annotate document/Document.h @ 0:cd5d7ff8ef38

* Reorganising code base. This revision will not compile.
author Chris Cannam
date Mon, 31 Jul 2006 12:03:45 +0000
parents
children 61259228d029
rev   line source
Chris@0 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@0 4 Sonic Visualiser
Chris@0 5 An audio file viewer and annotation editor.
Chris@0 6 Centre for Digital Music, Queen Mary, University of London.
Chris@0 7 This file copyright 2006 Chris Cannam.
Chris@0 8
Chris@0 9 This program is free software; you can redistribute it and/or
Chris@0 10 modify it under the terms of the GNU General Public License as
Chris@0 11 published by the Free Software Foundation; either version 2 of the
Chris@0 12 License, or (at your option) any later version. See the file
Chris@0 13 COPYING included with this distribution for more information.
Chris@0 14 */
Chris@0 15
Chris@0 16 #ifndef _DOCUMENT_H_
Chris@0 17 #define _DOCUMENT_H_
Chris@0 18
Chris@0 19 #include "layer/LayerFactory.h"
Chris@0 20 #include "transform/Transform.h"
Chris@0 21 #include "base/Command.h"
Chris@0 22
Chris@0 23 #include <map>
Chris@0 24 #include <set>
Chris@0 25
Chris@0 26 class Model;
Chris@0 27 class Layer;
Chris@0 28 class View;
Chris@0 29 class WaveFileModel;
Chris@0 30
Chris@0 31 /**
Chris@0 32 * A Sonic Visualiser document consists of a set of data models, and
Chris@0 33 * also the visualisation layers used to display them. Changes to the
Chris@0 34 * layers and their layout need to be stored and managed in much the
Chris@0 35 * same way as changes to the underlying data.
Chris@0 36 *
Chris@0 37 * The document manages:
Chris@0 38 *
Chris@0 39 * -- A main data model, which provides the underlying sample rate and
Chris@0 40 * such like. This must be a wave file model.
Chris@0 41 *
Chris@0 42 * -- Any number of imported models, which contain data without any
Chris@0 43 * requirement to remember where the data came from or how to
Chris@0 44 * regenerate it.
Chris@0 45 *
Chris@0 46 * -- Any number of models generated by transforms such as feature
Chris@0 47 * extraction plugins. For these, we also record the source model and
Chris@0 48 * the name of the transform used to generate the model so that we can
Chris@0 49 * regenerate it (potentially from a different source) on demand.
Chris@0 50 *
Chris@0 51 * -- A flat list of layers. Elsewhere, the GUI may distribute these
Chris@0 52 * across any number of view widgets. A layer may be viewable on more
Chris@0 53 * than one view at once, in principle. A layer refers to one model,
Chris@0 54 * but the same model can be in use in more than one layer.
Chris@0 55 *
Chris@0 56 * The document does *not* manage the existence or structure of Pane
Chris@0 57 * and other view widgets. However, it does provide convenience
Chris@0 58 * methods for reference-counted command-based management of the
Chris@0 59 * association between layers and views (addLayerToView,
Chris@0 60 * removeLayerFromView).
Chris@0 61 */
Chris@0 62
Chris@0 63 class Document : public QObject,
Chris@0 64 public XmlExportable
Chris@0 65 {
Chris@0 66 Q_OBJECT
Chris@0 67
Chris@0 68 public:
Chris@0 69 Document();
Chris@0 70 virtual ~Document();
Chris@0 71
Chris@0 72 /**
Chris@0 73 * Create and return a new layer of the given type, associated
Chris@0 74 * with no model. The caller may set any model on this layer, but
Chris@0 75 * the model must also be registered with the document via the
Chris@0 76 * add-model methods below.
Chris@0 77 */
Chris@0 78 Layer *createLayer(LayerFactory::LayerType);
Chris@0 79
Chris@0 80 /**
Chris@0 81 * Create and return a new layer of the given type, associated
Chris@0 82 * with the current main model (if appropriate to the layer type).
Chris@0 83 */
Chris@0 84 Layer *createMainModelLayer(LayerFactory::LayerType);
Chris@0 85
Chris@0 86 /**
Chris@0 87 * Create and return a new layer associated with the given model,
Chris@0 88 * and register the model as an imported model.
Chris@0 89 */
Chris@0 90 Layer *createImportedLayer(Model *);
Chris@0 91
Chris@0 92 /**
Chris@0 93 * Create and return a new layer of the given type, with an
Chris@0 94 * appropriate empty model. If the given type is not one for
Chris@0 95 * which an empty model can meaningfully be created, return 0.
