annotate transform/Transform.h @ 178:3e5a32a2acf4

* Ensure transformed version of a model is the same duration as the original model (don't end it when the input data runs out, as was previously done, because this will result in too short a model when latency compensation is used)
author Chris Cannam
date Wed, 05 Sep 2007 15:18:15 +0000
parents b4110b17bca8
children
rev   line source
Chris@0 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@0 4 Sonic Visualiser
Chris@0 5 An audio file viewer and annotation editor.
Chris@0 6 Centre for Digital Music, Queen Mary, University of London.
Chris@0 7 This file copyright 2006 Chris Cannam.
Chris@0 8
Chris@0 9 This program is free software; you can redistribute it and/or
Chris@0 10 modify it under the terms of the GNU General Public License as
Chris@0 11 published by the Free Software Foundation; either version 2 of the
Chris@0 12 License, or (at your option) any later version. See the file
Chris@0 13 COPYING included with this distribution for more information.
Chris@0 14 */
Chris@0 15
Chris@0 16 #ifndef _TRANSFORM_H_
Chris@0 17 #define _TRANSFORM_H_
Chris@0 18
Chris@1 19 #include "base/Thread.h"
Chris@0 20
Chris@1 21 #include "data/model/Model.h"
Chris@0 22
Chris@107 23 typedef QString TransformId;
Chris@0 24
Chris@0 25 /**
Chris@0 26 * A Transform turns one data model into another.
Chris@0 27 *
Chris@0 28 * Typically in this application, a Transform might have a
Chris@0 29 * DenseTimeValueModel as its input (e.g. an audio waveform) and a
Chris@0 30 * SparseOneDimensionalModel (e.g. detected beats) as its output.
Chris@0 31 *
Chris@0 32 * The Transform typically runs in the background, as a separate
Chris@0 33 * thread populating the output model. The model is available to the
Chris@0 34 * user of the Transform immediately, but may be initially empty until
Chris@0 35 * the background thread has populated it.
Chris@0 36 */
Chris@0 37
Chris@0 38 class Transform : public Thread
Chris@0 39 {
Chris@0 40 public:
Chris@0 41 virtual ~Transform();
Chris@0 42
Chris@118 43 // Just a hint to the processing thread that it should give up.
Chris@118 44 // Caller should still wait() and/or delete the transform before
Chris@118 45 // assuming its input and output models are no longer required.
Chris@118 46 void abandon() { m_abandoned = true; }
Chris@118 47
Chris@0 48 Model *getInputModel() { return m_input; }
Chris@0 49 Model *getOutputModel() { return m_output; }
Chris@0 50 Model *detachOutputModel() { m_detached = true; return m_output; }
Chris@0 51
Chris@0 52 protected:
Chris@0 53 Transform(Model *m);
Chris@0 54
Chris@0 55 Model *m_input; // I don't own this
Chris@0 56 Model *m_output; // I own this, unless...
Chris@0 57 bool m_detached; // ... this is true.
Chris@118 58 bool m_abandoned;
Chris@0 59 };
Chris@0 60
Chris@0 61 #endif