annotate document/Document.h @ 144:56c00f977cac

* Merge last-minute Windows fix across from tagged area!
author Chris Cannam
date Fri, 11 May 2007 11:22:06 +0000
parents fbd09fcda469
children 98ba77e0d897
rev   line source
Chris@0 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@0 4 Sonic Visualiser
Chris@0 5 An audio file viewer and annotation editor.
Chris@0 6 Centre for Digital Music, Queen Mary, University of London.
Chris@77 7 This file copyright 2006 Chris Cannam and QMUL.
Chris@0 8
Chris@0 9 This program is free software; you can redistribute it and/or
Chris@0 10 modify it under the terms of the GNU General Public License as
Chris@0 11 published by the Free Software Foundation; either version 2 of the
Chris@0 12 License, or (at your option) any later version. See the file
Chris@0 13 COPYING included with this distribution for more information.
Chris@0 14 */
Chris@0 15
Chris@0 16 #ifndef _DOCUMENT_H_
Chris@0 17 #define _DOCUMENT_H_
Chris@0 18
Chris@0 19 #include "layer/LayerFactory.h"
Chris@0 20 #include "transform/Transform.h"
Chris@27 21 #include "transform/PluginTransform.h"
Chris@0 22 #include "base/Command.h"
Chris@0 23
Chris@0 24 #include <map>
Chris@0 25 #include <set>
Chris@0 26
Chris@0 27 class Model;
Chris@0 28 class Layer;
Chris@0 29 class View;
Chris@0 30 class WaveFileModel;
Chris@0 31
Chris@0 32 /**
Chris@0 33 * A Sonic Visualiser document consists of a set of data models, and
Chris@0 34 * also the visualisation layers used to display them. Changes to the
Chris@0 35 * layers and their layout need to be stored and managed in much the
Chris@0 36 * same way as changes to the underlying data.
Chris@0 37 *
Chris@0 38 * The document manages:
Chris@0 39 *
Chris@127 40 * - A main data Model, which provides the underlying sample rate and
Chris@127 41 * such like. This must be a WaveFileModel.
Chris@0 42 *
Chris@127 43 * - Any number of imported Model objects, which contain data without any
Chris@0 44 * requirement to remember where the data came from or how to
Chris@0 45 * regenerate it.
Chris@0 46 *
Chris@127 47 * - Any number of Model objects that were generated by a Transform
Chris@127 48 * such as FeatureExtractionPluginTransform. For these, we also
Chris@127 49 * record the source model and the name of the transform used to
Chris@127 50 * generate the model so that we can regenerate it (potentially
Chris@127 51 * from a different source) on demand.
Chris@0 52 *
Chris@127 53 * - A flat list of Layer objects. Elsewhere, the GUI may distribute these
Chris@127 54 * across any number of View widgets. A layer may be viewable on more
Chris@0 55 * than one view at once, in principle. A layer refers to one model,
Chris@0 56 * but the same model can be in use in more than one layer.
Chris@0 57 *
Chris@0 58 * The document does *not* manage the existence or structure of Pane
Chris@0 59 * and other view widgets. However, it does provide convenience
Chris@0 60 * methods for reference-counted command-based management of the
Chris@0 61 * association between layers and views (addLayerToView,
Chris@0 62 * removeLayerFromView).
Chris@0 63 */
Chris@0 64
Chris@0 65 class Document : public QObject,
Chris@0 66 public XmlExportable
Chris@0 67 {
Chris@0 68 Q_OBJECT
Chris@0 69
Chris@0 70 public:
Chris@0 71 Document();
Chris@0 72 virtual ~Document();
Chris@0 73
Chris@0 74 /**
Chris@0 75 * Create and return a new layer of the given type, associated
Chris@0 76 * with no model. The caller may set any model on this layer, but
Chris@0 77 * the model must also be registered with the document via the
Chris@0 78 * add-model methods below.
Chris@0 79 */
Chris@0 80 Layer *createLayer(LayerFactory::LayerType);
Chris@0 81
Chris@0 82 /**
Chris@0 83 * Create and return a new layer of the given type, associated
Chris@0 84 * with the current main model (if appropriate to the layer type).
Chris@0 85 */
Chris@0 86 Layer *createMainModelLayer(LayerFactory::LayerType);
Chris@0 87
Chris@0 88 /**
Chris@0 89 * Create and return a new layer associated with the given model,
Chris@0 90 * and register the model as an imported model.
Chris@0 91 */
Chris@0 92 Layer *createImportedLayer(Model *);
Chris@0 93
Chris@0 94 /**
Chris@0 95 * Create and return a new layer of the given type, with an
Chris@0 96 * appropriate empty model. If the given type is not one for
Chris@0 97 * which an empty model can meaningfully be created, return 0.
