annotate document/Document.cpp @ 40:75c5951cf9d7

* Some fixes to updating of writable wave file models
author Chris Cannam
date Tue, 03 Oct 2006 15:01:50 +0000
parents 56e1d4242bb4
children 6b6bca31ad53
rev   line source
Chris@0 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@0 4 Sonic Visualiser
Chris@0 5 An audio file viewer and annotation editor.
Chris@0 6 Centre for Digital Music, Queen Mary, University of London.
Chris@0 7 This file copyright 2006 Chris Cannam.
Chris@0 8
Chris@0 9 This program is free software; you can redistribute it and/or
Chris@0 10 modify it under the terms of the GNU General Public License as
Chris@0 11 published by the Free Software Foundation; either version 2 of the
Chris@0 12 License, or (at your option) any later version. See the file
Chris@0 13 COPYING included with this distribution for more information.
Chris@0 14 */
Chris@0 15
Chris@0 16 #include "Document.h"
Chris@0 17
Chris@1 18 #include "data/model/WaveFileModel.h"
Chris@1 19 #include "layer/Layer.h"
Chris@0 20 #include "base/CommandHistory.h"
Chris@0 21 #include "base/Command.h"
Chris@1 22 #include "view/View.h"
Chris@0 23 #include "base/PlayParameterRepository.h"
Chris@0 24 #include "base/PlayParameters.h"
Chris@0 25 #include "transform/TransformFactory.h"
Chris@0 26 #include <iostream>
Chris@0 27
Chris@0 28 //!!! still need to handle command history, documentRestored/documentModified
Chris@0 29
Chris@0 30 Document::Document() :
Chris@0 31 m_mainModel(0)
Chris@0 32 {
Chris@0 33 }
Chris@0 34
Chris@0 35 Document::~Document()
Chris@0 36 {
Chris@0 37 //!!! Document should really own the command history. atm we
Chris@0 38 //still refer to it in various places that don't have access to
Chris@0 39 //the document, be nice to fix that
Chris@0 40
Chris@0 41 // std::cerr << "\n\nDocument::~Document: about to clear command history" << std::endl;
Chris@0 42 CommandHistory::getInstance()->clear();
Chris@0 43
Chris@0 44 // std::cerr << "Document::~Document: about to delete layers" << std::endl;
Chris@0 45 while (!m_layers.empty()) {
Chris@0 46 deleteLayer(*m_layers.begin(), true);
Chris@0 47 }
Chris@0 48
Chris@0 49 if (!m_models.empty()) {
Chris@0 50 std::cerr << "Document::~Document: WARNING: "
Chris@0 51 << m_models.size() << " model(s) still remain -- "
Chris@0 52 << "should have been garbage collected when deleting layers"
Chris@0 53 << std::endl;
Chris@0 54 while (!m_models.empty()) {
Chris@0 55 if (m_models.begin()->first == m_mainModel) {
Chris@0 56 // just in case!
Chris@0 57 std::cerr << "Document::~Document: WARNING: Main model is also"
Chris@0 58 << " in models list!" << std::endl;
Chris@0 59 } else {
Chris@0 60 emit modelAboutToBeDeleted(m_models.begin()->first);
Chris@0 61 delete m_models.begin()->first;
Chris@0 62 }
Chris@0 63 m_models.erase(m_models.begin());
Chris@0 64 }
Chris@0 65 }
Chris@0 66
Chris@0 67 // std::cerr << "Document::~Document: About to get rid of main model"
Chris@0 68 // << std::endl;
Chris@0 69 emit modelAboutToBeDeleted(m_mainModel);
Chris@0 70 emit mainModelChanged(0);
Chris@0 71 delete m_mainModel;
Chris@0 72
Chris@0 73 }
Chris@0 74
Chris@0 75 Layer *
Chris@0 76 Document::createLayer(LayerFactory::LayerType type)
Chris@0 77 {
Chris@0 78 Layer *newLayer = LayerFactory::getInstance()->createLayer(type);
Chris@0 79 if (!newLayer) return 0;
Chris@0 80
Chris@0 81 newLayer->setObjectName(getUniqueLayerName(newLayer->objectName()));
Chris@0 82
Chris@0 83 m_layers.insert(newLayer);
Chris@0 84 emit layerAdded(newLayer);
Chris@0 85
Chris@0 86 return newLayer;
Chris@0 87 }
Chris@0 88
Chris@0 89 Layer *
Chris@0 90 Document::createMainModelLayer(LayerFactory::LayerType type)
Chris@0 91 {
Chris@0 92 Layer *newLayer = createLayer(type);
Chris@0 93 if (!newLayer) return 0;
Chris@0 94 setModel(newLayer, m_mainModel);
Chris@0 95 return newLayer;
Chris@0 96 }
Chris@0 97
Chris@0 98 Layer *
Chris@0 99 Document::createImportedLayer(Model *model)
Chris@0 100 {
Chris@0 101 LayerFactory::LayerTypeSet types =
Chris@0 102 LayerFactory::getInstance()->getValidLayerTypes(model);
Chris@0 103
Chris@0 104 if (types.empty()) {
Chris@0 105 std::cerr << "WARNING: Document::importLayer: no valid display layer for model" << std::endl;
Chris@0 106 return 0;
Chris@0 107 }
Chris@0 108
Chris@0 109 //!!! for now, just use the first suitable layer type
Chris@0 110 LayerFactory::LayerType type = *types.begin();
Chris@0 111
Chris@0 112 Layer *newLayer = LayerFactory::getInstance()->createLayer(type);
Chris@0 113 if (!newLayer) return 0;
Chris@0 114
Chris@0 115 newLayer->setObjectName(getUniqueLayerName(newLayer->objectName()));
Chris@0 116
Chris@0 117 addImportedModel(model);
Chris@0 118 setModel(newLayer, model);
Chris@0 119
Chris@0 120 //!!! and all channels
Chris@0 121 setChannel(newLayer, -1);
Chris@0 122
Chris@0 123 m_layers.insert(newLayer);
Chris@0 124 emit layerAdded(newLayer);
Chris@0 125 return newLayer;
Chris@0 126 }
Chris@0 127
Chris@0 128 Layer *
Chris@0 129 Document::createEmptyLayer(LayerFactory::LayerType type)
Chris@0 130 {
Chris@0 131 Model *newModel =
Chris@0 132 LayerFactory::getInstance()->createEmptyModel(type, m_mainModel);
Chris@0 133 if (!newModel) return 0;
Chris@0 134
Chris@0 135 Layer *newLayer = createLayer(type);
Chris@0 136 if (!newLayer) {
Chris@0 137 delete newModel;
Chris@0 138 return 0;
Chris@0 139 }
Chris@0 140
Chris@0 141 addImportedModel(newModel);
Chris@0 142 setModel(newLayer, newModel);
Chris@0 143
Chris@0 144 return newLayer;
Chris@0 145 }
Chris@0 146
Chris@0 147 Layer *
Chris@0 148 Document::createDerivedLayer(LayerFactory::LayerType type,
Chris@0 149 TransformName transform)
Chris@0 150 {
Chris@0 151 Layer *newLayer = createLayer(type);
Chris@0 152 if (!newLayer) return 0;
Chris@0 153
Chris@0 154 newLayer->setObjectName(getUniqueLayerName
Chris@0 155 (TransformFactory::getInstance()->
Chris@0 156 getTransformFriendlyName(transform)));
Chris@0 157
Chris@0 158 return newLayer;
Chris@0 159 }
Chris@0 160
Chris@0 161 Layer *
Chris@0 162 Document::createDerivedLayer(TransformName transform,
Chris@0 163 Model *inputModel,
Chris@27 164 const PluginTransform::ExecutionContext &context,
Chris@0 165 QString configurationXml)
Chris@0 166 {
Chris@0 167 Model *newModel = createModelForTransform(transform, inputModel,
Chris@27 168 context, configurationXml);
Chris@0 169 if (!newModel) {
Chris@0 170 // error already printed to stderr by createModelForTransform
Chris@0 171 emit modelGenerationFailed(transform);
Chris@0 172 return 0;
Chris@0 173 }
Chris@0 174
Chris@0 175 LayerFactory::LayerTypeSet types =
Chris@0 176 LayerFactory::getInstance()->getValidLayerTypes(newModel);
Chris@0 177
Chris@0 178 if (types.empty()) {
Chris@0 179 std::cerr << "WARNING: Document::createLayerForTransform: no valid display layer for output of transform " << transform.toStdString() << std::endl;
Chris@0 180 delete newModel;
Chris@0 181 return 0;
Chris@0 182 }
Chris@0 183
Chris@0 184 //!!! for now, just use the first suitable layer type
Chris@0 185
Chris@0 186 Layer *newLayer = createLayer(*types.begin());
Chris@0 187 setModel(newLayer, newModel);
Chris@0 188
Chris@0 189 //!!! We need to clone the model when adding the layer, so that it
Chris@0 190 //can be edited without affecting other layers that are based on
Chris@0 191 //the same model. Unfortunately we can't just clone it now,
Chris@0 192 //because it probably hasn't been completed yet -- the transform
Chris@0 193 //runs in the background. Maybe the transform has to handle
Chris@0 194 //cloning and cacheing models itself.
