Mercurial > hg > qm-dsp
view dsp/rateconversion/Resampler.h @ 363:2fe2ab316c8e
Add one-shot resample function
author | Chris Cannam <c.cannam@qmul.ac.uk> |
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date | Sun, 13 Oct 2013 12:47:50 +0100 |
parents | 3953f3ef1b62 |
children | 7fe0da91e9c3 |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ #ifndef RESAMPLER_H #define RESAMPLER_H #include <vector> class Resampler { public: /** * Construct a Resampler to resample from sourceRate to * targetRate. */ Resampler(int sourceRate, int targetRate); virtual ~Resampler(); /** * Read n input samples from src and write resampled data to * dst. The return value is the number of samples written, which * will be no more than ceil((n * targetRate) / sourceRate). The * caller must ensure the dst buffer has enough space for the * samples returned. */ int process(const double *src, double *dst, int n); /** * Return the number of samples of latency at the output due by * the filter. (That is, the output will be delayed by this number * of samples relative to the input.) */ int getLatency() const { return m_latency; } /** * Carry out a one-off resample of a single block of n * samples. The output is latency-compensated. */ static std::vector<double> resample (int sourceRate, int targetRate, const double *data, int n); private: int m_sourceRate; int m_targetRate; int m_gcd; int m_filterLength; int m_bufferLength; int m_latency; struct Phase { int nextPhase; std::vector<double> filter; int drop; int take; }; Phase *m_phaseData; int m_phase; double *m_buffer; void initialise(); double reconstructOne(const double **); }; #endif