annotate main/main.cpp @ 246:ddbde90773b0 spectrogram-cache-rejig

* Merge from trunk
author Chris Cannam
date Wed, 27 Feb 2008 11:59:42 +0000
parents 37847fc0b381
children
rev   line source
Chris@0 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@0 4 Sonic Visualiser
Chris@0 5 An audio file viewer and annotation editor.
Chris@0 6 Centre for Digital Music, Queen Mary, University of London.
Chris@77 7 This file copyright 2006 Chris Cannam and QMUL.
Chris@0 8
Chris@0 9 This program is free software; you can redistribute it and/or
Chris@0 10 modify it under the terms of the GNU General Public License as
Chris@0 11 published by the Free Software Foundation; either version 2 of the
Chris@0 12 License, or (at your option) any later version. See the file
Chris@0 13 COPYING included with this distribution for more information.
Chris@0 14 */
Chris@0 15
Chris@0 16 #include "MainWindow.h"
Chris@0 17
Chris@1 18 #include "system/System.h"
Chris@1 19 #include "system/Init.h"
Chris@0 20 #include "base/TempDirectory.h"
Chris@0 21 #include "base/PropertyContainer.h"
Chris@0 22 #include "base/Preferences.h"
Chris@120 23 #include "widgets/TipDialog.h"
Chris@0 24
Chris@0 25 #include <QMetaType>
Chris@0 26 #include <QApplication>
Chris@0 27 #include <QDesktopWidget>
Chris@0 28 #include <QMessageBox>
Chris@0 29 #include <QTranslator>
Chris@0 30 #include <QLocale>
Chris@5 31 #include <QSettings>
Chris@7 32 #include <QIcon>
Chris@11 33 #include <QSessionManager>
Chris@165 34 #include <QDir>
Chris@246 35 #include <QSplashScreen>
Chris@0 36
Chris@0 37 #include <iostream>
Chris@0 38 #include <signal.h>
Chris@0 39
Chris@214 40 #ifdef HAVE_FFTW3F
Chris@214 41 #include <fftw3.h>
Chris@214 42 #endif
Chris@214 43
Chris@127 44 /*! \mainpage Sonic Visualiser
Chris@127 45
Chris@127 46 \section interesting Summary of interesting classes
Chris@127 47
Chris@127 48 - Data models: Model and subclasses, e.g. WaveFileModel
Chris@127 49
Chris@127 50 - Graphical layers: Layer and subclasses, displayed on View and its
Chris@127 51 subclass widgets.
Chris@127 52
Chris@127 53 - Main window class, document class, and file parser: MainWindow,
Chris@127 54 Document, SVFileReader
Chris@127 55
Chris@127 56 - Turning one model (e.g. audio) into another (e.g. more audio, or a
Chris@246 57 curve extracted from it): Transform, encapsulating the data that need
Chris@246 58 to be stored to be able to reproduce a given transformation;
Chris@246 59 TransformFactory, for discovering the available types of transform;
Chris@246 60 ModelTransformerFactory, ModelTransformer and subclasses, providing
Chris@246 61 the mechanisms for applying transforms to data models
Chris@127 62
Chris@127 63 - Creating the plugins used by transforms: RealTimePluginFactory,
Chris@129 64 FeatureExtractionPluginFactory. See also the API documentation for
Chris@129 65 Vamp feature extraction plugins at
Chris@129 66 http://www.vamp-plugins.org/code-doc/.
Chris@127 67
Chris@127 68 - File reading and writing code: AudioFileReader and subclasses,
Chris@127 69 WavFileWriter, DataFileReader, SVFileReader
Chris@127 70
Chris@127 71 - FFT calculation and cacheing: FFTModel, FFTDataServer
Chris@127 72
Chris@127 73 - Widgets that show groups of editable properties: PropertyBox for
Chris@127 74 layer properties (contained in a PropertyStack), PluginParameterBox
Chris@127 75 for plugins (contained in a PluginParameterDialog)
Chris@127 76
Chris@127 77 - Audio playback: AudioCallbackPlaySource and subclasses,
Chris@127 78 AudioCallbackPlayTarget and subclasses, AudioGenerator
Chris@127 79
Chris@127 80 \section model Data sources: the Model hierarchy
Chris@127 81
Chris@127 82 A Model is something containing, or knowing how to obtain, data.
