0 327
Chris@0 328 // The fill thread will automatically empty its buffers before
Chris@0 329 // starting again if we have not so far been playing, but not if
Chris@0 330 // we're just re-seeking.
Chris@0 331
Chris@0 332 m_mutex.lock();
Chris@0 333 if (m_playing) {
Chris@0 334 m_readBufferFill = m_writeBufferFill = startFrame;
Chris@0 335 if (m_readBuffers) {
Chris@0 336 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@0 337 RingBuffer<float> *rb = getReadRingBuffer(c);
Chris@0 338 if (rb) rb->reset();
Chris@0 339 }
Chris@0 340 }
Chris@0 341 if (m_converter) src_reset(m_converter);
Chris@32 342 if (m_crapConverter) src_reset(m_crapConverter);
Chris@0 343 } else {
Chris@0 344 if (m_converter) src_reset(m_converter);
Chris@32 345 if (m_crapConverter) src_reset(m_crapConverter);
Chris@0 346 m_readBufferFill = m_writeBufferFill = startFrame;
Chris@0 347 }
Chris@0 348 m_mutex.unlock();
Chris@0 349
Chris@0 350 m_audioGenerator->reset();
Chris@0 351
Chris@0 352 bool changed = !m_playing;
Chris@0 353 m_playing = true;
Chris@0 354 m_condition.wakeAll();
Chris@0 355 if (changed) emit playStatusChanged(m_playing);
Chris@0 356 }
Chris@0 357
Chris@0 358 void
Chris@0 359 AudioCallbackPlaySource::stop()
Chris@0 360 {
Chris@0 361 bool changed = m_playing;
Chris@0 362 m_playing = false;
Chris@0 363 m_condition.wakeAll();
Chris@0 364 if (changed) emit playStatusChanged(m_playing);
Chris@0 365 }
Chris@0 366
Chris@0 367 void
Chris@0 368 AudioCallbackPlaySource::selectionChanged()
Chris@0 369 {
Chris@0 370 if (m_viewManager->getPlaySelectionMode()) {
Chris@0 371 clearRingBuffers();
Chris@0 372 }
Chris@0 373 }
Chris@0 374
Chris@0 375 void
Chris@0 376 AudioCallbackPlaySource::playLoopModeChanged()
Chris@0 377 {
Chris@0 378 clearRingBuffers();
Chris@0 379 }
Chris@0 380
Chris@0 381 void
Chris@0 382 AudioCallbackPlaySource::playSelectionModeChanged()
Chris@0 383 {
Chris@0 384 if (!m_viewManager->getSelections().empty()) {
Chris@0 385 clearRingBuffers();
Chris@0 386 }
Chris@0 387 }
Chris@0 388
Chris@0 389 void
Chris@0 390 AudioCallbackPlaySource::playParametersChanged(PlayParameters *params)
Chris@0 391 {
Chris@0 392 clearRingBuffers();
Chris@0 393 }
Chris@0 394
Chris@0 395 void
Chris@32 396 AudioCallbackPlaySource::preferenceChanged(PropertyContainer::PropertyName n)
Chris@32 397 {
Chris@32 398 if (n == "Resample Quality") {
Chris@32 399 setResampleQuality(Preferences::getInstance()->getResampleQuality());
Chris@32 400 }
Chris@32 401 }
Chris@32 402
Chris@32 403 void
Chris@0 404 AudioCallbackPlaySource::setTargetBlockSize(size_t size)
Chris@0 405 {
Chris@0 406 // std::cerr << "AudioCallbackPlaySource::setTargetBlockSize() -> " << size << std::endl;
Chris@0 407 assert(size < m_ringBufferSize);
Chris@0 408 m_blockSize = size;
Chris@0 409 }
Chris@0 410
Chris@0 411 size_t
Chris@0 412 AudioCallbackPlaySource::getTargetBlockSize() const
Chris@0 413 {
Chris@0 414 // std::cerr << "AudioCallbackPlaySource::getTargetBlockSize() -> " << m_blockSize << std::endl;
Chris@0 415 return m_blockSize;
Chris@0 416 }
Chris@0 417
Chris@0 418 void
Chris@0 419 AudioCallbackPlaySource::setTargetPlayLatency(size_t latency)
Chris@0 420 {
Chris@0 421 m_playLatency = latency;
Chris@0 422 }
Chris@0 423
Chris@0 424 size_t
Chris@0 425 AudioCallbackPlaySource::getTargetPlayLatency() const
Chris@0 426 {
Chris@0 427 return m_playLatency;
Chris@0 428 }
Chris@0 429
Chris@0 430 size_t
Chris@0 431 AudioCallbackPlaySource::getCurrentPlayingFrame()
Chris@0 432 {
Chris@0 433 bool resample = false;
Chris@0 434 double ratio = 1.0;
Chris@0 435
Chris@0 436 if (getSourceSampleRate() != getTargetSampleRate()) {
Chris@0 437 resample = true;
Chris@0 438 ratio = double(getSourceSampleRate()) / double(getTargetSampleRate());
Chris@0 439 }
Chris@0 440
Chris@0 441 size_t readSpace = 0;
Chris@0 442 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@0 443 RingBuffer<float> *rb = getReadRingBuffer(c);
Chris@0 444 if (rb) {
Chris@0 445 size_t spaceHere = rb->getReadSpace();
Chris@0 446 if (c == 0 || spaceHere < readSpace) readSpace = spaceHere;
Chris@0 447 }
Chris@0 448 }
Chris@0 449
Chris@0 450 if (resample) {
Chris@0 451 readSpace = size_t(readSpace * ratio + 0.1);
Chris@0 452 }
Chris@0 453
Chris@0 454 size_t latency = m_playLatency;
Chris@0 455 if (resample) latency = size_t(m_playLatency * ratio + 0.1);
Chris@16 456
Chris@16 457 PhaseVocoderTimeStretcher *timeStretcher = m_timeStretcher;
Chris@0 458 if (timeStretcher) {
Chris@16 459 latency += timeStretcher->getProcessingLatency();
Chris@0 460 }
Chris@0 461
Chris@0 462 latency += readSpace;
Chris@0 463 size_t bufferedFrame = m_readBufferFill;
Chris@0 464
Chris@0 465 bool looping = m_viewManager->getPlayLoopMode();
Chris@0 466 bool constrained = (m_viewManager->getPlaySelectionMode() &&
Chris@0 467 !m_viewManager->getSelections().empty());
Chris@0 468
Chris@0 469 size_t framePlaying = bufferedFrame;
Chris@0 470
Chris@0 471 if (looping && !constrained) {
Chris@0 472 while (framePlaying < latency) framePlaying += m_lastModelEndFrame;
Chris@0 473 }
Chris@0 474
Chris@0 475 if (framePlaying > latency) framePlaying -= latency;
