annotate document/Document.h @ 36:da7a3828727f

* Pull alphabetical categorisation code out into a SubdividingMenu class
author Chris Cannam
date Mon, 25 Sep 2006 11:21:12 +0000
parents 61259228d029
children ca1e3f5657d5
rev   line source
Chris@0 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@0 4 Sonic Visualiser
Chris@0 5 An audio file viewer and annotation editor.
Chris@0 6 Centre for Digital Music, Queen Mary, University of London.
Chris@0 7 This file copyright 2006 Chris Cannam.
Chris@0 8
Chris@0 9 This program is free software; you can redistribute it and/or
Chris@0 10 modify it under the terms of the GNU General Public License as
Chris@0 11 published by the Free Software Foundation; either version 2 of the
Chris@0 12 License, or (at your option) any later version. See the file
Chris@0 13 COPYING included with this distribution for more information.
Chris@0 14 */
Chris@0 15
Chris@0 16 #ifndef _DOCUMENT_H_
Chris@0 17 #define _DOCUMENT_H_
Chris@0 18
Chris@0 19 #include "layer/LayerFactory.h"
Chris@0 20 #include "transform/Transform.h"
Chris@27 21 #include "transform/PluginTransform.h"
Chris@0 22 #include "base/Command.h"
Chris@0 23
Chris@0 24 #include <map>
Chris@0 25 #include <set>
Chris@0 26
Chris@0 27 class Model;
Chris@0 28 class Layer;
Chris@0 29 class View;
Chris@0 30 class WaveFileModel;
Chris@0 31
Chris@0 32 /**
Chris@0 33 * A Sonic Visualiser document consists of a set of data models, and
Chris@0 34 * also the visualisation layers used to display them. Changes to the
Chris@0 35 * layers and their layout need to be stored and managed in much the
Chris@0 36 * same way as changes to the underlying data.
Chris@0 37 *
Chris@0 38 * The document manages:
Chris@0 39 *
Chris@0 40 * -- A main data model, which provides the underlying sample rate and
Chris@0 41 * such like. This must be a wave file model.
Chris@0 42 *
Chris@0 43 * -- Any number of imported models, which contain data without any
Chris@0 44 * requirement to remember where the data came from or how to
Chris@0 45 * regenerate it.
Chris@0 46 *
Chris@0 47 * -- Any number of models generated by transforms such as feature
Chris@0 48 * extraction plugins. For these, we also record the source model and
Chris@0 49 * the name of the transform used to generate the model so that we can
Chris@0 50 * regenerate it (potentially from a different source) on demand.
Chris@0 51 *
Chris@0 52 * -- A flat list of layers. Elsewhere, the GUI may distribute these
Chris@0 53 * across any number of view widgets. A layer may be viewable on more
Chris@0 54 * than one view at once, in principle. A layer refers to one model,
Chris@0 55 * but the same model can be in use in more than one layer.
Chris@0 56 *
Chris@0 57 * The document does *not* manage the existence or structure of Pane
Chris@0 58 * and other view widgets. However, it does provide convenience
Chris@0 59 * methods for reference-counted command-based management of the
Chris@0 60 * association between layers and views (addLayerToView,
Chris@0 61 * removeLayerFromView).
Chris@0 62 */
Chris@0 63
Chris@0 64 class Document : public QObject,
Chris@0 65 public XmlExportable
Chris@0 66 {
Chris@0 67 Q_OBJECT
Chris@0 68
Chris@0 69 public:
Chris@0 70 Document();
Chris@0 71 virtual ~Document();
Chris@0 72
Chris@0 73 /**
Chris@0 74 * Create and return a new layer of the given type, associated
Chris@0 75 * with no model. The caller may set any model on this layer, but
Chris@0 76 * the model must also be registered with the document via the
Chris@0 77 * add-model methods below.
Chris@0 78 */
Chris@0 79 Layer *createLayer(LayerFactory::LayerType);
Chris@0 80
Chris@0 81 /**
Chris@0 82 * Create and return a new layer of the given type, associated
Chris@0 83 * with the current main model (if appropriate to the layer type).
Chris@0 84 */
Chris@0 85 Layer *createMainModelLayer(LayerFactory::LayerType);
Chris@0 86
Chris@0 87 /**
Chris@0 88 * Create and return a new layer associated with the given model,
Chris@0 89 * and register the model as an imported model.
Chris@0 90 */
Chris@0 91 Layer *createImportedLayer(Model *);
Chris@0 92
Chris@0 93 /**
Chris@0 94 * Create and return a new layer of the given type, with an
Chris@0 95 * appropriate empty model. If the given type is not one for
Chris@0 96 * which an empty model can meaningfully be created, return 0.