Chris@127 83
Chris@127 84 For example, WaveFileModel is a model that knows how to get data
Chris@127 85 from an audio file; SparseTimeValueModel is a model containing
Chris@127 86 editable "curve" data.
Chris@127 87
Chris@127 88 Models typically subclass one of a number of abstract subclasses of
Chris@127 89 Model. For example, WaveFileModel subclasses DenseTimeValueModel,
Chris@127 90 which describes an interface for models that have a value at each
Chris@127 91 time point for a given sampling resolution. (Note that
Chris@127 92 WaveFileModel does not actually read the files itself: it uses
Chris@127 93 AudioFileReader classes for that. It just makes data from the
Chris@127 94 files available in a Model.) SparseTimeValueModel uses the
Chris@127 95 SparseModel template class, which provides most of the
Chris@127 96 implementation for models that contain a series of points of some
Chris@127 97 sort -- also used by NoteModel, TextModel, and
Chris@127 98 SparseOneDimensionalModel.
Chris@127 99
Chris@127 100 Everything that goes on the screen originates from a model, via a
Chris@127 101 layer (see below). The models are contained in a Document object.
Chris@127 102 There is no containment hierarchy or ordering of models in the
Chris@127 103 document. One model is the main model, which defines the sample
Chris@127 104 rate for playback.
Chris@127 105
Chris@127 106 A model may also be marked as a "derived" model, which means it was
Chris@127 107 generated from another model using some transform (feature
Chris@127 108 extraction or effect plugin, etc) -- the idea being that they can
Chris@127 109 be re-generated using the same transform if a new source model is
Chris@127 110 loaded.
Chris@127 111
Chris@127 112 \section layer Things that can display data: the Layer hierarchy
Chris@127 113
Chris@127 114 A Layer is something that knows how to draw parts of a model onto a
Chris@127 115 timeline.
Chris@127 116
Chris@127 117 For example, WaveformLayer is a layer which draws waveforms, based
Chris@127 118 on WaveFileModel; TimeValueLayer draws curves, based on
Chris@127 119 SparseTimeValueModel; SpectrogramLayer draws spectrograms, based on
Chris@127 120 WaveFileModel (via FFTModel).
Chris@127 121
Chris@127 122 The most basic functions of a layer are: to draw itself onto a
Chris@127 123 Pane, against a timeline on the x axis; and to permit user
Chris@127 124 interaction. If you were thinking of adding the capability to
Chris@127 125 display a new sort of something, then you would want to add a new
Chris@127 126 layer type. (You may also need a new model type, depending on
Chris@127 127 whether any existing model can capture the data you need.)
Chris@127 128 Depending on the sort of data in question, there are various
Chris@127 129 existing layers that might be appropriate to start from -- for
Chris@127 130 example, a layer that displays images that the user has imported
Chris@127 131 and associated with particular times might have something in common
Chris@127 132 with the existing TextLayer which displays pieces of text that are
Chris@127 133 associated with particular times.
Chris@127 134
Chris@127 135 Although layers are visual objects, they are contained in the
Chris@127 136 Document in Sonic Visualiser rather than being managed together
Chris@127 137 with display widgets. The Sonic Visualiser file format has
Chris@127 138 separate data and layout sections, and the layers are defined in
Chris@127 139 the data section and then referred to in the layout section which
Chris@127 140 determines which layers may go on which panes (see Pane below).
Chris@127 141
Chris@127 142 Once a layer class is defined, some basic data about it needs to be
Chris@127 143 set up in the LayerFactory class, and then it will appear in the
Chris@127 144 menus and so on on the main window.
Chris@127 145
Chris@127 146 \section view Widgets that are used to show layers: The View hierarchy
Chris@127 147
Chris@127 148 A View is a widget that displays a stack of layers. The most
Chris@127 149 important subclass is Pane, the widget that is used to show most of
Chris@127 150 the data in the main window of Sonic Visualiser.