Chris@0 476 else framePlaying = 0;
Chris@0 477
Chris@0 478 if (!constrained) {
Chris@0 479 if (!looping && framePlaying > m_lastModelEndFrame) {
Chris@0 480 framePlaying = m_lastModelEndFrame;
Chris@0 481 stop();
Chris@0 482 }
Chris@0 483 return framePlaying;
Chris@0 484 }
Chris@0 485
Chris@0 486 MultiSelection::SelectionList selections = m_viewManager->getSelections();
Chris@0 487 MultiSelection::SelectionList::const_iterator i;
Chris@0 488
Chris@0 489 i = selections.begin();
Chris@0 490 size_t rangeStart = i->getStartFrame();
Chris@0 491
Chris@0 492 i = selections.end();
Chris@0 493 --i;
Chris@0 494 size_t rangeEnd = i->getEndFrame();
Chris@0 495
Chris@0 496 for (i = selections.begin(); i != selections.end(); ++i) {
Chris@0 497 if (i->contains(bufferedFrame)) break;
Chris@0 498 }
Chris@0 499
Chris@0 500 size_t f = bufferedFrame;
Chris@0 501
Chris@0 502 // std::cerr << "getCurrentPlayingFrame: f=" << f << ", latency=" << latency << ", rangeEnd=" << rangeEnd << std::endl;
Chris@0 503
Chris@0 504 if (i == selections.end()) {
Chris@0 505 --i;
Chris@0 506 if (i->getEndFrame() + latency < f) {
Chris@0 507 // std::cerr << "framePlaying = " << framePlaying << ", rangeEnd = " << rangeEnd << std::endl;
Chris@0 508
Chris@0 509 if (!looping && (framePlaying > rangeEnd)) {
Chris@0 510 // std::cerr << "STOPPING" << std::endl;
Chris@0 511 stop();
Chris@0 512 return rangeEnd;
Chris@0 513 } else {
Chris@0 514 return framePlaying;
Chris@0 515 }
Chris@0 516 } else {
Chris@0 517 // std::cerr << "latency <- " << latency << "-(" << f << "-" << i->getEndFrame() << ")" << std::endl;
Chris@0 518 latency -= (f - i->getEndFrame());
Chris@0 519 f = i->getEndFrame();
Chris@0 520 }
Chris@0 521 }
Chris@0 522
Chris@0 523 // std::cerr << "i=(" << i->getStartFrame() << "," << i->getEndFrame() << ") f=" << f << ", latency=" << latency << std::endl;
Chris@0 524
Chris@0 525 while (latency > 0) {
Chris@0 526 size_t offset = f - i->getStartFrame();
Chris@0 527 if (offset >= latency) {
Chris@0 528 if (f > latency) {
Chris@0 529 framePlaying = f - latency;
Chris@0 530 } else {
Chris@0 531 framePlaying = 0;
Chris@0 532 }
Chris@0 533 break;
Chris@0 534 } else {
Chris@0 535 if (i == selections.begin()) {
Chris@0 536 if (looping) {
Chris@0 537 i = selections.end();
Chris@0 538 }
Chris@0 539 }
Chris@0 540 latency -= offset;
Chris@0 541 --i;
Chris@0 542 f = i->getEndFrame();
Chris@0 543 }
Chris@0 544 }
Chris@0 545
Chris@0 546 return framePlaying;
Chris@0 547 }
Chris@0 548
Chris@0 549 void
Chris@0 550 AudioCallbackPlaySource::setOutputLevels(float left, float right)
Chris@0 551 {
Chris@0 552 m_outputLeft = left;
Chris@0 553 m_outputRight = right;
Chris@0 554 }
Chris@0 555
Chris@0 556 bool
Chris@0 557 AudioCallbackPlaySource::getOutputLevels(float &left, float &right)
Chris@0 558 {
Chris@0 559 left = m_outputLeft;
Chris@0 560 right = m_outputRight;
Chris@0 561 return true;
Chris@0 562 }
Chris@0 563
Chris@0 564 void
Chris@0 565 AudioCallbackPlaySource::setTargetSampleRate(size_t sr)
Chris@0 566 {
Chris@0 567 m_targetSampleRate = sr;
Chris@32 568 initialiseConverter();
Chris@32 569 }
Chris@32 570
Chris@32 571 void
Chris@32 572 AudioCallbackPlaySource::initialiseConverter()
Chris@32 573 {
Chris@32 574 m_mutex.lock();
Chris@32 575
Chris@32 576 if (m_converter) {
Chris@32 577 src_delete(m_converter);
Chris@32 578 src_delete(m_crapConverter);
Chris@32 579 m_converter = 0;
Chris@32 580 m_crapConverter = 0;
Chris@32 581 }
Chris@0 582
Chris@0 583 if (getSourceSampleRate() != getTargetSampleRate()) {
Chris@0 584
Chris@0 585 int err = 0;
Chris@32 586
Chris@32 587 m_converter = src_new(m_resampleQuality == 2 ? SRC_SINC_BEST_QUALITY :
Chris@32 588 m_resampleQuality == 1 ? SRC_SINC_MEDIUM_QUALITY :
Chris@32 589 m_resampleQuality == 0 ? SRC_SINC_FASTEST :
Chris@32 590 SRC_SINC_MEDIUM_QUALITY,
Chris@0 591 getTargetChannelCount(), &err);
Chris@32 592
Chris@32 593 if (m_converter) {
Chris@32 594 m_crapConverter = src_new(SRC_LINEAR,
Chris@32 595 getTargetChannelCount(),
Chris@32 596 &err);
Chris@32 597 }
Chris@32 598
Chris@32 599 if (!m_converter || !m_crapConverter) {
Chris@0 600 std::cerr
Chris@0 601 << "AudioCallbackPlaySource::setModel: ERROR in creating samplerate converter: "
Chris@0 602 << src_strerror(err) << std::endl;
Chris@0 603
Chris@32 604 if (m_converter) {
Chris@32 605 src_delete(m_converter);
Chris@32 606 m_converter = 0;
Chris@32 607 }
Chris@32 608
Chris@32 609 if (m_crapConverter) {
Chris@32 610 src_delete(m_crapConverter);
Chris@32 611 m_crapConverter = 0;
Chris@32 612 }
Chris@32 613
Chris@32 614 m_mutex.unlock();
Chris@32 615
Chris@0 616 emit sampleRateMismatch(getSourceSampleRate(),
Chris@0 617 getTargetSampleRate(),
Chris@0 618 false);
Chris@0 619 } else {
Chris@0 620
Chris@32 621 m_mutex.unlock();
Chris@32 622
Chris@0 623 emit sampleRateMismatch(getSourceSampleRate(),
Chris@0 624 getTargetSampleRate(),
Chris@0 625 true);
Chris@0 626 }
Chris@32 627 } else {
Chris@32 628 m_mutex.unlock();
Chris@0 629 }
Chris@0 630 }
Chris@0 631
Chris@32 632 void
Chris@32 633 AudioCallbackPlaySource::setResampleQuality(int q)
Chris@32 634 {