Chris@0 98 */
Chris@0 99 Layer *createEmptyLayer(LayerFactory::LayerType);
Chris@0 100
Chris@0 101 /**
Chris@0 102 * Create and return a new layer of the given type, associated
Chris@0 103 * with the given transform name. This method does not run the
Chris@0 104 * transform itself, nor create a model. The caller can safely
Chris@0 105 * add a model to the layer later, but note that all models used
Chris@0 106 * by a transform layer _must_ be registered with the document
Chris@0 107 * using addDerivedModel below.
Chris@0 108 */
Chris@107 109 Layer *createDerivedLayer(LayerFactory::LayerType, TransformId);
Chris@0 110
Chris@0 111 /**
Chris@0 112 * Create and return a suitable layer for the given transform,
Chris@0 113 * running the transform and associating the resulting model with
Chris@0 114 * the new layer.
Chris@0 115 */
Chris@107 116 Layer *createDerivedLayer(TransformId,
Chris@0 117 Model *inputModel,
Chris@27 118 const PluginTransform::ExecutionContext &context,
Chris@0 119 QString configurationXml);
Chris@0 120
Chris@0 121 /**
Chris@0 122 * Set the main model (the source for playback sample rate, etc)
Chris@0 123 * to the given wave file model. This will regenerate any derived
Chris@0 124 * models that were based on the previous main model.
Chris@0 125 */
Chris@0 126 void setMainModel(WaveFileModel *);
Chris@0 127
Chris@0 128 /**
Chris@0 129 * Get the main model (the source for playback sample rate, etc).
Chris@0 130 */
Chris@0 131 WaveFileModel *getMainModel() { return m_mainModel; }
Chris@0 132
Chris@116 133 /**
Chris@116 134 * Get the main model (the source for playback sample rate, etc).
Chris@116 135 */
Chris@116 136 const WaveFileModel *getMainModel() const { return m_mainModel; }
Chris@116 137
Chris@66 138 std::vector<Model *> getTransformInputModels();
Chris@66 139
Chris@0 140 /**
Chris@55 141 * Add a derived model associated with the given transform,
Chris@55 142 * running the transform and returning the resulting model.
Chris@55 143 */
Chris@107 144 Model *addDerivedModel(TransformId transform,
Chris@55 145 Model *inputModel,
Chris@55 146 const PluginTransform::ExecutionContext &context,
Chris@55 147 QString configurationXml);
Chris@55 148
Chris@55 149 /**
Chris@55 150 * Add a derived model associated with the given transform. This
Chris@55 151 * is necessary to register any derived model that was not created
Chris@55 152 * by the document using createDerivedModel or createDerivedLayer.
Chris@0 153 */
Chris@107 154 void addDerivedModel(TransformId,
Chris@0 155 Model *inputModel,
Chris@27 156 const PluginTransform::ExecutionContext &context,
Chris@0 157 Model *outputModelToAdd,
Chris@0 158 QString configurationXml);
Chris@0 159
Chris@0 160 /**
Chris@0 161 * Add an imported (non-derived, non-main) model. This is
Chris@0 162 * necessary to register any imported model that is associated
Chris@0 163 * with a layer.
Chris@0 164 */
Chris@0 165 void addImportedModel(Model *);
Chris@0 166
Chris@0 167 /**
Chris@0 168 * Associate the given model with the given layer. The model must
Chris@0 169 * have already been registered using one of the addXXModel
Chris@0 170 * methods above.
Chris@0 171 */
Chris@0 172 void setModel(Layer *, Model *);
Chris@0 173
Chris@0 174 /**
Chris@0 175 * Set the given layer to use the given channel of its model (-1
Chris@0 176 * means all available channels).
Chris@0 177 */
Chris@0 178 void setChannel(Layer *, int);
Chris@0 179
Chris@0 180 /**
Chris@0 181 * Add the given layer to the given view. If the layer is
Chris@0 182 * intended to show a particular model, the model should normally
Chris@0 183 * be set using setModel before this method is called.
Chris@0 184 */
Chris@0 185 void addLayerToView(View *, Layer *);
Chris@0 186
Chris@0 187 /**
Chris@0 188 * Remove the given layer from the given view.
