annotate transform/TransformFactory.h @ 100:f3516e520652

* Add non-fftw3 fft alternative
author Chris Cannam
date Fri, 09 Feb 2007 11:32:34 +0000
parents f4f52566e451
children dd11619b73ba
rev   line source
Chris@0 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@0 4 Sonic Visualiser
Chris@0 5 An audio file viewer and annotation editor.
Chris@0 6 Centre for Digital Music, Queen Mary, University of London.
Chris@77 7 This file copyright 2006 Chris Cannam and QMUL.
Chris@0 8
Chris@0 9 This program is free software; you can redistribute it and/or
Chris@0 10 modify it under the terms of the GNU General Public License as
Chris@0 11 published by the Free Software Foundation; either version 2 of the
Chris@0 12 License, or (at your option) any later version. See the file
Chris@0 13 COPYING included with this distribution for more information.
Chris@0 14 */
Chris@0 15
Chris@0 16 #ifndef _TRANSFORM_FACTORY_H_
Chris@0 17 #define _TRANSFORM_FACTORY_H_
Chris@0 18
Chris@0 19 #include "Transform.h"
Chris@27 20 #include "PluginTransform.h"
Chris@0 21
Chris@0 22 #include <map>
Chris@0 23
Chris@0 24 namespace Vamp { class PluginBase; }
Chris@0 25
Chris@41 26 class AudioCallbackPlaySource;
Chris@41 27
Chris@0 28 class TransformFactory : public QObject
Chris@0 29 {
Chris@0 30 Q_OBJECT
Chris@0 31
Chris@0 32 public:
Chris@0 33 virtual ~TransformFactory();
Chris@0 34
Chris@0 35 static TransformFactory *getInstance();
Chris@0 36
Chris@0 37 // The name is intended to be computer-referenceable, and unique
Chris@0 38 // within the application. The description is intended to be
Chris@0 39 // human readable. In principle it doesn't have to be unique, but
Chris@0 40 // the factory will add suffixes to ensure that it is, all the
Chris@0 41 // same (just to avoid user confusion). The friendly name is a
Chris@0 42 // shorter version of the description. The type is also intended
Chris@0 43 // to be user-readable, for use in menus.
Chris@0 44
Chris@0 45 struct TransformDesc {
Chris@34 46
Chris@0 47 TransformDesc() { }
Chris@33 48 TransformDesc(QString _type, QString _category,
Chris@33 49 TransformName _name, QString _description,
Chris@0 50 QString _friendlyName, QString _maker,
Chris@0 51 QString _units, bool _configurable) :
Chris@33 52 type(_type), category(_category),
Chris@33 53 name(_name), description(_description),
Chris@0 54 friendlyName(_friendlyName),
Chris@0 55 maker(_maker), units(_units), configurable(_configurable) { }
Chris@34 56
Chris@80 57 QString type; // e.g. feature extraction plugin
Chris@80 58 QString category; // e.g. time > onsets
Chris@80 59 TransformName name; // e.g. vamp:vamp-aubio:aubioonset
Chris@80 60 QString description; // plugin's desc if 1 output, else "desc: output"
Chris@80 61 QString friendlyName; // short text for layer name
Chris@0 62 QString maker;
Chris@0 63 QString units;
Chris@0 64 bool configurable;
Chris@34 65
Chris@34 66 bool operator<(const TransformDesc &od) const {
Chris@34 67 return (description < od.description);
Chris@34 68 };
Chris@0 69 };
Chris@0 70 typedef std::vector<TransformDesc> TransformList;
Chris@0 71
Chris@0 72 TransformList getAllTransforms();
Chris@0 73
Chris@0 74 std::vector<QString> getAllTransformTypes();
Chris@0 75
Chris@33 76 std::vector<QString> getTransformCategories(QString transformType);
Chris@33 77 std::vector<QString> getTransformMakers(QString transformType);
Chris@33 78
Chris@0 79 /**
Chris@0 80 * Get a configuration XML string for the given transform (by
Chris@53 81 * asking the user, most likely). Returns the selected input
Chris@53 82 * model if the transform is acceptable, 0 if the operation should
Chris@53 83 * be cancelled. Audio callback play source may be used to
Chris@53 84 * audition effects plugins, if provided.