Chris@127 151
Chris@127 152 All a pane really does is contain a set of layers and get them to
Chris@127 153 render themselves (one on top of the other, with the topmost layer
Chris@127 154 being the one that is currently interacted with), cache the
Chris@127 155 results, negotiate user interaction with them, and so on. This is
Chris@127 156 generally fiddly, if not especially interesting. Panes are
Chris@127 157 strictly layout objects and are not stored in the Document class;
Chris@127 158 instead the MainWindow contains a PaneStack widget (the widget that
Chris@127 159 takes up most of Sonic Visualiser's main window) which contains a
Chris@127 160 set of panes stacked vertically.
Chris@127 161
Chris@127 162 Another View subclass is Overview, which is the widget that
Chris@127 163 contains that green waveform showing the entire file at the bottom
Chris@127 164 of the window.
Chris@127 165
Chris@127 166 */
Chris@127 167
Chris@0 168 static QMutex cleanupMutex;
Chris@0 169
Chris@0 170 static void
Chris@0 171 signalHandler(int /* signal */)
Chris@0 172 {
Chris@0 173 // Avoid this happening more than once across threads
Chris@0 174
Chris@0 175 cleanupMutex.lock();
Chris@0 176 std::cerr << "signalHandler: cleaning up and exiting" << std::endl;
Chris@0 177 TempDirectory::getInstance()->cleanup();
Chris@0 178 exit(0); // without releasing mutex
Chris@0 179 }
Chris@0 180
Chris@11 181 class SVApplication : public QApplication
Chris@11 182 {
Chris@11 183 public:
Chris@11 184 SVApplication(int argc, char **argv) :
Chris@11 185 QApplication(argc, argv),
Chris@11 186 m_mainWindow(0) { }
Chris@11 187 virtual ~SVApplication() { }
Chris@11 188
Chris@11 189 void setMainWindow(MainWindow *mw) { m_mainWindow = mw; }
Chris@11 190 void releaseMainWindow() { m_mainWindow = 0; }
Chris@11 191
Chris@11 192 virtual void commitData(QSessionManager &manager) {
Chris@11 193 if (!m_mainWindow) return;
Chris@11 194 bool mayAskUser = manager.allowsInteraction();
Chris@11 195 bool success = m_mainWindow->commitData(mayAskUser);
Chris@11 196 manager.release();
Chris@11 197 if (!success) manager.cancel();
Chris@11 198 }
Chris@11 199
Chris@11 200 protected:
Chris@11 201 MainWindow *m_mainWindow;
Chris@11 202 };
Chris@11 203
Chris@0 204 int
Chris@0 205 main(int argc, char **argv)
Chris@0 206 {
Chris@11 207 SVApplication application(argc, argv);
Chris@0 208
Chris@46 209 QStringList args = application.arguments();
Chris@46 210
Chris@0 211 signal(SIGINT, signalHandler);
Chris@0 212 signal(SIGTERM, signalHandler);
Chris@0 213
Chris@0 214 #ifndef Q_WS_WIN32
Chris@0 215 signal(SIGHUP, signalHandler);
Chris@0 216 signal(SIGQUIT, signalHandler);
Chris@0 217 #endif
Chris@0 218
Chris@0 219 svSystemSpecificInitialisation();
Chris@0 220
Chris@46 221 bool audioOutput = true;
Chris@70 222 bool oscSupport = true;
Chris@70 223
Chris@133 224 if (args.contains("--help") || args.contains("-h") || args.contains("-?")) {
Chris@70 225 std::cerr << QApplication::tr(
Chris@70 226 "\nSonic Visualiser is a program for viewing and exploring audio data\nfor semantic music analysis and annotation.\n\nUsage:\n\n %1 [--no-audio] [--no-osc] [<file> ...]\n\n --no-audio: Do not attempt to open an audio output device\n --no-osc: Do not provide an Open Sound Control port for remote control\n <file>: One or more Sonic Visualiser (.sv) and audio files may be provided.\n").arg(argv[0]).toStdString() << std::endl;
Chris@70 227 exit(2);
Chris@70 228 }
Chris@70 229