Chris@0 195 //
Chris@0 196 // Once we do clone models here, of course, we'll have to avoid
Chris@0 197 // leaking them too.
Chris@0 198 //
Chris@0 199 // We want the user to be able to add a model to a second layer
Chris@0 200 // _while it's still being calculated in the first_ and have it
Chris@0 201 // work quickly. That means we need to put the same physical
Chris@0 202 // model pointer in both layers, so they can't actually be cloned.
Chris@0 203
Chris@0 204 if (newLayer) {
Chris@0 205 newLayer->setObjectName(getUniqueLayerName
Chris@0 206 (TransformFactory::getInstance()->
Chris@0 207 getTransformFriendlyName(transform)));
Chris@0 208 }
Chris@0 209
Chris@0 210 emit layerAdded(newLayer);
Chris@0 211 return newLayer;
Chris@0 212 }
Chris@0 213
Chris@0 214 void
Chris@0 215 Document::setMainModel(WaveFileModel *model)
Chris@0 216 {
Chris@0 217 Model *oldMainModel = m_mainModel;
Chris@0 218 m_mainModel = model;
Chris@0 219
Chris@0 220 emit modelAdded(m_mainModel);
Chris@0 221
Chris@0 222 std::vector<Layer *> obsoleteLayers;
Chris@0 223 std::set<QString> failedTransforms;
Chris@0 224
Chris@0 225 // We need to ensure that no layer is left using oldMainModel or
Chris@0 226 // any of the old derived models as its model. Either replace the
Chris@0 227 // model, or delete the layer for each layer that is currently
Chris@0 228 // using one of these. Carry out this replacement before we
Chris@0 229 // delete any of the models.
Chris@0 230
Chris@0 231 for (LayerSet::iterator i = m_layers.begin(); i != m_layers.end(); ++i) {
Chris@0 232
Chris@0 233 Layer *layer = *i;
Chris@0 234 Model *model = layer->getModel();
Chris@0 235
Chris@0 236 if (model == oldMainModel) {
Chris@0 237 LayerFactory::getInstance()->setModel(layer, m_mainModel);
Chris@0 238 continue;
Chris@0 239 }
Chris@0 240
Chris@0 241 if (m_models.find(model) == m_models.end()) {
Chris@0 242 std::cerr << "WARNING: Document::setMainModel: Unknown model "
Chris@0 243 << model << " in layer " << layer << std::endl;
Chris@0 244 // get rid of this hideous degenerate
Chris@0 245 obsoleteLayers.push_back(layer);
Chris@0 246 continue;
Chris@0 247 }
Chris@0 248
Chris@0 249 if (m_models[model].source == oldMainModel) {
Chris@0 250
Chris@0 251 // This model was derived from the previous main
Chris@0 252 // model: regenerate it.
