Mercurial > hg > qm-dsp
view dsp/chromagram/Chromagram.h @ 289:befe5aa6b450
* Refactor FFT a little bit so as to separate construction and processing
rather than have a single static method -- will make it easier to use a
different implementation
* pull in KissFFT implementation (not hooked up yet)
author | Chris Cannam <c.cannam@qmul.ac.uk> |
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date | Wed, 13 May 2009 09:19:12 +0000 |
parents | 4c901426b9f3 |
children | e5907ae6de17 |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* QM DSP Library Centre for Digital Music, Queen Mary, University of London. This file copyright 2005-2006 Christian Landone. All rights reserved. */ #ifndef CHROMAGRAM_H #define CHROMAGRAM_H #include "dsp/transforms/FFT.h" #include "base/Window.h" #include "ConstantQ.h" struct ChromaConfig{ unsigned int FS; double min; double max; unsigned int BPO; double CQThresh; MathUtilities::NormaliseType normalise; }; class Chromagram { public: Chromagram( ChromaConfig Config ); ~Chromagram(); double* process( const double *data ); // time domain double* process( const double *real, const double *imag ); // frequency domain void unityNormalise( double* src ); // Complex arithmetic double kabs( double real, double imag ); // Results unsigned int getK() { return m_uK;} unsigned int getFrameSize() { return m_frameSize; } unsigned int getHopSize() { return m_hopSize; } private: int initialise( ChromaConfig Config ); int deInitialise(); Window<double> *m_window; double *m_windowbuf; double* m_chromadata; double m_FMin; double m_FMax; unsigned int m_BPO; unsigned int m_uK; MathUtilities::NormaliseType m_normalise; unsigned int m_frameSize; unsigned int m_hopSize; FFTReal* m_FFT; ConstantQ* m_ConstantQ; double* m_FFTRe; double* m_FFTIm; double* m_CQRe; double* m_CQIm; bool m_skGenerated; }; #endif