Chris@49: // Copyright (C) 2008-2013 NICTA (www.nicta.com.au) Chris@49: // Copyright (C) 2008-2013 Conrad Sanderson Chris@49: // Chris@49: // This Source Code Form is subject to the terms of the Mozilla Public Chris@49: // License, v. 2.0. If a copy of the MPL was not distributed with this Chris@49: // file, You can obtain one at http://mozilla.org/MPL/2.0/. Chris@49: Chris@49: Chris@49: //! \addtogroup subview_cube Chris@49: //! @{ Chris@49: Chris@49: Chris@49: //! Class for storing data required to construct or apply operations to a subcube Chris@49: //! (i.e. where the subcube starts and ends as well as a reference/pointer to the original cube), Chris@49: template Chris@49: class subview_cube : public BaseCube > Chris@49: { Chris@49: public: Chris@49: Chris@49: typedef eT elem_type; Chris@49: typedef typename get_pod_type::result pod_type; Chris@49: Chris@49: arma_aligned const Cube& m; Chris@49: Chris@49: const uword aux_row1; Chris@49: const uword aux_col1; Chris@49: const uword aux_slice1; Chris@49: Chris@49: const uword n_rows; Chris@49: const uword n_cols; Chris@49: const uword n_elem_slice; Chris@49: const uword n_slices; Chris@49: const uword n_elem; Chris@49: Chris@49: Chris@49: protected: Chris@49: Chris@49: arma_inline subview_cube(const Cube& in_m, const uword in_row1, const uword in_col1, const uword in_slice1, const uword in_n_rows, const uword in_n_cols, const uword in_n_slices); Chris@49: Chris@49: Chris@49: public: Chris@49: Chris@49: inline ~subview_cube(); Chris@49: Chris@49: inline void operator+= (const eT val); Chris@49: inline void operator-= (const eT val); Chris@49: inline void operator*= (const eT val); Chris@49: inline void operator/= (const eT val); Chris@49: Chris@49: // deliberately returning void Chris@49: template inline void operator= (const BaseCube& x); Chris@49: template inline void operator+= (const BaseCube& x); Chris@49: template inline void operator-= (const BaseCube& x); Chris@49: template inline void operator%= (const BaseCube& x); Chris@49: template inline void operator/= (const BaseCube& x); Chris@49: Chris@49: inline void operator= (const subview_cube& x); Chris@49: inline void operator+= (const subview_cube& x); Chris@49: inline void operator-= (const subview_cube& x); Chris@49: inline void operator%= (const subview_cube& x); Chris@49: inline void operator/= (const subview_cube& x); Chris@49: Chris@49: template inline void operator= (const Base& x); Chris@49: template inline void operator+= (const Base& x); Chris@49: template inline void operator-= (const Base& x); Chris@49: template inline void operator%= (const Base& x); Chris@49: template inline void operator/= (const Base& x); Chris@49: Chris@49: inline static void extract(Cube& out, const subview_cube& in); Chris@49: inline static void plus_inplace(Cube& out, const subview_cube& in); Chris@49: inline static void minus_inplace(Cube& out, const subview_cube& in); Chris@49: inline static void schur_inplace(Cube& out, const subview_cube& in); Chris@49: inline static void div_inplace(Cube& out, const subview_cube& in); Chris@49: Chris@49: inline static void extract(Mat& out, const subview_cube& in); Chris@49: inline static void plus_inplace(Mat& out, const subview_cube& in); Chris@49: inline static void minus_inplace(Mat& out, const subview_cube& in); Chris@49: inline static void schur_inplace(Mat& out, const subview_cube& in); Chris@49: inline static void div_inplace(Mat& out, const subview_cube& in); Chris@49: Chris@49: template inline void transform(functor F); Chris@49: template inline void imbue(functor F); Chris@49: Chris@49: inline void fill(const eT val); Chris@49: inline void zeros(); Chris@49: inline void ones(); Chris@49: Chris@49: inline eT at_alt (const uword i) const; Chris@49: Chris@49: inline eT& operator[](const uword i); Chris@49: inline eT operator[](const uword i) const; Chris@49: Chris@49: inline eT& operator()(const uword i); Chris@49: inline eT operator()(const uword i) const; Chris@49: Chris@49: arma_inline eT& operator()(const uword in_row, const uword in_col, const uword in_slice); Chris@49: arma_inline eT operator()(const uword in_row, const uword in_col, const uword in_slice) const; Chris@49: Chris@49: arma_inline eT& at(const uword in_row, const uword in_col, const uword in_slice); Chris@49: arma_inline eT at(const uword in_row, const uword in_col, const uword in_slice) const; Chris@49: Chris@49: arma_inline eT* slice_colptr(const uword in_slice, const uword in_col); Chris@49: arma_inline const eT* slice_colptr(const uword in_slice, const uword in_col) const; Chris@49: Chris@49: inline bool check_overlap(const subview_cube& x) const; Chris@49: inline bool check_overlap(const Mat& x) const; Chris@49: Chris@49: Chris@49: private: Chris@49: Chris@49: friend class Mat; Chris@49: friend class Cube; Chris@49: Chris@49: subview_cube(); Chris@49: }; Chris@49: Chris@49: Chris@49: Chris@49: //! @}