mathieu@14: function [] = checkClassPresence( sceneSchedule,sceneObjects ) mathieu@14: mathieu@14: classIndex=ones(1,length(sceneObjects)); mathieu@14: classIndex(unique([sceneSchedule.classId]))=0; mathieu@14: mathieu@14: if(find(classIndex==1)) mathieu@14: classLabel= {sceneObjects.classLabel}; mathieu@14: disp({classLabel{logical(classIndex)}}) mathieu@34: fprintf(2, 'At least one class has been removed during the simulation process\n') mathieu@14: end mathieu@14: mathieu@14: