Mercurial > hg > segmenter-vamp-plugin
view armadillo-2.4.4/include/armadillo_bits/eglue_core_bones.hpp @ 5:79b343f3e4b8
In thi version the problem of letters assigned to each segment has been solved.
author | maxzanoni76 <max.zanoni@eecs.qmul.ac.uk> |
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date | Wed, 11 Apr 2012 13:48:13 +0100 |
parents | 8b6102e2a9b0 |
children |
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// Copyright (C) 2010 NICTA (www.nicta.com.au) // Copyright (C) 2010 Conrad Sanderson // // This file is part of the Armadillo C++ library. // It is provided without any warranty of fitness // for any purpose. You can redistribute this file // and/or modify it under the terms of the GNU // Lesser General Public License (LGPL) as published // by the Free Software Foundation, either version 3 // of the License or (at your option) any later version. // (see http://www.opensource.org/licenses for more info) //! \addtogroup eglue_core //! @{ template<typename eglue_type> struct eglue_core { // matrices template<typename T1, typename T2> arma_hot inline static void apply(Mat<typename T1::elem_type>& out, const eGlue<T1, T2, eglue_type>& x); template<typename T1, typename T2> arma_hot inline static void apply_inplace_plus (Mat<typename T1::elem_type>& out, const eGlue<T1, T2, eglue_type>& x); template<typename T1, typename T2> arma_hot inline static void apply_inplace_minus(Mat<typename T1::elem_type>& out, const eGlue<T1, T2, eglue_type>& x); template<typename T1, typename T2> arma_hot inline static void apply_inplace_schur(Mat<typename T1::elem_type>& out, const eGlue<T1, T2, eglue_type>& x); template<typename T1, typename T2> arma_hot inline static void apply_inplace_div (Mat<typename T1::elem_type>& out, const eGlue<T1, T2, eglue_type>& x); // cubes template<typename T1, typename T2> arma_hot inline static void apply(Cube<typename T1::elem_type>& out, const eGlueCube<T1, T2, eglue_type>& x); template<typename T1, typename T2> arma_hot inline static void apply_inplace_plus (Cube<typename T1::elem_type>& out, const eGlueCube<T1, T2, eglue_type>& x); template<typename T1, typename T2> arma_hot inline static void apply_inplace_minus(Cube<typename T1::elem_type>& out, const eGlueCube<T1, T2, eglue_type>& x); template<typename T1, typename T2> arma_hot inline static void apply_inplace_schur(Cube<typename T1::elem_type>& out, const eGlueCube<T1, T2, eglue_type>& x); template<typename T1, typename T2> arma_hot inline static void apply_inplace_div (Cube<typename T1::elem_type>& out, const eGlueCube<T1, T2, eglue_type>& x); }; class eglue_plus; class eglue_minus; class eglue_div; class eglue_schur; //! @}