view src/melodyTriangle.cpp @ 29:10afc9afb79d

Changed default font to LucidaGrande.ttc as HelveticaLight not present on Lion; fixed Makefile.
author samer
date Sun, 05 Feb 2012 19:05:30 +0000
parents f4ebb87adec1
children 9e8c19c90986
line wrap: on
line source
#include "melodyTriangle.h"
#include <GLUT/GLUT.h> 

#define BUFFER_ZONE 64 // have to drag this far to snap out of triange.

static int tempi[]={20,30,45,60,90,120,150,180};

melodyTriangle::melodyTriangle(const char *host, int port, int numVoices, 
							   bool enableKeys,int voiceIdOffset,int receivePort): 
	numVoices(numVoices), enableKeys(enableKeys), receivePort(receivePort),
	display_msg(""), display_frames(0), ratio(2), tempoIndex(4)
{
	printf("in constructor: %s %i %i %i %i %i\n",
		   host,port,numVoices,enableKeys,voiceIdOffset,receivePort);
	for (int i=0;i<numVoices;i++) voices[i]=new Voice(i+1+voiceIdOffset);
	
	sender.setup( host,port );
	receiver.setup( receivePort );
	display_font.loadFont("/System/Library/Fonts/LucidaGrande.ttc",24);
}

melodyTriangle::~melodyTriangle() {
	printf("Deleting voice objects...\n");
	for (int i=0;i<numVoices;i++) delete voices[i];
}
	
//--------------------------------------------------------------
void melodyTriangle::setup(){
	ofSetCircleResolution(64);
	ofBackground(0,0,0);
	ofSetWindowTitle("Melody Triangle");
	ofSetFrameRate(40); // caps framerate if vertical sync is off.
	ofEnableSmoothing();

	// Set up triange coordinates. 
	// NB. whatever happens here, the triangle must be
	// isosceles and left-right symmetric around x=x1.
	// Otherwise the clipping won't work
	fitTriangleIn(ofGetWidth(),ofGetHeight());
	send("/tempo",tempi[tempoIndex]);
	sendCalibrate();
	sendReplyTo();
	
	voiceGrabbed=NULL;
}

//--------------------------------------------------------------
void melodyTriangle::update(){
	bool sendStart=false;

	while( receiver.hasWaitingMessages() ) {
		// get the next message
		ofxOscMessage m;
		receiver.getNextMessage( &m );
		handleMessage(m);
	}
	
	constrained=false;
	if (voiceGrabbed!=NULL){
		Voice *vg=voiceGrabbed;
		if (mouseX!=vg->posx || mouseY!=vg->posy){
			int clipx=mouseX, clipy=mouseY;
			bool clipped=clipToTriangle(&clipx,&clipy);
			
			if (vg->inTriangle) {
				
				if (clipped) {
					// check how far we clipped
					if (ofDist(clipx, clipy, mouseX, mouseY) > BUFFER_ZONE) { 
						// if far enough, we pop out of triangle and send
						send("/death",vg->id);
						vg->posx=mouseX;
						vg->posy=mouseY;
						vg->inTriangle=false;
						vg->status=Voice::pending;
					} else {
						// otherwise, we move to clipped point
						constrained=true;
						vg->posx=clipx;
						vg->posy=clipy;
					}
				} else { // not clipped; normal move
					vg->posx=mouseX;
					vg->posy=mouseY;
				}
			} else { // token was outside triangle
				vg->posx=mouseX;
				vg->posy=mouseY;
				if (!clipped){ // ie mouse now in triangle
					send("/birth",vg->id);
					
					printf("sent /birth %i \n",vg->id);
					sendOctave(vg->id,vg->octave);
					sendAmplitude(vg->id,vg->amplitude);
					sendStart=true;
					vg->inTriangle=true;
					vg->truex=vg->truey=-1; // ie not known yet.
				}
			}
			
			if (vg->inTriangle){
				sendPosition(vg);
				vg->status=Voice::moved;
				if (sendStart && vg->isActive) send("/start",vg->id);
			}
		}
	};
}



