annotate dsp/chromagram/ChromaProcess.h @ 289:befe5aa6b450

* Refactor FFT a little bit so as to separate construction and processing rather than have a single static method -- will make it easier to use a different implementation * pull in KissFFT implementation (not hooked up yet)
author Chris Cannam <c.cannam@qmul.ac.uk>
date Wed, 13 May 2009 09:19:12 +0000
parents 49844bc8a895
children
rev   line source
c@225 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
c@225 2
c@225 3 /*
c@225 4 QM DSP Library
c@225 5
c@225 6 Centre for Digital Music, Queen Mary, University of London.
c@225 7 This file copyright 2005-2006 Christian Landone.
c@225 8 All rights reserved.
c@225 9 */
c@225 10
c@225 11 #ifndef CHROMAPROCESS_H
c@225 12 #define CHROMAPROCESS_H
c@225 13
c@225 14 #include <vector>
c@225 15
c@225 16 using namespace std;
c@225 17
c@225 18 class ChromaProcess
c@225 19 {
c@225 20 public:
c@225 21 void findHistMaxMin( vector<double> hist, double* max, int*maxIdx, double* min, int* minIdx );
c@225 22 vector <int> mod( vector <int> input, int res );
c@225 23 vector <int> getPeaks( vector <double> chroma, unsigned int BPO );
c@225 24 int findChromaBias( vector<double> chromaVector, unsigned int BPO, unsigned int frames );
c@225 25 ChromaProcess();
c@225 26 virtual ~ChromaProcess();
c@225 27
c@225 28 };
c@225 29
c@225 30 #endif // !defined(CHROMAPROCESS_H)