yading@10: /* yading@10: * samplerate conversion for both audio and video yading@10: * Copyright (c) 2000 Fabrice Bellard yading@10: * yading@10: * This file is part of FFmpeg. yading@10: * yading@10: * FFmpeg is free software; you can redistribute it and/or yading@10: * modify it under the terms of the GNU Lesser General Public yading@10: * License as published by the Free Software Foundation; either yading@10: * version 2.1 of the License, or (at your option) any later version. yading@10: * yading@10: * FFmpeg is distributed in the hope that it will be useful, yading@10: * but WITHOUT ANY WARRANTY; without even the implied warranty of yading@10: * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU yading@10: * Lesser General Public License for more details. yading@10: * yading@10: * You should have received a copy of the GNU Lesser General Public yading@10: * License along with FFmpeg; if not, write to the Free Software yading@10: * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA yading@10: */ yading@10: yading@10: /** yading@10: * @file yading@10: * samplerate conversion for both audio and video yading@10: */ yading@10: yading@10: #include yading@10: yading@10: #include "avcodec.h" yading@10: #include "audioconvert.h" yading@10: #include "libavutil/opt.h" yading@10: #include "libavutil/mem.h" yading@10: #include "libavutil/samplefmt.h" yading@10: yading@10: #if FF_API_AVCODEC_RESAMPLE yading@10: yading@10: #define MAX_CHANNELS 8 yading@10: yading@10: struct AVResampleContext; yading@10: yading@10: static const char *context_to_name(void *ptr) yading@10: { yading@10: return "audioresample"; yading@10: } yading@10: yading@10: static const AVOption options[] = {{NULL}}; yading@10: static const AVClass audioresample_context_class = { yading@10: "ReSampleContext", context_to_name, options, LIBAVUTIL_VERSION_INT yading@10: }; yading@10: yading@10: struct ReSampleContext { yading@10: struct AVResampleContext *resample_context; yading@10: short *temp[MAX_CHANNELS]; yading@10: int temp_len; yading@10: float ratio; yading@10: /* channel convert */ yading@10: int input_channels, output_channels, filter_channels; yading@10: AVAudioConvert *convert_ctx[2]; yading@10: enum AVSampleFormat sample_fmt[2]; ///< input and output sample format yading@10: unsigned sample_size[2]; ///< size of one sample in sample_fmt yading@10: short *buffer[2]; ///< buffers used for conversion to S16 yading@10: unsigned buffer_size[2]; ///< sizes of allocated buffers yading@10: }; yading@10: yading@10: /* n1: number of samples */ yading@10: static void stereo_to_mono(short *output, short *input, int n1) yading@10: { yading@10: short *p, *q; yading@10: int n = n1; yading@10: yading@10: p = input; yading@10: q = output; yading@10: while (n >= 4) { yading@10: q[0] = (p[0] + p[1]) >> 1; yading@10: q[1] = (p[2] + p[3]) >> 1; yading@10: q[2] = (p[4] + p[5]) >> 1; yading@10: q[3] = (p[6] + p[7]) >> 1; yading@10: q += 4; yading@10: p += 8; yading@10: n -= 4; yading@10: } yading@10: while (n > 0) { yading@10: q[0] = (p[0] + p[1]) >> 1; yading@10: q++; yading@10: p += 2; yading@10: n--; yading@10: } yading@10: } yading@10: yading@10: /* n1: number of samples */ yading@10: static void mono_to_stereo(short *output, short *input, int n1) yading@10: { yading@10: short *p, *q; yading@10: int n = n1; yading@10: int v; yading@10: yading@10: p = input; yading@10: q = output; yading@10: while (n >= 4) { yading@10: v = p[0]; q[0] = v; q[1] = v; yading@10: v = p[1]; q[2] = v; q[3] = v; yading@10: v = p[2]; q[4] = v; q[5] = v; yading@10: v = p[3]; q[6] = v; q[7] = v; yading@10: q += 8; yading@10: p += 4; yading@10: n -= 4; yading@10: } yading@10: while (n > 0) { yading@10: v = p[0]; q[0] = v; q[1] = v; yading@10: q += 2; yading@10: p += 1; yading@10: n--; yading@10: } yading@10: } yading@10: yading@10: /* yading@10: 5.1 to stereo input: [fl, fr, c, lfe, rl, rr] yading@10: - Left = front_left + rear_gain * rear_left + center_gain * center yading@10: - Right = front_right + rear_gain * rear_right + center_gain * center yading@10: Where rear_gain is usually around 0.5-1.0 and yading@10: center_gain is almost always 0.7 (-3 dB) yading@10: */ yading@10: static void surround_to_stereo(short **output, short *input, int channels, int samples) yading@10: { yading@10: int i; yading@10: short l, r; yading@10: yading@10: for (i = 0; i < samples; i++) { yading@10: int fl,fr,c,rl,rr; yading@10: fl = input[0]; yading@10: fr = input[1]; yading@10: c = input[2]; yading@10: // lfe = input[3]; yading@10: rl = input[4]; yading@10: rr = input[5]; yading@10: yading@10: l = av_clip_int16(fl + (0.5 * rl) + (0.7 * c)); yading@10: r = av_clip_int16(fr + (0.5 * rr) + (0.7 * c)); yading@10: yading@10: /* output l & r. */ yading@10: *output[0]++ = l; yading@10: *output[1]++ = r; yading@10: yading@10: /* increment input. */ yading@10: input += channels; yading@10: } yading@10: } yading@10: yading@10: static void deinterleave(short **output, short *input, int channels, int samples) yading@10: { yading@10: int i, j; yading@10: yading@10: for (i = 0; i < samples; i++) { yading@10: for (j = 0; j < channels; j++) { yading@10: *output[j]++ = *input++; yading@10: } yading@10: } yading@10: } yading@10: yading@10: static void interleave(short *output, short **input, int channels, int samples) yading@10: { yading@10: int i, j; yading@10: yading@10: for (i = 0; i < samples; i++) { yading@10: for (j = 0; j < channels; j++) { yading@10: *output++ = *input[j]++; yading@10: } yading@10: } yading@10: } yading@10: yading@10: static void ac3_5p1_mux(short *output, short *input1, short *input2, int n) yading@10: { yading@10: int i; yading@10: short l, r; yading@10: yading@10: for (i = 0; i < n; i++) { yading@10: l = *input1++; yading@10: r = *input2++; yading@10: *output++ = l; /* left */ yading@10: *output++ = (l / 2) + (r / 2); /* center */ yading@10: *output++ = r; /* right */ yading@10: *output++ = 0; /* left surround */ yading@10: *output++ = 0; /* right surroud */ yading@10: *output++ = 0; /* low freq */ yading@10: } yading@10: } yading@10: yading@10: #define SUPPORT_RESAMPLE(ch1, ch2, ch3, ch4, ch5, ch6, ch7, ch8) \ yading@10: ch8<<7 | ch7<<6 | ch6<<5 | ch5<<4 | ch4<<3 | ch3<<2 | ch2<<1 | ch1<<0 yading@10: yading@10: static const uint8_t supported_resampling[MAX_CHANNELS] = { yading@10: // output ch: 1 2 3 4 5 6 7 8 yading@10: SUPPORT_RESAMPLE(1, 1, 0, 0, 0, 0, 0, 0), // 1 input channel yading@10: SUPPORT_RESAMPLE(1, 1, 0, 0, 0, 1, 0, 0), // 2 input channels yading@10: SUPPORT_RESAMPLE(0, 0, 1, 0, 0, 0, 0, 0), // 3 input channels yading@10: SUPPORT_RESAMPLE(0, 0, 0, 1, 0, 0, 0, 0), // 4 input channels yading@10: SUPPORT_RESAMPLE(0, 0, 0, 0, 1, 0, 0, 0), // 5 input channels yading@10: SUPPORT_RESAMPLE(0, 1, 0, 0, 0, 1, 0, 0), // 6 input channels yading@10: SUPPORT_RESAMPLE(0, 0, 0, 0, 0, 0, 1, 0), // 7 input channels yading@10: SUPPORT_RESAMPLE(0, 0, 0, 0, 0, 0, 0, 1), // 8 input channels yading@10: }; yading@10: yading@10: ReSampleContext *av_audio_resample_init(int output_channels, int input_channels, yading@10: int output_rate, int input_rate, yading@10: enum AVSampleFormat sample_fmt_out, yading@10: enum AVSampleFormat sample_fmt_in, yading@10: int filter_length, int log2_phase_count, yading@10: int linear, double cutoff) yading@10: { yading@10: ReSampleContext *s; yading@10: yading@10: if (input_channels > MAX_CHANNELS) { yading@10: av_log(NULL, AV_LOG_ERROR, yading@10: "Resampling with input channels greater than %d is unsupported.\n", yading@10: MAX_CHANNELS); yading@10: return NULL; yading@10: } yading@10: if (!