Chris@0 96 */
Chris@0 97 Layer *createEmptyLayer(LayerFactory::LayerType);
Chris@0 98
Chris@0 99 /**
Chris@0 100 * Create and return a new layer of the given type, associated
Chris@0 101 * with the given transform name. This method does not run the
Chris@0 102 * transform itself, nor create a model. The caller can safely
Chris@0 103 * add a model to the layer later, but note that all models used
Chris@0 104 * by a transform layer _must_ be registered with the document
Chris@0 105 * using addDerivedModel below.
Chris@0 106 */
Chris@0 107 Layer *createDerivedLayer(LayerFactory::LayerType, TransformName);
Chris@0 108
Chris@0 109 /**
Chris@0 110 * Create and return a suitable layer for the given transform,
Chris@0 111 * running the transform and associating the resulting model with
Chris@0 112 * the new layer.
Chris@0 113 */
Chris@0 114 Layer *createDerivedLayer(TransformName,
Chris@0 115 Model *inputModel,
Chris@0 116 int inputChannel, // -1 -> all
Chris@0 117 QString configurationXml);
Chris@0 118
Chris@0 119 /**
Chris@0 120 * Set the main model (the source for playback sample rate, etc)
Chris@0 121 * to the given wave file model. This will regenerate any derived
Chris@0 122 * models that were based on the previous main model.
Chris@0 123 */
Chris@0 124 void setMainModel(WaveFileModel *);
Chris@0 125
Chris@0 126 /**
Chris@0 127 * Get the main model (the source for playback sample rate, etc).
Chris@0 128 */
Chris@0 129 WaveFileModel *getMainModel() { return m_mainModel; }
Chris@0 130
Chris@0 131 /**
Chris@0 132 * Add a derived model associated with the given transform name.
Chris@0 133 * This is necessary to register any derived model that was not
Chris@0 134 * created by the document using
Chris@0 135 * e.g. createDerivedLayer(TransformName) above.
Chris@0 136 */
Chris@0 137 void addDerivedModel(TransformName,
Chris@0 138 Model *inputModel,
Chris@0 139 int inputChannel, // -1 -> all
Chris@0 140 Model *outputModelToAdd,
Chris@0 141 QString configurationXml);
Chris@0 142
Chris@0 143 /**
Chris@0 144 * Add an imported (non-derived, non-main) model. This is
Chris@0 145 * necessary to register any imported model that is associated
Chris@0 146 * with a layer.
Chris@0 147 */
Chris@0 148 void addImportedModel(Model *);
Chris@0 149
Chris@0 150 /**
Chris@0 151 * Associate the given model with the given layer. The model must
Chris@0 152 * have already been registered using one of the addXXModel
Chris@0 153 * methods above.
Chris@0 154 */
Chris@0 155 void setModel(Layer *, Model *);
Chris@0 156
Chris@0 157 /**
Chris@0 158 * Set the given layer to use the given channel of its model (-1
Chris@0 159 * means all available channels).
Chris@0 160 */
Chris@0 161 void setChannel(Layer *, int);
Chris@0 162
Chris@0 163 /**
Chris@0 164 * Add the given layer to the given view. If the layer is
Chris@0 165 * intended to show a particular model, the model should normally
Chris@0 166 * be set using setModel before this method is called.
Chris@0 167 */
Chris@0 168 void addLayerToView(View *, Layer *);
Chris@0 169
Chris@0 170 /**
Chris@0 171 * Remove the given layer from the given view.
Chris@0 172 */
Chris@0 173 void removeLayerFromView(View *, Layer *);
Chris@0 174
Chris@0 175 void toXml(QTextStream &, QString indent, QString extraAttributes) const;
Chris@0 176 QString toXmlString(QString indent, QString extraAttributes) const;
Chris@0 177
Chris@0 178 signals:
Chris@0 179 void layerAdded(Layer *);
Chris@0 180 void layerRemoved(Layer *);
Chris@0 181 void layerAboutToBeDeleted(Layer *);
Chris@0 182
Chris@0 183 // Emitted when a layer is first added to a view, or when it is
Chris@0 184 // last removed from a view
Chris@0 185 void layerInAView(Layer *, bool);
Chris@0 186
Chris@0 187 void modelAdded(Model *);
Chris@0 188 void mainModelChanged(WaveFileModel *); // emitted after modelAdded
Chris@0 189 void modelAboutToBeDeleted(Model *);
Chris@0 190
Chris@0 191 void modelGenerationFailed(QString transformName);
Chris@0 192 void modelRegenerationFailed(QString layerName, QString transformName);
Chris@0 193
Chris@0 194 protected:
Chris@0 195 Model *createModelForTransform(TransformName transform,
Chris@0 196 Model *inputModel,
Chris@0 197 int channel,
Chris@0 198 QString configurationXml);
Chris@0 199 void releaseModel(Model *model);
Chris@0 200
Chris@0 201 /**
Chris@0 202 * Delete the given layer, and also its associated model if no
Chris@0 203 * longer used by any other layer. In general, this should be the
Chris@0 204 * only method used to delete layers -- doing so directly is a bit
Chris@0 205 * of a social gaffe.