Chris@0 85 */
Chris@53 86 Model *getConfigurationForTransform(TransformName name,
Chris@53 87 const std::vector<Model *> &candidateInputModels,
Chris@53 88 PluginTransform::ExecutionContext &context,
Chris@53 89 QString &configurationXml,
Chris@53 90 AudioCallbackPlaySource *source = 0);
Chris@0 91
Chris@0 92 /**
Chris@73 93 * Get the default execution context for the given transform
Chris@73 94 * and input model (if known).
Chris@73 95 */
Chris@73 96 PluginTransform::ExecutionContext getDefaultContextForTransform(TransformName name,
Chris@73 97 Model *inputModel = 0);
Chris@73 98
Chris@73 99 /**
Chris@0 100 * Return the output model resulting from applying the named
Chris@0 101 * transform to the given input model. The transform may still be
Chris@0 102 * working in the background when the model is returned; check the
Chris@0 103 * output model's isReady completion status for more details.
Chris@0 104 *
Chris@0 105 * If the transform is unknown or the input model is not an
Chris@0 106 * appropriate type for the given transform, or if some other
Chris@0 107 * problem occurs, return 0.
Chris@0 108 *
Chris@0 109 * The returned model is owned by the caller and must be deleted
Chris@0 110 * when no longer needed.
Chris@0 111 */
Chris@0 112 Model *transform(TransformName name, Model *inputModel,
Chris@27 113 const PluginTransform::ExecutionContext &context,
Chris@27 114 QString configurationXml = "");
Chris@0 115
Chris@0 116 /**
Chris@0 117 * Full description of a transform, suitable for putting on a menu.
Chris@0 118 */
Chris@0 119 QString getTransformDescription(TransformName name);
Chris@0 120
Chris@0 121 /**
Chris@0 122 * Brief but friendly description of a transform, suitable for use
Chris@0 123 * as the name of the output layer.
Chris@0 124 */
Chris@0 125 QString getTransformFriendlyName(TransformName name);
Chris@0 126
Chris@0 127 QString getTransformUnits(TransformName name);
Chris@0 128
Chris@0 129 /**
Chris@0 130 * Return true if the transform has any configurable parameters,
Chris@0 131 * i.e. if getConfigurationForTransform can ever return a non-trivial
Chris@0 132 * (not equivalent to empty) configuration string.
Chris@0 133 */
Chris@0 134 bool isTransformConfigurable(TransformName name);
Chris@0 135
Chris@0 136 /**
Chris@0 137 * If the transform has a prescribed number or range of channel
Chris@0 138 * inputs, return true and set minChannels and maxChannels to the
Chris@0 139 * minimum and maximum number of channel inputs the transform can
Chris@34 140 * accept. Return false if it doesn't care.
Chris@0 141 */
Chris@0 142 bool getTransformChannelRange(TransformName name,
Chris@0 143 int &minChannels, int &maxChannels);
Chris@0 144
Chris@0 145 //!!! Need some way to indicate that the input model has changed /
Chris@0 146 //been deleted so as not to blow up backgrounded transform! -- Or
Chris@0 147 //indeed, if the output model has been deleted -- could equally
Chris@0 148 //well happen!
Chris@0 149
Chris@0 150 //!!! Need transform category!
Chris@0 151
Chris@0 152 protected slots:
Chris@0 153 void transformFinished();
Chris@0 154
Chris@0 155 protected:
Chris@0 156 Transform *createTransform(TransformName name, Model *inputModel,
Chris@27 157 const PluginTransform::ExecutionContext &context,
Chris@27 158 QString configurationXml, bool start);
Chris@0 159
Chris@0 160 struct TransformIdent
Chris@0 161 {
Chris@0 162 TransformName name;
Chris@0 163 QString configurationXml;
Chris@0 164 };
Chris@0 165
Chris@0 166 typedef std::map<TransformName, QString> TransformConfigurationMap;
Chris@0 167 TransformConfigurationMap m_lastConfigurations;
Chris@0 168
Chris@0 169 typedef std::map<TransformName, TransformDesc> TransformDescriptionMap;
Chris@0 170 TransformDescriptionMap m_transforms;
Chris@0 171
Chris@0 172 void populateTransforms();
Chris@0 173 void populateFeatureExtractionPlugins(TransformDescriptionMap &);
Chris@0 174 void populateRealTimePlugins(TransformDescriptionMap &);
Chris@0 175
Chris@0 176 bool getChannelRange(TransformName name,
Chris@0 177 Vamp::PluginBase *plugin, int &min, int &max);
Chris@0 178
Chris@0 179 static TransformFactory *m_instance;
Chris@0 180 };
Chris@0 181
Chris@0 182
Chris@0 183 #endif