annotate audioio/AudioTargetFactory.cpp @ 201:de783e8ee5f0

* Hoist alignment model set/query up to Model, so any models can be aligned * Add Model::aboutToDelete and aboutToBeDeleted for management of models that are contained by or referred to by other models instead of only the document
author Chris Cannam
date Wed, 24 Oct 2007 15:21:38 +0000
parents 00309c07f7a9
children
rev   line source
Chris@0 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@0 4 Sonic Visualiser
Chris@0 5 An audio file viewer and annotation editor.
Chris@0 6 Centre for Digital Music, Queen Mary, University of London.
Chris@0 7 This file copyright 2006 Chris Cannam.
Chris@0 8
Chris@0 9 This program is free software; you can redistribute it and/or
Chris@0 10 modify it under the terms of the GNU General Public License as
Chris@0 11 published by the Free Software Foundation; either version 2 of the
Chris@0 12 License, or (at your option) any later version. See the file
Chris@0 13 COPYING included with this distribution for more information.
Chris@0 14 */
Chris@0 15
Chris@0 16 #include "AudioTargetFactory.h"
Chris@0 17
Chris@0 18 #include "AudioJACKTarget.h"
Chris@0 19 #include "AudioCoreAudioTarget.h"
Chris@0 20 #include "AudioPortAudioTarget.h"
Chris@0 21
Chris@0 22 #include <iostream>
Chris@0 23
Chris@0 24 AudioCallbackPlayTarget *
Chris@0 25 AudioTargetFactory::createCallbackTarget(AudioCallbackPlaySource *source)
Chris@0 26 {
Chris@0 27 AudioCallbackPlayTarget *target = 0;
Chris@0 28
Chris@0 29 #ifdef HAVE_JACK
Chris@0 30 target = new AudioJACKTarget(source);
Chris@0 31 if (target->isOK()) return target;
Chris@0 32 else {
Chris@0 33 std::cerr << "WARNING: AudioTargetFactory::createCallbackTarget: Failed to open JACK target" << std::endl;
Chris@0 34 delete target;
Chris@0 35 }
Chris@0 36 #endif
Chris@0 37
Chris@0 38 #ifdef HAVE_COREAUDIO
Chris@0 39 target = new AudioCoreAudioTarget(source);
Chris@0 40 if (target->isOK()) return target;
Chris@0 41 else {
Chris@0 42 std::cerr << "WARNING: AudioTargetFactory::createCallbackTarget: Failed to open CoreAudio target" << std::endl;
Chris@0 43 delete target;
Chris@0 44 }
Chris@0 45 #endif
Chris@0 46
Chris@0 47 #ifdef HAVE_DIRECTSOUND
Chris@0 48 target = new AudioDirectSoundTarget(source);
Chris@0 49 if (target->isOK()) return target;
Chris@0 50 else {
Chris@0 51 std::cerr << "WARNING: AudioTargetFactory::createCallbackTarget: Failed to open DirectSound target" << std::endl;
Chris@0 52 delete target;
Chris@0 53 }
Chris@0 54 #endif
Chris@0 55
Chris@0 56 #ifdef HAVE_PORTAUDIO
Chris@102 57 target = new AudioPortAudioTarget(source);
Chris@102 58 if (target->isOK()) return target;
Chris@102 59 else {
Chris@102 60 std::cerr << "WARNING: AudioTargetFactory::createCallbackTarget: Failed to open PortAudio target" << std::endl;
Chris@102 61 delete target;
Chris@102 62 }
Chris@0 63 #endif
Chris@0 64
Chris@0 65 std::cerr << "WARNING: AudioTargetFactory::createCallbackTarget: No suitable targets available" << std::endl;
Chris@0 66 return 0;
Chris@0 67 }
Chris@0 68
Chris@0 69