Chris@0 253
Chris@0 254 TransformName transform = m_models[model].transform;
Chris@27 255 PluginTransform::ExecutionContext context = m_models[model].context;
Chris@0 256
Chris@0 257 Model *replacementModel =
Chris@0 258 createModelForTransform(transform,
Chris@0 259 m_mainModel,
Chris@27 260 context,
Chris@0 261 m_models[model].configurationXml);
Chris@0 262
Chris@0 263 if (!replacementModel) {
Chris@0 264 std::cerr << "WARNING: Document::setMainModel: Failed to regenerate model for transform \""
Chris@0 265 << transform.toStdString() << "\"" << " in layer " << layer << std::endl;
Chris@0 266 if (failedTransforms.find(transform) == failedTransforms.end()) {
Chris@0 267 emit modelRegenerationFailed(layer->objectName(),
Chris@0 268 transform);
Chris@0 269 failedTransforms.insert(transform);
Chris@0 270 }
Chris@0 271 obsoleteLayers.push_back(layer);
Chris@0 272 } else {
Chris@0 273 setModel(layer, replacementModel);
Chris@0 274 }
Chris@0 275 }
Chris@0 276 }
Chris@0 277
Chris@0 278 for (size_t k = 0; k < obsoleteLayers.size(); ++k) {
Chris@0 279 deleteLayer(obsoleteLayers[k], true);
Chris@0 280 }
Chris@0 281
Chris@0 282 emit mainModelChanged(m_mainModel);
Chris@0 283
Chris@0 284 // we already emitted modelAboutToBeDeleted for this
Chris@0 285 delete oldMainModel;
Chris@0 286 }
Chris@0 287
Chris@0 288 void
Chris@0 289 Document::addDerivedModel(TransformName transform,
Chris@0 290 Model *inputModel,
Chris@27 291 const PluginTransform::ExecutionContext &context,
Chris@0 292 Model *outputModelToAdd,
Chris@0 293 QString configurationXml)
Chris@0 294 {
Chris@0 295 if (m_models.find(outputModelToAdd) != m_models.end()) {
Chris@0 296 std::cerr << "WARNING: Document::addDerivedModel: Model already added"
Chris@0 297 << std::endl;
Chris@0 298 return;
Chris@0 299 }
Chris@0 300
Chris@0 301 ModelRecord rec;
Chris@0 302 rec.source = inputModel;
Chris@0 303 rec.transform = transform;
Chris@27 304 rec.context = context;
Chris@0 305 rec.configurationXml = configurationXml;
Chris@0 306 rec.refcount = 0;
Chris@0 307
Chris@0 308 m_models[outputModelToAdd] = rec;
Chris@0 309
Chris@0 310 emit modelAdded(outputModelToAdd);
Chris@0 311 }
Chris@0 312
Chris@0 313
Chris@0 314 void
Chris@0 315 Document::addImportedModel(Model *model)
Chris@0 316 {
Chris@0 317 if (m_models.find(model) != m_models.end()) {
Chris@0 318 std::cerr << "WARNING: Document::addImportedModel: Model already added"
Chris@0 319 << std::endl;
Chris@0 320 return;
Chris@0 321 }
Chris@0 322
Chris@0 323 ModelRecord rec;
Chris@0 324 rec.source = 0;
Chris@0 325 rec.transform = "";
Chris@0 326 rec.refcount = 0;
Chris@0 327
Chris@0 328 m_models[model] = rec;
Chris@0 329
Chris@0 330 emit modelAdded(model);
Chris@0 331 }
Chris@0 332
Chris@0 333 Model *
Chris@0 334 Document::createModelForTransform(TransformName transform,
Chris@0 335 Model *inputModel,
Chris@27 336 const PluginTransform::ExecutionContext &context,
Chris@0 337 QString configurationXml)
Chris@0 338 {
Chris@0 339 Model *model = 0;
Chris@0 340
Chris@0 341 for (ModelMap::iterator i = m_models.begin(); i != m_models.end(); ++i) {
Chris@0 342 if (i->second.transform == transform &&
Chris@0 343 i->second.source == inputModel &&
Chris@27 344 i->second.context == context &&
Chris@0 345 i->second.configurationXml == configurationXml) {
Chris@0 346 return i->first;
Chris@0 347 }
Chris@0 348 }
Chris@0 349
Chris@0 350 model = TransformFactory::getInstance()->transform
Chris@27 351 (transform, inputModel, context, configurationXml);
Chris@0 352
Chris@0 353 if (!model) {
Chris@0 354 std::cerr << "WARNING: Document::createModelForTransform: no output model for transform " << transform.toStdString() << std::endl;
Chris@0 355 } else {
Chris@27 356 addDerivedModel(transform, inputModel, context, model, configurationXml);
Chris@0 357 }
Chris@0 358
Chris@0 359 return model;
Chris@0 360 }
Chris@0 361
Chris@0 362 void
Chris@0 363 Document::releaseModel(Model *model) // Will _not_ release main model!