Chris@32 635 if (q == m_resampleQuality) return;
Chris@32 636 m_resampleQuality = q;
Chris@32 637
Chris@32 638 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@32 639 std::cerr << "AudioCallbackPlaySource::setResampleQuality: setting to "
Chris@32 640 << m_resampleQuality << std::endl;
Chris@32 641 #endif
Chris@32 642
Chris@32 643 initialiseConverter();
Chris@32 644 }
Chris@32 645
Chris@41 646 void
Chris@41 647 AudioCallbackPlaySource::setAuditioningPlugin(RealTimePluginInstance *plugin)
Chris@41 648 {
Chris@41 649 RealTimePluginInstance *formerPlugin = m_auditioningPlugin;
Chris@41 650 m_auditioningPlugin = plugin;
Chris@41 651 if (formerPlugin) m_pluginScavenger.claim(formerPlugin);
Chris@41 652 }
Chris@41 653
Chris@0 654 size_t
Chris@0 655 AudioCallbackPlaySource::getTargetSampleRate() const
Chris@0 656 {
Chris@0 657 if (m_targetSampleRate) return m_targetSampleRate;
Chris@0 658 else return getSourceSampleRate();
Chris@0 659 }
Chris@0 660
Chris@0 661 size_t
Chris@0 662 AudioCallbackPlaySource::getSourceChannelCount() const
Chris@0 663 {
Chris@0 664 return m_sourceChannelCount;
Chris@0 665 }
Chris@0 666
Chris@0 667 size_t
Chris@0 668 AudioCallbackPlaySource::getTargetChannelCount() const
Chris@0 669 {
Chris@0 670 if (m_sourceChannelCount < 2) return 2;
Chris@0 671 return m_sourceChannelCount;
Chris@0 672 }
Chris@0 673
Chris@0 674 size_t
Chris@0 675 AudioCallbackPlaySource::getSourceSampleRate() const
Chris@0 676 {
Chris@0 677 return m_sourceSampleRate;
Chris@0 678 }
Chris@0 679
Chris@0 680 void
Chris@26 681 AudioCallbackPlaySource::setTimeStretch(float factor, bool sharpen, bool mono)
Chris@0 682 {
Chris@0 683 // Avoid locks -- create, assign, mark old one for scavenging
Chris@0 684 // later (as a call to getSourceSamples may still be using it)
Chris@0 685
Chris@16 686 PhaseVocoderTimeStretcher *existingStretcher = m_timeStretcher;
Chris@0 687
Chris@26 688 size_t channels = getTargetChannelCount();
Chris@26 689 if (mono) channels = 1;
Chris@26 690
Chris@16 691 if (existingStretcher &&
Chris@16 692 existingStretcher->getRatio() == factor &&
Chris@26 693 existingStretcher->getSharpening() == sharpen &&
Chris@26 694 existingStretcher->getChannelCount() == channels) {
Chris@0 695 return;
Chris@0 696 }
Chris@0 697
Chris@12 698 if (factor != 1) {
Chris@25 699
Chris@25 700 if (existingStretcher &&
Chris@26 701 existingStretcher->getSharpening() == sharpen &&
Chris@26 702 existingStretcher->getChannelCount() == channels) {
Chris@25 703 existingStretcher->setRatio(factor);
Chris@25 704 return;
Chris@25 705 }
Chris@25 706
Chris@16 707 PhaseVocoderTimeStretcher *newStretcher = new PhaseVocoderTimeStretcher
Chris@22 708 (getTargetSampleRate(),
Chris@26 709 channels,
Chris@16 710 factor,
Chris@16 711 sharpen,
Chris@31 712 getTargetBlockSize());
Chris@26 713
Chris@0 714 m_timeStretcher = newStretcher;
Chris@26 715
Chris@0 716 } else {
Chris@0 717 m_timeStretcher = 0;
Chris@0 718 }
Chris@0 719
Chris@0 720 if (existingStretcher) {
Chris@0 721 m_timeStretcherScavenger.claim(existingStretcher);
Chris@0 722 }
Chris@0 723 }
Chris@26 724
Chris@0 725 size_t
Chris@0 726 AudioCallbackPlaySource::getSourceSamples(size_t count, float **buffer)
Chris@0 727 {
Chris@0 728 if (!m_playing) {
Chris@0 729 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@0 730 for (size_t i = 0; i < count; ++i) {
Chris@0 731 buffer[ch][i] = 0.0;
Chris@0 732 }
Chris@0 733 }
Chris@0 734 return 0;
Chris@0 735 }
Chris@0 736
Chris@16 737 PhaseVocoderTimeStretcher *ts = m_timeStretcher;
Chris@0 738
Chris@16 739 if (!ts || ts->getRatio() == 1) {
Chris@0 740
Chris@0 741 size_t got = 0;
Chris@0 742
Chris@0 743 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@0 744
Chris@0 745 RingBuffer<float> *rb = getReadRingBuffer(ch);
Chris@0 746
Chris@0 747 if (rb) {
Chris@0 748
Chris@0 749 // this is marginally more likely to leave our channels in
Chris@0 750 // sync after a processing failure than just passing "count":
Chris@0 751 size_t request = count;
Chris@0 752 if (ch > 0) request = got;
Chris@0 753
Chris@0 754 got = rb->read(buffer[ch], request);
Chris@0 755
Chris@0 756 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
Chris@0 757 std::cout << "AudioCallbackPlaySource::getSamples: got " << got << " samples on channel " << ch << ", signalling for more (possibly)" << std::endl;
Chris@0 758 #endif
Chris@0 759 }
Chris@0 760
Chris@0 761 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
Chris@0 762 for (size_t i = got; i < count; ++i) {
Chris@0 763 buffer[ch][i] = 0.0;
Chris@0 764 }
Chris@0 765 }
Chris@0 766 }
Chris@0 767
Chris@41 768 applyAuditioningEffect(count, buffer);
Chris@41 769
Chris@0 770 m_condition.wakeAll();
Chris@0 771 return got;
Chris@0 772 }
Chris@0 773
Chris@16 774 float ratio = ts->getRatio();
Chris@0 775
Chris@16 776 // std::cout << "ratio = " << ratio << std::endl;
Chris@0 777
Chris@26 778 size_t channels = getTargetChannelCount();
Chris@26 779 bool mix = (channels > 1 && ts->getChannelCount() == 1);
Chris@26 780
Chris@16 781 size_t available;
Chris@0 782
Chris@31 783 int warned = 0;
Chris@31 784
Chris@31 785
Chris@31 786
Chris@31 787 //!!!