//--------------------------------------------------------------
void melodyTriangle::draw(){
	ofSetLineWidth(2);
	ofSetColor(60,60,60);
	ofFill();		
	ofTriangle(x1, y1, x2, y2, x3, y3);

	// draw smooth edge, brighter if a token is constrained
	if (constrained) ofSetColor(255,96,96);
	ofNoFill();		
	ofTriangle(x1, y1, x2, y2, x3, y3);
	
	for (int i=numVoices-1; i>=0; i--){
		voices[i]->draw(voices[i]->isInVoice(mouseX,mouseY));
	}
	
	// display message if any
	if (display_frames!=0) {
		ofRectangle bbox=display_font.getStringBoundingBox(display_msg,0,0);
		ofSetColor(220,220,220);
		display_font.drawString(display_msg,
			(ofGetWidth()-bbox.width)/2, (ofGetHeight()-bbox.height)/2);
		if (display_frames>0) display_frames--;
	}
	if (ratio!=2) {
		ofSetColor(160,160,160);
		display_font.drawString(ofToString(ratio),16,ofGetHeight()-16);
	}
}

bool melodyTriangle::clipToTriangle(int *x, int *y) {
	bool clipped;
	
	if (*y>y2) { // off the bottom
		clipped=true;
		*y=y2;
		if (*x<x2) *x=x2; 
		else if (*x>x3) *x=x3;
	} else { // have to be a bit cleverer
		bool reflect=false;
		if (*x<x1) { // work in reflected coordinates
			reflect=true;
			*x=2*x1-*x;
		}
		
		int dx=(*x-x1), dy=(*y-y1); // deltas from top
		if (dx*DY13 > dy*DX13) {
			// (x,y) must be somewhere right of triangle now
			clipped=true;
			int dp=dx*DX13 + dy*DY13;
			if (dp<0) { *x=x1; *y=y1; } // off the top
			else if (dp>SQLEN13) { *x=x3; *y=y3; } // off the bottom right
			else { // project onto right edge
				*x=x1+dp*DX13/SQLEN13;
				*y=y1+dp*DY13/SQLEN13;
			}
		} else {
			clipped=false;
		}
		
		if (reflect) *x=2*x1 - *x; // reflect back if necessary
	}
	return clipped;
}



//- Keyboard ----------------------------------------------------------

void melodyTriangle::keyReleased(int key){
	if (enableKeys && key>='2' && key<='9') {
		ratio=2;
	}
}
void melodyTriangle::keyPressed(int key){
	if (enableKeys){
		if (key>='2' && key<='9') {
			ratio=key-'0';
		} else {
			printf("got key: %d.\n",key);
			switch (key) {
					
				case '{': 
					if (tempoIndex>0) tempoIndex--; 
					send("/tempo",tempi[tempoIndex]); 
					break;
				case '}': 
					if (tempoIndex<7) tempoIndex++;
					send("/tempo",tempi[tempoIndex]); 
					break;
					
				case ' ': send("/marker"); break;
				case 'S': send("/save"); break;
				case 'C': sendReplyTo(); sendCalibrate(); break;
				case 'F': ofToggleFullscreen(); break;
				case 'R': reset(); break;
				case 'Q': ofAppGlutWindow::exitApp();

				default: // otherwise, send key to all voices under mouse
					for (int i=0; i<numVoices; i++)
						if (voices[i]->isInVoice(mouseX,mouseY)) 
							voiceKeypress(voices[i],key);
			}
		}
	} else send("/key",key);
}

void melodyTriangle::voiceKeypress(Voice *v, int key) {
	switch (key) {
		case 'a':
			send(v->isActive ? "/stop" : "/start", v->id);
			v->isActive=!v->isActive;
			break;
		case OF_KEY_LEFT:  sendShift(v->id,-1,ratio); break;
		case OF_KEY_RIGHT: sendShift(v->id,1,ratio); break;
		case OF_KEY_UP:    sendPeriod(v->id,1,ratio); break;
		case OF_KEY_DOWN:  sendPeriod(v->id,ratio,1); break;
		case ']': sendOctave(v->id, ++v->octave); break;
		case '[': sendOctave(v->id, --v->octave); break;
		case '*': sendAmplitude(v->id, v->louder()); break;
		case '/': sendAmplitude(v->id, v->quieter()); break;
		case 'c': send("/change",v->id); v->status=Voice::pending; break;
		default:  printf("unrecognised key: %d.\n",key);
	}
}

