Mercurial > hg > simscene-py
view nonExposed/pleasantnessColormap.m @ 37:41cc77e844fe
changed README.md to reflect that this is not yet mature
author | Emmanouil Theofanis Chourdakis <e.t.chourdakis@qmul.ac.uk> |
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date | Thu, 05 Oct 2017 15:15:07 +0100 |
parents | 39399de892ef |
children |
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function cmap = pleasantnessColormap (sceneObjects) % returns a colormap following pleasantness indicators % red: mechanical sounds % blue: human sounds % yellow: animal sounds % Background sounds will have a saturation of .3, foreground sounds of 1 % Value is always let to .5, since modifying it would erroneously suggest % a difference of intensity % This program was written by Mathias Rossignol & Grégoire Lafay % is Copyright (C) 2015 IRCAM <http://www.ircam.fr> % % This program is free software: you can redistribute it and/or modify it % under the terms of the GNU General Public License as published by the Free % Software Foundation, either version 3 of the License, or (at your option) % any later version. % % This program is distributed in the hope that it will be useful, but % WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY % or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License % for more details. % % You should have received a copy of the GNU General Public License along % with this program. If not, see <http://www.gnu.org/licenses/>. nbTracks = length(sceneObjects); classLabels = {'train' 'crowd' 'schoolyard', 'traffic', 'park', 'stepPark', 'scooter', 'moto', 'bike', 'subway', 'bus', 'streetNoise', 'hammer', 'barrier', 'glassNoise', 'waterNoise', 'cutleryNoise', 'keys', 'music', 'brake', 'pneumaticBlast', 'bip', 'whistle', 'zip', 'voice', 'baby', 'cityCar', 'truck', 'carHorn', 'constructionSite', 'coughing', 'stopCar', 'doorCar', 'siren', 'doorHouse', 'bird', 'dog', 'cityStep', 'bell', 'broom', 'suitcase', 'plane'}; classType = [0 1 1 0 2 1 0 0 1 0 0 0 0 0 0 0 1 1 0 0 0 0 0 1 1 0 0 0 0 1 0 0 0 0 1 2 2 1 1 0 1 0]+1; % for k=1:length(classLabels) % fprintf('%s ', [classLabels{k} ' ' num2str(classType(k))]) % end hues = [0 240 66]/360; % Generate a colormap: for c=1:nbTracks % sceneObjects(c).classLabel idx = find(contains(classLabels, sceneObjects(c).classLabel)); % classType(idx) if isempty(idx) % disp(sceneObjects(c).classLabel) cmap(c,:) = zeros(1, 3); else % if (sceneObjects(c).isBackground) % cmap(c,:) = hsl2rgb([hues(classType(idx)), .7, .5]); % else cmap(c,:) = hsl2rgb([hues(classType(idx)), 1, .5]); end % end end