Mercurial > hg > qm-dsp
view dsp/rhythm/BeatSpectrum.h @ 256:43943a4382ef
* Add cosine distance and the self-similarity matrix used for SB rhythmic
similarity
* Pull out SB timbral similarity KL divergence into its own file
author | Chris Cannam <c.cannam@qmul.ac.uk> |
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date | Fri, 18 Jan 2008 14:40:20 +0000 |
parents | |
children | 8bb764969d50 |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* QM DSP Library Centre for Digital Music, Queen Mary, University of London. This file copyright 2008 Kurt Jacobson and QMUL. All rights reserved. */ #ifndef BEATSPECTRUM_H #define BEATSPECTRUM_H #include <vector> /** * Given a matrix of "feature values", calculate a self-similarity * vector. The resulting vector will have half as many elements as * the number of columns in the matrix. This is based on the * SoundBite rhythmic similarity code. */ class BeatSpectrum { public: BeatSpectrum(); ~BeatSpectrum(); std::vector<double> process(const std::vector<std::vector<double> > &inmatrix); }; #endif