//- Mouse ------------------------------------------------------

void melodyTriangle::mouseDragged(int x, int y, int button){}
void melodyTriangle::mouseMoved(int x, int y ){}
void melodyTriangle::mousePressed(int x, int y, int button){
	// pick up first token under mouse
	for (int i=0; i<numVoices;i++){
		if (voices[i]->isInVoice(x,y)) {
			voiceGrabbed=voices[i];
			break;
		}
	}
}

void melodyTriangle::mouseReleased(int x, int y, int button){ 
	if (voiceGrabbed!=NULL) {
		Voice *v=voiceGrabbed;
		if (v->status==Voice::clear) {
			v->posx=v->truex;
			v->posy=v->truey;
			v->truex=v->truey=-1;
		}
		voiceGrabbed=NULL; 
	}
}

//--------------------------------------------------------------

void melodyTriangle::windowResized(int w, int h){
	fitTriangleIn(w,h);
	sendCalibrate();
	reset();
}

void melodyTriangle::reset() {
	voiceGrabbed=NULL;
	for (int i=0;i<numVoices;i++) {
		Voice *v=voices[i];
		v->posx=x2+RADIUS+(numVoices-1-i)*36;
		v->posy=48;
		v->status=Voice::pending;
		v->isActive=true;
		if (v->inTriangle) {
			send("/death",voices[i]->id);
			v->inTriangle=false;
		}
	}
}

// OSC Message handling -----------------------------------------

Voice *melodyTriangle::get_voice(int id) throw(bad_voice_id) {
	if (id<1 || id>numVoices) throw bad_voice_id(id);
	return voices[id-1];
}

void melodyTriangle::handleMessage(ofxOscMessage &m) {
	string msg_path=m.getAddress();

	try {
		if (msg_path.compare(0,8,"/notify/")==0) {
			string msg=msg_path.substr(8);
			Voice *v=get_voice(m.getArgAsInt32(0));
			
			if (msg=="requested") 	 v->status=Voice::waiting;
			else if (msg=="pending") v->status=Voice::pending;
			else if (msg=="received") {
				float x=m.getArgAsFloat(1);
				float y=m.getArgAsFloat(2);
				v->status=Voice::clear;
				if (voiceGrabbed==v) {
					v->truex=x;
					v->truey=y;
				} else {
					v->posx=x;
					v->posy=y;
					v->truex=v->truey=-1;
				}
				printf("True position of %d: %4.1f, %4.1f\n",v->id,v->truex,v->truey);
			} else if (msg=="position") {
				int x=(int)m.getArgAsFloat(1);
				int y=(int)m.getArgAsFloat(2);
				v->posx=x;
				v->posy=y;
				v->inTriangle=!clipToTriangle(&x,&y);
				if (voiceGrabbed==v) voiceGrabbed=NULL;
			} else if (msg=="running") {
				v->isActive  = m.getArgAsInt32(1) ? true : false;
			} else if (msg=="params") {
				v->octave    = m.getArgAsInt32(1);
				v->amplitude = m.getArgAsFloat(2);
			}
		} else if (msg_path=="/display") {
			display_msg=m.getArgAsString(0);
			display_frames=m.getArgAsInt32(1);
		} else if (msg_path=="/font") {
			display_font.loadFont(m.getArgAsString(0),m.getArgAsInt32(1));
		} else if (msg_path=="/keyboard") { enableKeys=m.getArgAsInt32(0); }
		else if (msg_path=="/reset")	  { reset(); } 
		else if (msg_path=="/fullscreen") { ofSetFullscreen(m.getArgAsInt32(0)); }
		else if (msg_path=="/quit")		  { ofAppGlutWindow::exitApp(); } 
		else {
			cout << m.getAddress();
			for (int i=0; i<m.getNumArgs(); i++) {
				cout << " " << m.getArgTypeName(i) << ":";
				switch (m.getArgType(i)) {
					case OFXOSC_TYPE_INT32:  cout << m.getArgAsInt32(i);
					case OFXOSC_TYPE_FLOAT:  cout << m.getArgAsFloat(i);
					case OFXOSC_TYPE_STRING: cout << m.getArgAsString(i);
					default: cout << "unknown";
				}
			}
			cout<< "\n";
		}
	} catch (std::exception &ex) {
		cout << "** Error processing OSC message: " << ex.what() << "\n";
	}
}

