view src/melodyTriangle.cpp @ 13:9e31c0507e65

Added amplitude control (keys '*' and '/').
author samer
date Mon, 30 Jan 2012 13:29:53 +0000
parents 317637282293
children 578c1acf1cc4
line wrap: on
line source
#include "melodyTriangle.h"
#include <GLUT/GLUT.h> 

#define BUFFER_ZONE 50 // have to drag this far to snap out of triange.
/*
 /birth id
 /death id
 /start id
 /stop id
 /track id x y left right top bottom area  
 /tempo 
 
 
 */
melodyTriangle::melodyTriangle(const char *host, int port, int numVoices, bool enableKeys,int voiceIdOffset,int receivePort){
	printf("in constructor: %s %i %i %i %i %i\n",host,port,numVoices,enableKeys,voiceIdOffset,receivePort);
	this->numVoices=numVoices;
	this->enableKeys=enableKeys;
	this->voiceIdOffset=voiceIdOffset;
	//voices=*Voice[numVoices];
	sender.setup( host,port );
	receiver.setup( receivePort );

}

//--------------------------------------------------------------
void melodyTriangle::setup(){
	//voices = new Voice[NUMVOICES];
	
	ofSetCircleResolution(100);
	ofBackground(0,0,0);
	ofSetWindowTitle("Melody Triangle");
	triangleHeight=ofGetHeight()*0.75;
	ofSetFrameRate(40); // if vertical sync is off, we can go a bit fast... this caps the framerate at 60fps.
	ofEnableSmoothing();
	x1=ofGetWidth()/2;
	y1=(ofGetHeight()-triangleHeight)/2;
	x2=ofGetWidth()/2-triangleHeight/sqrt(3);
	y2=ofGetHeight()-(ofGetHeight()-triangleHeight)/2;
	x3=ofGetWidth()/2+triangleHeight/sqrt(3);
	y3=y2;
	
	sendCalibrate();
	for (int i=0;i<numVoices;i++){
		voices[i]=new Voice(i+1+voiceIdOffset,x2+15,y1+20+i*30);
	}
	voiceGrabbed=-1;
}

void melodyTriangle::sendCalibrate(){
	ofxOscMessage m;
	m.setAddress( "/calibrate" );
	m.addIntArg( x1 );
	m.addIntArg( y1 );
	m.addIntArg( x2 );
	m.addIntArg( y2 );
	m.addIntArg( x3 );
	m.addIntArg( y3 );
	sender.sendMessage( m );
	printf("sent /calibrate %i %i %i %i %i %i\n",x1,y1,x2,y2,x3,y3);
}

void melodyTriangle::sendPeriod(int id, int num, int den){
	ofxOscMessage m;
	m.setAddress("/period");
	m.addIntArg(id);
	m.addIntArg(num);
	m.addIntArg(den);
	sender.sendMessage(m);
	printf("sent /period %i %i %i\n",id,num,den);
}

void melodyTriangle::sendShift(int id, int num, int den){
	ofxOscMessage m;
	m.setAddress("/shift");
	m.addIntArg(id);
	m.addIntArg(num);
	m.addIntArg(den);
	sender.sendMessage(m);
	printf("sent /shift %i %i %i\n",id,num,den);
}

void melodyTriangle::sendOctave(int id, int oct){
	ofxOscMessage m;
	m.setAddress("/octave");
	m.addIntArg(id);
	m.addIntArg(oct);
	sender.sendMessage(m);
	printf("sent /octave %i %i\n",id,oct);
}

void melodyTriangle::sendAmplitude(int id, float amp){
	ofxOscMessage m;
	m.setAddress("/amplitude");
	m.addIntArg(id);
	m.addFloatArg(amp);
	sender.sendMessage(m);
	printf("sent /amplitude %i %1.3f\n",id,amp);
}

