Mercurial > hg > simscene-py
view nonExposed/randomColormap.m @ 44:b7b1672b3c3b
Reading and writing of files now is done by soundfile since there seems to be a bug with writing .wav files with librosa (mplayer would play them as rubbish). Added soundfile as a requirement.
author | Emmanouil Theofanis Chourdakis <e.t.chourdakis@qmul.ac.uk> |
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date | Mon, 09 Oct 2017 11:55:03 +0100 |
parents | 39399de892ef |
children |
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function cmap = randomColormap (sceneObjects) % returns a colormap with randomly chosen colors somewhat evenly spread in % the color spectrum, to be used for the graphical representations of a % synthesized scene. % Background sounds will have a saturation of .3, foreground sounds of 1 % Value is always let to .5, since modifying it would erroneously suggest % a difference of intensity % This program was written by Mathias Rossignol & Grégoire Lafay % is Copyright (C) 2015 IRCAM <http://www.ircam.fr> % % This program is free software: you can redistribute it and/or modify it % under the terms of the GNU General Public License as published by the Free % Software Foundation, either version 3 of the License, or (at your option) % any later version. % % This program is distributed in the hope that it will be useful, but % WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY % or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License % for more details. % % You should have received a copy of the GNU General Public License along % with this program. If not, see <http://www.gnu.org/licenses/>. nbTracks = length(sceneObjects); % Colors for figures % Choosing color hues evenly spread in the color spectrum, then randomizing their order hues = (0:1/nbTracks:1); hues = hues(1:nbTracks); hues = hues(randperm(nbTracks)); % Generate a colormap: for c=1:nbTracks if (sceneObjects(c).isBackground) cmap(c,:) = hsl2rgb([hues(c), .3, .5]); else cmap(c,:) = hsl2rgb([hues(c), 1, .5]); end end end