Chris@0 364 {
Chris@0 365 if (model == 0) {
Chris@0 366 return;
Chris@0 367 }
Chris@0 368
Chris@0 369 if (model == m_mainModel) {
Chris@0 370 return;
Chris@0 371 }
Chris@0 372
Chris@0 373 bool toDelete = false;
Chris@0 374
Chris@0 375 if (m_models.find(model) != m_models.end()) {
Chris@0 376
Chris@0 377 if (m_models[model].refcount == 0) {
Chris@0 378 std::cerr << "WARNING: Document::releaseModel: model " << model
Chris@0 379 << " reference count is zero already!" << std::endl;
Chris@0 380 } else {
Chris@0 381 if (--m_models[model].refcount == 0) {
Chris@0 382 toDelete = true;
Chris@0 383 }
Chris@0 384 }
Chris@0 385 } else {
Chris@0 386 std::cerr << "WARNING: Document::releaseModel: Unfound model "
Chris@0 387 << model << std::endl;
Chris@0 388 toDelete = true;
Chris@0 389 }
Chris@0 390
Chris@0 391 if (toDelete) {
Chris@0 392
Chris@0 393 int sourceCount = 0;
Chris@0 394
Chris@0 395 for (ModelMap::iterator i = m_models.begin(); i != m_models.end(); ++i) {
Chris@0 396 if (i->second.source == model) {
Chris@0 397 ++sourceCount;
Chris@0 398 i->second.source = 0;
Chris@0 399 }
Chris@0 400 }
Chris@0 401
Chris@0 402 if (sourceCount > 0) {
Chris@0 403 std::cerr << "Document::releaseModel: Deleting model "
Chris@0 404 << model << " even though it is source for "
Chris@0 405 << sourceCount << " other derived model(s) -- resetting "
Chris@0 406 << "their source fields appropriately" << std::endl;
Chris@0 407 }
Chris@0 408
Chris@0 409 emit modelAboutToBeDeleted(model);
Chris@0 410 m_models.erase(model);
Chris@0 411 delete model;
Chris@0 412 }
Chris@0 413 }
Chris@0 414
Chris@0 415 void
Chris@0 416 Document::deleteLayer(Layer *layer, bool force)
Chris@0 417 {
Chris@0 418 if (m_layerViewMap.find(layer) != m_layerViewMap.end() &&
Chris@0 419 m_layerViewMap[layer].size() > 0) {
Chris@0 420
Chris@0 421 std::cerr << "WARNING: Document::deleteLayer: Layer "
Chris@0 422 << layer << " [" << layer->objectName().toStdString() << "]"
Chris@0 423 << " is still used in " << m_layerViewMap[layer].size()
Chris@0 424 << " views!" << std::endl;
Chris@0 425
Chris@0 426 if (force) {
Chris@0 427
Chris@0 428 std::cerr << "(force flag set -- deleting from all views)" << std::endl;
Chris@0 429
Chris@0 430 for (std::set<View *>::iterator j = m_layerViewMap[layer].begin();
Chris@0 431 j != m_layerViewMap[layer].end(); ++j) {
Chris@0 432 // don't use removeLayerFromView, as it issues a command
Chris@0 433 layer->setLayerDormant(*j, true);
Chris@0 434 (*j)->removeLayer(layer);
Chris@0 435 }
Chris@0 436
Chris@0 437 m_layerViewMap.erase(layer);
Chris@0 438
Chris@0 439 } else {
Chris@0 440 return;
Chris@0 441 }
Chris@0 442 }
Chris@0 443
Chris@0 444 if (m_layers.find(layer) == m_layers.end()) {
Chris@0 445 std::cerr << "Document::deleteLayer: Layer "
Chris@0 446 << layer << " does not exist, or has already been deleted "
Chris@0 447 << "(this may not be as serious as it sounds)" << std::endl;
Chris@0 448 return;
Chris@0 449 }
Chris@0 450
Chris@0 451 m_layers.erase(layer);
Chris@0 452
Chris@0 453 releaseModel(layer->getModel());
Chris@0 454 emit layerRemoved(layer);
Chris@0 455 emit layerAboutToBeDeleted(layer);
Chris@0 456 delete layer;
Chris@0 457 }
Chris@0 458
Chris@0 459 void
Chris@0 460 Document::setModel(Layer *layer, Model *model)
Chris@0 461 {
Chris@0 462 if (model &&
Chris@0 463 model != m_mainModel &&
Chris@0 464 m_models.find(model) == m_models.end()) {
Chris@0 465 std::cerr << "ERROR: Document::setModel: Layer " << layer
Chris@0 466 << " is using unregistered model " << model
Chris@0 467 << ": register the layer's model before setting it!"
