yading@10: /* yading@10: * Quicktime Graphics (SMC) Video Decoder yading@10: * Copyright (C) 2003 the ffmpeg project yading@10: * yading@10: * This file is part of FFmpeg. yading@10: * yading@10: * FFmpeg is free software; you can redistribute it and/or yading@10: * modify it under the terms of the GNU Lesser General Public yading@10: * License as published by the Free Software Foundation; either yading@10: * version 2.1 of the License, or (at your option) any later version. yading@10: * yading@10: * FFmpeg is distributed in the hope that it will be useful, yading@10: * but WITHOUT ANY WARRANTY; without even the implied warranty of yading@10: * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU yading@10: * Lesser General Public License for more details. yading@10: * yading@10: * You should have received a copy of the GNU Lesser General Public yading@10: * License along with FFmpeg; if not, write to the Free Software yading@10: * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA yading@10: */ yading@10: yading@10: /** yading@10: * @file yading@10: * QT SMC Video Decoder by Mike Melanson (melanson@pcisys.net) yading@10: * For more information about the SMC format, visit: yading@10: * http://www.pcisys.net/~melanson/codecs/ yading@10: * yading@10: * The SMC decoder outputs PAL8 colorspace data. yading@10: */ yading@10: yading@10: #include yading@10: #include yading@10: #include yading@10: yading@10: #include "libavutil/intreadwrite.h" yading@10: #include "avcodec.h" yading@10: #include "bytestream.h" yading@10: #include "internal.h" yading@10: yading@10: #define CPAIR 2 yading@10: #define CQUAD 4 yading@10: #define COCTET 8 yading@10: yading@10: #define COLORS_PER_TABLE 256 yading@10: yading@10: typedef struct SmcContext { yading@10: yading@10: AVCodecContext *avctx; yading@10: AVFrame frame; yading@10: yading@10: GetByteContext gb; yading@10: yading@10: /* SMC color tables */ yading@10: unsigned char color_pairs[COLORS_PER_TABLE * CPAIR]; yading@10: unsigned char color_quads[COLORS_PER_TABLE * CQUAD]; yading@10: unsigned char color_octets[COLORS_PER_TABLE * COCTET]; yading@10: yading@10: uint32_t pal[256]; yading@10: } SmcContext; yading@10: yading@10: #define GET_BLOCK_COUNT() \ yading@10: (opcode & 0x10) ? (1 + bytestream2_get_byte(&s->gb)) : 1 + (opcode & 0x0F); yading@10: yading@10: #define ADVANCE_BLOCK() \ yading@10: { \ yading@10: pixel_ptr += 4; \ yading@10: if (pixel_ptr >= width) \ yading@10: { \ yading@10: pixel_ptr = 0; \ yading@10: row_ptr += stride * 4; \ yading@10: } \ yading@10: total_blocks--; \ yading@10: if (total_blocks < 0) \ yading@10: { \ yading@10: av_log(s->avctx, AV_LOG_INFO, "warning: block counter just went negative (this should not happen)\n"); \ yading@10: return; \ yading@10: } \ yading@10: } yading@10: yading@10: static void smc_decode_stream(SmcContext *s) yading@10: { yading@10: int width = s->avctx->width; yading@10: int height = s->avctx->height; yading@10: int stride = s->frame.linesize[0]; yading@10: int i; yading@10: int chunk_size; yading@10: int buf_size = bytestream2_size(&s->gb); yading@10: unsigned char opcode; yading@10: int n_blocks; yading@10: unsigned int color_flags; yading@10: unsigned int color_flags_a; yading@10: unsigned int color_flags_b; yading@10: unsigned int flag_mask; yading@10: yading@10: unsigned char *pixels = s->frame.data[0]; yading@10: yading@10: int image_size = height * s->frame.linesize[0]; yading@10: int row_ptr = 0; yading@10: int pixel_ptr = 0; yading@10: int pixel_x, pixel_y; yading@10: int row_inc = stride - 4; yading@10: int block_ptr; yading@10: int prev_block_ptr; yading@10: int prev_block_ptr1, prev_block_ptr2; yading@10: int prev_block_flag; yading@10: int total_blocks; yading@10: int color_table_index; /* indexes to color pair, quad, or octet tables */ yading@10: int pixel; yading@10: yading@10: int color_pair_index = 0; yading@10: int color_quad_index = 0; yading@10: int color_octet_index = 0; yading@10: yading@10: /* make the palette available */ yading@10: memcpy(s->frame.data[1], s->pal, AVPALETTE_SIZE); yading@10: yading@10: bytestream2_skip(&s->gb, 1); yading@10: chunk_size = bytestream2_get_be24(&s->gb); yading@10: if (chunk_size != buf_size) yading@10: av_log(s->avctx, AV_LOG_INFO, "warning: MOV chunk size != encoded chunk size (%d != %d); using MOV chunk size\n", yading@10: chunk_size, buf_size); yading@10: yading@10: chunk_size = buf_size; yading@10: total_blocks = ((s->avctx->width + 3) / 4) * ((s->avctx->height + 3) / 4); yading@10: yading@10: /* traverse through the blocks */ yading@10: while (total_blocks) { yading@10: /* sanity checks */ yading@10: /* make sure the row pointer hasn't gone wild */ yading@10: if (row_ptr >= image_size) { yading@10: av_log(s->avctx, AV_LOG_INFO, "SMC decoder just went out of bounds (row ptr = %d, height = %d)\n", yading@10: row_ptr, image_size); yading@10: return; yading@10: } yading@10: yading@10: opcode = bytestream2_get_byte(&s->gb); yading@10: switch (opcode & 0xF0) { yading@10: /* skip n blocks */ yading@10: case 0x00: yading@10: case 0x10: yading@10: n_blocks = GET_BLOCK_COUNT(); yading@10: while (n_blocks--) { yading@10: ADVANCE_BLOCK(); yading@10: } yading@10: break; yading@10: yading@10: /* repeat last block n times */ yading@10: case 0x20: yading@10: case 0x30: yading@10: n_blocks = GET_BLOCK_COUNT(); yading@10: yading@10: /* sanity check */ yading@10: if ((row_ptr == 0) && (pixel_ptr == 0)) { yading@10: av_log(s->avctx, AV_LOG_INFO, "encountered repeat block opcode (%02X) but no blocks rendered yet\n", yading@10: opcode & 0xF0); yading@10: return; yading@10: } yading@10: yading@10: /* figure out where the previous block started */ yading@10: if (pixel_ptr == 0) yading@10: prev_block_ptr1 = yading@10: (row_ptr - s->avctx->width * 4) + s->avctx->width - 4; yading@10: else yading@10: prev_block_ptr1 = row_ptr + pixel_ptr - 4; yading@10: yading@10: while (n_blocks--) { yading@10: block_ptr = row_ptr + pixel_ptr; yading@10: prev_block_ptr = prev_block_ptr1; yading@10: for (pixel_y = 0; pixel_y < 4; pixel_y++) { yading@10: for (pixel_x = 0; pixel_x < 4; pixel_x++) { yading@10: pixels[block_ptr++] = pixels[prev_block_ptr++]; yading@10: } yading@10: block_ptr += row_inc; yading@10: prev_block_ptr += row_inc; yading@10: } yading@10: ADVANCE_BLOCK(); yading@10: } yading@10: break; yading@10: yading@10: /* repeat previous pair of blocks n times */ yading@10: case 0x40: yading@10: case 0x50: yading@10: n_blocks = GET_BLOCK_COUNT(); yading@10: n_blocks *= 2; yading@10: yading@10: /* sanity check */ yading@10: if ((row_ptr == 0) && (pixel_ptr < 2 * 4)) { yading@10: av_log(s->avctx, AV_LOG_INFO, "encountered repeat block opcode (%02X) but not enough blocks