Chris@0 97 */
Chris@0 98 Layer *createEmptyLayer(LayerFactory::LayerType);
Chris@0 99
Chris@0 100 /**
Chris@0 101 * Create and return a new layer of the given type, associated
Chris@0 102 * with the given transform name. This method does not run the
Chris@0 103 * transform itself, nor create a model. The caller can safely
Chris@0 104 * add a model to the layer later, but note that all models used
Chris@0 105 * by a transform layer _must_ be registered with the document
Chris@0 106 * using addDerivedModel below.
Chris@0 107 */
Chris@0 108 Layer *createDerivedLayer(LayerFactory::LayerType, TransformName);
Chris@0 109
Chris@0 110 /**
Chris@0 111 * Create and return a suitable layer for the given transform,
Chris@0 112 * running the transform and associating the resulting model with
Chris@0 113 * the new layer.
Chris@0 114 */
Chris@0 115 Layer *createDerivedLayer(TransformName,
Chris@0 116 Model *inputModel,
Chris@27 117 const PluginTransform::ExecutionContext &context,
Chris@0 118 QString configurationXml);
Chris@0 119
Chris@0 120 /**
Chris@0 121 * Set the main model (the source for playback sample rate, etc)
Chris@0 122 * to the given wave file model. This will regenerate any derived
Chris@0 123 * models that were based on the previous main model.
Chris@0 124 */
Chris@0 125 void setMainModel(WaveFileModel *);
Chris@0 126
Chris@0 127 /**
Chris@0 128 * Get the main model (the source for playback sample rate, etc).
Chris@0 129 */
Chris@0 130 WaveFileModel *getMainModel() { return m_mainModel; }
Chris@0 131
Chris@0 132 /**
Chris@0 133 * Add a derived model associated with the given transform name.
Chris@0 134 * This is necessary to register any derived model that was not
Chris@0 135 * created by the document using
Chris@0 136 * e.g. createDerivedLayer(TransformName) above.
Chris@0 137 */
Chris@0 138 void addDerivedModel(TransformName,
Chris@0 139 Model *inputModel,
Chris@27 140 const PluginTransform::ExecutionContext &context,
Chris@0 141 Model *outputModelToAdd,
Chris@0 142 QString configurationXml);
Chris@0 143
Chris@0 144 /**
Chris@0 145 * Add an imported (non-derived, non-main) model. This is
Chris@0 146 * necessary to register any imported model that is associated
Chris@0 147 * with a layer.
Chris@0 148 */
Chris@0 149 void addImportedModel(Model *);
Chris@0 150
Chris@0 151 /**
Chris@0 152 * Associate the given model with the given layer. The model must
Chris@0 153 * have already been registered using one of the addXXModel
Chris@0 154 * methods above.
Chris@0 155 */
Chris@0 156 void setModel(Layer *, Model *);
Chris@0 157
Chris@0 158 /**
Chris@0 159 * Set the given layer to use the given channel of its model (-1
Chris@0 160 * means all available channels).
Chris@0 161 */
Chris@0 162 void setChannel(Layer *, int);
Chris@0 163
Chris@0 164 /**
Chris@0 165 * Add the given layer to the given view. If the layer is
Chris@0 166 * intended to show a particular model, the model should normally
Chris@0 167 * be set using setModel before this method is called.
Chris@0 168 */
Chris@0 169 void addLayerToView(View *, Layer *);
Chris@0 170
Chris@0 171 /**
Chris@0 172 * Remove the given layer from the given view.
Chris@0 173 */
Chris@0 174 void removeLayerFromView(View *, Layer *);
Chris@0 175
Chris@0 176 void toXml(QTextStream &, QString indent, QString extraAttributes) const;
Chris@0 177 QString toXmlString(QString indent, QString extraAttributes) const;
Chris@0 178
Chris@0 179 signals:
Chris@0 180 void layerAdded(Layer *);
Chris@0 181 void layerRemoved(Layer *);
Chris@0 182 void layerAboutToBeDeleted(Layer *);
Chris@0 183
Chris@0 184 // Emitted when a layer is first added to a view, or when it is
Chris@0 185 // last removed from a view
Chris@0 186 void layerInAView(Layer *, bool);
Chris@0 187
Chris@0 188 void modelAdded(Model *);
Chris@0 189 void mainModelChanged(WaveFileModel *); // emitted after modelAdded
Chris@0 190 void modelAboutToBeDeleted(Model *);
Chris@0 191
Chris@0 192 void modelGenerationFailed(QString transformName);
Chris@0 193 void modelRegenerationFailed(QString layerName, QString transformName);
Chris@0 194
Chris@0 195 protected:
Chris@0 196 Model *createModelForTransform(TransformName transform,
Chris@0 197 Model *inputModel,
Chris@27 198 const PluginTransform::ExecutionContext &context,
Chris@0 199 QString configurationXml);
Chris@0 200 void releaseModel(Model *model);
Chris@0 201
Chris@0 202 /**
Chris@0 203 * Delete the given layer, and also its associated model if no
Chris@0 204 * longer used by any other layer. In general, this should be the
Chris@0 205 * only method used to delete layers -- doing so directly is a bit
Chris@0 206 * of a social gaffe.