Chris@0 468 << std::endl;
Chris@0 469 return;
Chris@0 470 }
Chris@0 471
Chris@0 472 if (layer->getModel()) {
Chris@0 473 if (layer->getModel() == model) {
Chris@0 474 std::cerr << "WARNING: Document::setModel: Layer is already set to this model" << std::endl;
Chris@0 475 return;
Chris@0 476 }
Chris@0 477 releaseModel(layer->getModel());
Chris@0 478 }
Chris@0 479
Chris@0 480 if (model && model != m_mainModel) {
Chris@0 481 m_models[model].refcount ++;
Chris@0 482 }
Chris@0 483
Chris@0 484 LayerFactory::getInstance()->setModel(layer, model);
Chris@0 485 }
Chris@0 486
Chris@0 487 void
Chris@0 488 Document::setChannel(Layer *layer, int channel)
Chris@0 489 {
Chris@0 490 LayerFactory::getInstance()->setChannel(layer, channel);
Chris@0 491 }
Chris@0 492
Chris@0 493 void
Chris@0 494 Document::addLayerToView(View *view, Layer *layer)
Chris@0 495 {
Chris@0 496 Model *model = layer->getModel();
Chris@0 497 if (!model) {
Chris@0 498 std::cerr << "Document::addLayerToView: Layer with no model being added to view: normally you want to set the model first" << std::endl;
Chris@0 499 } else {
Chris@0 500 if (model != m_mainModel &&
Chris@0 501 m_models.find(model) == m_models.end()) {
Chris@0 502 std::cerr << "ERROR: Document::addLayerToView: Layer " << layer
Chris@0 503 << " has unregistered model " << model
Chris@0 504 << " -- register the layer's model before adding the layer!" << std::endl;
Chris@0 505 return;
Chris@0 506 }
Chris@0 507 }
Chris@0 508
Chris@0 509 CommandHistory::getInstance()->addCommand
Chris@0 510 (new Document::AddLayerCommand(this, view, layer));
Chris@0 511 }
Chris@0 512
Chris@0 513 void
Chris@0 514 Document::removeLayerFromView(View *view, Layer *layer)
Chris@0 515 {
Chris@0 516 CommandHistory::getInstance()->addCommand
Chris@0 517 (new Document::RemoveLayerCommand(this, view, layer));
Chris@0 518 }
Chris@0 519
Chris@0 520 void
Chris@0 521 Document::addToLayerViewMap(Layer *layer, View *view)
Chris@0 522 {
Chris@0 523 bool firstView = (m_layerViewMap.find(layer) == m_layerViewMap.end() ||
Chris@0 524 m_layerViewMap[layer].empty());
Chris@0 525
Chris@0 526 if (m_layerViewMap[layer].find(view) !=
Chris@0 527 m_layerViewMap[layer].end()) {
Chris@0 528 std::cerr << "WARNING: Document::addToLayerViewMap:"
Chris@0 529 << " Layer " << layer << " -> view " << view << " already in"
Chris@0 530 << " layer view map -- internal inconsistency" << std::endl;
Chris@0 531 }
Chris@0 532
Chris@0 533 m_layerViewMap[layer].insert(view);
Chris@0 534
Chris@0 535 if (firstView) emit layerInAView(layer, true);
Chris@0 536 }
Chris@0 537
Chris@0 538 void
Chris@0 539 Document::removeFromLayerViewMap(Layer *layer, View *view)
Chris@0 540 {
Chris@0 541 if (m_layerViewMap[layer].find(view) ==
Chris@0 542 m_layerViewMap[layer].end()) {
Chris@0 543 std::cerr << "WARNING: Document::removeFromLayerViewMap:"
Chris@0 544 << " Layer " << layer << " -> view " << view << " not in"
Chris@0 545 << " layer view map -- internal inconsistency" << std::endl;
Chris@0 546 }
Chris@0 547
Chris@0 548 m_layerViewMap[layer].erase(view);
Chris@0 549
Chris@0 550 if (m_layerViewMap[layer].empty()) {
Chris@0 551 m_layerViewMap.erase(layer);
