cannam@0: /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ cannam@0: cannam@0: /* cannam@0: QM DSP Library cannam@0: cannam@0: Centre for Digital Music, Queen Mary, University of London. cannam@0: This file copyright 2005-2006 Christian Landone. cannam@0: All rights reserved. cannam@0: */ cannam@0: cannam@0: #include "PhaseVocoder.h" cannam@0: #include "dsp/transforms/FFT.h" cannam@0: #include cannam@0: cannam@0: ////////////////////////////////////////////////////////////////////// cannam@0: // Construction/Destruction cannam@0: ////////////////////////////////////////////////////////////////////// cannam@0: cannam@0: PhaseVocoder::PhaseVocoder() cannam@0: { cannam@0: cannam@0: } cannam@0: cannam@0: PhaseVocoder::~PhaseVocoder() cannam@0: { cannam@0: cannam@0: } cannam@0: cannam@0: void PhaseVocoder::FFTShift(unsigned int size, double *src) cannam@0: { cannam@0: // IN-place Rotation of FFT arrays cannam@0: unsigned int i; cannam@0: cannam@0: shiftBuffer = new double[size/2]; cannam@0: cannam@0: for( i = 0; i < size/2; i++) cannam@0: { cannam@0: shiftBuffer[ i ] = src[ i ]; cannam@0: src[ i ] = src[ i + size/2]; cannam@0: } cannam@0: cannam@0: for( i =size/2; i < size; i++) cannam@0: { cannam@0: src[ i ] = shiftBuffer[ i -(size/2)]; cannam@0: } cannam@0: cannam@0: delete [] shiftBuffer; cannam@0: cannam@0: } cannam@0: cannam@0: void PhaseVocoder::process(unsigned int size, double *src, double *mag, double *theta) cannam@0: { cannam@0: cannam@0: // Primary Interface to Phase Vocoder cannam@0: realOut = new double[ size ]; cannam@0: imagOut = new double[ size ]; cannam@0: cannam@0: FFTShift( size, src); cannam@0: cannam@0: coreFFT( size, src, 0, realOut, imagOut); cannam@0: cannam@0: getMagnitude( size/2, mag, realOut, imagOut); cannam@0: getPhase( size/2, theta, realOut, imagOut); cannam@0: cannam@0: delete [] realOut; cannam@0: delete [] imagOut; cannam@0: } cannam@0: cannam@0: cannam@0: void PhaseVocoder::coreFFT( unsigned int NumSamples, double *RealIn, double* ImagIn, double *RealOut, double *ImagOut) cannam@0: { cannam@0: // This function is taken from a standard freeware implementation defined in FFT.h cannam@0: // TODO: Use FFTW cannam@0: FFT::process( NumSamples,0, RealIn, ImagIn, RealOut, ImagOut ); cannam@0: } cannam@0: cannam@0: void PhaseVocoder::getMagnitude(unsigned int size, double *mag, double *real, double *imag) cannam@0: { cannam@0: unsigned int j; cannam@0: cannam@0: for( j = 0; j < size; j++) cannam@0: { cannam@0: mag[ j ] = sqrt( real[ j ] * real[ j ] + imag[ j ] * imag[ j ]); cannam@0: } cannam@0: } cannam@0: cannam@0: void PhaseVocoder::getPhase(unsigned int size, double *theta, double *real, double *imag) cannam@0: { cannam@0: unsigned int k; cannam@0: cannam@0: // Phase Angle "matlab" style cannam@0: //Watch out for quadrant mapping !!! cannam@0: for( k = 0; k < size; k++) cannam@0: { cannam@0: theta[ k ] = atan2( -imag[ k ], real[ k ]); cannam@0: } cannam@0: }