Chris@0 207 */
Chris@0 208 void deleteLayer(Layer *, bool force = false);
Chris@0 209
Chris@0 210 /*
Chris@0 211 * Every model that is in use by a layer in the document must be
Chris@0 212 * found in either m_mainModel, m_derivedModels or
Chris@0 213 * m_importedModels. We own and control the lifespan of all of
Chris@0 214 * these models.
Chris@0 215 */
Chris@0 216
Chris@0 217 /**
Chris@0 218 * The model that provides the underlying sample rate, etc. This
Chris@0 219 * model is not reference counted for layers, and is not freed
Chris@0 220 * unless it is replaced or the document is deleted.
Chris@0 221 */
Chris@0 222 WaveFileModel *m_mainModel;
Chris@0 223
Chris@0 224 struct ModelRecord
Chris@0 225 {
Chris@0 226 // Information associated with a non-main model. If this
Chris@0 227 // model is derived from another, then source will be non-NULL
Chris@0 228 // and the transform name will be set appropriately. If the
Chris@0 229 // transform name is set but source is NULL, then there was a
Chris@0 230 // transform involved but the (target) model has been modified
Chris@0 231 // since being generated from it.
Chris@0 232 const Model *source;
Chris@0 233 TransformName transform;
Chris@27 234 PluginTransform::ExecutionContext context;
Chris@0 235 QString configurationXml;
Chris@0 236
Chris@0 237 // Count of the number of layers using this model.
Chris@0 238 int refcount;
Chris@0 239 };
Chris@0 240
Chris@0 241 typedef std::map<Model *, ModelRecord> ModelMap;
Chris@0 242 ModelMap m_models;
Chris@0 243
Chris@0 244 class AddLayerCommand : public Command
Chris@0 245 {
Chris@0 246 public:
Chris@0 247 AddLayerCommand(Document *d, View *view, Layer *layer);
Chris@0 248 virtual ~AddLayerCommand();
Chris@0 249
Chris@0 250 virtual void execute();
Chris@0 251 virtual void unexecute();
Chris@0 252 virtual QString getName() const { return m_name; }
Chris@0 253
Chris@0 254 protected:
Chris@0 255 Document *m_d;
Chris@0 256 View *m_view; // I don't own this
Chris@0 257 Layer *m_layer; // Document owns this, but I determine its lifespans
Chris@0 258 QString m_name;
Chris@0 259 bool m_added;
Chris@0 260 };
Chris@0 261
Chris@0 262 class RemoveLayerCommand : public Command
Chris@0 263 {
Chris@0 264 public:
Chris@0 265 RemoveLayerCommand(Document *d, View *view, Layer *layer);
Chris@0 266 virtual ~RemoveLayerCommand();
Chris@0 267
Chris@0 268 virtual void execute();
Chris@0 269 virtual void unexecute();
Chris@0 270 virtual QString getName() const { return m_name; }
Chris@0 271
Chris@0 272 protected:
Chris@0 273 Document *m_d;
Chris@0 274 View *m_view; // I don't own this
Chris@0 275 Layer *m_layer; // Document owns this, but I determine its lifespan
Chris@0 276 QString m_name;
Chris@0 277 bool m_added;
Chris@0 278 };
Chris@0 279
Chris@0 280 typedef std::map<Layer *, std::set<View *> > LayerViewMap;
Chris@0 281 LayerViewMap m_layerViewMap;
Chris@0 282
Chris@0 283 void addToLayerViewMap(Layer *, View *);
Chris@0 284 void removeFromLayerViewMap(Layer *, View *);
Chris@0 285
Chris@0 286 QString getUniqueLayerName(QString candidate);
Chris@0 287
Chris@0 288 /**
Chris@0 289 * And these are the layers. We also control the lifespans of
Chris@0 290 * these (usually through the commands used to add and remove them).
Chris@0 291 */
Chris@0 292 typedef std::set<Layer *> LayerSet;
Chris@0 293 LayerSet m_layers;
Chris@0 294 };
Chris@0 295
Chris@0 296 #endif