Chris@0 552 emit layerInAView(layer, false);
Chris@0 553 }
Chris@0 554 }
Chris@0 555
Chris@0 556 QString
Chris@0 557 Document::getUniqueLayerName(QString candidate)
Chris@0 558 {
Chris@0 559 for (int count = 1; ; ++count) {
Chris@0 560
Chris@0 561 QString adjusted =
Chris@0 562 (count > 1 ? QString("%1 <%2>").arg(candidate).arg(count) :
Chris@0 563 candidate);
Chris@0 564
Chris@0 565 bool duplicate = false;
Chris@0 566
Chris@0 567 for (LayerSet::iterator i = m_layers.begin(); i != m_layers.end(); ++i) {
Chris@0 568 if ((*i)->objectName() == adjusted) {
Chris@0 569 duplicate = true;
Chris@0 570 break;
Chris@0 571 }
Chris@0 572 }
Chris@0 573
Chris@0 574 if (!duplicate) return adjusted;
Chris@0 575 }
Chris@0 576 }
Chris@0 577
Chris@0 578 Document::AddLayerCommand::AddLayerCommand(Document *d,
Chris@0 579 View *view,
Chris@0 580 Layer *layer) :
Chris@0 581 m_d(d),
Chris@0 582 m_view(view),
Chris@0 583 m_layer(layer),
Chris@0 584 m_name(d->tr("Add %1 Layer").arg(layer->objectName())),
Chris@0 585 m_added(false)
Chris@0 586 {
Chris@0 587 }
Chris@0 588
Chris@0 589 Document::AddLayerCommand::~AddLayerCommand()
Chris@0 590 {
Chris@0 591 // std::cerr << "Document::AddLayerCommand::~AddLayerCommand" << std::endl;
Chris@0 592 if (!m_added) {
Chris@0 593 m_d->deleteLayer(m_layer);
Chris@0 594 }
Chris@0 595 }
Chris@0 596
Chris@0 597 void
Chris@0 598 Document::AddLayerCommand::execute()
Chris@0 599 {
Chris@0 600 for (int i = 0; i < m_view->getLayerCount(); ++i) {
Chris@0 601 if (m_view->getLayer(i) == m_layer) {
Chris@0 602 // already there
Chris@0 603 m_layer->setLayerDormant(m_view, false);
Chris@0 604 m_added = true;
Chris@0 605 return;
Chris@0 606 }
Chris@0 607 }
Chris@0 608
Chris@0 609 m_view->addLayer(m_layer);
Chris@0 610 m_layer->setLayerDormant(m_view, false);
Chris@0 611
Chris@0 612 m_d->addToLayerViewMap(m_layer, m_view);
Chris@0 613 m_added = true;
Chris@0 614 }
Chris@0 615
Chris@0 616 void
Chris@0 617 Document::AddLayerCommand::unexecute()
Chris@0 618 {
Chris@0 619 m_view->removeLayer(m_layer);
Chris@0 620 m_layer->setLayerDormant(m_view, true);
Chris@0 621
Chris@0 622 m_d->removeFromLayerViewMap(m_layer, m_view);
Chris@0 623 m_added = false;
Chris@0 624 }
Chris@0 625
Chris@0 626 Document::RemoveLayerCommand::RemoveLayerCommand(Document *d,
Chris@0 627 View *view,
Chris@0 628 Layer *layer) :
Chris@0 629 m_d(d),
Chris@0 630 m_view(view),
Chris@0 631 m_layer(layer),
Chris@0 632 m_name(d->tr("Delete %1 Layer").arg(layer->objectName())),
Chris@0 633 m_added(true)
Chris@0 634 {
Chris@0 635 }
Chris@0 636
Chris@0 637 Document::RemoveLayerCommand::~RemoveLayerCommand()
Chris@0 638 {
Chris@0 639 // std::cerr << "Document::RemoveLayerCommand::~RemoveLayerCommand" << std::endl;
Chris@0 640 if (!m_added) {
Chris@0 641 m_d->deleteLayer(m_layer);
Chris@0 642 }
Chris@0 643 }
Chris@0 644
Chris@0 645 void
Chris@0 646 Document::RemoveLayerCommand::execute()
Chris@0 647 {
Chris@0 648 bool have = false;
Chris@0 649 for (int i = 0; i < m_view->getLayerCount(); ++i) {
Chris@0 650 if (m_view->getLayer(i) == m_layer) {
Chris@0 651 have = true;
Chris@0 652 break;
Chris@0 653 }
Chris@0 654 }
Chris@0 655
Chris@0 656 if (!have) { // not there!
