Chris@366: /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ Chris@366: /* Chris@366: Constant-Q library Chris@366: Copyright (c) 2013-2014 Queen Mary, University of London Chris@366: Chris@366: Permission is hereby granted, free of charge, to any person Chris@366: obtaining a copy of this software and associated documentation Chris@366: files (the "Software"), to deal in the Software without Chris@366: restriction, including without limitation the rights to use, copy, Chris@366: modify, merge, publish, distribute, sublicense, and/or sell copies Chris@366: of the Software, and to permit persons to whom the Software is Chris@366: furnished to do so, subject to the following conditions: Chris@366: Chris@366: The above copyright notice and this permission notice shall be Chris@366: included in all copies or substantial portions of the Software. Chris@366: Chris@366: THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, Chris@366: EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF Chris@366: MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND Chris@366: NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY Chris@366: CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF Chris@366: CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION Chris@366: WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. Chris@366: Chris@366: Except as contained in this notice, the names of the Centre for Chris@366: Digital Music; Queen Mary, University of London; and Chris Cannam Chris@366: shall not be used in advertising or otherwise to promote the sale, Chris@366: use or other dealings in this Software without prior written Chris@366: authorization. Chris@366: */ Chris@366: Chris@366: #include "MathUtilities.h" Chris@366: Chris@366: #include Chris@366: #include Chris@366: #include Chris@366: #include Chris@366: Chris@366: Chris@366: double MathUtilities::mod(double x, double y) Chris@366: { Chris@366: double a = floor( x / y ); Chris@366: Chris@366: double b = x - ( y * a ); Chris@366: return b; Chris@366: } Chris@366: Chris@366: double MathUtilities::princarg(double ang) Chris@366: { Chris@366: double ValOut; Chris@366: Chris@366: ValOut = mod( ang + M_PI, -2 * M_PI ) + M_PI; Chris@366: Chris@366: return ValOut; Chris@366: } Chris@366: Chris@366: void MathUtilities::getAlphaNorm(const double *data, unsigned int len, unsigned int alpha, double* ANorm) Chris@366: { Chris@366: unsigned int i; Chris@366: double temp = 0.0; Chris@366: double a=0.0; Chris@366: Chris@366: for( i = 0; i < len; i++) Chris@366: { Chris@366: temp = data[ i ]; Chris@366: Chris@366: a += ::pow( fabs(temp), double(alpha) ); Chris@366: } Chris@366: a /= ( double )len; Chris@366: a = ::pow( a, ( 1.0 / (double) alpha ) ); Chris@366: Chris@366: *ANorm = a; Chris@366: } Chris@366: Chris@366: double MathUtilities::getAlphaNorm( const std::vector &data, unsigned int alpha ) Chris@366: { Chris@366: unsigned int i; Chris@366: unsigned int len = data.size(); Chris@366: double temp = 0.0; Chris@366: double a=0.0; Chris@366: Chris@366: for( i = 0; i < len; i++) Chris@366: { Chris@366: temp = data[ i ]; Chris@366: Chris@366: a += ::pow( fabs(temp), double(alpha) ); Chris@366: } Chris@366: a /= ( double )len; Chris@366: a = ::pow( a, ( 1.0 / (double) alpha ) ); Chris@366: Chris@366: return a; Chris@366: } Chris@366: Chris@366: double MathUtilities::round(double x) Chris@366: { Chris@366: if (x < 0) { Chris@366: return -floor(-x + 0.5); Chris@366: } else { Chris@366: return floor(x + 0.5); Chris@366: } Chris@366: } Chris@366: Chris@366: double MathUtilities::median(const double *src, unsigned int len) Chris@366: { Chris@366: if (len == 0) return 0; Chris@366: Chris@366: std::vector scratch; Chris@366: for (int i = 0; i < (int)len; ++i) scratch.push_back(src[i]); Chris@366: std::sort(scratch.begin(), scratch.end()); Chris@366: Chris@366: int middle = len/2; Chris@366: if (len % 2 == 0) { Chris@366: return (scratch[middle] + scratch[middle - 1]) / 2; Chris@366: } else { Chris@366: return scratch[middle]; Chris@366: } Chris@366: } Chris@366: Chris@366: double MathUtilities::sum(const double *src, unsigned int len) Chris@366: { Chris@366: unsigned int i ; Chris@366: double retVal =0.0; Chris@366: Chris@366: for( i = 0; i < len; i++) Chris@366: { Chris@366: retVal += src[ i ]; Chris@366: } Chris@366: Chris@366: return retVal; Chris@366: } Chris@366: Chris@366: double MathUtilities::mean(const double *src, unsigned int len) Chris@366: { Chris@366: double retVal =0.0; Chris@366: Chris@366: if (len == 0) return 0; Chris@366: Chris@366: double s = sum( src, len ); Chris@366: Chris@366: retVal = s / (double)len; Chris@366: Chris@366: return retVal; Chris@366: } Chris@366: Chris@366: double MathUtilities::mean(const std::vector &src, Chris@366: unsigned int start, Chris@366: unsigned int count) Chris@366: { Chris@366: double sum = 0.; Chris@366: Chris@366: if (count == 0) return 0; Chris@366: Chris@366: for (int i = 0; i < (int)count; ++i) Chris@366: { Chris@366: sum += src[start + i]; Chris@366: } Chris@366: Chris@366: return sum / count; Chris@366: } Chris@366: Chris@366: void MathUtilities::getFrameMinMax(const double *data, unsigned int len, double *min, double *max) Chris@366: { Chris@366: unsigned int i; Chris@366: double temp = 0.0; Chris@366: Chris@366: if (len == 0) { Chris@366: *min = *max = 0; Chris@366: return; Chris@366: } Chris@366: Chris@366: *min = data[0]; Chris@366: *max = data[0]; Chris@366: Chris@366: for( i = 0; i < len; i++) Chris@366: { Chris@366: temp = data[ i ]; Chris@366: Chris@366: if( temp < *min ) Chris@366: { Chris@366: *min = temp ; Chris@366: } Chris@366: if( temp > *max ) Chris@366: { Chris@366: *max = temp ; Chris@366: } Chris@366: Chris@366: } Chris@366: } Chris@366: Chris@366: int MathUtilities::getMax( double* pData, unsigned int Length, double* pMax ) Chris@366: { Chris@366: unsigned int index = 0; Chris@366: unsigned int i; Chris@366: double temp = 0.0; Chris@366: Chris@366: double max = pData[0]; Chris@366: Chris@366: for( i = 0; i < Length; i++) Chris@366: { Chris@366: temp = pData[ i ]; Chris@366: Chris@366: if( temp > max ) Chris@366: { Chris@366: max = temp ; Chris@366: index = i; Chris@366: } Chris@366: Chris@366: } Chris@366: Chris@366: if (pMax) *pMax = max; Chris@366: Chris@366: Chris@366: return index; Chris@366: } Chris@366: Chris@366: int MathUtilities::getMax( const std::vector & data, double* pMax ) Chris@366: { Chris@366: unsigned int index = 0; Chris@366: unsigned int i; Chris@366: double temp = 0.0; Chris@366: Chris@366: double max = data[0]; Chris@366: Chris@366: for( i = 0; i < data.size(); i++) Chris@366: { Chris@366: temp = data[ i ]; Chris@366: Chris@366: if( temp > max ) Chris@366: { Chris@366: max = temp ; Chris@366: index = i; Chris@366: } Chris@366: Chris@366: } Chris@366: Chris@366: if (pMax) *pMax = max; Chris@366: Chris@366: Chris@366: return index; Chris@366: } Chris@366: Chris@366: void MathUtilities::circShift( double* pData, int length, int shift) Chris@366: { Chris@366: shift = shift % length; Chris@366: double temp; Chris@366: int i,n; Chris@366: Chris@366: for( i = 0; i < shift; i++) Chris@366: { Chris@366: temp=*(pData + length - 1); Chris@366: Chris@366: for( n = length-2; n >= 0; n--) Chris@366: { Chris@366: *(pData+n+1)=*(pData+n); Chris@366: } Chris@366: Chris@366: *pData = temp; Chris@366: } Chris@366: } Chris@366: Chris@366: int MathUtilities::compareInt (const void * a, const void * b) Chris@366: { Chris@366: return ( *(int*)a - *(int*)b ); Chris@366: } Chris@366: Chris@366: void MathUtilities::normalise(double *data, int length, NormaliseType type) Chris@366: { Chris@366: switch (type) { Chris@366: Chris@366: case