Chris@31 788 // We want output blocks of e.g. 1024 (probably fixed, certainly
Chris@31 789 // bounded). We can provide input blocks of any size (unbounded)
Chris@31 790 // at the timestretcher's request. The input block for a given
Chris@31 791 // output is approx output / ratio, but we can't predict it
Chris@31 792 // exactly, for an adaptive timestretcher. The stretcher will
Chris@31 793 // need some additional buffer space.
Chris@31 794
Chris@31 795
Chris@31 796
Chris@31 797
Chris@16 798 while ((available = ts->getAvailableOutputSamples()) < count) {
Chris@0 799
Chris@16 800 size_t reqd = lrintf((count - available) / ratio);
Chris@16 801 reqd = std::max(reqd, ts->getRequiredInputSamples());
Chris@16 802 if (reqd == 0) reqd = 1;
Chris@16 803
Chris@16 804 float *ib[channels];
Chris@0 805
Chris@16 806 size_t got = reqd;
Chris@0 807
Chris@26 808 if (mix) {
Chris@26 809 for (size_t c = 0; c < channels; ++c) {
Chris@26 810 if (c == 0) ib[c] = new float[reqd]; //!!! fix -- this is a rt function
Chris@26 811 else ib[c] = 0;
Chris@26 812 RingBuffer<float> *rb = getReadRingBuffer(c);
Chris@26 813 if (rb) {
Chris@26 814 size_t gotHere;
Chris@26 815 if (c > 0) gotHere = rb->readAdding(ib[0], got);
Chris@26 816 else gotHere = rb->read(ib[0], got);
Chris@26 817 if (gotHere < got) got = gotHere;
Chris@26 818 }
Chris@26 819 }
Chris@26 820 } else {
Chris@26 821 for (size_t c = 0; c < channels; ++c) {
Chris@26 822 ib[c] = new float[reqd]; //!!! fix -- this is a rt function
Chris@26 823 RingBuffer<float> *rb = getReadRingBuffer(c);
Chris@26 824 if (rb) {
Chris@26 825 size_t gotHere = rb->read(ib[c], got);
Chris@26 826 if (gotHere < got) got = gotHere;
Chris@26 827 }
Chris@16 828 }
Chris@16 829 }
Chris@0 830
Chris@16 831 if (got < reqd) {
Chris@16 832 std::cerr << "WARNING: Read underrun in playback ("
Chris@16 833 << got << " < " << reqd << ")" << std::endl;
Chris@16 834 }
Chris@16 835
Chris@16 836 ts->putInput(ib, got);
Chris@16 837
Chris@16 838 for (size_t c = 0; c < channels; ++c) {
Chris@16 839 delete[] ib[c];
Chris@16 840 }
Chris@16 841
Chris@16 842 if (got == 0) break;
Chris@16 843
Chris@16 844 if (ts->getAvailableOutputSamples() == available) {
Chris@31 845 std::cerr << "WARNING: AudioCallbackPlaySource::getSamples: Added " << got << " samples to time stretcher, created no new available output samples (warned = " << warned << ")" << std::endl;
Chris@31 846 if (++warned == 5) break;
Chris@16 847 }
Chris@0 848 }
Chris@0 849
Chris@16 850 ts->getOutput(buffer, count);
Chris@0 851
Chris@26 852 if (mix) {
Chris@26 853 for (size_t c = 1; c < channels; ++c) {
Chris@26 854 for (size_t i = 0; i < count; ++i) {
Chris@26 855 buffer[c][i] = buffer[0][i] / channels;
Chris@26 856 }
Chris@26 857 }
Chris@26 858 for (size_t i = 0; i < count; ++i) {
Chris@26 859 buffer[0][i] /= channels;
Chris@26 860 }
Chris@26 861 }
Chris@26 862
Chris@41 863 applyAuditioningEffect(count, buffer);
Chris@41 864
Chris@16 865 m_condition.wakeAll();
Chris@12 866
Chris@0 867 return count;
Chris@0 868 }
Chris@0 869
Chris@41 870 void
Chris@41 871 AudioCallbackPlaySource::applyAuditioningEffect(size_t count, float **buffers)
Chris@41 872 {
Chris@41 873 RealTimePluginInstance *plugin = m_auditioningPlugin;
Chris@41 874 if (!plugin) return;
Chris@41 875
Chris@41 876 if (plugin->getAudioInputCount() != getTargetChannelCount()) {
Chris@41 877 std::cerr << "plugin input count " << plugin->getAudioInputCount()
Chris@41 878 << " != our channel count " << getTargetChannelCount()
Chris@41 879 << std::endl;
Chris@41 880 return;
Chris@41 881 }
Chris@41 882 if (plugin->getAudioOutputCount() != getTargetChannelCount()) {
Chris@41 883 std::cerr << "plugin output count " << plugin->getAudioOutputCount()
Chris@41 884 << " != our channel count " << getTargetChannelCount()
Chris@41 885 << std::endl;
Chris@41 886 return;
Chris@41 887 }
Chris@41 888 if (plugin->getBufferSize() != count) {
Chris@41 889 std::cerr << "plugin buffer size " << plugin->getBufferSize()
Chris@41 890 << " != our block size " << count
Chris@41 891 << std::endl;
Chris@41 892 return;
Chris@41 893 }
Chris@41 894
Chris@41 895 float **ib = plugin->getAudioInputBuffers();
Chris@41 896 float **ob = plugin->getAudioOutputBuffers();
Chris@41 897
Chris@41 898 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@41 899 for (size_t i = 0; i < count; ++i) {
Chris@41 900 ib[c][i] = buffers[c][i];
Chris@41 901 }
Chris@41 902 }
Chris@41 903
Chris@41 904 plugin->run(Vamp::RealTime::zeroTime);
Chris@41 905
Chris@41 906 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@41 907 for (size_t i = 0; i < count; ++i) {
Chris@41 908 buffers[c][i] = ob[c][i];
Chris@41 909 }
Chris@41 910 }
Chris@41 911 }
Chris@41 912
Chris@0 913 // Called from fill thread, m_playing true, mutex held
Chris@0 914 bool
Chris@0 915 AudioCallbackPlaySource::fillBuffers()
Chris@0 916 {
Chris@0 917 static float *tmp = 0;
Chris@0 918 static size_t tmpSize = 0;
Chris@0 919
Chris@0 920 size_t space = 0;
Chris@0 921 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@0 922 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@0 923 if (wb) {
Chris@0 924 size_t spaceHere = wb->getWriteSpace();
Chris@0 925 if (c == 0 || spaceHere < space) space = spaceHere;
Chris@0 926 }
Chris@0 927 }
Chris@0 928
Chris@0 929 if (space == 0) return false;
Chris@0 930
Chris@0 931 size_t f = m_writeBufferFill;
Chris@0 932
Chris@0 933 bool readWriteEqual = (m_readBuffers == m_writeBuffers);
Chris@0 934
Chris@0 935 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 936 std::cout << "AudioCallbackPlaySourceFillThread: filling " << space << " frames" << std::endl;
Chris@0 937 #endif
Chris@0 938
Chris@0 939 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 940 std::cout << "buffered to " << f << " already" << std::endl;
Chris@0 941 #endif
Chris@0 942
Chris@0 943 bool resample = (getSourceSampleRate() != getTargetSampleRate());
Chris@0 944
Chris@0 945 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 946 std::cout << (resample ? "" : "not ") << "resampling (source " << getSourceSampleRate() << ", target " << getTargetSampleRate() << ")" << std::endl;
Chris@0 947 #endif
Chris@0 948
Chris@0 949 size_t channels = getTargetChannelCount();
Chris@0 950
Chris@0 951 size_t orig = space;
Chris@0 952 size_t got = 0;
Chris@0 953
Chris@0 954 static float **bufferPtrs = 0;
Chris@0 955 static size_t bufferPtrCount = 0;
Chris@0 956
Chris@0 957 if (bufferPtrCount < channels) {
Chris@0 958 if (bufferPtrs) delete[] bufferPtrs;
Chris@0 959 bufferPtrs = new float *[channels];
Chris@0 960 bufferPtrCount = channels;
Chris@0 961 }
Chris@0 962
Chris@0 963 size_t generatorBlockSize = m_audioGenerator->getBlockSize();
Chris@0 964
Chris@0 965 if (resample && !m_converter) {
Chris@0 966 static bool warned = false;
Chris@0 967 if (!warned) {
Chris@0 968 std::cerr << "WARNING: sample rates differ, but no converter available!" << std::endl;
Chris@0 969 warned = true;
Chris@0 970 }
Chris@0 971 }
Chris@0 972
Chris@0 973 if (resample && m_converter) {
Chris@0 974
Chris@0 975 double ratio =
Chris@0 976 double(getTargetSampleRate()) / double(getSourceSampleRate());
Chris@0 977 orig = size_t(orig / ratio + 0.1);
Chris@0 978
Chris@0 979 // orig must be a multiple of generatorBlockSize
Chris@0 980 orig = (orig / generatorBlockSize) * generatorBlockSize;
Chris@0 981 if (orig == 0) return false;
Chris@0 982
Chris@0 983 size_t work = std::max(orig, space);
Chris@0 984
Chris@0 985 // We only allocate one buffer, but we use it in two halves.
Chris@0 986 // We place the non-interleaved values in the second half of
Chris@0 987 // the buffer (orig samples for channel 0, orig samples for
Chris@0 988 // channel 1 etc), and then interleave them into the first
Chris@0 989 // half of the buffer. Then we resample back into the second
Chris@0 990 // half (interleaved) and de-interleave the results back to
Chris@0 991 // the start of the buffer for insertion into the ringbuffers.
Chris@0 992 // What a faff -- especially as we've already de-interleaved
Chris@0 993 // the audio data from the source file elsewhere before we
Chris@0 994 // even reach this point.