Chris@0 657 m_layer->setLayerDormant(m_view, true);
Chris@0 658 m_added = false;
Chris@0 659 return;
Chris@0 660 }
Chris@0 661
Chris@0 662 m_view->removeLayer(m_layer);
Chris@0 663 m_layer->setLayerDormant(m_view, true);
Chris@0 664
Chris@0 665 m_d->removeFromLayerViewMap(m_layer, m_view);
Chris@0 666 m_added = false;
Chris@0 667 }
Chris@0 668
Chris@0 669 void
Chris@0 670 Document::RemoveLayerCommand::unexecute()
Chris@0 671 {
Chris@0 672 m_view->addLayer(m_layer);
Chris@0 673 m_layer->setLayerDormant(m_view, false);
Chris@0 674
Chris@0 675 m_d->addToLayerViewMap(m_layer, m_view);
Chris@0 676 m_added = true;
Chris@0 677 }
Chris@0 678
Chris@0 679 void
Chris@0 680 Document::toXml(QTextStream &out, QString indent, QString extraAttributes) const
Chris@0 681 {
Chris@0 682 out << indent + QString("<data%1%2>\n")
Chris@0 683 .arg(extraAttributes == "" ? "" : " ").arg(extraAttributes);
Chris@0 684
Chris@0 685 if (m_mainModel) {
Chris@0 686 m_mainModel->toXml(out, indent + " ", "mainModel=\"true\"");
Chris@0 687 }
Chris@0 688
Chris@0 689 for (ModelMap::const_iterator i = m_models.begin();
Chris@0 690 i != m_models.end(); ++i) {
Chris@0 691
Chris@0 692 i->first->toXml(out, indent + " ");
Chris@0 693
Chris@0 694 const ModelRecord &rec = i->second;
Chris@0 695
Chris@0 696 if (rec.source && rec.transform != "") {
Chris@0 697
Chris@27 698 //!!! stream the rest of the execution context in both directions (i.e. not just channel)
Chris@27 699
Chris@0 700 out << indent;
Chris@30 701 out << QString(" <derivation source=\"%1\" model=\"%2\" channel=\"%3\" domain=\"%4\" stepSize=\"%5\" blockSize=\"%6\" windowType=\"%7\" transform=\"%8\"")
Chris@0 702 .arg(XmlExportable::getObjectExportId(rec.source))
Chris@0 703 .arg(XmlExportable::getObjectExportId(i->first))
Chris@27 704 .arg(rec.context.channel)
Chris@30 705 .arg(rec.context.domain)
Chris@30 706 .arg(rec.context.stepSize)
Chris@30 707 .arg(rec.context.blockSize)
Chris@30 708 .arg(int(rec.context.windowType))
Chris@0 709 .arg(XmlExportable::encodeEntities(rec.transform));
Chris@0 710
Chris@0 711 if (rec.configurationXml != "") {
Chris@0 712 out << ">\n " + indent + rec.configurationXml
Chris@0 713 + "\n" + indent + " </derivation>\n";
Chris@0 714 } else {
Chris@0 715 out << "/>\n";
Chris@0 716 }
Chris@0 717 }
Chris@0 718
Chris@0 719 //!!! We should probably own the PlayParameterRepository
Chris@0 720 PlayParameters *playParameters =
Chris@0 721 PlayParameterRepository::getInstance()->getPlayParameters(i->first);
Chris@0 722 if (playParameters) {
Chris@0 723 playParameters->toXml
Chris@0 724 (out, indent + " ",
Chris@0 725 QString("model=\"%1\"")
Chris@0 726 .arg(XmlExportable::getObjectExportId(i->first)));
Chris@0 727 }
Chris@0 728 }
Chris@0 729
Chris@0 730 for (LayerSet::const_iterator i = m_layers.begin();
Chris@0 731 i != m_layers.end(); ++i) {
Chris@0 732
Chris@0 733 (*i)->toXml(out, indent + " ");
Chris@0 734 }
Chris@0 735
Chris@0 736 out << indent + "</data>\n";
Chris@0 737 }
Chris@0 738
Chris@0 739 QString
Chris@0 740 Document::toXmlString(QString indent, QString extraAttributes) const
Chris@0 741 {
Chris@0 742 QString s;
Chris@0 743
Chris@0 744 {
Chris@0 745 QTextStream out(&s);
Chris@0 746 toXml(out, indent, extraAttributes);
Chris@0 747 }
Chris@0 748
Chris@0 749 return s;
Chris@0 750 }
Chris@0 751