// OSC Message sending -----------------------------------------

void melodyTriangle::sendPosition(Voice *v){
	
	ofxOscMessage m;
	///track id x y left right top bottom area  
	m.setAddress( "/track2d" );
	m.addIntArg( v->id );
	m.addIntArg( v->posx );
	m.addIntArg( v->posy );
	sender.sendMessage( m );
	// printf("sent - /track2d %i %i %i\n",v->id,v->posx,v->posy);
}
void melodyTriangle::sendCalibrate(){
	ofxOscMessage m;
	m.setAddress( "/calibrate" );
	m.addIntArg( x1 );
	m.addIntArg( y1 );
	m.addIntArg( x2 );
	m.addIntArg( y2 );
	m.addIntArg( x3 );
	m.addIntArg( y3 );
	sender.sendMessage( m );
	printf("sent /calibrate %i %i %i %i %i %i\n",x1,y1,x2,y2,x3,y3);
}

void melodyTriangle::sendReplyTo(){	
	ofxOscMessage m;
	m.setAddress( "/reply_to" );
	m.addIntArg( receivePort );
	sender.sendMessage( m );
	printf("sent /reply_to %i\n",receivePort);
}

void melodyTriangle::sendPeriod(int id, int num, int den){
	ofxOscMessage m;
	m.setAddress("/period");
	m.addIntArg(id);
	m.addIntArg(num);
	m.addIntArg(den);
	sender.sendMessage(m);
	printf("sent /period %i %i %i\n",id,num,den);
}

void melodyTriangle::sendShift(int id, int num, int den){
	ofxOscMessage m;
	m.setAddress("/shift");
	m.addIntArg(id);
	m.addIntArg(num);
	m.addIntArg(den);
	sender.sendMessage(m);
	printf("sent /shift %i %i %i\n",id,num,den);
}

void melodyTriangle::sendOctave(int id, int oct){
	ofxOscMessage m;
	m.setAddress("/octave");
	m.addIntArg(id);
	m.addIntArg(oct);
	sender.sendMessage(m);
	printf("sent /octave %i %i\n",id,oct);
}

void melodyTriangle::sendAmplitude(int id, float amp){
	ofxOscMessage m;
	m.setAddress("/amplitude");
	m.addIntArg(id);
	m.addFloatArg(amp);
	sender.sendMessage(m);
	printf("sent /amplitude %i %1.3f\n",id,amp);
}

void melodyTriangle::send(const char *addr, int a) {
	ofxOscMessage m;
	m.setAddress(addr);
	m.addIntArg(a);
	sender.sendMessage(m);
	printf("sent %s %i\n",addr,a);
}

void melodyTriangle::send(const char *addr) {
	ofxOscMessage m;
	m.setAddress(addr);
	sender.sendMessage(m);
	printf("sent %s\n",addr);
}

void melodyTriangle::fitTriangleIn(int width, int height) {
	int triHeight    = height*0.75;
	int triHalfWidth = triHeight/sqrt(3);
	
	x1=width/2;
	x2=x1-triHalfWidth;
	x3=x1+triHalfWidth;
	y1=(height-triHeight)/2;
	y2=y3=height - (height-triHeight)/2;
	
	// used for clipping
	DX13=x3-x1; DY13=y3-y1;
	SQLEN13=DX13*DX13+DY13*DY13;
}

const char *melodyTriangle::bad_voice_id::what() const throw() { 
	std::stringstream out;
	printf("bad_voice_id(%d).\n",id);
	out << "Voice id " << id <<" out of range.";
	return out.str().c_str();
}