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1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
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2
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3 /*
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4 Sonic Visualiser
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5 An audio file viewer and annotation editor.
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6 Centre for Digital Music, Queen Mary, University of London.
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7 This file copyright 2006 Chris Cannam.
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8
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9 This program is free software; you can redistribute it and/or
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10 modify it under the terms of the GNU General Public License as
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11 published by the Free Software Foundation; either version 2 of the
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12 License, or (at your option) any later version. See the file
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13 COPYING included with this distribution for more information.
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14 */
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15
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16 #include "AudioCallbackPlaySource.h"
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17
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18 #include "AudioGenerator.h"
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19
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20 #include "data/model/Model.h"
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21 #include "view/ViewManager.h"
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22 #include "base/PlayParameterRepository.h"
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23 #include "data/model/DenseTimeValueModel.h"
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24 #include "data/model/SparseOneDimensionalModel.h"
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25 #include "IntegerTimeStretcher.h"
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26
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27 #include <iostream>
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28 #include <cassert>
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29
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30 //#define DEBUG_AUDIO_PLAY_SOURCE 1
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31 #define DEBUG_AUDIO_PLAY_SOURCE_PLAYING 1
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32
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33 //const size_t AudioCallbackPlaySource::m_ringBufferSize = 102400;
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34 const size_t AudioCallbackPlaySource::m_ringBufferSize = 131071;
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35
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36 AudioCallbackPlaySource::AudioCallbackPlaySource(ViewManager *manager) :
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37 m_viewManager(manager),
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38 m_audioGenerator(new AudioGenerator()),
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39 m_readBuffers(0),
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40 m_writeBuffers(0),
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41 m_readBufferFill(0),
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42 m_writeBufferFill(0),
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43 m_bufferScavenger(1),
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44 m_sourceChannelCount(0),
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45 m_blockSize(1024),
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46 m_sourceSampleRate(0),
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47 m_targetSampleRate(0),
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48 m_playLatency(0),
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49 m_playing(false),
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50 m_exiting(false),
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51 m_lastModelEndFrame(0),
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52 m_outputLeft(0.0),
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53 m_outputRight(0.0),
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54 m_slowdownCounter(0),
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55 m_timeStretcher(0),
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56 m_fillThread(0),
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57 m_converter(0)
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58 {
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59 m_viewManager->setAudioPlaySource(this);
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60
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61 connect(m_viewManager, SIGNAL(selectionChanged()),
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62 this, SLOT(selectionChanged()));
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63 connect(m_viewManager, SIGNAL(playLoopModeChanged()),
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64 this, SLOT(playLoopModeChanged()));
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65 connect(m_viewManager, SIGNAL(playSelectionModeChanged()),
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66 this, SLOT(playSelectionModeChanged()));
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67
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68 connect(PlayParameterRepository::getInstance(),
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69 SIGNAL(playParametersChanged(PlayParameters *)),
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70 this, SLOT(playParametersChanged(PlayParameters *)));
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71 }
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72
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73 AudioCallbackPlaySource::~AudioCallbackPlaySource()
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74 {
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75 m_exiting = true;
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76
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77 if (m_fillThread) {
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78 m_condition.wakeAll();
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79 m_fillThread->wait();
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80 delete m_fillThread;
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81 }
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82
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83 clearModels();
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84
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85 if (m_readBuffers != m_writeBuffers) {
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86 delete m_readBuffers;
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87 }
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88
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89 delete m_writeBuffers;
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90
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91 delete m_audioGenerator;
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92
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93 m_bufferScavenger.scavenge(true);
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94 }
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95
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96 void
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97 AudioCallbackPlaySource::addModel(Model *model)
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98 {
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99 if (m_models.find(model) != m_models.end()) return;
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100
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101 bool canPlay = m_audioGenerator->addModel(model);
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102
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103 m_mutex.lock();
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104
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105 m_models.insert(model);
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106 if (model->getEndFrame() > m_lastModelEndFrame) {
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107 m_lastModelEndFrame = model->getEndFrame();
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108 }
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109
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110 bool buffersChanged = false, srChanged = false;
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111
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112 size_t modelChannels = 1;
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113 DenseTimeValueModel *dtvm = dynamic_cast<DenseTimeValueModel *>(model);
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114 if (dtvm) modelChannels = dtvm->getChannelCount();
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115 if (modelChannels > m_sourceChannelCount) {
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116 m_sourceChannelCount = modelChannels;
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117 }
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118
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119 // std::cerr << "Adding model with " << modelChannels << " channels " << std::endl;
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120
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121 if (m_sourceSampleRate == 0) {
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122
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123 m_sourceSampleRate = model->getSampleRate();
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124 srChanged = true;
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125
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126 } else if (model->getSampleRate() != m_sourceSampleRate) {
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127
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128 // If this is a dense time-value model and we have no other, we
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129 // can just switch to this model's sample rate
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130
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131 if (dtvm) {
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132
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133 bool conflicting = false;
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134
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135 for (std::set<Model *>::const_iterator i = m_models.begin();