Chris@0 206 */
Chris@0 207 void deleteLayer(Layer *, bool force = false);
Chris@0 208
Chris@0 209 /*
Chris@0 210 * Every model that is in use by a layer in the document must be
Chris@0 211 * found in either m_mainModel, m_derivedModels or
Chris@0 212 * m_importedModels. We own and control the lifespan of all of
Chris@0 213 * these models.
Chris@0 214 */
Chris@0 215
Chris@0 216 /**
Chris@0 217 * The model that provides the underlying sample rate, etc. This
Chris@0 218 * model is not reference counted for layers, and is not freed
Chris@0 219 * unless it is replaced or the document is deleted.
Chris@0 220 */
Chris@0 221 WaveFileModel *m_mainModel;
Chris@0 222
Chris@0 223 struct ModelRecord
Chris@0 224 {
Chris@0 225 // Information associated with a non-main model. If this
Chris@0 226 // model is derived from another, then source will be non-NULL
Chris@0 227 // and the transform name will be set appropriately. If the
Chris@0 228 // transform name is set but source is NULL, then there was a
Chris@0 229 // transform involved but the (target) model has been modified
Chris@0 230 // since being generated from it.
Chris@0 231 const Model *source;
Chris@0 232 TransformName transform;
Chris@0 233 int channel;
Chris@0 234 QString configurationXml;
Chris@0 235
Chris@0 236 // Count of the number of layers using this model.
Chris@0 237 int refcount;
Chris@0 238 };
Chris@0 239
Chris@0 240 typedef std::map<Model *, ModelRecord> ModelMap;
Chris@0 241 ModelMap m_models;
Chris@0 242
Chris@0 243 class AddLayerCommand : public Command
Chris@0 244 {
Chris@0 245 public:
Chris@0 246 AddLayerCommand(Document *d, View *view, Layer *layer);
Chris@0 247 virtual ~AddLayerCommand();
Chris@0 248
Chris@0 249 virtual void execute();
Chris@0 250 virtual void unexecute();
Chris@0 251 virtual QString getName() const { return m_name; }
Chris@0 252
Chris@0 253 protected:
Chris@0 254 Document *m_d;
Chris@0 255 View *m_view; // I don't own this
Chris@0 256 Layer *m_layer; // Document owns this, but I determine its lifespans
Chris@0 257 QString m_name;
Chris@0 258 bool m_added;
Chris@0 259 };
Chris@0 260
Chris@0 261 class RemoveLayerCommand : public Command
Chris@0 262 {
Chris@0 263 public:
Chris@0 264 RemoveLayerCommand(Document *d, View *view, Layer *layer);
Chris@0 265 virtual ~RemoveLayerCommand();
Chris@0 266
Chris@0 267 virtual void execute();
Chris@0 268 virtual void unexecute();
Chris@0 269 virtual QString getName() const { return m_name; }
Chris@0 270
Chris@0 271 protected:
Chris@0 272 Document *m_d;
Chris@0 273 View *m_view; // I don't own this
Chris@0 274 Layer *m_layer; // Document owns this, but I determine its lifespan
Chris@0 275 QString m_name;
Chris@0 276 bool m_added;
Chris@0 277 };
Chris@0 278
Chris@0 279 typedef std::map<Layer *, std::set<View *> > LayerViewMap;
Chris@0 280 LayerViewMap m_layerViewMap;
Chris@0 281
Chris@0 282 void addToLayerViewMap(Layer *, View *);
Chris@0 283 void removeFromLayerViewMap(Layer *, View *);
Chris@0 284
Chris@0 285 QString getUniqueLayerName(QString candidate);
Chris@0 286
Chris@0 287 /**
Chris@0 288 * And these are the layers. We also control the lifespans of
Chris@0 289 * these (usually through the commands used to add and remove them).
Chris@0 290 */
Chris@0 291 typedef std::set<Layer *> LayerSet;
Chris@0 292 LayerSet m_layers;
Chris@0 293 };
Chris@0 294
Chris@0 295 #endif