Chris@366: #ifndef KISS_FTR_H Chris@366: #define KISS_FTR_H Chris@366: Chris@366: #include "kiss_fft.h" Chris@366: #ifdef __cplusplus Chris@366: extern "C" { Chris@366: #endif Chris@366: Chris@366: Chris@366: /* Chris@366: Chris@366: Real optimized version can save about 45% cpu time vs. complex fft of a real seq. Chris@366: Chris@366: Chris@366: Chris@366: */ Chris@366: Chris@366: typedef struct kiss_fftr_state *kiss_fftr_cfg; Chris@366: Chris@366: Chris@366: kiss_fftr_cfg kiss_fftr_alloc(int nfft,int inverse_fft,void * mem, size_t * lenmem); Chris@366: /* Chris@366: nfft must be even Chris@366: Chris@366: If you don't care to allocate space, use mem = lenmem = NULL Chris@366: */ Chris@366: Chris@366: Chris@366: void kiss_fftr(kiss_fftr_cfg cfg,const kiss_fft_scalar *timedata,kiss_fft_cpx *freqdata); Chris@366: /* Chris@366: input timedata has nfft scalar points Chris@366: output freqdata has nfft/2+1 complex points Chris@366: */ Chris@366: Chris@366: void kiss_fftri(kiss_fftr_cfg cfg,const kiss_fft_cpx *freqdata,kiss_fft_scalar *timedata); Chris@366: /* Chris@366: input freqdata has nfft/2+1 complex points Chris@366: output timedata has nfft scalar points Chris@366: */ Chris@366: Chris@366: #define kiss_fftr_free free Chris@366: Chris@366: #ifdef __cplusplus Chris@366: } Chris@366: #endif Chris@366: #endif