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136 i != m_models.end(); ++i) {
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137 if (*i != dtvm && dynamic_cast<DenseTimeValueModel *>(*i)) {
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138 std::cerr << "AudioCallbackPlaySource::addModel: Conflicting dense time-value model " << *i << " found" << std::endl;
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139 conflicting = true;
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140 break;
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141 }
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142 }
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143
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144 if (conflicting) {
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145
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146 std::cerr << "AudioCallbackPlaySource::addModel: ERROR: "
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147 << "New model sample rate does not match" << std::endl
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148 << "existing model(s) (new " << model->getSampleRate()
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149 << " vs " << m_sourceSampleRate
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150 << "), playback will be wrong"
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151 << std::endl;
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152
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153 emit sampleRateMismatch(model->getSampleRate(), m_sourceSampleRate,
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154 false);
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155 } else {
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156 m_sourceSampleRate = model->getSampleRate();
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157 srChanged = true;
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158 }
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159 }
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160 }
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161
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162 if (!m_writeBuffers || (m_writeBuffers->size() < getTargetChannelCount())) {
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163 clearRingBuffers(true, getTargetChannelCount());
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164 buffersChanged = true;
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165 } else {
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166 if (canPlay) clearRingBuffers(true);
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167 }
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168
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169 if (buffersChanged || srChanged) {
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170 if (m_converter) {
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171 src_delete(m_converter);
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172 m_converter = 0;
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173 }
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174 }
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175
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176 m_mutex.unlock();
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177
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178 m_audioGenerator->setTargetChannelCount(getTargetChannelCount());
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179
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180 if (!m_fillThread) {
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181 m_fillThread = new AudioCallbackPlaySourceFillThread(*this);
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182 m_fillThread->start();
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183 }
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184
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185 #ifdef DEBUG_AUDIO_PLAY_SOURCE
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186 std::cerr << "AudioCallbackPlaySource::addModel: emitting modelReplaced" << std::endl;
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187 #endif
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188
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189 if (buffersChanged || srChanged) {
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190 emit modelReplaced();
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191 }
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192
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193 m_condition.wakeAll();
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194 }
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195
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196 void
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197 AudioCallbackPlaySource::removeModel(Model *model)
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198 {
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199 m_mutex.lock();
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200
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201 m_models.erase(model);
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202
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203 if (m_models.empty()) {
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204 if (m_converter) {
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205 src_delete(m_converter);
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206 m_converter = 0;
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207 }
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208 m_sourceSampleRate = 0;
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209 }
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210
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211 size_t lastEnd = 0;
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212 for (std::set<Model *>::const_iterator i = m_models.begin();
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213 i != m_models.end(); ++i) {
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214 // std::cerr << "AudioCallbackPlaySource::removeModel(" << model << "): checking end frame on model " << *i << std::endl;
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215 if ((*i)->getEndFrame() > lastEnd) lastEnd = (*i)->getEndFrame();
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216 // std::cerr << "(done, lastEnd now " << lastEnd << ")" << std::endl;
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217 }
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218 m_lastModelEndFrame = lastEnd;
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219
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220 m_mutex.unlock();
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221
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222 m_audioGenerator->removeModel(model);
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223
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224 clearRingBuffers();
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225 }
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226
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227 void
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228 AudioCallbackPlaySource::clearModels()
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229 {
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230 m_mutex.lock();
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231
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232 m_models.clear();
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233
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234 if (m_converter) {
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235 src_delete(m_converter);
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236 m_converter = 0;
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237 }
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238
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239 m_lastModelEndFrame = 0;
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240
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241 m_sourceSampleRate = 0;
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242
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243 m_mutex.unlock();
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244
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245 m_audioGenerator->clearModels();
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246 }
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247
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248 void
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249 AudioCallbackPlaySource::clearRingBuffers(bool haveLock, size_t count)
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250 {
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251 if (!haveLock) m_mutex.lock();
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252
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253 if (count == 0) {
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254 if (m_writeBuffers) count = m_writeBuffers->size();
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255 }
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256
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257 size_t sf = m_readBufferFill;
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258 RingBuffer<float> *rb = getReadRingBuffer(0);
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259 if (rb) {
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260 //!!! This is incorrect if we're in a non-contiguous selection
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261 //Same goes for all related code (subtracting the read space
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262 //from the fill frame to try to establish where the effective
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263 //pre-resample/timestretch read pointer is)
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264 size_t rs = rb->getReadSpace();
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265 if (rs < sf) sf -= rs;
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266 else sf = 0;
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267 }
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268 m_writeBufferFill = sf;
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269
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270 if (m_readBuffers != m_writeBuffers) {
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271 delete m_writeBuffers;
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272 }
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273
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274 m_writeBuffers = new RingBufferVector;
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275