NormaliseNone: return; Chris@366: Chris@366: case NormaliseUnitSum: Chris@366: { Chris@366: double sum = 0.0; Chris@366: for (int i = 0; i < length; ++i) { Chris@366: sum += data[i]; Chris@366: } Chris@366: if (sum != 0.0) { Chris@366: for (int i = 0; i < length; ++i) { Chris@366: data[i] /= sum; Chris@366: } Chris@366: } Chris@366: } Chris@366: break; Chris@366: Chris@366: case NormaliseUnitMax: Chris@366: { Chris@366: double max = 0.0; Chris@366: for (int i = 0; i < length; ++i) { Chris@366: if (fabs(data[i]) > max) { Chris@366: max = fabs(data[i]); Chris@366: } Chris@366: } Chris@366: if (max != 0.0) { Chris@366: for (int i = 0; i < length; ++i) { Chris@366: data[i] /= max; Chris@366: } Chris@366: } Chris@366: } Chris@366: break; Chris@366: Chris@366: } Chris@366: } Chris@366: Chris@366: void MathUtilities::normalise(std::vector &data, NormaliseType type) Chris@366: { Chris@366: switch (type) { Chris@366: Chris@366: case NormaliseNone: return; Chris@366: Chris@366: case NormaliseUnitSum: Chris@366: { Chris@366: double sum = 0.0; Chris@366: for (int i = 0; i < (int)data.size(); ++i) sum += data[i]; Chris@366: if (sum != 0.0) { Chris@366: for (int i = 0; i < (int)data.size(); ++i) data[i] /= sum; Chris@366: } Chris@366: } Chris@366: break; Chris@366: Chris@366: case NormaliseUnitMax: Chris@366: { Chris@366: double max = 0.0; Chris@366: for (int i = 0; i < (int)data.size(); ++i) { Chris@366: if (fabs(data[i]) > max) max = fabs(data[i]); Chris@366: } Chris@366: if (max != 0.0) { Chris@366: for (int i = 0; i < (int)data.size(); ++i) data[i] /= max; Chris@366: } Chris@366: } Chris@366: break; Chris@366: Chris@366: } Chris@366: } Chris@366: Chris@366: void MathUtilities::adaptiveThreshold(std::vector &data) Chris@366: { Chris@366: int sz = int(data.size()); Chris@366: if (sz == 0) return; Chris@366: Chris@366: std::vector smoothed(sz); Chris@366: Chris@366: int p_pre = 8; Chris@366: int p_post = 7; Chris@366: Chris@366: for (int i = 0; i < sz; ++i) { Chris@366: Chris@366: int first = std::max(0, i - p_pre); Chris@366: int last = std::min(sz - 1, i + p_post); Chris@366: Chris@366: smoothed[i] = mean(data, first, last - first + 1); Chris@366: } Chris@366: Chris@366: for (int i = 0; i < sz; i++) { Chris@366: data[i] -= smoothed[i]; Chris@366: if (data[i] < 0.0) data[i] = 0.0; Chris@366: } Chris@366: } Chris@366: Chris@366: bool Chris@366: MathUtilities::isPowerOfTwo(int x) Chris@366: { Chris@366: if (x < 1) return false; Chris@366: if (x & (x-1)) return false; Chris@366: return true; Chris@366: } Chris@366: Chris@366: int Chris@366: MathUtilities::nextPowerOfTwo(int x) Chris@366: { Chris@366: if (isPowerOfTwo(x)) return x; Chris@366: if (x < 1) return 1; Chris@366: int n = 1; Chris@366: while (x) { x >>= 1; n <<= 1; } Chris@366: return n; Chris@366: } Chris@366: Chris@366: int Chris@366: MathUtilities::previousPowerOfTwo(int x) Chris@366: { Chris@366: if (isPowerOfTwo(x)) return x; Chris@366: if (x < 1) return 1; Chris@366: int n = 1; Chris@366: x >>= 1; Chris@366: while (x) { x >>= 1; n <<= 1; } Chris@366: return n; Chris@366: } Chris@366: Chris@366: int Chris@366: MathUtilities::nearestPowerOfTwo(int x) Chris@366: { Chris@366: if (isPowerOfTwo(x)) return x; Chris@366: int n0 = previousPowerOfTwo(x), n1 = nextPowerOfTwo(x); Chris@366: if (x - n0 < n1 - x) return n0; Chris@366: else return n1; Chris@366: } Chris@366: Chris@366: double Chris@366: MathUtilities::factorial(int x) Chris@366: { Chris@366: if (x < 0) return 0; Chris@366: double f = 1; Chris@366: for (int i = 1; i <= x; ++i) { Chris@366: f = f * i; Chris@366: } Chris@366: return f; Chris@366: } Chris@366: Chris@366: int Chris@366: MathUtilities::gcd(int a, int b) Chris@366: { Chris@366: int c = a % b; Chris@366: if (c == 0) { Chris@366: return b; Chris@366: } else { Chris@366: return gcd(b, c); Chris@366: } Chris@366: } Chris@366: