yading@11: /* yading@11: * ARM NEON optimised Float DSP functions yading@11: * Copyright (c) 2008 Mans Rullgard yading@11: * yading@11: * This file is part of Libav. yading@11: * yading@11: * Libav is free software; you can redistribute it and/or yading@11: * modify it under the terms of the GNU Lesser General Public yading@11: * License as published by the Free Software Foundation; either yading@11: * version 2.1 of the License, or (at your option) any later version. yading@11: * yading@11: * Libav is distributed in the hope that it will be useful, yading@11: * but WITHOUT ANY WARRANTY; without even the implied warranty of yading@11: * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU yading@11: * Lesser General Public License for more details. yading@11: * yading@11: * You should have received a copy of the GNU Lesser General Public yading@11: * License along with Libav; if not, write to the Free Software yading@11: * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA yading@11: */ yading@11: yading@11: #include yading@11: yading@11: #include "libavutil/float_dsp.h" yading@11: #include "float_dsp_arm.h" yading@11: yading@11: void ff_vector_fmul_neon(float *dst, const float *src0, const float *src1, int len); yading@11: yading@11: void ff_vector_fmac_scalar_neon(float *dst, const float *src, float mul, yading@11: int len); yading@11: yading@11: void ff_vector_fmul_scalar_neon(float *dst, const float *src, float mul, yading@11: int len); yading@11: yading@11: void ff_vector_fmul_window_neon(float *dst, const float *src0, yading@11: const float *src1, const float *win, int len); yading@11: yading@11: void ff_vector_fmul_add_neon(float *dst, const float *src0, const float *src1, yading@11: const float *src2, int len); yading@11: yading@11: void ff_vector_fmul_reverse_neon(float *dst, const float *src0, yading@11: const float *src1, int len); yading@11: yading@11: void ff_butterflies_float_neon(float *v1, float *v2, int len); yading@11: yading@11: float ff_scalarproduct_float_neon(const float *v1, const float *v2, int len); yading@11: yading@11: void ff_float_dsp_init_neon(AVFloatDSPContext *fdsp) yading@11: { yading@11: fdsp->vector_fmul = ff_vector_fmul_neon; yading@11: fdsp->vector_fmac_scalar = ff_vector_fmac_scalar_neon; yading@11: fdsp->vector_fmul_scalar = ff_vector_fmul_scalar_neon; yading@11: fdsp->vector_fmul_window = ff_vector_fmul_window_neon; yading@11: fdsp->vector_fmul_add = ff_vector_fmul_add_neon; yading@11: fdsp->vector_fmul_reverse = ff_vector_fmul_reverse_neon; yading@11: fdsp->butterflies_float = ff_butterflies_float_neon; yading@11: fdsp->scalarproduct_float = ff_scalarproduct_float_neon; yading@11: }