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276 for (size_t i = 0; i < count; ++i) {
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277 m_writeBuffers->push_back(new RingBuffer<float>(m_ringBufferSize));
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278 }
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279
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280 // std::cerr << "AudioCallbackPlaySource::clearRingBuffers: Created "
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281 // << count << " write buffers" << std::endl;
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282
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283 if (!haveLock) {
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284 m_mutex.unlock();
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285 }
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286 }
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287
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288 void
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289 AudioCallbackPlaySource::play(size_t startFrame)
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290 {
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291 if (m_viewManager->getPlaySelectionMode() &&
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292 !m_viewManager->getSelections().empty()) {
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293 MultiSelection::SelectionList selections = m_viewManager->getSelections();
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294 MultiSelection::SelectionList::iterator i = selections.begin();
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295 if (i != selections.end()) {
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296 if (startFrame < i->getStartFrame()) {
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297 startFrame = i->getStartFrame();
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298 } else {
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299 MultiSelection::SelectionList::iterator j = selections.end();
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300 --j;
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301 if (startFrame >= j->getEndFrame()) {
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302 startFrame = i->getStartFrame();
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303 }
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304 }
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305 }
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306 } else {
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307 if (startFrame >= m_lastModelEndFrame) {
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308 startFrame = 0;
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309 }
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310 }
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311
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312 // The fill thread will automatically empty its buffers before
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313 // starting again if we have not so far been playing, but not if
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314 // we're just re-seeking.
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315
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316 m_mutex.lock();
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317 if (m_playing) {
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318 m_readBufferFill = m_writeBufferFill = startFrame;
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319 if (m_readBuffers) {
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320 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
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321 RingBuffer<float> *rb = getReadRingBuffer(c);
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322 if (rb) rb->reset();
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323 }
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324 }
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325 if (m_converter) src_reset(m_converter);
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326 } else {
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327 if (m_converter) src_reset(m_converter);
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328 m_readBufferFill = m_writeBufferFill = startFrame;
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329 }
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330 m_mutex.unlock();
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331
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332 m_audioGenerator->reset();
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333
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334 bool changed = !m_playing;
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335 m_playing = true;
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336 m_condition.wakeAll();
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337 if (changed) emit playStatusChanged(m_playing);
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338 }
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339
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340 void
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341 AudioCallbackPlaySource::stop()
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342 {
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343 bool changed = m_playing;
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344 m_playing = false;
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345 m_condition.wakeAll();
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346 if (changed) emit playStatusChanged(m_playing);
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347 }
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348
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349 void
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350 AudioCallbackPlaySource::selectionChanged()
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351 {
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352 if (m_viewManager->getPlaySelectionMode()) {
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353 clearRingBuffers();
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354 }
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355 }
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356
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357 void
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358 AudioCallbackPlaySource::playLoopModeChanged()
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359 {
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360 clearRingBuffers();
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361 }
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362
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363 void
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364 AudioCallbackPlaySource::playSelectionModeChanged()
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365 {
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366 if (!m_viewManager->getSelections().empty()) {
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367 clearRingBuffers();
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368 }
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369 }
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370
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371 void
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372 AudioCallbackPlaySource::playParametersChanged(PlayParameters *params)
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373 {
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374 clearRingBuffers();
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375 }
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376
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377 void
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378 AudioCallbackPlaySource::setTargetBlockSize(size_t size)
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379 {
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380 // std::cerr << "AudioCallbackPlaySource::setTargetBlockSize() -> " << size << std::endl;
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381 assert(size < m_ringBufferSize);
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382 m_blockSize = size;
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383 }
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384
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385 size_t
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386 AudioCallbackPlaySource::getTargetBlockSize() const
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387 {
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388 // std::cerr << "AudioCallbackPlaySource::getTargetBlockSize() -> " << m_blockSize << std::endl;
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389 return m_blockSize;
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390 }
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391
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392 void
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393 AudioCallbackPlaySource::setTargetPlayLatency(size_t latency)
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394 {
|
Chris@0
|
395 m_playLatency = latency;
|
Chris@0
|
396 }
|
Chris@0
|
397
|
Chris@0
|
398 size_t
|
Chris@0
|
399 AudioCallbackPlaySource::getTargetPlayLatency() const
|
Chris@0
|
400 {
|
Chris@0
|
401 return m_playLatency;
|
Chris@0
|
402 }
|
Chris@0
|
403
|
Chris@0
|
404 size_t
|
Chris@0
|
405 AudioCallbackPlaySource::getCurrentPlayingFrame()
|
Chris@0
|
406 {
|
Chris@0
|
407 bool resample = false;
|
Chris@0
|
408 double ratio = 1.0;
|
Chris@0
|
409
|
Chris@0
|
410 if (getSourceSampleRate() != getTargetSampleRate()) {
|
Chris@0
|
411 resample = true;
|
Chris@0
|
412 ratio = double(getSourceSampleRate()) / double(getTargetSampleRate());
|
Chris@0
|
413 }
|
Chris@0
|
414
|
Chris@0
|
415 size_t readSpace = 0;
|
Chris@0
|
416 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@0
|
417 RingBuffer<float> *rb = getReadRingBuffer(c);
|
Chris@0
|
418 if (rb) {
|
Chris@0
|
419 size_t spaceHere = rb->getReadSpace();
|
Chris@0
|
420 if (c == 0 || spaceHere < readSpace) readSpace = spaceHere;
|
Chris@0
|
421 }
|
Chris@0
|
422 }
|
Chris@0
|
423
|
Chris@0
|
424 if (resample) {
|
Chris@0
|
425 readSpace = size_t(readSpace * ratio + 0.1);
|
Chris@0
|
426 }
|
Chris@0
|
427
|
Chris@0
|
428 size_t latency = m_playLatency;
|
Chris@0
|
429 if (resample) latency = size_t(m_playLatency * ratio + 0.1);
|
Chris@0
|
430
|
Chris@0
|
431 TimeStretcherData *timeStretcher = m_timeStretcher;
|
Chris@0
|
432 if (timeStretcher) {
|
Chris@0
|
433 latency += timeStretcher->getStretcher(0)->getProcessingLatency();
|
Chris@0
|
434 }
|
Chris@0
|
435
|
Chris@0
|
436 latency += readSpace;
|
Chris@0
|
437 size_t bufferedFrame = m_readBufferFill;
|
Chris@0
|
438
|
Chris@0
|
439 bool looping = m_viewManager->getPlayLoopMode();
|
Chris@0
|
440 bool constrained = (m_viewManager->getPlaySelectionMode() &&
|
Chris@0
|
441 !m_viewManager->getSelections().empty());
|
Chris@0
|
442
|
Chris@0
|
443 size_t framePlaying = bufferedFrame;
|
Chris@0
|
444
|
Chris@0
|
445 if (looping && !constrained) {
|
Chris@0
|
446 while (framePlaying < latency) framePlaying += m_lastModelEndFrame;
|
Chris@0
|
447 }
|
Chris@0
|
448
|
Chris@0
|
449 if (framePlaying > latency) framePlaying -= latency;
|
Chris@0
|
450 else framePlaying = 0;
|
Chris@0
|
451
|
Chris@0
|
452 if (!constrained) {
|
Chris@0
|
453 if (!looping && framePlaying > m_lastModelEndFrame) {
|
Chris@0
|
454 framePlaying = m_lastModelEndFrame;
|
Chris@0
|
455 stop();
|
Chris@0
|
456 }
|
Chris@0
|
457 return framePlaying;
|
Chris@0
|
458 }
|
Chris@0
|
459
|
Chris@0
|
460 MultiSelection::SelectionList selections = m_viewManager->getSelections();
|
Chris@0
|
461 MultiSelection::SelectionList::const_iterator i;
|
Chris@0
|
462
|
Chris@0
|
463 i = selections.begin();
|
Chris@0
|
464 size_t rangeStart = i->getStartFrame();
|
Chris@0
|
465
|
Chris@0
|
466 i = selections.end();
|
Chris@0
|
467 --i;
|
Chris@0
|
468 size_t rangeEnd = i->getEndFrame();
|
Chris@0
|
469
|
Chris@0
|
470 for (i = selections.begin(); i != selections.end(); ++i) {
|
Chris@0
|
471 if (i->contains(bufferedFrame)) break;
|
Chris@0
|
472 }
|
Chris@0
|
473
|
Chris@0
|
474 size_t f = bufferedFrame;
|
Chris@0
|
475
|
Chris@0
|
476 // std::cerr << "getCurrentPlayingFrame: f=" << f << ", latency=" << latency << ", rangeEnd=" << rangeEnd << std::endl;
|
Chris@0
|
477
|
Chris@0
|
478 if (i == selections.end()) {
|
Chris@0
|
479 --i;
|
Chris@0
|
480 if (i->getEndFrame() + latency < f) {
|
Chris@0
|
481 // std::cerr << "framePlaying = " << framePlaying << ", rangeEnd = " << rangeEnd << std::endl;
|
Chris@0
|
482
|
Chris@0
|
483 if (!looping && (framePlaying > rangeEnd)) {
|
Chris@0
|
484 // std::cerr << "STOPPING" << std::endl;
|
Chris@0
|
485 stop();
|
Chris@0
|
486 return rangeEnd;
|
Chris@0
|
487 } else {
|
Chris@0
|
488 return framePlaying;
|
Chris@0
|
489 }
|
Chris@0
|
490 } else {
|
Chris@0
|
491 // std::cerr << "latency <- " << latency << "-(" << f << "-" << i->getEndFrame() << ")" << std::endl;
|
Chris@0
|
492 latency -= (f - i->getEndFrame());
|
Chris@0
|
493 f = i->getEndFrame();
|
Chris@0
|
494 }
|
Chris@0
|
495 }
|
Chris@0
|
496
|
Chris@0
|
497 // std::cerr << "i=(" << i->getStartFrame() << "," << i->getEndFrame() << ") f=" << f << ", latency=" << latency << std::endl;
|
Chris@0
|
498
|
Chris@0
|
499 while (latency > 0) {
|
Chris@0
|
500 size_t offset = f - i->getStartFrame();
|
Chris@0
|
501 if (offset >= latency) {
|
Chris@0
|
502 if (f > latency) {
|
Chris@0
|
503 framePlaying = f - latency;
|
Chris@0
|
504 } else {
|
Chris@0
|
505 framePlaying = 0;
|
Chris@0
|
506 }
|
Chris@0
|
507 break;
|
Chris@0
|
508 } else {
|
Chris@0
|
509 if (i == selections.begin()) {
|
Chris@0
|
510 if (looping) {
|
Chris@0
|
511 i = selections.end();
|
Chris@0
|
512 }
|
Chris@0
|
513 }
|
Chris@0
|
514 latency -= offset;
|
Chris@0
|
515 --i;
|
Chris@0
|
516 f = i->getEndFrame();
|
Chris@0
|
517 }
|
Chris@0
|
518 }
|
Chris@0
|
519
|
Chris@0
|
520 return framePlaying;
|
Chris@0
|
521 }
|
Chris@0
|
522
|
Chris@0
|
523 void
|
Chris@0
|
524 AudioCallbackPlaySource::setOutputLevels(float left, float right)
|
Chris@0
|
525 {
|
Chris@0
|
526 m_outputLeft = left;
|
Chris@0
|
527 m_outputRight = right;
|
Chris@0
|
528 }
|
Chris@0
|
529
|
Chris@0
|
530 bool
|
Chris@0
|
531 AudioCallbackPlaySource::getOutputLevels(float &left, float &right)
|
Chris@0
|
532 {
|
Chris@0
|
533 left = m_outputLeft;
|
Chris@0
|
534 right = m_outputRight;
|
Chris@0
|
535 return true;
|
Chris@0
|
536 }
|
Chris@0
|
537
|
Chris@0
|
538 void
|
Chris@0
|
539 AudioCallbackPlaySource::setTargetSampleRate(size_t sr)
|
Chris@0
|
540 {
|
Chris@0
|
541 m_targetSampleRate = sr;
|
Chris@0
|
542
|
Chris@0
|
543 if (getSourceSampleRate() != getTargetSampleRate()) {
|
Chris@0
|
544
|
Chris@0
|
545 int err = 0;
|
Chris@0
|
546 m_converter = src_new(SRC_SINC_BEST_QUALITY,
|
Chris@0
|
547 getTargetChannelCount(), &err);
|
Chris@0
|
548 if (!m_converter) {
|
Chris@0
|
549 std::cerr
|
Chris@0
|
550 << "AudioCallbackPlaySource::setModel: ERROR in creating samplerate converter: "
|
Chris@0
|
551 << src_strerror(err) << std::endl;
|
Chris@0
|
552
|
Chris@0
|
553 emit sampleRateMismatch(getSourceSampleRate(),
|
Chris@0
|
554 getTargetSampleRate(),
|
Chris@0
|
555 false);
|
Chris@0
|
556 } else {
|
Chris@0
|
557
|
Chris@0
|
558 emit sampleRateMismatch(getSourceSampleRate(),
|
Chris@0
|
559 getTargetSampleRate(),
|
Chris@0
|
560 true);
|
Chris@0
|
561 }
|
Chris@0
|
562 }
|
Chris@0
|
563 }
|
Chris@0
|
564
|
Chris@0
|
565 size_t
|
Chris@0
|
566 AudioCallbackPlaySource::getTargetSampleRate() const
|
Chris@0
|
567 {
|
Chris@0
|
568 if (m_targetSampleRate) return m_targetSampleRate;
|
Chris@0
|
569 else return getSourceSampleRate();
|
Chris@0
|
570 }
|
Chris@0
|
571
|
Chris@0
|
572 size_t
|
Chris@0
|
573 AudioCallbackPlaySource::getSourceChannelCount() const
|
Chris@0
|
574 {
|
Chris@0
|
575 return m_sourceChannelCount;
|
Chris@0
|
576 }
|
Chris@0
|
577
|
Chris@0
|
578 size_t
|
Chris@0
|
579 AudioCallbackPlaySource::getTargetChannelCount() const
|
Chris@0
|
580 {
|
Chris@0
|
581 if (m_sourceChannelCount < 2) return 2;
|
Chris@0
|
582 return m_sourceChannelCount;
|
Chris@0
|
583 }
|
Chris@0
|
584
|
Chris@0
|
585 size_t
|
Chris@0
|
586 AudioCallbackPlaySource::getSourceSampleRate() const
|
Chris@0
|
587 {
|
Chris@0
|
588 return m_sourceSampleRate;
|
Chris@0
|
589 }
|
Chris@0
|
590
|
Chris@0
|
591 AudioCallbackPlaySource::TimeStretcherData::TimeStretcherData(size_t channels,
|
Chris@12
|
592 float factor,
|
Chris@0
|
593 size_t blockSize) :
|
Chris@0
|
594 m_factor(factor),
|
Chris@0
|
595 m_blockSize(blockSize)
|
Chris@0
|
596 {
|
Chris@0
|
597 // std::cerr << "TimeStretcherData::TimeStretcherData(" << channels << ", " << factor << ", " << blockSize << ")" << std::endl;
|
Chris@0
|
598
|
Chris@0
|
599 for (size_t ch = 0; ch < channels; ++ch) {
|
Chris@0
|
600 m_stretcher[ch] = StretcherBuffer
|
Chris@0
|
601 //!!! We really need to measure performance and work out
|
Chris@0
|
602 //what sort of quality level to use -- or at least to
|
Chris@0
|
603 //allow the user to configure it
|
Chris@12
|
604 (new IntegerTimeStretcher(factor, blockSize, 1024),
|
Chris@12
|
605 new float[lrintf(blockSize * factor)]);
|
Chris@0
|
606 }
|
Chris@0
|
607 m_stretchInputBuffer = new float[blockSize];
|
Chris@0
|
608 }
|
Chris@0
|
609
|
Chris@0
|
610 AudioCallbackPlaySource::TimeStretcherData::~TimeStretcherData()
|
Chris@0
|
611 {
|
Chris@0
|
612 // std::cerr << "TimeStretcherData::~TimeStretcherData" << std::endl;
|
Chris@0
|
613
|
Chris@0
|
614 while (!m_stretcher.empty()) {
|
Chris@0
|
615 delete m_stretcher.begin()->second.first;
|
Chris@0
|
616 delete[] m_stretcher.begin()->second.second;
|
Chris@0
|
617 m_stretcher.erase(m_stretcher.begin());
|
Chris@0
|
618 }
|
Chris@0
|
619 delete m_stretchInputBuffer;
|
Chris@0
|
620 }
|
Chris@0
|
621
|
Chris@0
|
622 IntegerTimeStretcher *
|
Chris@0
|
623 AudioCallbackPlaySource::TimeStretcherData::getStretcher(size_t channel)
|
Chris@0
|
624 {
|
Chris@0
|
625 return m_stretcher[channel].first;
|
Chris@0
|
626 }
|
Chris@0
|
627
|
Chris@0
|
628 float *
|
Chris@0
|
629 AudioCallbackPlaySource::TimeStretcherData::getOutputBuffer(size_t channel)
|
Chris@0
|
630 {
|
Chris@0
|
631 return m_stretcher[channel].second;
|
Chris@0
|
632 }
|
Chris@0
|
633
|
Chris@0
|
634 float *
|
Chris@0
|
635 AudioCallbackPlaySource::TimeStretcherData::getInputBuffer()
|
Chris@0
|
636 {
|
Chris@0
|
637 return m_stretchInputBuffer;
|
Chris@0
|
638 }
|
Chris@0
|
639
|
Chris@0
|
640 void
|
Chris@0
|
641 AudioCallbackPlaySource::TimeStretcherData::run(size_t channel)
|
Chris@0
|
642 {
|
Chris@0
|
643 getStretcher(channel)->process(getInputBuffer(),
|
Chris@0
|
644 getOutputBuffer(channel),
|
Chris@0
|
645 m_blockSize);
|
Chris@0
|
646 }
|
Chris@0
|
647
|
Chris@0
|
648 void
|
Chris@12
|
649 AudioCallbackPlaySource::setSlowdownFactor(float factor)
|
Chris@0
|
650 {
|
Chris@0
|
651 // Avoid locks -- create, assign, mark old one for scavenging
|
Chris@0
|
652 // later (as a call to getSourceSamples may still be using it)
|
Chris@0
|
653
|
Chris@0
|
654 TimeStretcherData *existingStretcher = m_timeStretcher;
|
Chris@0
|
655
|
Chris@0
|
656 if (existingStretcher && existingStretcher->getFactor() == factor) {
|
Chris@0
|
657 return;
|
Chris@0
|
658 }
|
Chris@0
|
659
|
Chris@12
|
660 if (factor != 1) {
|
Chris@0
|
661 TimeStretcherData *newStretcher = new TimeStretcherData
|
Chris@12
|
662 (getTargetChannelCount(), factor,
|
Chris@12
|
663 factor > 1 ? getTargetBlockSize() : getTargetBlockSize() / factor);
|
Chris@0
|
664 m_slowdownCounter = 0;
|
Chris@0
|
665 m_timeStretcher = newStretcher;
|
Chris@0
|
666 } else {
|
Chris@0
|
667 m_timeStretcher = 0;
|
Chris@0
|
668 }
|
Chris@0
|
669
|
Chris@0
|
670 if (existingStretcher) {
|
Chris@0
|
671 m_timeStretcherScavenger.claim(existingStretcher);
|
Chris@0
|
672 }
|
Chris@0
|
673 }
|
Chris@0
|
674
|
Chris@0
|
675 size_t
|
Chris@0
|
676 AudioCallbackPlaySource::getSourceSamples(size_t count, float **buffer)
|
Chris@0
|
677 {
|
Chris@0
|
678 if (!m_playing) {
|
Chris@0
|
679 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@0
|
680 for (size_t i = 0; i < count; ++i) {
|
Chris@0
|
681 buffer[ch][i] = 0.0;
|
Chris@0
|
682 }
|
Chris@0
|
683 }
|
Chris@0
|
684 return 0;
|
Chris@0
|
685 }
|
Chris@0
|
686
|
Chris@0
|
687 TimeStretcherData *timeStretcher = m_timeStretcher;
|
Chris@0
|
688
|
Chris@0
|
689 if (!timeStretcher || timeStretcher->getFactor() == 1) {
|
Chris@0
|
690
|
Chris@0
|
691 size_t got = 0;
|
Chris@0
|
692
|
Chris@0
|
693 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@0
|
694
|
Chris@0
|
695 RingBuffer<float> *rb = getReadRingBuffer(ch);
|
Chris@0
|
696
|
Chris@0
|
697 if (rb) {
|
Chris@0
|
698
|
Chris@0
|
699 // this is marginally more likely to leave our channels in
|
Chris@0
|
700 // sync after a processing failure than just passing "count":
|
Chris@0
|
701 size_t request = count;
|
Chris@0
|
702 if (ch > 0) request = got;
|
Chris@0
|
703
|
Chris@0
|
704 got = rb->read(buffer[ch], request);
|
Chris@0
|
705
|
Chris@0
|
706 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@0
|
707 std::cout << "AudioCallbackPlaySource::getSamples: got " << got << " samples on channel " << ch << ", signalling for more (possibly)" << std::endl;
|
Chris@0
|
708 #endif
|
Chris@0
|
709 }
|
Chris@0
|
710
|
Chris@0
|
711 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@0
|
712 for (size_t i = got; i < count; ++i) {
|
Chris@0
|
713 buffer[ch][i] = 0.0;
|
Chris@0
|
714 }
|
Chris@0
|
715 }
|
Chris@0
|
716 }
|
Chris@0
|
717
|
Chris@0
|
718 m_condition.wakeAll();
|
Chris@0
|
719 return got;
|
Chris@0
|
720 }
|
Chris@0
|
721
|
Chris@12
|
722 /*!!!