Chris@0 995
Chris@0 996 if (tmpSize < channels * work * 2) {
Chris@0 997 delete[] tmp;
Chris@0 998 tmp = new float[channels * work * 2];
Chris@0 999 tmpSize = channels * work * 2;
Chris@0 1000 }
Chris@0 1001
Chris@0 1002 float *nonintlv = tmp + channels * work;
Chris@0 1003 float *intlv = tmp;
Chris@0 1004 float *srcout = tmp + channels * work;
Chris@0 1005
Chris@0 1006 for (size_t c = 0; c < channels; ++c) {
Chris@0 1007 for (size_t i = 0; i < orig; ++i) {
Chris@0 1008 nonintlv[channels * i + c] = 0.0f;
Chris@0 1009 }
Chris@0 1010 }
Chris@0 1011
Chris@0 1012 for (size_t c = 0; c < channels; ++c) {
Chris@0 1013 bufferPtrs[c] = nonintlv + c * orig;
Chris@0 1014 }
Chris@0 1015
Chris@0 1016 got = mixModels(f, orig, bufferPtrs);
Chris@0 1017
Chris@0 1018 // and interleave into first half
Chris@0 1019 for (size_t c = 0; c < channels; ++c) {
Chris@0 1020 for (size_t i = 0; i < got; ++i) {
Chris@0 1021 float sample = nonintlv[c * got + i];
Chris@0 1022 intlv[channels * i + c] = sample;
Chris@0 1023 }
Chris@0 1024 }
Chris@0 1025
Chris@0 1026 SRC_DATA data;
Chris@0 1027 data.data_in = intlv;
Chris@0 1028 data.data_out = srcout;
Chris@0 1029 data.input_frames = got;
Chris@0 1030 data.output_frames = work;
Chris@0 1031 data.src_ratio = ratio;
Chris@0 1032 data.end_of_input = 0;
Chris@0 1033
Chris@32 1034 int err = 0;
Chris@32 1035
Chris@32 1036 if (m_timeStretcher && m_timeStretcher->getRatio() < 0.4) {
Chris@32 1037 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@32 1038 std::cerr << "Using crappy converter" << std::endl;
Chris@32 1039 #endif
Chris@32 1040 src_process(m_crapConverter, &data);
Chris@32 1041 } else {
Chris@32 1042 src_process(m_converter, &data);
Chris@32 1043 }
Chris@32 1044
Chris@0 1045 size_t toCopy = size_t(got * ratio + 0.1);
Chris@0 1046
Chris@0 1047 if (err) {
Chris@0 1048 std::cerr
Chris@0 1049 << "AudioCallbackPlaySourceFillThread: ERROR in samplerate conversion: "
Chris@0 1050 << src_strerror(err) << std::endl;
Chris@0 1051 //!!! Then what?
Chris@0 1052 } else {
Chris@0 1053 got = data.input_frames_used;
Chris@0 1054 toCopy = data.output_frames_gen;
Chris@0 1055 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 1056 std::cerr << "Resampled " << got << " frames to " << toCopy << " frames" << std::endl;
Chris@0 1057 #endif
Chris@0 1058 }
Chris@0 1059
Chris@0 1060 for (size_t c = 0; c < channels; ++c) {
Chris@0 1061 for (size_t i = 0; i < toCopy; ++i) {
Chris@0 1062 tmp[i] = srcout[channels * i + c];
Chris@0 1063 }
Chris@0 1064 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@0 1065 if (wb) wb->write(tmp, toCopy);
Chris@0 1066 }
Chris@0 1067
Chris@0 1068 m_writeBufferFill = f;
Chris@0 1069 if (readWriteEqual) m_readBufferFill = f;
Chris@0 1070
Chris@0 1071 } else {
Chris@0 1072
Chris@0 1073 // space must be a multiple of generatorBlockSize
Chris@0 1074 space = (space / generatorBlockSize) * generatorBlockSize;
Chris@0 1075 if (space == 0) return false;
Chris@0 1076
Chris@0 1077 if (tmpSize < channels * space) {
Chris@0 1078 delete[] tmp;
Chris@0 1079 tmp = new float[channels * space];
Chris@0 1080 tmpSize = channels * space;
Chris@0 1081 }
Chris@0 1082
Chris@0 1083 for (size_t c = 0; c < channels; ++c) {
Chris@0 1084
Chris@0 1085 bufferPtrs[c] = tmp + c * space;
Chris@0 1086
Chris@0 1087 for (size_t i = 0; i < space; ++i) {
Chris@0 1088 tmp[c * space + i] = 0.0f;
Chris@0 1089 }
Chris@0 1090 }
Chris@0 1091
Chris@0 1092 size_t got = mixModels(f, space, bufferPtrs);
Chris@0 1093
Chris@0 1094 for (size_t c = 0; c < channels; ++c) {
Chris@0 1095
Chris@0 1096 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@0 1097 if (wb) wb->write(bufferPtrs[c], got);
Chris@0 1098
Chris@0 1099 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 1100 if (wb)
Chris@0 1101 std::cerr << "Wrote " << got << " frames for ch " << c << ", now "
Chris@0 1102 << wb->getReadSpace() << " to read"
Chris@0 1103 << std::endl;
Chris@0 1104 #endif
Chris@0 1105 }
Chris@0 1106
Chris@0 1107 m_writeBufferFill = f;
Chris@0 1108 if (readWriteEqual) m_readBufferFill = f;
Chris@0 1109
Chris@0 1110 //!!! how do we know when ended? need to mark up a fully-buffered flag and check this if we find the buffers empty in getSourceSamples
Chris@0 1111 }
Chris@0 1112
Chris@0 1113 return true;
Chris@0 1114 }
Chris@0 1115
Chris@0 1116 size_t
Chris@0 1117 AudioCallbackPlaySource::mixModels(size_t &frame, size_t count, float **buffers)
Chris@0 1118 {
Chris@0 1119 size_t processed = 0;
Chris@0 1120 size_t chunkStart = frame;
Chris@0 1121 size_t chunkSize = count;
Chris@0 1122 size_t selectionSize = 0;
Chris@0 1123 size_t nextChunkStart = chunkStart + chunkSize;
Chris@0 1124
Chris@0 1125 bool looping = m_viewManager->getPlayLoopMode();
Chris@0 1126 bool constrained = (m_viewManager->getPlaySelectionMode() &&
Chris@0 1127 !m_viewManager->getSelections().empty());
Chris@0 1128
Chris@0 1129 static float **chunkBufferPtrs = 0;
Chris@0 1130 static size_t chunkBufferPtrCount = 0;