//--------------------------------------------------------------
void melodyTriangle::update(){
	while( receiver.hasWaitingMessages() )
	{
		// get the next message
		ofxOscMessage m;
		receiver.getNextMessage( &m );
		string msg_string;
		msg_string = m.getAddress();
		msg_string += ": ";
		for ( int i=0; i<m.getNumArgs(); i++ )
		{
			// get the argument type
			msg_string += m.getArgTypeName( i );
			msg_string += ":";
			// display the argument - make sure we get the right type
			if( m.getArgType( i ) == OFXOSC_TYPE_INT32 )
				msg_string += ofToString( m.getArgAsInt32( i ) );
			else if( m.getArgType( i ) == OFXOSC_TYPE_FLOAT )
				msg_string += ofToString( m.getArgAsFloat( i ) );
			else if( m.getArgType( i ) == OFXOSC_TYPE_STRING )
				msg_string += m.getArgAsString( i );
			else
				msg_string += "unknown";
		}
		cout<< msg_string << "\n";
		
	}
}

bool melodyTriangle::isInTriangle(int x, int y){
	if (x>x2 && x<x3 && y>y1 && y<y2){
		//printf("in bounding box\n");
		float dx=abs(x-x1);
		float dy=abs(y-y1);
		//printf("tan(30)- dx/dy: %f\n",tan(30*PI/180)-dx/dy);
		
		if (dx/dy < tan(30*PI/180)){
			
			//printf("in triangle \n");
			return true;
		}else {
			//printf("not in triangle \n");
			return false;
		}

	}else{
		//printf("not in bounding box \n");
		return false;
	}
}

void melodyTriangle::sendStatus(Voice v){
	
	ofxOscMessage m;
	///track id x y left right top bottom area  
	m.setAddress( "/track2d" );
	m.addIntArg( v.id );
	m.addIntArg( v.posx );
	m.addIntArg( v.posy );
	sender.sendMessage( m );
	printf("sent - /track2d %i %i %i\n",v.id,v.posx,v.posy);
	
}

//--------------------------------------------------------------
void melodyTriangle::draw(){
	bool constrained=false;
	
	bool sendStart=false;
	if (voiceGrabbed!=-1){
		if (mouseX!=(*voices[voiceGrabbed]).posx || mouseY!=(*voices[voiceGrabbed]).posy){
			//(*voices[voiceGrabbed]).posx=mouseX;
			//(*voices[voiceGrabbed]).posy=mouseY;
			if ((*voices[voiceGrabbed]).inTriangle && !isInTriangle(mouseX,mouseY)){
			    ///death id
				
				if (ofDist((*voices[voiceGrabbed]).posx, (*voices[voiceGrabbed]).posy, mouseX, mouseY)
					> BUFFER_ZONE) { 
				
					
					ofxOscMessage m;
					///track id x y left right top bottom area  
					m.setAddress( "/death" );
					m.addIntArg( (*voices[voiceGrabbed]).id );
					sender.sendMessage( m );
				
					printf("sent /death %i \n",(*voices[voiceGrabbed]).id);
					(*voices[voiceGrabbed]).posx=mouseX;
					(*voices[voiceGrabbed]).posy=mouseY;
				} else {
					//printf("e");
					//On Edge
					constrained=true;
				}

			}else{
				(*voices[voiceGrabbed]).posx=mouseX;
				(*voices[voiceGrabbed]).posy=mouseY;
				//(*voices[voiceGrabbed]).posx=(*voices[voiceGrabbed]).posx*0.9+mouseX*0.1;
				//(*voices[voiceGrabbed]).posy=(*voices[voiceGrabbed]).posy*0.9+mouseY*0.1;
				
				
			}
			if (!(*voices[voiceGrabbed]).inTriangle && isInTriangle(mouseX,mouseY)){
				//birth id
				
				ofxOscMessage m;
				///track id x y left right top bottom area  
				m.setAddress( "/birth" );
				m.addIntArg( (*voices[voiceGrabbed]).id );
				sender.sendMessage( m );
				
				printf("sent /birth %i \n",(*voices[voiceGrabbed]).id);
				sendStart=true;
			}
			
			
			//(*voices[voiceGrabbed]).inTriangle = isInTriangle(mouseX,mouseY);
			
