Mercurial > hg > qm-dsp
view dsp/rhythm/BeatSpectrum.h @ 276:4c901426b9f3
* Do not calculate CQ sparse kernel when chromagram is constructed: only
when it's actually used
* Pre-calculate CQ sparse kernels in the sizes required for the default
configurations of some of our transforms
author | Chris Cannam <c.cannam@qmul.ac.uk> |
---|---|
date | Thu, 04 Dec 2008 11:59:29 +0000 |
parents | 9619d6995b73 |
children | e5907ae6de17 |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* QM DSP Library Centre for Digital Music, Queen Mary, University of London. This file copyright 2008 Kurt Jacobson and QMUL. All rights reserved. */ #ifndef BEATSPECTRUM_H #define BEATSPECTRUM_H #include <vector> /** * Given a matrix of "feature values", calculate a self-similarity * vector. The resulting vector will have half as many elements as * the number of columns in the matrix. This is based on the * SoundBite rhythmic similarity code. */ class BeatSpectrum { public: BeatSpectrum() { } ~BeatSpectrum() { } std::vector<double> process(const std::vector<std::vector<double> > &inmatrix); }; #endif