|
Chris@0
|
723 if (m_slowdownCounter == 0) {
|
Chris@0
|
724
|
Chris@0
|
725 size_t got = 0;
|
Chris@0
|
726 float *ib = timeStretcher->getInputBuffer();
|
Chris@0
|
727
|
Chris@0
|
728 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@0
|
729
|
Chris@0
|
730 RingBuffer<float> *rb = getReadRingBuffer(ch);
|
Chris@0
|
731
|
Chris@0
|
732 if (rb) {
|
Chris@0
|
733
|
Chris@0
|
734 size_t request = count;
|
Chris@0
|
735 if (ch > 0) request = got; // see above
|
Chris@0
|
736 got = rb->read(buffer[ch], request);
|
Chris@0
|
737
|
Chris@12
|
738 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@0
|
739 std::cout << "AudioCallbackPlaySource::getSamples: got " << got << " samples on channel " << ch << ", running time stretcher" << std::endl;
|
Chris@0
|
740 #endif
|
Chris@0
|
741
|
Chris@0
|
742 for (size_t i = 0; i < count; ++i) {
|
Chris@0
|
743 ib[i] = buffer[ch][i];
|
Chris@0
|
744 }
|
Chris@0
|
745
|
Chris@0
|
746 timeStretcher->run(ch);
|
Chris@0
|
747 }
|
Chris@0
|
748 }
|
Chris@0
|
749
|
Chris@0
|
750 } else if (m_slowdownCounter >= timeStretcher->getFactor()) {
|
Chris@0
|
751 // reset this in case the factor has changed leaving the
|
Chris@0
|
752 // counter out of range
|
Chris@0
|
753 m_slowdownCounter = 0;
|
Chris@0
|
754 }
|
Chris@0
|
755
|
Chris@0
|
756 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@0
|
757
|
Chris@0
|
758 float *ob = timeStretcher->getOutputBuffer(ch);
|
Chris@0
|
759
|
Chris@12
|
760 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@0
|
761 std::cerr << "AudioCallbackPlaySource::getSamples: Copying from (" << (m_slowdownCounter * count) << "," << count << ") to buffer" << std::endl;
|
Chris@0
|
762 #endif
|
Chris@0
|
763
|
Chris@0
|
764 for (size_t i = 0; i < count; ++i) {
|
Chris@0
|
765 buffer[ch][i] = ob[m_slowdownCounter * count + i];
|
Chris@0
|
766 }
|
Chris@0
|
767 }
|
Chris@12
|
768 */
|
Chris@12
|
769
|
Chris@12
|
770 for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) {
|
Chris@12
|
771
|
Chris@12
|
772 RingBuffer<float> *rb = getReadRingBuffer(ch);
|
Chris@12
|
773
|
Chris@12
|
774 if (rb) {
|
Chris@12
|
775
|
Chris@12
|
776 float ratio = timeStretcher->getStretcher(ch)->getRatio();
|
Chris@12
|
777 size_t request = lrintf(count / ratio);
|
Chris@12
|
778 // if (ch > 0) request = got; // see above
|
Chris@12
|
779
|
Chris@12
|
780 float *ib = new float[request]; //!!!
|
Chris@12
|
781
|
Chris@12
|
782 size_t got = rb->read(ib, request);
|
Chris@12
|
783
|
Chris@12
|
784 #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING
|
Chris@12
|
785 std::cout << "AudioCallbackPlaySource::getSamples: got " << got << " samples on channel " << ch << " (count=" << count << ", ratio=" << timeStretcher->getStretcher(ch)->getRatio() << ", got*ratio=" << got * ratio << "), running time stretcher" << std::endl;
|
Chris@12
|
786 #endif
|
Chris@12
|
787
|
Chris@12
|
788 timeStretcher->getStretcher(ch)->process(ib, buffer[ch], request);
|
Chris@12
|
789
|
Chris@12
|
790 delete[] ib;
|
Chris@12
|
791
|
Chris@12
|
792 // for (size_t i = 0; i < count; ++i) {
|
Chris@12
|
793 // ib[i] = buffer[ch][i];
|
Chris@12
|
794 // }
|
Chris@12
|
795
|
Chris@12
|
796 // timeStretcher->run(ch);
|
Chris@12
|
797
|
Chris@12
|
798
|
Chris@12
|
799
|
Chris@12
|
800 }
|
Chris@12
|
801 }
|
Chris@12
|
802
|
Chris@12
|
803
|
Chris@0
|
804
|
Chris@0
|
805 //!!! if (m_slowdownCounter == 0) m_condition.wakeAll();
|
Chris@12
|
806 // m_slowdownCounter = (m_slowdownCounter + 1) % timeStretcher->getFactor();
|
Chris@0
|
807 return count;
|
Chris@0
|
808 }
|
Chris@0
|
809
|
Chris@0
|
810 // Called from fill thread, m_playing true, mutex held
|
Chris@0
|
811 bool
|
Chris@0
|
812 AudioCallbackPlaySource::fillBuffers()
|
Chris@0
|
813 {
|
Chris@0
|
814 static float *tmp = 0;
|
Chris@0
|
815 static size_t tmpSize = 0;
|
Chris@0
|
816
|
Chris@0
|
817 size_t space = 0;
|
Chris@0
|
818 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@0
|
819 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@0
|
820 if (wb) {
|
Chris@0
|
821 size_t spaceHere = wb->getWriteSpace();
|
Chris@0
|
822 if (c == 0 || spaceHere < space) space = spaceHere;
|
Chris@0
|
823 }
|
Chris@0
|
824 }
|
Chris@0
|
825
|
Chris@0
|
826 if (space == 0) return false;
|
Chris@0
|
827
|
Chris@0
|
828 size_t f = m_writeBufferFill;
|
Chris@0
|
829
|
Chris@0
|
830 bool readWriteEqual = (m_readBuffers == m_writeBuffers);
|
Chris@0
|
831
|
Chris@0
|
832 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
833 std::cout << "AudioCallbackPlaySourceFillThread: filling " << space << " frames" << std::endl;
|
Chris@0
|
834 #endif
|
Chris@0
|
835
|
Chris@0
|
836 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
837 std::cout << "buffered to " << f << " already" << std::endl;
|
Chris@0
|
838 #endif
|
Chris@0
|
839
|
Chris@0
|
840 bool resample = (getSourceSampleRate() != getTargetSampleRate());
|
Chris@0
|
841
|
Chris@0
|
842 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
843 std::cout << (resample ? "" : "not ") << "resampling (source " << getSourceSampleRate() << ", target " << getTargetSampleRate() << ")" << std::endl;
|
Chris@0
|
844 #endif
|
Chris@0
|
845
|
Chris@0
|
846 size_t channels = getTargetChannelCount();
|
Chris@0
|
847
|
Chris@0
|
848 size_t orig = space;
|
Chris@0
|
849 size_t got = 0;
|
Chris@0
|
850
|
Chris@0
|
851 static float **bufferPtrs = 0;
|
Chris@0
|
852 static size_t bufferPtrCount = 0;
|
Chris@0
|
853
|
Chris@0
|
854 if (bufferPtrCount < channels) {
|
Chris@0
|
855 if (bufferPtrs) delete[] bufferPtrs;
|
Chris@0
|
856 bufferPtrs = new float *[channels];
|
Chris@0
|
857 bufferPtrCount = channels;
|
Chris@0
|
858 }
|
Chris@0
|
859
|
Chris@0
|
860 size_t generatorBlockSize = m_audioGenerator->getBlockSize();
|
Chris@0
|
861
|
Chris@0
|
862 if (resample && !m_converter) {
|
Chris@0
|
863 static bool warned = false;
|
Chris@0
|
864 if (!warned) {
|
Chris@0
|
865 std::cerr << "WARNING: sample rates differ, but no converter available!" << std::endl;
|
Chris@0
|
866 warned = true;
|
Chris@0
|
867 }
|
Chris@0
|
868 }
|
Chris@0
|
869
|
Chris@0
|
870 if (resample && m_converter) {
|
Chris@0
|
871
|
Chris@0
|
872 double ratio =
|
Chris@0
|
873 double(getTargetSampleRate()) / double(getSourceSampleRate());
|
Chris@0
|
874 orig = size_t(orig / ratio + 0.1);
|
Chris@0
|
875
|
Chris@0
|
876 // orig must be a multiple of generatorBlockSize
|
Chris@0
|
877 orig = (orig / generatorBlockSize) * generatorBlockSize;
|
Chris@0
|
878 if (orig == 0) return false;
|
Chris@0
|
879
|
Chris@0
|
880 size_t work = std::max(orig, space);
|
Chris@0
|
881
|
Chris@0
|
882 // We only allocate one buffer, but we use it in two halves.
|
Chris@0
|
883 // We place the non-interleaved values in the second half of
|
Chris@0
|
884 // the buffer (orig samples for channel 0, orig samples for
|
Chris@0
|
885 // channel 1 etc), and then interleave them into the first
|
Chris@0
|
886 // half of the buffer. Then we resample back into the second
|
Chris@0
|
887 // half (interleaved) and de-interleave the results back to
|
Chris@0
|
888 // the start of the buffer for insertion into the ringbuffers.
|
Chris@0
|
889 // What a faff -- especially as we've already de-interleaved
|
Chris@0
|
890 // the audio data from the source file elsewhere before we
|
Chris@0
|
891 // even reach this point.
|
Chris@0
|
892
|
Chris@0
|
893 if (tmpSize < channels * work * 2) {
|
Chris@0
|
894 delete[] tmp;
|
Chris@0
|
895 tmp = new float[channels * work * 2];
|
Chris@0
|
896 tmpSize = channels * work * 2;
|
Chris@0
|
897 }
|
Chris@0
|
898
|
Chris@0
|
899 float *nonintlv = tmp + channels * work;
|
Chris@0
|
900 float *intlv = tmp;
|
Chris@0
|
901 float *srcout = tmp + channels * work;
|
Chris@0
|
902
|
Chris@0
|
903 for (size_t c = 0; c < channels; ++c) {
|
Chris@0
|
904 for (size_t i = 0; i < orig; ++i) {
|
Chris@0
|
905 nonintlv[channels * i + c] = 0.0f;
|
Chris@0
|
906 }
|
Chris@0
|
907 }
|
Chris@0
|
908
|
Chris@0
|
909 for (size_t c = 0; c < channels; ++c) {
|
Chris@0
|
910 bufferPtrs[c] = nonintlv + c * orig;
|
Chris@0
|
911 }
|
Chris@0
|
912
|
Chris@0
|
913 got = mixModels(f, orig, bufferPtrs);
|
Chris@0
|
914
|
Chris@0
|
915 // and interleave into first half
|
Chris@0
|
916 for (size_t c = 0; c < channels; ++c) {
|
Chris@0
|
917 for (size_t i = 0; i < got; ++i) {
|
Chris@0
|
918 float sample = nonintlv[c * got + i];
|
Chris@0
|
919 intlv[channels * i + c] = sample;
|
Chris@0
|
920 }
|
Chris@0
|
921 }
|
Chris@0
|
922
|
Chris@0
|
923 SRC_DATA data;
|
Chris@0
|
924 data.data_in = intlv;
|
Chris@0
|
925 data.data_out = srcout;
|
Chris@0
|
926 data.input_frames = got;
|
Chris@0
|
927 data.output_frames = work;
|
Chris@0
|
928 data.src_ratio = ratio;
|
Chris@0
|
929 data.end_of_input = 0;
|
Chris@0
|
930
|
Chris@0
|
931 int err = src_process(m_converter, &data);
|
Chris@0
|
932 // size_t toCopy = size_t(work * ratio + 0.1);
|
Chris@0
|
933 size_t toCopy = size_t(got * ratio + 0.1);
|
Chris@0
|
934
|
Chris@0
|
935 if (err) {
|
Chris@0
|
936 std::cerr
|
Chris@0
|
937 << "AudioCallbackPlaySourceFillThread: ERROR in samplerate conversion: "
|
Chris@0
|
938 << src_strerror(err) << std::endl;
|
Chris@0
|
939 //!!! Then what?
|
Chris@0
|
940 } else {
|
Chris@0
|
941 got = data.input_frames_used;
|
Chris@0
|
942 toCopy = data.output_frames_gen;
|
Chris@0
|
943 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
944 std::cerr << "Resampled " << got << " frames to " << toCopy << " frames" << std::endl;
|
Chris@0
|
945 #endif
|
Chris@0
|
946 }
|
Chris@0
|
947
|
Chris@0
|
948 for (size_t c = 0; c < channels; ++c) {
|
Chris@0
|
949 for (size_t i = 0; i < toCopy; ++i) {
|
Chris@0
|
950 tmp[i] = srcout[channels * i + c];
|
Chris@0
|
951 }
|
Chris@0
|
952 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@0
|
953 if (wb) wb->write(tmp, toCopy);
|
Chris@0
|
954 }
|
Chris@0
|
955
|
Chris@0
|
956 m_writeBufferFill = f;
|
Chris@0
|
957 if (readWriteEqual) m_readBufferFill = f;
|
Chris@0
|
958
|
Chris@0
|
959 } else {
|
Chris@0
|
960
|
Chris@0
|
961 // space must be a multiple of generatorBlockSize
|
Chris@0
|
962 space = (space / generatorBlockSize) * generatorBlockSize;
|
Chris@0
|
963 if (space == 0) return false;
|
Chris@0
|
964
|
Chris@0
|
965 if (tmpSize < channels * space) {
|
Chris@0
|
966 delete[] tmp;
|
Chris@0
|
967 tmp = new float[channels * space];
|
Chris@0
|
968 tmpSize = channels * space;
|
Chris@0
|
969 }
|
Chris@0
|
970
|
Chris@0
|
971 for (size_t c = 0; c < channels; ++c) {
|
Chris@0
|
972
|
Chris@0
|
973 bufferPtrs[c] = tmp + c * space;
|
Chris@0
|
974
|
Chris@0
|
975 for (size_t i = 0; i < space; ++i) {
|
Chris@0
|
976 tmp[c * space + i] = 0.0f;
|
Chris@0
|
977 }
|
Chris@0
|
978 }
|
Chris@0
|
979
|
Chris@0
|
980 size_t got = mixModels(f, space, bufferPtrs);
|
Chris@0
|
981
|
Chris@0
|
982 for (size_t c = 0; c < channels; ++c) {
|
Chris@0
|
983
|
Chris@0
|
984 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@0
|
985 if (wb) wb->write(bufferPtrs[c], got);
|
Chris@0
|
986
|
Chris@0
|
987 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
988 if (wb)
|
Chris@0
|
989 std::cerr << "Wrote " << got << " frames for ch " << c << ", now "
|
Chris@0
|
990 << wb->getReadSpace() << " to read"
|
Chris@0
|
991 << std::endl;
|
Chris@0
|
992 #endif
|
Chris@0
|
993 }
|
Chris@0
|
994
|
Chris@0
|
995 m_writeBufferFill = f;
|
Chris@0
|
996 if (readWriteEqual) m_readBufferFill = f;
|
Chris@0
|
997
|
Chris@0
|
998 //!!! how do we know when ended? need to mark up a fully-buffered flag and check this if we find the buffers empty in getSourceSamples
|
Chris@0
|
999 }
|
Chris@0
|
1000
|
Chris@0
|
1001 return true;
|
Chris@0
|
1002 }
|
Chris@0
|
1003
|
Chris@0
|
1004 size_t
|
Chris@0
|
1005 AudioCallbackPlaySource::mixModels(size_t &frame, size_t count, float **buffers)
|
Chris@0
|
1006 {
|
Chris@0
|
1007 size_t processed = 0;
|
Chris@0
|
1008 size_t chunkStart = frame;
|
Chris@0
|
1009 size_t chunkSize = count;
|
Chris@0
|
1010 size_t selectionSize = 0;
|
Chris@0
|
1011 size_t nextChunkStart = chunkStart + chunkSize;
|
Chris@0
|
1012
|
Chris@0
|
1013 bool looping = m_viewManager->getPlayLoopMode();
|
Chris@0
|
1014 bool constrained = (m_viewManager->getPlaySelectionMode() &&
|
Chris@0
|
1015 !m_viewManager->getSelections().empty());