Chris@0 1131 size_t channels = getTargetChannelCount();
Chris@0 1132
Chris@0 1133 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 1134 std::cerr << "Selection playback: start " << frame << ", size " << count <<", channels " << channels << std::endl;
Chris@0 1135 #endif
Chris@0 1136
Chris@0 1137 if (chunkBufferPtrCount < channels) {
Chris@0 1138 if (chunkBufferPtrs) delete[] chunkBufferPtrs;
Chris@0 1139 chunkBufferPtrs = new float *[channels];
Chris@0 1140 chunkBufferPtrCount = channels;
Chris@0 1141 }
Chris@0 1142
Chris@0 1143 for (size_t c = 0; c < channels; ++c) {
Chris@0 1144 chunkBufferPtrs[c] = buffers[c];
Chris@0 1145 }
Chris@0 1146
Chris@0 1147 while (processed < count) {
Chris@0 1148
Chris@0 1149 chunkSize = count - processed;
Chris@0 1150 nextChunkStart = chunkStart + chunkSize;
Chris@0 1151 selectionSize = 0;
Chris@0 1152
Chris@0 1153 size_t fadeIn = 0, fadeOut = 0;
Chris@0 1154
Chris@0 1155 if (constrained) {
Chris@0 1156
Chris@0 1157 Selection selection =
Chris@0 1158 m_viewManager->getContainingSelection(chunkStart, true);
Chris@0 1159
Chris@0 1160 if (selection.isEmpty()) {
Chris@0 1161 if (looping) {
Chris@0 1162 selection = *m_viewManager->getSelections().begin();
Chris@0 1163 chunkStart = selection.getStartFrame();
Chris@0 1164 fadeIn = 50;
Chris@0 1165 }
Chris@0 1166 }
Chris@0 1167
Chris@0 1168 if (selection.isEmpty()) {
Chris@0 1169
Chris@0 1170 chunkSize = 0;
Chris@0 1171 nextChunkStart = chunkStart;
Chris@0 1172
Chris@0 1173 } else {
Chris@0 1174
Chris@0 1175 selectionSize =
Chris@0 1176 selection.getEndFrame() -
Chris@0 1177 selection.getStartFrame();
Chris@0 1178
Chris@0 1179 if (chunkStart < selection.getStartFrame()) {
Chris@0 1180 chunkStart = selection.getStartFrame();
Chris@0 1181 fadeIn = 50;
Chris@0 1182 }
Chris@0 1183
Chris@0 1184 nextChunkStart = chunkStart + chunkSize;
Chris@0 1185
Chris@0 1186 if (nextChunkStart >= selection.getEndFrame()) {
Chris@0 1187 nextChunkStart = selection.getEndFrame();
Chris@0 1188 fadeOut = 50;
Chris@0 1189 }
Chris@0 1190
Chris@0 1191 chunkSize = nextChunkStart - chunkStart;
Chris@0 1192 }
Chris@0 1193
Chris@0 1194 } else if (looping && m_lastModelEndFrame > 0) {
Chris@0 1195
Chris@0 1196 if (chunkStart >= m_lastModelEndFrame) {
Chris@0 1197 chunkStart = 0;
Chris@0 1198 }
Chris@0 1199 if (chunkSize > m_lastModelEndFrame - chunkStart) {
Chris@0 1200 chunkSize = m_lastModelEndFrame - chunkStart;
Chris@0 1201 }
Chris@0 1202 nextChunkStart = chunkStart + chunkSize;
Chris@0 1203 }
Chris@0 1204
Chris@0 1205 // std::cerr << "chunkStart " << chunkStart << ", chunkSize " << chunkSize << ", nextChunkStart " << nextChunkStart << ", frame " << frame << ", count " << count << ", processed " << processed << std::endl;
Chris@0 1206
Chris@0 1207 if (!chunkSize) {
Chris@0 1208 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 1209 std::cerr << "Ending selection playback at " << nextChunkStart << std::endl;
Chris@0 1210 #endif
Chris@0 1211 // We need to maintain full buffers so that the other
Chris@0 1212 // thread can tell where it's got to in the playback -- so
Chris@0 1213 // return the full amount here
Chris@0 1214 frame = frame + count;
Chris@0 1215 return count;
Chris@0 1216 }
Chris@0 1217
Chris@0 1218 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 1219 std::cerr << "Selection playback: chunk at " << chunkStart << " -> " << nextChunkStart << " (size " << chunkSize << ")" << std::endl;
Chris@0 1220 #endif
Chris@0 1221
Chris@0 1222 size_t got = 0;
Chris@0 1223
Chris@0 1224 if (selectionSize < 100) {
Chris@0 1225 fadeIn = 0;
Chris@0 1226 fadeOut = 0;
Chris@0 1227 } else if (selectionSize < 300) {
Chris@0 1228 if (fadeIn > 0) fadeIn = 10;
Chris@0 1229 if (fadeOut > 0) fadeOut = 10;
Chris@0 1230 }
Chris@0 1231
Chris@0 1232 if (fadeIn > 0) {
Chris@0 1233 if (processed * 2 < fadeIn) {
Chris@0 1234 fadeIn = processed * 2;
Chris@0 1235 }
Chris@0 1236 }
Chris@0 1237
Chris@0 1238 if (fadeOut > 0) {
Chris@0 1239 if ((count - processed - chunkSize) * 2 < fadeOut) {
Chris@0 1240 fadeOut = (count - processed - chunkSize) * 2;
Chris@0 1241 }
Chris@0 1242 }
Chris@0 1243
Chris@0 1244 for (std::set<Model *>::iterator mi = m_models.begin();
Chris@0 1245 mi != m_models.end(); ++mi) {
Chris@0 1246
Chris@0 1247 got = m_audioGenerator->mixModel(*mi, chunkStart,
Chris@0 1248 chunkSize, chunkBufferPtrs,
Chris@0 1249 fadeIn, fadeOut);
Chris@0 1250 }
Chris@0 1251
Chris@0 1252 for (size_t c = 0; c < channels; ++c) {
Chris@0 1253 chunkBufferPtrs[c] += chunkSize;
Chris@0 1254 }
Chris@0 1255
Chris@0 1256 processed += chunkSize;
Chris@0 1257 chunkStart = nextChunkStart;
Chris@0 1258 }
Chris@0 1259
Chris@0 1260 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 1261 std::cerr << "Returning selection playback " << processed << " frames to " << nextChunkStart << std::endl;
Chris@0 1262 #endif
Chris@0 1263
Chris@0 1264 frame = nextChunkStart;
Chris@0 1265 return processed;
Chris@0 1266 }
Chris@0 1267
Chris@0 1268 void
Chris@0 1269 AudioCallbackPlaySource::unifyRingBuffers()