(supported_resampling[input_channels-1] & (1<<(output_channels-1)))) { yading@10: int i; yading@10: av_log(NULL, AV_LOG_ERROR, "Unsupported audio resampling. Allowed " yading@10: "output channels for %d input channel%s", input_channels, yading@10: input_channels > 1 ? "s:" : ":"); yading@10: for (i = 0; i < MAX_CHANNELS; i++) yading@10: if (supported_resampling[input_channels-1] & (1<ratio = (float)output_rate / (float)input_rate; yading@10: yading@10: s->input_channels = input_channels; yading@10: s->output_channels = output_channels; yading@10: yading@10: s->filter_channels = s->input_channels; yading@10: if (s->output_channels < s->filter_channels) yading@10: s->filter_channels = s->output_channels; yading@10: yading@10: s->sample_fmt[0] = sample_fmt_in; yading@10: s->sample_fmt[1] = sample_fmt_out; yading@10: s->sample_size[0] = av_get_bytes_per_sample(s->sample_fmt[0]); yading@10: s->sample_size[1] = av_get_bytes_per_sample(s->sample_fmt[1]); yading@10: yading@10: if (s->sample_fmt[0] != AV_SAMPLE_FMT_S16) { yading@10: if (!(s->convert_ctx[0] = av_audio_convert_alloc(AV_SAMPLE_FMT_S16, 1, yading@10: s->sample_fmt[0], 1, NULL, 0))) { yading@10: av_log(s, AV_LOG_ERROR, yading@10: "Cannot convert %s sample format to s16 sample format\n", yading@10: av_get_sample_fmt_name(s->sample_fmt[0])); yading@10: av_free(s); yading@10: return NULL; yading@10: } yading@10: } yading@10: yading@10: if (s->sample_fmt[1] != AV_SAMPLE_FMT_S16) { yading@10: if (!(s->convert_ctx[1] = av_audio_convert_alloc(s->sample_fmt[1], 1, yading@10: AV_SAMPLE_FMT_S16, 1, NULL, 0))) { yading@10: av_log(s, AV_LOG_ERROR, yading@10: "Cannot convert s16 sample format to %s sample format\n", yading@10: av_get_sample_fmt_name(s->sample_fmt[1])); yading@10: av_audio_convert_free(s->convert_ctx[0]); yading@10: av_free(s); yading@10: return NULL; yading@10: } yading@10: } yading@10: yading@10: s->resample_context = av_resample_init(output_rate, input_rate, yading@10: filter_length, log2_phase_count, yading@10: linear, cutoff); yading@10: yading@10: *(const AVClass**)s->resample_context = &audioresample_context_class; yading@10: yading@10: return s; yading@10: } yading@10: yading@10: /* resample audio. 'nb_samples' is the number of input samples */ yading@10: /* XXX: optimize it ! */ yading@10: int audio_resample(ReSampleContext *s, short *output, short *input, int nb_samples) yading@10: { yading@10: int i, nb_samples1; yading@10: short *bufin[MAX_CHANNELS]; yading@10: short *bufout[MAX_CHANNELS]; yading@10: short *buftmp2[MAX_CHANNELS], *buftmp3[MAX_CHANNELS]; yading@10: short *output_bak = NULL; yading@10: int lenout; yading@10: yading@10: if (s->input_channels == s->output_channels && s->ratio == 1.0 && 0) { yading@10: /* nothing to do */ yading@10: memcpy(output, input, nb_samples * s->input_channels * sizeof(short)); yading@10: return nb_samples; yading@10: } yading@10: yading@10: if (s->sample_fmt[0] != AV_SAMPLE_FMT_S16) { yading@10: int istride[1] = { s->sample_size[0] }; yading@10: int ostride[1] = { 2 }; yading@10: const void *ibuf[1] = { input }; yading@10: void *obuf[1]; yading@10: unsigned input_size = nb_samples * s->input_channels * 2; yading@10: yading@10: if (!s->buffer_size[0] || s->buffer_size[0] < input_size) { yading@10: av_free(s->buffer[0]); yading@10: s->buffer_size[0] = input_size; yading@10: s->buffer[0] = av_malloc(s->buffer_size[0]); yading@10: if (!s->buffer[0]) { yading@10: av_log(s->resample_context, AV_LOG_ERROR, "Could not allocate buffer\n"); yading@10: return 0; yading@10: } yading@10: } yading@10: yading@10: obuf[0] = s->buffer[0]; yading@10: yading@10: if (av_audio_convert(s->convert_ctx[0], obuf, ostride, yading@10: ibuf, istride, nb_samples * s->input_channels) < 0) { yading@10: av_log(s->resample_context, AV_LOG_ERROR, yading@10: "Audio sample format conversion failed\n"); yading@10: return 0; yading@10: } yading@10: yading@10: input = s->buffer[0]; yading@10: } yading@10: yading@10: lenout= 2*s->output_channels*nb_samples * s->ratio + 16; yading@10: yading@10: if (s->sample_fmt[1] != AV_SAMPLE_FMT_S16) { yading@10: int out_size = lenout * av_get_bytes_per_sample(s->sample_fmt[1]) * yading@10: s->output_channels; yading@10: output_bak = output; yading@10: yading@10: if (!s->buffer_size[1] || s->buffer_size[1] < out_size) { yading@10: av_free(s->buffer[1]); yading@10: s->buffer_size[1] = out_size; yading@10: s->buffer[1] = av_malloc(s->buffer_size[1]); yading@10: if (!s->buffer[1]) { yading@10: av_log(s->resample_context, AV_LOG_ERROR, "Could not allocate buffer\n"); yading@10: return 0; yading@10: } yading@10: } yading@10: yading@10: output = s->buffer[1]; yading@10: } yading@10: yading@10: /* XXX: move those malloc to resample init code */ yading@10: for (i = 0; i < s->filter_channels; i++) { yading@10: bufin[i] = av_malloc((nb_samples + s->temp_len) * sizeof(short)); yading@10: memcpy(bufin[i], s->temp[i], s->temp_len * sizeof(short)); yading@10: buftmp2[i] = bufin[i] + s->temp_len; yading@10: bufout[i] = av_malloc(lenout * sizeof(short)); yading@10: } yading@10: yading@10: if (s->input_channels == 2 && s->output_channels == 1) { yading@10: buftmp3[0] = output; yading@10: stereo_to_mono(buftmp2[0], input, nb_samples); yading@10: } else if (s->output_channels >= 2 && s->input_channels == 1) { yading@10: buftmp3[0] = bufout[0]; yading@10: memcpy(buftmp2[0], input, nb_samples * sizeof(short)); yading@10: } else if (s->input_channels == 6 && s->output_channels ==2) { yading@10: buftmp3[0] = bufout[0]; yading@10: buftmp3[1] = bufout[1]; yading@10: surround_to_stereo(buftmp2, input, s->input_channels, nb_samples); yading@10: } else if (s->output_channels >= s->input_channels && s->input_channels >= 2) { yading@10: for (i = 0; i < s->input_channels; i++) { yading@10: buftmp3[i] = bufout[i]; yading@10: } yading@10: deinterleave(buftmp2, input, s->input_channels, nb_samples); yading@10: } else { yading@10: buftmp3[0] = output; yading@10: memcpy(buftmp2[0], input, nb_samples * sizeof(short)); yading@10: } yading@10: yading@10: nb_samples += s->temp_len; yading@10: yading@10: /* resample each channel */ yading@10: nb_samples1 = 0; /* avoid warning */ yading@10: for (i = 0; i < s->filter_channels; i++) { yading@10: int consumed; yading@10: int is_last = i + 1 == s->filter_channels; yading@10: yading@10: nb_samples1 = av_resample(s->resample_context, buftmp3[i], bufin[i], yading@10: &consumed, nb_samples, lenout, is_last); yading@10: s->temp_len = nb_samples - consumed; yading@10: s->temp[i] = av_realloc(s->temp[i], s->temp_len * sizeof(short)); yading@10: memcpy(s->temp[i], bufin[i] + consumed, s->temp_len * sizeof(short)); yading@10: } yading@10: yading@10: if (s->output_channels == 2 && s->input_channels == 1) { yading@10: mono_to_stereo(output, buftmp3[0], nb_samples1); yading@10: } else if (s->output_channels == 6 && s->input_channels == 2) { yading@10: ac3_5p1_mux(output, buftmp3[0], buftmp3[1], nb_samples1); yading@10: } else if ((s->output_channels == s->input_channels && s->input_channels >= 2) || yading@10: (s->output_channels == 2 && s->input_channels == 6)) { yading@10: interleave(output, buftmp3, s->output_channels, nb_samples1); yading@10: } yading@10: yading@10: if (s->sample_fmt[1] != AV_SAMPLE_FMT_S16) { yading@10: int istride[1] = { 2 }; yading@10: int ostride[1] = { s->sample_size[1] }; yading@10: const void *ibuf[1] = { output }; yading@10: void *obuf[1] = { output_bak }; yading@10: yading@10: if (av_audio_convert(s->convert_ctx[1], obuf, ostride, yading@10: ibuf, istride, nb_samples1 * s->output_channels) < 0) { yading@10: av_log(s->resample_context, AV_LOG_ERROR, yading@10: "Audio sample format conversion failed\n"); yading@10: return 0; yading@10: } yading@10: } yading@10: yading@10: for (i = 0; i < s->filter_channels; i++) { yading@10: av_free(bufin[i]); yading@10: av_free(bufout[i]); yading@10: } yading@10: yading@10: return nb_samples1; yading@10: } yading@10: yading@10: void audio_resample_close(ReSampleContext *s) yading@10: { yading@10: int i; yading@10: av_resample_close(s->resample_context); yading@10: for (i = 0; i < s->filter_channels; i++) yading@10: av_freep(&s->temp[i]); yading@10: av_freep(&s->buffer[0]); yading@10: av_freep(&s->buffer[1]); yading@10: av_audio_convert_free(s->convert_ctx[0]); yading@10: av_audio_convert_free(s->convert_ctx[1]); yading@10: av_free(s); yading@10: } yading@10: yading@10: #endif