Chris@46 230 if (args.contains("--no-audio")) audioOutput = false;
Chris@70 231 if (args.contains("--no-osc")) oscSupport = false;
Chris@46 232
Chris@6 233 QApplication::setOrganizationName("sonic-visualiser");
Chris@5 234 QApplication::setOrganizationDomain("sonicvisualiser.org");
Chris@213 235 QApplication::setApplicationName(QApplication::tr("Sonic Visualiser"));
Chris@141 236
Chris@246 237 QPixmap pixmap(":/icons/sv-splash.png");
Chris@246 238 QSplashScreen splash(pixmap);
Chris@246 239
Chris@246 240 QSettings settings;
Chris@246 241
Chris@246 242 settings.beginGroup("Preferences");
Chris@246 243 if (settings.value("show-splash", true).toBool()) {
Chris@246 244 splash.show();
Chris@246 245 application.processEvents();
Chris@246 246 }
Chris@246 247 settings.endGroup();
Chris@246 248
Chris@141 249 QIcon icon;
Chris@141 250 int sizes[] = { 16, 22, 24, 32, 48, 64, 128 };
Chris@141 251 for (int i = 0; i < sizeof(sizes)/sizeof(sizes[0]); ++i) {
Chris@141 252 icon.addFile(QString(":icons/sv-%1x%2.png").arg(sizes[i]).arg(sizes[i]));
Chris@141 253 }
Chris@141 254 QApplication::setWindowIcon(icon);
Chris@7 255
Chris@0 256 QString language = QLocale::system().name();
Chris@0 257
Chris@0 258 QTranslator qtTranslator;
Chris@0 259 QString qtTrName = QString("qt_%1").arg(language);
Chris@0 260 std::cerr << "Loading " << qtTrName.toStdString() << "..." << std::endl;
Chris@165 261 bool success = false;
Chris@165 262 if (!(success = qtTranslator.load(qtTrName))) {
Chris@165 263 QString qtDir = getenv("QTDIR");
Chris@165 264 if (qtDir != "") {
Chris@165 265 success = qtTranslator.load
Chris@165 266 (qtTrName, QDir(qtDir).filePath("translations"));
Chris@165 267 }
Chris@165 268 }
Chris@165 269 if (!success) {
Chris@165 270 std::cerr << "Failed to load Qt translation for locale" << std::endl;
Chris@165 271 }
Chris@0 272 application.installTranslator(&qtTranslator);
Chris@0 273
Chris@0 274 QTranslator svTranslator;
Chris@0 275 QString svTrName = QString("sonic-visualiser_%1").arg(language);
Chris@0 276 std::cerr << "Loading " << svTrName.toStdString() << "..." << std::endl;
Chris@0 277 svTranslator.load(svTrName, ":i18n");
Chris@0 278 application.installTranslator(&svTranslator);
Chris@0 279
Chris@187 280 StoreStartupLocale();
Chris@187 281
Chris@0 282 // Permit size_t and PropertyName to be used as args in queued signal calls
Chris@0 283 qRegisterMetaType<size_t>("size_t");
Chris@0 284 qRegisterMetaType<PropertyContainer::PropertyName>("PropertyContainer::PropertyName");
Chris@0 285
Chris@246 286 MainWindow *gui = new MainWindow(audioOutput, oscSupport);
Chris@246 287 application.setMainWindow(gui);
Chris@0 288
Chris@0 289 QDesktopWidget *desktop = QApplication::desktop();
Chris@0 290 QRect available = desktop->availableGeometry();
Chris@0 291
Chris@0 292 int width = available.width() * 2 / 3;
Chris@0 293 int height = available.height() / 2;
Chris@0 294 if (height < 450) height = available.height() * 2 / 3;
Chris@0 295 if (width > height * 2) width = height * 2;
Chris@0 296
Chris@5 297 settings.beginGroup("MainWindow");
Chris@5 298 QSize size = settings.value("size", QSize(width, height)).toSize();
Chris@246 299 gui->resize(size);
Chris@5 300 if (settings.contains("position")) {
Chris@246 301 gui->move(settings.value("position").toPoint());
Chris@5 302 }
Chris@5 303 settings.endGroup();
Chris@5 304
Chris@246 305 gui->show();
Chris@64 306
Chris@118 307 // The MainWindow class seems to have trouble dealing with this if