rendered yet\n", yading@10: opcode & 0xF0); yading@10: return; yading@10: } yading@10: yading@10: /* figure out where the previous 2 blocks started */ yading@10: if (pixel_ptr == 0) yading@10: prev_block_ptr1 = (row_ptr - s->avctx->width * 4) + yading@10: s->avctx->width - 4 * 2; yading@10: else if (pixel_ptr == 4) yading@10: prev_block_ptr1 = (row_ptr - s->avctx->width * 4) + row_inc; yading@10: else yading@10: prev_block_ptr1 = row_ptr + pixel_ptr - 4 * 2; yading@10: yading@10: if (pixel_ptr == 0) yading@10: prev_block_ptr2 = (row_ptr - s->avctx->width * 4) + row_inc; yading@10: else yading@10: prev_block_ptr2 = row_ptr + pixel_ptr - 4; yading@10: yading@10: prev_block_flag = 0; yading@10: while (n_blocks--) { yading@10: block_ptr = row_ptr + pixel_ptr; yading@10: if (prev_block_flag) yading@10: prev_block_ptr = prev_block_ptr2; yading@10: else yading@10: prev_block_ptr = prev_block_ptr1; yading@10: prev_block_flag = !prev_block_flag; yading@10: yading@10: for (pixel_y = 0; pixel_y < 4; pixel_y++) { yading@10: for (pixel_x = 0; pixel_x < 4; pixel_x++) { yading@10: pixels[block_ptr++] = pixels[prev_block_ptr++]; yading@10: } yading@10: block_ptr += row_inc; yading@10: prev_block_ptr += row_inc; yading@10: } yading@10: ADVANCE_BLOCK(); yading@10: } yading@10: break; yading@10: yading@10: /* 1-color block encoding */ yading@10: case 0x60: yading@10: case 0x70: yading@10: n_blocks = GET_BLOCK_COUNT(); yading@10: pixel = bytestream2_get_byte(&s->gb); yading@10: yading@10: while (n_blocks--) { yading@10: block_ptr = row_ptr + pixel_ptr; yading@10: for (pixel_y = 0; pixel_y < 4; pixel_y++) { yading@10: for (pixel_x = 0; pixel_x < 4; pixel_x++) { yading@10: pixels[block_ptr++] = pixel; yading@10: } yading@10: block_ptr += row_inc; yading@10: } yading@10: ADVANCE_BLOCK(); yading@10: } yading@10: break; yading@10: yading@10: /* 2-color block encoding */ yading@10: case 0x80: yading@10: case 0x90: yading@10: n_blocks = (opcode & 0x0F) + 1; yading@10: yading@10: /* figure out which color pair to use to paint the 2-color block */ yading@10: if ((opcode & 0xF0) == 0x80) { yading@10: /* fetch the next 2 colors from bytestream and store in next yading@10: * available entry in the color pair table */ yading@10: for (i = 0; i < CPAIR; i++) { yading@10: pixel = bytestream2_get_byte(&s->gb); yading@10: color_table_index = CPAIR * color_pair_index + i; yading@10: s->color_pairs[color_table_index] = pixel; yading@10: } yading@10: /* this is the base index to use for this block */ yading@10: color_table_index = CPAIR * color_pair_index; yading@10: color_pair_index++; yading@10: /* wraparound */ yading@10: if (color_pair_index == COLORS_PER_TABLE) yading@10: color_pair_index = 0; yading@10: } else yading@10: color_table_index = CPAIR * bytestream2_get_byte(&s->gb); yading@10: yading@10: while (n_blocks--) { yading@10: color_flags = bytestream2_get_be16(&s->gb); yading@10: flag_mask = 0x8000; yading@10: block_ptr = row_ptr + pixel_ptr; yading@10: for (pixel_y = 0; pixel_y < 4; pixel_y++) { yading@10: for (pixel_x = 0; pixel_x < 4; pixel_x++) { yading@10: if (color_flags & flag_mask) yading@10: pixel = color_table_index + 1; yading@10: else yading@10: pixel = color_table_index; yading@10: flag_mask >>= 1; yading@10: pixels[block_ptr++] = s->color_pairs[pixel]; yading@10: } yading@10: block_ptr += row_inc; yading@10: } yading@10: ADVANCE_BLOCK(); yading@10: } yading@10: break; yading@10: yading@10: /* 4-color block encoding */ yading@10: case 0xA0: yading@10: case 0xB0: yading@10: n_blocks = (opcode & 0x0F) + 1; yading@10: yading@10: /* figure out which color quad to use to paint the 4-color block */ yading@10: if ((opcode & 0xF0) == 0xA0) { yading@10: /* fetch the next 4 colors from bytestream and store in next yading@10: * available entry in the color quad table */ yading@10: for (i = 0; i < CQUAD; i++) { yading@10: pixel = bytestream2_get_byte(&s->gb); yading@10: color_table_index = CQUAD * color_quad_index + i; yading@10: s->color_quads[color_table_index] = pixel; yading@10: } yading@10: /* this is the base index to use for this block */ yading@10: color_table_index = CQUAD * color_quad_index; yading@10: color_quad_index++; yading@10: /* wraparound */ yading@10: if (color_quad_index == COLORS_PER_TABLE) yading@10: color_quad_index = 0; yading@10: } else yading@10: color_table_index = CQUAD * bytestream2_get_byte(&s->gb); yading@10: yading@10: while (n_blocks--) { yading@10: color_flags = bytestream2_get_be32(&s->gb); yading@10: /* flag mask actually acts as a bit shift count here */ yading@10: flag_mask = 30; yading@10: block_ptr = row_ptr + pixel_ptr; yading@10: for (pixel_y = 0; pixel_y < 4; pixel_y++) { yading@10: for (pixel_x = 0; pixel_x < 4; pixel_x++) { yading@10: pixel = color_table_index + yading@10: ((color_flags >> flag_mask) & 0x03); yading@10: flag_mask -= 2; yading@10: pixels[block_ptr++] = s->color_quads[pixel]; yading@10: } yading@10: block_ptr += row_inc; yading@10: } yading@10: ADVANCE_BLOCK(); yading@10: } yading@10: break; yading@10: yading@10: /* 8-color block encoding */ yading@10: case 0xC0: yading@10: case 0xD0: yading@10: n_blocks = (opcode & 0x0F) + 1; yading@10: yading@10: /* figure out which color octet to use to paint the 8-color block */ yading@10: if ((opcode & 0xF0) == 0xC0) { yading@10: /* fetch the next 8 colors from bytestream and store in next yading@10: * available entry in the color octet table */ yading@10: for (i = 0; i < COCTET; i++) { yading@10: pixel = bytestream2_get_byte(&s->gb); yading@10: color_table_index = COCTET * color_octet_index + i; yading@10: s->color_octets[color_table_index] = pixel; yading@10: } yading@10: /* this is the base index to use for this block */ yading@10: color_table_index = COCTET * color_octet_index; yading@10: color_octet_index++; yading@10: /* wraparound */ yading@10: if (color_octet_index == COLORS_PER_TABLE) yading@10: color_octet_index = 0; yading@10: } else yading@10: color_table_index = COCTET * bytestream2_get_byte(&s->gb); yading@10: yading@10: while (n_blocks--) { yading@10: /* yading@10: For this input of 6 hex bytes: yading@10: 01 23 45 67 89 AB yading@10: Mangle it to this output: yading@10: flags_a = xx012456, flags_b = xx89A37B yading@10: */ yading@10: /* build the color flags */ yading@10: int val1 = bytestream2_get_be16(&s->gb); yading@10: int val2 = bytestream2_get_be16(&s->gb); yading@10: int val3 = bytestream2_get_be16(&s->gb); yading@10: color_flags_a = ((val1 & 0xFFF0) << 8) | (val2 >> 4); yading@10: color_flags_b = ((val3 & 0xFFF0) << 8) | yading@10: ((val1 & 0x0F) << 8) | ((val2 & 0x0F) << 4) | (val3 & 0x0F); yading@10: yading@10: color_flags = color_flags_a; yading@10: /* flag mask actually acts as a bit shift count here */ yading@10: flag_mask = 21; yading@10: block_ptr = row_ptr + pixel_ptr; yading@10: for (pixel_y = 0; pixel_y < 4; pixel_y++) { yading@10: /* reload flags at third row (iteration pixel_y == 2) */ yading@10: if (pixel_y == 2) { yading@10: color_flags = color_flags_b; yading@10: flag_mask = 21; yading@10: } yading@10: for (pixel_x = 0; pixel_x < 4; pixel_x++) { yading@10: pixel = color_table_index + yading@10: ((color_flags >> flag_mask) & 0x07); yading@10: flag_mask -= 3; yading@10: pixels[block_ptr++] = s->color_octets[pixel]; yading@10: } yading@10: block_ptr += row_inc; yading@10: } yading@10: ADVANCE_BLOCK(); yading@10: } yading@10: break; yading@10: yading@10: /* 16-color block encoding (every pixel is a different color) */ yading@10: case 0xE0: yading@10: n_blocks = (opcode & 0x0F) + 1; yading@10: yading@10: while (n_blocks--) { yading@10: block_ptr = row_ptr + pixel_ptr; yading@10: for (pixel_y = 0; pixel_y < 4; pixel_y++) { yading@10: for (pixel_x = 0; pixel_x < 4; pixel_x++) { yading@10: pixels[block_ptr++] = bytestream2_get_byte(&s->gb); yading@10: } yading@10: block_ptr += row_inc; yading@10: } yading@10: ADVANCE_BLOCK(); yading@10: } yading@10: break; yading@10: yading@10: case 0xF0: yading@10: avpriv_request_sample(s->avctx, "0xF0 opcode"); yading@10: break; yading@10: } yading@10: } yading@10: yading@10: return; yading@10: } yading@10: yading@10: static av_cold int smc_decode_init(AVCodecContext *avctx) yading@10: { yading@10: SmcContext *s = avctx->priv_data; yading@10: yading@10: s->avctx = avctx; yading@10: avctx->pix_fmt = AV_PIX_FMT_PAL8; yading@10: yading@10: avcodec_get_frame_defaults(&s->frame); yading@10: yading@10: return 0; yading@10: } yading@10: yading@10: static int smc_decode_frame(AVCodecContext *avctx, yading@10: void *data, int *got_frame, yading@10: AVPacket *avpkt) yading@10: { yading@10: const uint8_t *buf = avpkt->data; yading@10: int buf_size = avpkt->size; yading@10: SmcContext *s = avctx->priv_data; yading@10: const uint8_t *pal = av_packet_get_side_data(avpkt, AV_PKT_DATA_PALETTE, NULL); yading@10: int ret; yading@10: yading@10: bytestream2_init(&s->gb, buf, buf_size); yading@10: yading@10: if ((ret = ff_reget_buffer(avctx, &s->frame)) < 0) yading@10: return ret; yading@10: yading@10: if (pal) { yading@10: s->frame.palette_has_changed = 1; yading@10: memcpy(s->pal, pal, AVPALETTE_SIZE); yading@10: } yading@10: yading@10: smc_decode_stream(s); yading@10: yading@10: *got_frame = 1; yading@10: if ((ret = av_frame_ref(data, &s->frame)) < 0) yading@10: return ret; yading@10: yading@10: /* always report that the buffer was completely consumed */ yading@10: return buf_size; yading@10: } yading@10: yading@10: static av_cold int smc_decode_end(AVCodecContext *avctx) yading@10: { yading@10: SmcContext *s = avctx->priv_data; yading@10: yading@10: av_frame_unref(&s->frame); yading@10: yading@10: return 0; yading@10: } yading@10: yading@10: AVCodec ff_smc_decoder = { yading@10: .name = "smc", yading@10: .type = AVMEDIA_TYPE_VIDEO, yading@10: .id = AV_CODEC_ID_SMC, yading@10: .priv_data_size = sizeof(SmcContext), yading@10: .init = smc_decode_init, yading@10: .close = smc_decode_end, yading@10: .decode = smc_decode_frame, yading@10: .capabilities = CODEC_CAP_DR1, yading@10: .long_name = NULL_IF_CONFIG_SMALL("QuickTime Graphics (SMC)"), yading@10: };