|
Chris@0
|
1016
|
Chris@0
|
1017 static float **chunkBufferPtrs = 0;
|
Chris@0
|
1018 static size_t chunkBufferPtrCount = 0;
|
Chris@0
|
1019 size_t channels = getTargetChannelCount();
|
Chris@0
|
1020
|
Chris@0
|
1021 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
1022 std::cerr << "Selection playback: start " << frame << ", size " << count <<", channels " << channels << std::endl;
|
Chris@0
|
1023 #endif
|
Chris@0
|
1024
|
Chris@0
|
1025 if (chunkBufferPtrCount < channels) {
|
Chris@0
|
1026 if (chunkBufferPtrs) delete[] chunkBufferPtrs;
|
Chris@0
|
1027 chunkBufferPtrs = new float *[channels];
|
Chris@0
|
1028 chunkBufferPtrCount = channels;
|
Chris@0
|
1029 }
|
Chris@0
|
1030
|
Chris@0
|
1031 for (size_t c = 0; c < channels; ++c) {
|
Chris@0
|
1032 chunkBufferPtrs[c] = buffers[c];
|
Chris@0
|
1033 }
|
Chris@0
|
1034
|
Chris@0
|
1035 while (processed < count) {
|
Chris@0
|
1036
|
Chris@0
|
1037 chunkSize = count - processed;
|
Chris@0
|
1038 nextChunkStart = chunkStart + chunkSize;
|
Chris@0
|
1039 selectionSize = 0;
|
Chris@0
|
1040
|
Chris@0
|
1041 size_t fadeIn = 0, fadeOut = 0;
|
Chris@0
|
1042
|
Chris@0
|
1043 if (constrained) {
|
Chris@0
|
1044
|
Chris@0
|
1045 Selection selection =
|
Chris@0
|
1046 m_viewManager->getContainingSelection(chunkStart, true);
|
Chris@0
|
1047
|
Chris@0
|
1048 if (selection.isEmpty()) {
|
Chris@0
|
1049 if (looping) {
|
Chris@0
|
1050 selection = *m_viewManager->getSelections().begin();
|
Chris@0
|
1051 chunkStart = selection.getStartFrame();
|
Chris@0
|
1052 fadeIn = 50;
|
Chris@0
|
1053 }
|
Chris@0
|
1054 }
|
Chris@0
|
1055
|
Chris@0
|
1056 if (selection.isEmpty()) {
|
Chris@0
|
1057
|
Chris@0
|
1058 chunkSize = 0;
|
Chris@0
|
1059 nextChunkStart = chunkStart;
|
Chris@0
|
1060
|
Chris@0
|
1061 } else {
|
Chris@0
|
1062
|
Chris@0
|
1063 selectionSize =
|
Chris@0
|
1064 selection.getEndFrame() -
|
Chris@0
|
1065 selection.getStartFrame();
|
Chris@0
|
1066
|
Chris@0
|
1067 if (chunkStart < selection.getStartFrame()) {
|
Chris@0
|
1068 chunkStart = selection.getStartFrame();
|
Chris@0
|
1069 fadeIn = 50;
|
Chris@0
|
1070 }
|
Chris@0
|
1071
|
Chris@0
|
1072 nextChunkStart = chunkStart + chunkSize;
|
Chris@0
|
1073
|
Chris@0
|
1074 if (nextChunkStart >= selection.getEndFrame()) {
|
Chris@0
|
1075 nextChunkStart = selection.getEndFrame();
|
Chris@0
|
1076 fadeOut = 50;
|
Chris@0
|
1077 }
|
Chris@0
|
1078
|
Chris@0
|
1079 chunkSize = nextChunkStart - chunkStart;
|
Chris@0
|
1080 }
|
Chris@0
|
1081
|
Chris@0
|
1082 } else if (looping && m_lastModelEndFrame > 0) {
|
Chris@0
|
1083
|
Chris@0
|
1084 if (chunkStart >= m_lastModelEndFrame) {
|
Chris@0
|
1085 chunkStart = 0;
|
Chris@0
|
1086 }
|
Chris@0
|
1087 if (chunkSize > m_lastModelEndFrame - chunkStart) {
|
Chris@0
|
1088 chunkSize = m_lastModelEndFrame - chunkStart;
|
Chris@0
|
1089 }
|
Chris@0
|
1090 nextChunkStart = chunkStart + chunkSize;
|
Chris@0
|
1091 }
|
Chris@0
|
1092
|
Chris@0
|
1093 // std::cerr << "chunkStart " << chunkStart << ", chunkSize " << chunkSize << ", nextChunkStart " << nextChunkStart << ", frame " << frame << ", count " << count << ", processed " << processed << std::endl;
|
Chris@0
|
1094
|
Chris@0
|
1095 if (!chunkSize) {
|
Chris@0
|
1096 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
1097 std::cerr << "Ending selection playback at " << nextChunkStart << std::endl;
|
Chris@0
|
1098 #endif
|
Chris@0
|
1099 // We need to maintain full buffers so that the other
|
Chris@0
|
1100 // thread can tell where it's got to in the playback -- so
|
Chris@0
|
1101 // return the full amount here
|
Chris@0
|
1102 frame = frame + count;
|
Chris@0
|
1103 return count;
|
Chris@0
|
1104 }
|
Chris@0
|
1105
|
Chris@0
|
1106 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
1107 std::cerr << "Selection playback: chunk at " << chunkStart << " -> " << nextChunkStart << " (size " << chunkSize << ")" << std::endl;
|
Chris@0
|
1108 #endif
|
Chris@0
|
1109
|
Chris@0
|
1110 size_t got = 0;
|
Chris@0
|
1111
|
Chris@0
|
1112 if (selectionSize < 100) {
|
Chris@0
|
1113 fadeIn = 0;
|
Chris@0
|
1114 fadeOut = 0;
|
Chris@0
|
1115 } else if (selectionSize < 300) {
|
Chris@0
|
1116 if (fadeIn > 0) fadeIn = 10;
|
Chris@0
|
1117 if (fadeOut > 0) fadeOut = 10;
|
Chris@0
|
1118 }
|
Chris@0
|
1119
|
Chris@0
|
1120 if (fadeIn > 0) {
|
Chris@0
|
1121 if (processed * 2 < fadeIn) {
|
Chris@0
|
1122 fadeIn = processed * 2;
|
Chris@0
|
1123 }
|
Chris@0
|
1124 }
|
Chris@0
|
1125
|
Chris@0
|
1126 if (fadeOut > 0) {
|
Chris@0
|
1127 if ((count - processed - chunkSize) * 2 < fadeOut) {
|
Chris@0
|
1128 fadeOut = (count - processed - chunkSize) * 2;
|
Chris@0
|
1129 }
|
Chris@0
|
1130 }
|
Chris@0
|
1131
|
Chris@0
|
1132 for (std::set<Model *>::iterator mi = m_models.begin();
|
Chris@0
|
1133 mi != m_models.end(); ++mi) {
|
Chris@0
|
1134
|
Chris@0
|
1135 got = m_audioGenerator->mixModel(*mi, chunkStart,
|
Chris@0
|
1136 chunkSize, chunkBufferPtrs,
|
Chris@0
|
1137 fadeIn, fadeOut);
|
Chris@0
|
1138 }
|
Chris@0
|
1139
|
Chris@0
|
1140 for (size_t c = 0; c < channels; ++c) {
|
Chris@0
|
1141 chunkBufferPtrs[c] += chunkSize;
|
Chris@0
|
1142 }
|
Chris@0
|
1143
|
Chris@0
|
1144 processed += chunkSize;
|
Chris@0
|
1145 chunkStart = nextChunkStart;
|
Chris@0
|
1146 }
|
Chris@0
|
1147
|
Chris@0
|
1148 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
1149 std::cerr << "Returning selection playback " << processed << " frames to " << nextChunkStart << std::endl;
|
Chris@0
|
1150 #endif
|
Chris@0
|
1151
|
Chris@0
|
1152 frame = nextChunkStart;
|
Chris@0
|
1153 return processed;
|