Chris@118 308 // it tries to adapt to this preference before the constructor is
Chris@118 309 // complete. As a lazy hack, apply it explicitly from here
Chris@246 310 gui->preferenceChanged("Property Box Layout");
Chris@118 311
Chris@54 312 bool haveSession = false;
Chris@54 313 bool haveMainModel = false;
Chris@145 314 bool havePriorCommandLineModel = false;
Chris@46 315
Chris@54 316 for (QStringList::iterator i = args.begin(); i != args.end(); ++i) {
Chris@54 317
Chris@83 318 MainWindow::FileOpenStatus status = MainWindow::FileOpenFailed;
Chris@54 319
Chris@54 320 if (i == args.begin()) continue;
Chris@54 321 if (i->startsWith('-')) continue;
Chris@54 322
Chris@54 323 QString path = *i;
Chris@54 324
Chris@54 325 if (path.endsWith("sv")) {
Chris@54 326 if (!haveSession) {
Chris@246 327 status = gui->openSessionFile(path);
Chris@82 328 if (status == MainWindow::FileOpenSucceeded) {
Chris@54 329 haveSession = true;
Chris@54 330 haveMainModel = true;
Chris@54 331 }
Chris@54 332 } else {
Chris@54 333 std::cerr << "WARNING: Ignoring additional session file argument \"" << path.toStdString() << "\"" << std::endl;
Chris@82 334 status = MainWindow::FileOpenSucceeded;
Chris@54 335 }
Chris@54 336 }
Chris@82 337 if (status != MainWindow::FileOpenSucceeded) {
Chris@54 338 if (!haveMainModel) {
Chris@246 339 status = gui->open(path, MainWindow::ReplaceMainModel);
Chris@145 340 if (status == MainWindow::FileOpenSucceeded) {
Chris@145 341 haveMainModel = true;
Chris@145 342 }
Chris@54 343 } else {
Chris@145 344 if (haveSession && !havePriorCommandLineModel) {
Chris@246 345 status = gui->open(path, MainWindow::AskUser);
Chris@145 346 if (status == MainWindow::FileOpenSucceeded) {
Chris@145 347 havePriorCommandLineModel = true;
Chris@145 348 }
Chris@145 349 } else {
Chris@246 350 status = gui->open(path, MainWindow::CreateAdditionalModel);
Chris@145 351 }
Chris@54 352 }
Chris@54 353 }
Chris@82 354 if (status == MainWindow::FileOpenFailed) {
Chris@54 355 QMessageBox::critical
Chris@246 356 (gui, QMessageBox::tr("Failed to open file"),
Chris@197 357 QMessageBox::tr("File or URL \"%1\" could not be opened").arg(path));
Chris@54 358 }
Chris@180 359 }
Chris@180 360
Chris@214 361 #ifdef HAVE_FFTW3F
Chris@214 362 settings.beginGroup("FFTWisdom");
Chris@214 363 QString wisdom = settings.value("wisdom").toString();
Chris@214 364 if (wisdom != "") {
Chris@214 365 fftwf_import_wisdom_from_string(wisdom.toLocal8Bit().data());
Chris@214 366 }
Chris@214 367 settings.endGroup();
Chris@214 368 #endif
Chris@180 369
Chris@246 370 splash.finish(gui);
Chris@180 371
Chris@123 372 /*
Chris@120 373 TipDialog tipDialog;
Chris@120 374 if (tipDialog.isOK()) {
Chris@120 375 tipDialog.exec();
Chris@120 376 }
Chris@123 377 */
Chris@0 378 int rv = application.exec();
Chris@246 379 std::cerr << "application.exec() returned " << rv << std::endl;
Chris@0 380
Chris@0 381 cleanupMutex.lock();
Chris@0 382 TempDirectory::getInstance()->cleanup();
Chris@246 383
Chris@11 384 application.releaseMainWindow();
Chris@5 385
Chris@214 386 #ifdef HAVE_FFTW3F
Chris@214 387 char *cwisdom = fftwf_export_wisdom_to_string();
Chris@214 388 if (cwisdom) {
Chris@214 389 settings.beginGroup("FFTWisdom");
Chris@214 390 settings.setValue("wisdom", cwisdom);
Chris@214 391 settings.endGroup();
Chris@214 392 fftwf_free(cwisdom);
Chris@214 393 }
Chris@214 394 #endif
Chris@214 395
Chris@246 396 delete gui;
Chris@246 397
Chris@0 398 return rv;
Chris@0 399 }