			(*voices[voiceGrabbed]).inTriangle = isInTriangle((*voices[voiceGrabbed]).posx,(*voices[voiceGrabbed]).posy);
			
			if ((*voices[voiceGrabbed]).inTriangle){
				sendStatus(*voices[voiceGrabbed]);
				if (sendStart){
					if ((*voices[voiceGrabbed]).isActive){
						ofxOscMessage m;
						///track id x y left right top bottom area  
						m.setAddress( "/start" );
						m.addIntArg( (*voices[voiceGrabbed]).id );
						sender.sendMessage( m );
						printf("sent /start %i \n",(*voices[voiceGrabbed]).id);
					}
				}
			}
			
		}
	};

	//let's draw our triangle
	ofSetLineWidth(2);
	ofSetColor(96,96,96);
	ofFill();		
	ofTriangle(x1, y1, x2, y2, x3, y3);
	if (constrained) ofSetColor(255,96,96);

	// draw smooth edge, brighter if a token is constrained
	ofNoFill();		
	ofTriangle(x1, y1, x2, y2, x3, y3);
	
	for (int i=0; i<numVoices; i++){
		(*voices[i]).draw();
	}
	
	
}


//--------------------------------------------------------------
void melodyTriangle::keyPressed  (int key){
	//printf("key %i",key);
	if (enableKeys){
		switch (key) {
			case ' ': {
				ofxOscMessage m;
				m.setAddress( "/marker" );
				sender.sendMessage(m);
				printf("sent /marker\n");
				break;
			}
				
			case '1':
			case '2':
			case '3':
			case '4': {
				int tempo=30 + 30*(key-'1');
				ofxOscMessage m;
				m.setAddress( "/tempo" );
				m.addIntArg(tempo);
				sender.sendMessage( m );
				printf("sent /tempo %d\n",tempo);
			}
				break;
				
			case 'c': sendCalibrate(); break;

			default: { // otherwise, send key to all active voices
				for (int i=0; i<numVoices; i++){
					if (voices[i]->isInVoice(mouseX,mouseY)){
						Voice *v=voices[i];
						switch (key) {
							case 'a': {
								ofxOscMessage m;
								const char *addr = v->isActive ? "/stop" : "/start";
								v->isActive=!v->isActive;
								m.setAddress(addr);
								m.addIntArg(v->id );
								sender.sendMessage( m );
								printf("sent %s %i \n",addr,v->id);
								break;
							}
							case OF_KEY_LEFT:  sendShift(v->id,-1,2); break;
							case OF_KEY_RIGHT: sendShift(v->id,1,2); break;
							case OF_KEY_UP:    sendPeriod(v->id,1,2); break;
							case OF_KEY_DOWN:  sendPeriod(v->id,2,1); break;
							case '.': sendPeriod(v->id,1,3); break;
							case ',': sendPeriod(v->id,3,1); break;
							case '+': sendOctave(v->id, ++v->octave); break;
							case '-': sendOctave(v->id, --v->octave); break;
							case '*': sendAmplitude(v->id, v->louder()); break;
							case '/': sendAmplitude(v->id, v->quieter()); break;
							default:  printf("unrecognised key: %d.\n",key);
						}
					}
				}
			}
		}
	}
}

//--------------------------------------------------------------
void melodyTriangle::keyReleased  (int key){

}

//--------------------------------------------------------------
void melodyTriangle::mouseMoved(int x, int y ){
	for (int i=0; i<numVoices;i++){
		if ((*voices[i]).isInVoice(x,y)){
			(*voices[i]).highlight=true;
		}else {
			(*voices[i]).highlight=false;
		}

	}
	
	
}

//--------------------------------------------------------------
void melodyTriangle::mouseDragged(int x, int y, int button){
	
}

//--------------------------------------------------------------
void melodyTriangle::mousePressed(int x, int y, int button){
	
	for (int i=0; i<numVoices;i++){
		if ((*voices[i]).isInVoice(x,y)){
			voiceGrabbed=i;
			//printf("grabbed %i",voiceGrabbed);
		}else{
			//printf("didnt grab %i",i);
		}
	}
}



//--------------------------------------------------------------
void melodyTriangle::mouseReleased(int x, int y, int button){
	//printf("released %i",voiceGrabbed);
	voiceGrabbed=-1;
}

//--------------------------------------------------------------
void melodyTriangle::windowResized(int w, int h){

}