Chris@0 189 */
Chris@0 190 void removeLayerFromView(View *, Layer *);
Chris@0 191
Chris@0 192 void toXml(QTextStream &, QString indent, QString extraAttributes) const;
Chris@0 193 QString toXmlString(QString indent, QString extraAttributes) const;
Chris@0 194
Chris@0 195 signals:
Chris@0 196 void layerAdded(Layer *);
Chris@0 197 void layerRemoved(Layer *);
Chris@0 198 void layerAboutToBeDeleted(Layer *);
Chris@0 199
Chris@0 200 // Emitted when a layer is first added to a view, or when it is
Chris@0 201 // last removed from a view
Chris@0 202 void layerInAView(Layer *, bool);
Chris@0 203
Chris@0 204 void modelAdded(Model *);
Chris@0 205 void mainModelChanged(WaveFileModel *); // emitted after modelAdded
Chris@0 206 void modelAboutToBeDeleted(Model *);
Chris@0 207
Chris@0 208 void modelGenerationFailed(QString transformName);
Chris@0 209 void modelRegenerationFailed(QString layerName, QString transformName);
Chris@0 210
Chris@0 211 protected:
Chris@0 212 void releaseModel(Model *model);
Chris@0 213
Chris@0 214 /**
Chris@0 215 * Delete the given layer, and also its associated model if no
Chris@0 216 * longer used by any other layer. In general, this should be the
Chris@0 217 * only method used to delete layers -- doing so directly is a bit
Chris@0 218 * of a social gaffe.
Chris@0 219 */
Chris@0 220 void deleteLayer(Layer *, bool force = false);
Chris@0 221
Chris@0 222 /*
Chris@0 223 * Every model that is in use by a layer in the document must be
Chris@0 224 * found in either m_mainModel, m_derivedModels or
Chris@0 225 * m_importedModels. We own and control the lifespan of all of
Chris@0 226 * these models.
Chris@0 227 */
Chris@0 228
Chris@0 229 /**
Chris@0 230 * The model that provides the underlying sample rate, etc. This
Chris@0 231 * model is not reference counted for layers, and is not freed
Chris@0 232 * unless it is replaced or the document is deleted.
Chris@0 233 */
Chris@0 234 WaveFileModel *m_mainModel;
Chris@0 235
Chris@0 236 struct ModelRecord
Chris@0 237 {
Chris@0 238 // Information associated with a non-main model. If this
Chris@0 239 // model is derived from another, then source will be non-NULL
Chris@0 240 // and the transform name will be set appropriately. If the
Chris@0 241 // transform name is set but source is NULL, then there was a
Chris@0 242 // transform involved but the (target) model has been modified
Chris@0 243 // since being generated from it.
Chris@0 244 const Model *source;
Chris@107 245 TransformId transform;
Chris@27 246 PluginTransform::ExecutionContext context;
Chris@0 247 QString configurationXml;
Chris@0 248
Chris@0 249 // Count of the number of layers using this model.
Chris@0 250 int refcount;
Chris@0 251 };
Chris@0 252
Chris@0 253 typedef std::map<Model *, ModelRecord> ModelMap;
Chris@0 254 ModelMap m_models;
Chris@0 255
Chris@0 256 class AddLayerCommand : public Command
Chris@0 257 {
Chris@0 258 public:
Chris@0 259 AddLayerCommand(Document *d, View *view, Layer *layer);
Chris@0 260 virtual ~AddLayerCommand();
Chris@0 261
Chris@0 262 virtual void execute();
Chris@0 263 virtual void unexecute();
Chris@0 264 virtual QString getName() const { return m_name; }
Chris@0 265
Chris@0 266 protected:
Chris@0 267 Document *m_d;
Chris@0 268 View *m_view; // I don't own this
Chris@0 269 Layer *m_layer; // Document owns this, but I determine its lifespans
Chris@0 270 QString m_name;
Chris@0 271 bool m_added;
Chris@0 272 };
Chris@0 273
Chris@0 274 class RemoveLayerCommand : public Command
Chris@0 275 {
Chris@0 276 public:
Chris@0 277 RemoveLayerCommand(Document *d, View *view, Layer *layer);
Chris@0 278 virtual ~RemoveLayerCommand();
Chris@0 279
Chris@0 280 virtual void execute();
Chris@0 281 virtual void unexecute();
Chris@0 282 virtual QString getName() const { return m_name; }
Chris@0 283
Chris@0 284 protected:
Chris@0 285 Document *m_d;
Chris@0 286 View *m_view; // I don't own this
Chris@0 287 Layer *m_layer; // Document owns this, but I determine its lifespan
Chris@0 288 QString m_name;
Chris@0 289 bool m_added;
Chris@0 290 };
Chris@0 291
Chris@0 292 typedef std::map<Layer *, std::set<View *> > LayerViewMap;
Chris@0 293 LayerViewMap m_layerViewMap;
Chris@0 294
Chris@0 295 void addToLayerViewMap(Layer *, View *);
Chris@0 296 void removeFromLayerViewMap(Layer *, View *);
Chris@0 297
Chris@0 298 QString getUniqueLayerName(QString candidate);
Chris@0 299
Chris@0 300 /**
Chris@0 301 * And these are the layers. We also control the lifespans of
Chris@0 302 * these (usually through the commands used to add and remove them).
Chris@0 303 */
Chris@0 304 typedef std::set<Layer *> LayerSet;
Chris@0 305 LayerSet m_layers;
Chris@0 306 };
Chris@0 307
Chris@0 308 #endif