Chris@0
|
1154 }
|
Chris@0
|
1155
|
Chris@0
|
1156 void
|
Chris@0
|
1157 AudioCallbackPlaySource::unifyRingBuffers()
|
Chris@0
|
1158 {
|
Chris@0
|
1159 if (m_readBuffers == m_writeBuffers) return;
|
Chris@0
|
1160
|
Chris@0
|
1161 // only unify if there will be something to read
|
Chris@0
|
1162 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@0
|
1163 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@0
|
1164 if (wb) {
|
Chris@0
|
1165 if (wb->getReadSpace() < m_blockSize * 2) {
|
Chris@0
|
1166 if ((m_writeBufferFill + m_blockSize * 2) <
|
Chris@0
|
1167 m_lastModelEndFrame) {
|
Chris@0
|
1168 // OK, we don't have enough and there's more to
|
Chris@0
|
1169 // read -- don't unify until we can do better
|
Chris@0
|
1170 return;
|
Chris@0
|
1171 }
|
Chris@0
|
1172 }
|
Chris@0
|
1173 break;
|
Chris@0
|
1174 }
|
Chris@0
|
1175 }
|
Chris@0
|
1176
|
Chris@0
|
1177 size_t rf = m_readBufferFill;
|
Chris@0
|
1178 RingBuffer<float> *rb = getReadRingBuffer(0);
|
Chris@0
|
1179 if (rb) {
|
Chris@0
|
1180 size_t rs = rb->getReadSpace();
|
Chris@0
|
1181 //!!! incorrect when in non-contiguous selection, see comments elsewhere
|
Chris@0
|
1182 // std::cerr << "rs = " << rs << std::endl;
|
Chris@0
|
1183 if (rs < rf) rf -= rs;
|
Chris@0
|
1184 else rf = 0;
|
Chris@0
|
1185 }
|
Chris@0
|
1186
|
Chris@0
|
1187 //std::cerr << "m_readBufferFill = " << m_readBufferFill << ", rf = " << rf << ", m_writeBufferFill = " << m_writeBufferFill << std::endl;
|
Chris@0
|
1188
|
Chris@0
|
1189 size_t wf = m_writeBufferFill;
|
Chris@0
|
1190 size_t skip = 0;
|
Chris@0
|
1191 for (size_t c = 0; c < getTargetChannelCount(); ++c) {
|
Chris@0
|
1192 RingBuffer<float> *wb = getWriteRingBuffer(c);
|
Chris@0
|
1193 if (wb) {
|
Chris@0
|
1194 if (c == 0) {
|
Chris@0
|
1195
|
Chris@0
|
1196 size_t wrs = wb->getReadSpace();
|
Chris@0
|
1197 // std::cerr << "wrs = " << wrs << std::endl;
|
Chris@0
|
1198
|
Chris@0
|
1199 if (wrs < wf) wf -= wrs;
|
Chris@0
|
1200 else wf = 0;
|
Chris@0
|
1201 // std::cerr << "wf = " << wf << std::endl;
|
Chris@0
|
1202
|
Chris@0
|
1203 if (wf < rf) skip = rf - wf;
|
Chris@0
|
1204 if (skip == 0) break;
|
Chris@0
|
1205 }
|
Chris@0
|
1206
|
Chris@0
|
1207 // std::cerr << "skipping " << skip << std::endl;
|
Chris@0
|
1208 wb->skip(skip);
|
Chris@0
|
1209 }
|
Chris@0
|
1210 }
|
Chris@0
|
1211
|
Chris@0
|
1212 m_bufferScavenger.claim(m_readBuffers);
|
Chris@0
|
1213 m_readBuffers = m_writeBuffers;
|
Chris@0
|
1214 m_readBufferFill = m_writeBufferFill;
|
Chris@0
|
1215 // std::cerr << "unified" << std::endl;
|
Chris@0
|
1216 }
|
Chris@0
|
1217
|
Chris@0
|
1218 void
|
Chris@0
|
1219 AudioCallbackPlaySource::AudioCallbackPlaySourceFillThread::run()
|
Chris@0
|
1220 {
|
Chris@0
|
1221 AudioCallbackPlaySource &s(m_source);
|
Chris@0
|
1222
|
Chris@0
|
1223 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
1224 std::cerr << "AudioCallbackPlaySourceFillThread starting" << std::endl;
|
Chris@0
|
1225 #endif
|
Chris@0
|
1226
|
Chris@0
|
1227 s.m_mutex.lock();
|
Chris@0
|
1228
|
Chris@0
|
1229 bool previouslyPlaying = s.m_playing;
|
Chris@0
|
1230 bool work = false;
|
Chris@0
|
1231
|
Chris@0
|
1232 while (!s.m_exiting) {
|
Chris@0
|
1233
|
Chris@0
|
1234 s.unifyRingBuffers();
|
Chris@0
|
1235 s.m_bufferScavenger.scavenge();
|
Chris@0
|
1236 s.m_timeStretcherScavenger.scavenge();
|
Chris@0
|
1237
|
Chris@0
|
1238 if (work && s.m_playing && s.getSourceSampleRate()) {
|
Chris@0
|
1239
|
Chris@0
|
1240 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
1241 std::cout << "AudioCallbackPlaySourceFillThread: not waiting" << std::endl;
|
Chris@0
|
1242 #endif
|
Chris@0
|
1243
|
Chris@0
|
1244 s.m_mutex.unlock();
|
Chris@0
|
1245 s.m_mutex.lock();
|
Chris@0
|
1246
|
Chris@0
|
1247 } else {
|
Chris@0
|
1248
|
Chris@0
|
1249 float ms = 100;
|
Chris@0
|
1250 if (s.getSourceSampleRate() > 0) {
|
Chris@0
|
1251 ms = float(m_ringBufferSize) / float(s.getSourceSampleRate()) * 1000.0;
|
Chris@0
|
1252 }
|
Chris@0
|
1253
|
Chris@0
|
1254 if (s.m_playing) ms /= 10;
|
Chris@0
|
1255
|
Chris@0
|
1256 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
1257 std::cout << "AudioCallbackPlaySourceFillThread: waiting for " << ms << "ms..." << std::endl;
|
Chris@0
|
1258 #endif
|
Chris@0
|
1259
|
Chris@0
|
1260 s.m_condition.wait(&s.m_mutex, size_t(ms));
|
Chris@0
|
1261 }
|
Chris@0
|
1262
|
Chris@0
|
1263 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
1264 std::cout << "AudioCallbackPlaySourceFillThread: awoken" << std::endl;
|
Chris@0
|
1265 #endif
|
Chris@0
|
1266
|
Chris@0
|
1267 work = false;
|
Chris@0
|
1268
|
Chris@0
|
1269 if (!s.getSourceSampleRate()) continue;
|
Chris@0
|
1270
|
Chris@0
|
1271 bool playing = s.m_playing;
|
Chris@0
|
1272
|
Chris@0
|
1273 if (playing && !previouslyPlaying) {
|
Chris@0
|
1274 #ifdef DEBUG_AUDIO_PLAY_SOURCE
|
Chris@0
|
1275 std::cout << "AudioCallbackPlaySourceFillThread: playback state changed, resetting" << std::endl;
|
Chris@0
|
1276 #endif
|
Chris@0
|
1277 for (size_t c = 0; c < s.getTargetChannelCount(); ++c) {
|
Chris@0
|
1278 RingBuffer<float> *rb = s.getReadRingBuffer(c);
|
Chris@0
|
1279 if (rb) rb->reset();
|
Chris@0
|
1280 }
|
Chris@0
|
1281 }
|
Chris@0
|
1282 previouslyPlaying = playing;
|
Chris@0
|
1283
|
Chris@0
|
1284 work = s.fillBuffers();
|
Chris@0
|
1285 }
|
Chris@0
|
1286
|
Chris@0
|
1287 s.m_mutex.unlock();
|
Chris@0
|
1288 }
|
Chris@0
|
1289
|
Chris@0
|
1290
|
Chris@0
|
1291
|
Chris@0
|
1292 #ifdef INCLUDE_MOCFILES
|
Chris@0
|
1293 #include "AudioCallbackPlaySource.moc.cpp"
|
Chris@0
|
1294 #endif
|
Chris@0
|
1295
|