Chris@0 1270 {
Chris@0 1271 if (m_readBuffers == m_writeBuffers) return;
Chris@0 1272
Chris@0 1273 // only unify if there will be something to read
Chris@0 1274 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@0 1275 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@0 1276 if (wb) {
Chris@0 1277 if (wb->getReadSpace() < m_blockSize * 2) {
Chris@0 1278 if ((m_writeBufferFill + m_blockSize * 2) <
Chris@0 1279 m_lastModelEndFrame) {
Chris@0 1280 // OK, we don't have enough and there's more to
Chris@0 1281 // read -- don't unify until we can do better
Chris@0 1282 return;
Chris@0 1283 }
Chris@0 1284 }
Chris@0 1285 break;
Chris@0 1286 }
Chris@0 1287 }
Chris@0 1288
Chris@0 1289 size_t rf = m_readBufferFill;
Chris@0 1290 RingBuffer<float> *rb = getReadRingBuffer(0);
Chris@0 1291 if (rb) {
Chris@0 1292 size_t rs = rb->getReadSpace();
Chris@0 1293 //!!! incorrect when in non-contiguous selection, see comments elsewhere
Chris@0 1294 // std::cerr << "rs = " << rs << std::endl;
Chris@0 1295 if (rs < rf) rf -= rs;
Chris@0 1296 else rf = 0;
Chris@0 1297 }
Chris@0 1298
Chris@0 1299 //std::cerr << "m_readBufferFill = " << m_readBufferFill << ", rf = " << rf << ", m_writeBufferFill = " << m_writeBufferFill << std::endl;
Chris@0 1300
Chris@0 1301 size_t wf = m_writeBufferFill;
Chris@0 1302 size_t skip = 0;
Chris@0 1303 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
Chris@0 1304 RingBuffer<float> *wb = getWriteRingBuffer(c);
Chris@0 1305 if (wb) {
Chris@0 1306 if (c == 0) {
Chris@0 1307
Chris@0 1308 size_t wrs = wb->getReadSpace();
Chris@0 1309 // std::cerr << "wrs = " << wrs << std::endl;
Chris@0 1310
Chris@0 1311 if (wrs < wf) wf -= wrs;
Chris@0 1312 else wf = 0;
Chris@0 1313 // std::cerr << "wf = " << wf << std::endl;
Chris@0 1314
Chris@0 1315 if (wf < rf) skip = rf - wf;
Chris@0 1316 if (skip == 0) break;
Chris@0 1317 }
Chris@0 1318
Chris@0 1319 // std::cerr << "skipping " << skip << std::endl;
Chris@0 1320 wb->skip(skip);
Chris@0 1321 }
Chris@0 1322 }
Chris@0 1323
Chris@0 1324 m_bufferScavenger.claim(m_readBuffers);
Chris@0 1325 m_readBuffers = m_writeBuffers;
Chris@0 1326 m_readBufferFill = m_writeBufferFill;
Chris@0 1327 // std::cerr << "unified" << std::endl;
Chris@0 1328 }
Chris@0 1329
Chris@0 1330 void
Chris@0 1331 AudioCallbackPlaySource::AudioCallbackPlaySourceFillThread::run()
Chris@0 1332 {
Chris@0 1333 AudioCallbackPlaySource &s(m_source);
Chris@0 1334
Chris@0 1335 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 1336 std::cerr << "AudioCallbackPlaySourceFillThread starting" << std::endl;
Chris@0 1337 #endif
Chris@0 1338
Chris@0 1339 s.m_mutex.lock();
Chris@0 1340
Chris@0 1341 bool previouslyPlaying = s.m_playing;
Chris@0 1342 bool work = false;
Chris@0 1343
Chris@0 1344 while (!s.m_exiting) {
Chris@0 1345
Chris@0 1346 s.unifyRingBuffers();
Chris@0 1347 s.m_bufferScavenger.scavenge();
Chris@41 1348 s.m_pluginScavenger.scavenge();
Chris@0 1349 s.m_timeStretcherScavenger.scavenge();
Chris@0 1350
Chris@0 1351 if (work && s.m_playing && s.getSourceSampleRate()) {
Chris@0 1352
Chris@0 1353 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 1354 std::cout << "AudioCallbackPlaySourceFillThread: not waiting" << std::endl;
Chris@0 1355 #endif
Chris@0 1356
Chris@0 1357 s.m_mutex.unlock();
Chris@0 1358 s.m_mutex.lock();
Chris@0 1359
Chris@0 1360 } else {
Chris@0 1361
Chris@0 1362 float ms = 100;
Chris@0 1363 if (s.getSourceSampleRate() > 0) {
Chris@0 1364 ms = float(m_ringBufferSize) / float(s.getSourceSampleRate()) * 1000.0;
Chris@0 1365 }
Chris@0 1366
Chris@0 1367 if (s.m_playing) ms /= 10;
Chris@0 1368
Chris@0 1369 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 1370 std::cout << "AudioCallbackPlaySourceFillThread: waiting for " << ms << "ms..." << std::endl;
Chris@0 1371 #endif
Chris@0 1372
Chris@0 1373 s.m_condition.wait(&s.m_mutex, size_t(ms));
Chris@0 1374 }
Chris@0 1375
Chris@0 1376 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 1377 std::cout << "AudioCallbackPlaySourceFillThread: awoken" << std::endl;
Chris@0 1378 #endif
Chris@0 1379
Chris@0 1380 work = false;
Chris@0 1381
Chris@0 1382 if (!s.getSourceSampleRate()) continue;
Chris@0 1383
Chris@0 1384 bool playing = s.m_playing;
Chris@0 1385
Chris@0 1386 if (playing && !previouslyPlaying) {
Chris@0 1387 #ifdef DEBUG_AUDIO_PLAY_SOURCE
Chris@0 1388 std::cout << "AudioCallbackPlaySourceFillThread: playback state changed, resetting" << std::endl;
Chris@0 1389 #endif
Chris@0 1390 for (size_t c = 0; c < s.getTargetChannelCount(); ++c) {
Chris@0 1391 RingBuffer<float> *rb = s.getReadRingBuffer(c);
Chris@0 1392 if (rb) rb->reset();
Chris@0 1393 }
Chris@0 1394 }
Chris@0 1395 previouslyPlaying = playing;
Chris@0 1396
Chris@0 1397 work = s.fillBuffers();
Chris@0 1398 }
Chris@0 1399
Chris@0 1400 s.m_mutex.unlock();
Chris@0 1401 }
Chris@0 1402
Chris@0 1403
Chris@0 1404
Chris@0 1405 #ifdef INCLUDE_MOCFILES
Chris@0 1406 #include "AudioCallbackPlaySource.moc.cpp"
Chris@0 1407 #endif
Chris@0 1408