yading@10: /* yading@10: * H.26L/H.264/AVC/JVT/14496-10/... encoder/decoder yading@10: * Copyright (c) 2003-2011 Michael Niedermayer yading@10: * yading@10: * This file is part of FFmpeg. yading@10: * yading@10: * FFmpeg is free software; you can redistribute it and/or yading@10: * modify it under the terms of the GNU Lesser General Public yading@10: * License as published by the Free Software Foundation; either yading@10: * version 2.1 of the License, or (at your option) any later version. yading@10: * yading@10: * FFmpeg is distributed in the hope that it will be useful, yading@10: * but WITHOUT ANY WARRANTY; without even the implied warranty of yading@10: * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU yading@10: * Lesser General Public License for more details. yading@10: * yading@10: * You should have received a copy of the GNU Lesser General Public yading@10: * License along with FFmpeg; if not, write to the Free Software yading@10: * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA yading@10: */ yading@10: yading@10: /** yading@10: * @file yading@10: * H.264 / AVC / MPEG4 part10 prediction functions. yading@10: * @author Michael Niedermayer yading@10: */ yading@10: yading@10: #include "mathops.h" yading@10: yading@10: #include "bit_depth_template.c" yading@10: yading@10: static void FUNCC(pred4x4_vertical)(uint8_t *_src, const uint8_t *topright, yading@10: ptrdiff_t _stride) yading@10: { yading@10: pixel *src = (pixel*)_src; yading@10: int stride = _stride>>(sizeof(pixel)-1); yading@10: const pixel4 a= AV_RN4PA(src-stride); yading@10: yading@10: AV_WN4PA(src+0*stride, a); yading@10: AV_WN4PA(src+1*stride, a); yading@10: AV_WN4PA(src+2*stride, a); yading@10: AV_WN4PA(src+3*stride, a); yading@10: } yading@10: yading@10: static void FUNCC(pred4x4_horizontal)(uint8_t *_src, const uint8_t *topright, yading@10: ptrdiff_t _stride) yading@10: { yading@10: pixel *src = (pixel*)_src; yading@10: int stride = _stride>>(sizeof(pixel)-1); yading@10: AV_WN4PA(src+0*stride, PIXEL_SPLAT_X4(src[-1+0*stride])); yading@10: AV_WN4PA(src+1*stride, PIXEL_SPLAT_X4(src[-1+1*stride])); yading@10: AV_WN4PA(src+2*stride, PIXEL_SPLAT_X4(src[-1+2*stride])); yading@10: AV_WN4PA(src+3*stride, PIXEL_SPLAT_X4(src[-1+3*stride])); yading@10: } yading@10: yading@10: static void FUNCC(pred4x4_dc)(uint8_t *_src, const uint8_t *topright, yading@10: ptrdiff_t _stride) yading@10: { yading@10: pixel *src = (pixel*)_src; yading@10: int stride = _stride>>(sizeof(pixel)-1); yading@10: const int dc= ( src[-stride] + src[1-stride] + src[2-stride] + src[3-stride] yading@10: + src[-1+0*stride] + src[-1+1*stride] + src[-1+2*stride] + src[-1+3*stride] + 4) >>3; yading@10: const pixel4 a = PIXEL_SPLAT_X4(dc); yading@10: yading@10: AV_WN4PA(src+0*stride, a); yading@10: AV_WN4PA(src+1*stride, a); yading@10: AV_WN4PA(src+2*stride, a); yading@10: AV_WN4PA(src+3*stride, a); yading@10: } yading@10: yading@10: static void FUNCC(pred4x4_left_dc)(uint8_t *_src, const uint8_t *topright, yading@10: ptrdiff_t _stride) yading@10: { yading@10: pixel *src = (pixel*)_src; yading@10: int stride = _stride>>(sizeof(pixel)-1); yading@10: const int dc= ( src[-1+0*stride] + src[-1+1*stride] + src[-1+2*stride] + src[-1+3*stride] + 2) >>2; yading@10: const pixel4 a = PIXEL_SPLAT_X4(dc); yading@10: yading@10: AV_WN4PA(src+0*stride, a); yading@10: AV_WN4PA(src+1*stride, a); yading@10: AV_WN4PA(src+2*stride, a); yading@10: AV_WN4PA(src+3*stride, a); yading@10: } yading@10: yading@10: static void FUNCC(pred4x4_top_dc)(uint8_t *_src, const uint8_t *topright, yading@10: ptrdiff_t _stride) yading@10: { yading@10: pixel *src = (pixel*)_src; yading@10: int stride = _stride>>(sizeof(pixel)-1); yading@10: const int dc= ( src[-stride] + src[1-stride] + src[2-stride] + src[3-stride] + 2) >>2; yading@10: const pixel4 a = PIXEL_SPLAT_X4(dc); yading@10: yading@10: AV_WN4PA(src+0*stride, a); yading@10: AV_WN4PA(src+1*stride, a); yading@10: AV_WN4PA(src+2*stride, a); yading@10: AV_WN4PA(src+3*stride, a); yading@10: } yading@10: yading@10: static void FUNCC(pred4x4_128_dc)(uint8_t *_src, const uint8_t *topright, yading@10: ptrdiff_t _stride) yading@10: { yading@10: pixel *src = (pixel*)_src; yading@10: int stride = _stride>>(sizeof(pixel)-1); yading@10: const pixel4 a = PIXEL_SPLAT_X4(1<<(BIT_DEPTH-1)); yading@10: yading@10: AV_WN4PA(src+0*stride, a); yading@10: AV_WN4PA(src+1*stride, a); yading@10: AV_WN4PA(src+2*stride, a); yading@10: AV_WN4PA(src+3*stride, a); yading@10: } yading@10: yading@10: static void FUNCC(pred4x4_127_dc)(uint8_t *_src, const uint8_t *topright, yading@10: ptrdiff_t _stride) yading@10: { yading@10: pixel *src = (pixel*)_src; yading@10: int stride = _stride>>(sizeof(pixel)-1); yading@10: const pixel4 a = PIXEL_SPLAT_X4((1<<(BIT_DEPTH-1))-1); yading@10: yading@10: AV_WN4PA(src+0*stride, a); yading@10: AV_WN4PA(src+1*stride, a); yading@10: AV_WN4PA(src+2*stride, a); yading@10: AV_WN4PA(src+3*stride, a); yading@10: } yading@10: yading@10: static void FUNCC(pred4x4_129_dc)(uint8_t *_src, const uint8_t *topright, yading@10: ptrdiff_t _stride) yading@10: { yading@10: pixel *src = (pixel*)_src; yading@10: int stride = _stride>>(sizeof(pixel)-1); yading@10: const pixel4 a = PIXEL_SPLAT_X4((1<<(BIT_DEPTH-1))+1); yading@10: yading@10: AV_WN4PA(src+0*stride, a); yading@10: AV_WN4PA(src+1*stride, a); yading@10: AV_WN4PA(src+2*stride, a); yading@10: AV_WN4PA(src+3*stride, a); yading@10: } yading@10: yading@10: yading@10: #define LOAD_TOP_RIGHT_EDGE\ yading@10: const unsigned av_unused t4 = topright[0];\ yading@10: const unsigned av_unused t5 = topright[1];\ yading@10: const unsigned av_unused t6 = topright[2];\ yading@10: const unsigned av_unused t7 = topright[3];\ yading@10: yading@10: #define LOAD_DOWN_LEFT_EDGE\ yading@10: const unsigned av_unused l4 = src[-1+4*stride];\ yading@10: const unsigned av_unused l5 = src[-1+5*stride];\ yading@10: const unsigned av_unused l6 = src[-1+6*stride];\ yading@10: const unsigned av_unused l7 = src[-1+7*stride];\ yading@10: yading@10: #define LOAD_LEFT_EDGE\ yading@10: const unsigned av_unused l0 = src[-1+0*stride];\ yading@10: const unsigned av_unused l1 = src[-1+1*stride];\ yading@10: const unsigned av_unused l2 = src[-1+2*stride];\ yading@10: const unsigned av_unused l3 = src[-1+3*stride];\ yading@10: yading@10: #define LOAD_TOP_EDGE\ yading@10: const unsigned av_unused t0 = src[ 0-1*stride];\ yading@10: const unsigned av_unused t1 = src[ 1-1*stride];\ yading@10: const unsigned av_unused t2 = src[ 2-1*stride];\ yading@10: const unsigned av_unused t3 = src[ 3-1*stride];\ yading@10: yading@10: static void FUNCC(pred4x4_down_right)(uint8_t *_src, const uint8_t *topright, yading@10: ptrdiff_t _stride) yading@10: { yading@10: pixel *src = (pixel*)_src; yading@10: int stride = _stride>>(sizeof(pixel)-1); yading@10: const int lt= src[-1-1*stride]; yading@10: LOAD_TOP_EDGE yading@10: LOAD_LEFT_EDGE yading@10: yading@10: src[0+3*stride]=(l3 + 2*l2 + l1 + 2)>>2; yading@10: src[0+2*stride]= yading@10: src[1+3*stride]=(l2 + 2*l1 + l0 + 2)>>2; yading@10: src[0+1*stride]= yading@10: src[1+2*stride]= yading@10: src[2+3*stride]=(l1 + 2*l0 + lt + 2)>>2; yading@10: src[0+0*stride]= yading@10: src[1+1*stride]= yading@10: src[2+2*stride]= yading@10: src[3+3*stride]=(l0 + 2*lt + t0 + 2)>>2; yading@10: src[1+0*stride]= yading@10: src[2+1*stride]= yading@10: src[3+2*stride]=(lt + 2*t0 + t1 + 2)>>2; yading@10: src[2+0*stride]= yading@10: src[3+1*stride]=(t0 + 2*t1 + t2 + 2)>>2; yading@10: src[3+0*stride]=(t1 + 2*t2 + t3 + 2)>>2; yading@10: } yading@10: yading@10: static void FUNCC(pred4x4_down_left)(uint8_t *_src, const uint8_t *_topright, yading@10: ptrdiff_t _stride) yading@10: { yading@10: pixel *src = (pixel*)_src; yading@10: const pixel *topright = (const pixel*)_topright; yading@10: int stride = _stride>>(sizeof(pixel)-1); yading@10: LOAD_TOP_EDGE yading@10: LOAD_TOP_RIGHT_EDGE yading@10: // LOAD_LEFT_EDGE yading@10: yading@10: src[0+0*stride]=(t0 + t2 + 2*t1 + 2)>>2; yading@10: src[1+0*stride]= yading@10: src[0+1*stride]=(t1 + t3 + 2*t2 + 2)>>2; yading@10: src[2+0*stride]= yading@10: src[1+1*stride]= yading@10: src[0+2*stride]=(t2 + t4 + 2*t3 + 2)>>2; yading@10: src[3+0*stride]= yading@10: src[2+1*stride]= yading@10: src[1+2*stride]= yading@10: src[0+3*stride]=(t3 + t5 + 2*t4 + 2)>>2; yading@10: src[3+1*stride]= yading@10: src[2+2*stride]= yading@10: src[1+3*stride]=(t4 + t6 + 2*t5 + 2)>>2; yading@10: src[3+2*stride]= yading@10: src[2+3*stride]=(t5 + t7 + 2*t6 + 2)>>2; yading@10: src[3+3*stride]=(t6 + 3*t7 + 2)>>2; yading@10: } yading@10: yading@10: static void FUNCC(pred4x4_vertical_right)(uint8_t *_src, yading@10: const uint8_t *topright, yading@10: ptrdiff_t _stride) yading@10: { yading@10: pixel *src = (pixel*)_src; yading@10: int stride = _stride>>(sizeof(pixel)-1); yading@10: const int lt= src[-1-1*stride]; yading@10: LOAD_TOP_EDGE yading@10: LOAD_LEFT_EDGE yading@10: yading@10: src[0+0*stride]= yading@10: src[1+2*stride]=(lt + t0 + 1)>>1; yading@10: src[1+0*stride]= yading@10: src[2+2*stride]=(t0 + t1 + 1)>>1; yading@10: src[2+0*stride]= yading@10: src[3+2*stride]=(t1 + t2 + 1)>>1; yading@10: src[3+0*stride]=(t2 + t3 + 1)>>1; yading@10: src[0+1*stride]= yading@10: src[1+3*stride]=(l0 + 2*lt + t0 + 2)>>2; yading@10: src[1+1*stride]= yading@10: src[2+3*stride]=(lt + 2*t0 + t1 + 2)>>2; yading@10: src[2+1*stride]= yading@10: src[3+3*stride]=(t0 + 2*t1 + t2 + 2)>>2; yading@10: src[3+1*stride]=(t1 + 2*t2 + t3 + 2)>>2; yading@10: src[0+2*stride]=(lt + 2*l0 + l1 + 2)>>2; yading@10: src[0+3*stride]=(l0 + 2*l1 + l2 + 2)>>2; yading@10: } yading@10: yading@10: static void FUNCC(pred4x4_vertical_left)(uint8_t *_src, yading@10: const uint8_t *_topright, yading@10: ptrdiff_t _stride) yading@10: { yading@10: pixel *src = (pixel*)_src; yading@10: const pixel *topright = (const pixel*)_topright; yading@10: int stride = _stride>>(sizeof(pixel)-1); yading@10: LOAD_TOP_EDGE yading@10: LOAD_TOP_RIGHT_EDGE yading@10: yading@10: src[0+0*stride]=(t0 + t1 + 1)>>1; yading@10: src[1+0*stride]= yading@10: src[0+2*stride]=(t1 + t2 + 1)>>1; yading@10: src[2+0*stride]= yading@10: src[1+2*stride]=(t2 + t3 + 1)>>1; yading@10: src[3+0*stride]= yading@10: src[2+2*stride]=(t3 + t4+ 1)>>1; yading@10: src[3+2*stride]=(t4 + t5+ 1)>>1; yading@10: src[0+1*stride]=(t0 + 2*t1 + t2 + 2)>>2; yading@10: src[1+1*stride]= yading@10: src[0+3*stride]=(t1 + 2*t2 + t3 + 2)>>2; yading@10: src[2+1*stride]= yading@10: src[1+3*stride]=(t2 + 2*t3 + t4 + 2)>>2; yading@10: src[3+1*stride]= yading@10: src[2+3*stride]=(t3 + 2*t4 + t5 + 2)>>2; yading@10: src[3+3*stride]=(t4 + 2*t5 + t6 + 2)>>2; yading@10: } yading@10: yading@10: static void FUNCC(pred4x4_horizontal_up)(uint8_t *_src, const uint8_t *topright, yading@10: ptrdiff_t _stride) yading@10: { yading@10: pixel *src = (pixel*)_src; yading@10: int stride = _stride>>(sizeof(pixel)-1); yading@10: LOAD_LEFT_EDGE yading@10: yading@10: src[0+0*stride]=(l0 + l1 + 1)>>1; yading@10: src[1+0*stride]=(l0 + 2*l1 + l2 + 2)>>2; yading@10: src[2+0*stride]= yading@10: src[0+1*stride]=(l1 + l2 + 1)>>1; yading@10: src[3+0*stride]= yading@10: src[1+1*stride]=(l1 + 2*l2 + l3 + 2)>>2; yading@10: src[2+1*stride]= yading@10: src[0+2*stride]=(l2 + l3 + 1)>>1; yading@10: src[3+1*stride]= yading@10: src[1+2*stride]=(l2 + 2*l3 + l3 + 2)>>2; yading@10: src[3+2*stride]= yading@10: src[1+3*stride]= yading@10: src[0+3*stride]= yading@10: src[2+2*stride]= yading@10: src[2+3*stride]= yading@10: src[3+3*stride]=l3; yading@10: } yading@10: yading@10: static void FUNCC(pred4x4_horizontal_down)(uint8_t *_src, yading@10: const uint8_t *topright, yading@10: ptrdiff_t _stride) yading@10: { yading@10: pixel *src = (pixel*)_src; yading@10: int stride = _stride>>(sizeof(pixel)-1); yading@10: const int lt= src[-1-1*stride]; yading@10: LOAD_TOP_EDGE yading@10: LOAD_LEFT_EDGE yading@10: yading@10: src[0+0*stride]= yading@10: src[2+1*stride]=(lt + l0 + 1)>>1; yading@10: src[1+0*stride]= yading@10: src[3+1*stride]=(l0 + 2*lt + t0 + 2)>>2; yading@10: src[2+0*stride]=(lt + 2*t0 + t1 + 2)>>2; yading@10: src[3+0*stride]=(t0 + 2*t1 + t2 + 2)>>2; yading@10: src[0+1*stride]= yading@10: src[2+2*stride]=(l0 + l1 + 1)>>1; yading@10: src[1+1*stride]= yading@10: src[3+2*stride]=(lt + 2*l0 + l1 + 2)>>2; yading@10: src[0+2*stride]= yading@10: src[2+3*stride]=(l1 + l2+ 1)>>1; yading@10: src[1+2*stride]= yading@10: src[3+3*stride]=(l0 + 2*l1 + l2 + 2)>>2; yading@10: src[0+3*stride]=(l2 + l3 + 1)>>1; yading@10: src[1+3*stride]=(l1 + 2*l2 + l3 + 2)>>2; yading@10: } yading@10: yading@10: static void FUNCC(pred16x16_vertical)(uint8_t *_src, ptrdiff_t _stride) yading@10: { yading@10: int i; yading@10: pixel *src = (pixel*)_src; yading@10: int stride = _stride>>(sizeof(pixel)-1); yading@10: const pixel4 a = AV_RN4PA(((pixel4*)(src-stride))+0); yading@10: const pixel4 b = AV_RN4PA(((pixel4*)(src-stride))+1); yading@10: const pixel4 c = AV_RN4PA(((pixel4*)(src-stride))+2); yading@10: const pixel4 d = AV_RN4PA(((pixel4*)(src-stride))+3); yading@10: yading@10: for(i=0; i<16; i++){ yading@10: AV_WN4PA(((pixel4*)(src+i*stride))+0, a); yading@10: AV_WN4PA(((pixel4*)(src+i*stride))+1, b); yading@10: AV_WN4PA(((pixel4*)(src+i*stride))+2, c); yading@10: AV_WN4PA(((pixel4*)(src+i*stride))+3, d); yading@10: } yading@10: } yading@10: yading@10: static void FUNCC(pred16x16_horizontal)(uint8_t *_src, ptrdiff_t stride) yading@10: { yading@10: int i; yading@10: pixel *src = (pixel*)_src; yading@10: stride >>= sizeof(pixel)-1; yading@10: yading@10: for(i=0; i<16; i++){ yading@10: const pixel4 a = PIXEL_SPLAT_X4(src[-1+i*stride]); yading@10: yading@10: AV_WN4PA(((pixel4*)(src+i*stride))+0, a); yading@10: AV_WN4PA(((pixel4*)(src+i*stride))+1, a); yading@10: AV_WN4PA(((pixel4*)(src+i*stride))+2, a); yading@10: AV_WN4PA(((pixel4*)(src+i*stride))+3, a); yading@10: } yading@10: } yading@10: yading@10: #define PREDICT_16x16_DC(v)\ yading@10: for(i=0; i<16; i++){\ yading@10: AV_WN4PA(src+ 0, v);\ yading@10: AV_WN4PA(src+ 4, v);\ yading@10: AV_WN4PA(src+ 8, v);\ yading@10: AV_WN4PA(src+12, v);\ yading@10: src += stride;\ yading@10: } yading@10: yading@10: static void FUNCC(pred16x16_dc)(uint8_t *_src, ptrdiff_t stride) yading@10: { yading@10: int i, dc=0; yading@10: pixel *src = (pixel*)_src; yading@10: pixel4 dcsplat; yading@10: stride >>= sizeof(pixel)-1; yading@10: yading@10: for(i=0;i<16; i++){ yading@10: dc+= src[-1+i*stride]; yading@10: } yading@10: yading@10: for(i=0;i<16; i++){ yading@10: dc+= src[i-stride]; yading@10: } yading@10: yading@10: dcsplat = PIXEL_SPLAT_X4((dc+16)>>5); yading@10: PREDICT_16x16_DC(dcsplat); yading@10: } yading@10: yading@10: static void FUNCC(pred16x16_left_dc)(uint8_t *_src, ptrdiff_t stride) yading@10: { yading@10: int i, dc=0; yading@10: pixel *src = (pixel*)_src; yading@10: pixel4 dcsplat; yading@10: stride >>= sizeof(pixel)-1; yading@10: yading@10: for(i=0;i<16; i++){ yading@10: dc+= src[-1+i*stride]; yading@10: } yading@10: yading@10: dcsplat = PIXEL_SPLAT_X4((dc+8)>>4); yading@10: PREDICT_16x16_DC(dcsplat); yading@10: } yading@10: yading@10: static void FUNCC(pred16x16_top_dc)(uint8_t *_src, ptrdiff_t stride) yading@10: { yading@10: int i, dc=0; yading@10: pixel *src = (pixel*)_src; yading@10: pixel4 dcsplat; yading@10: stride >>= sizeof(pixel)-1; yading@10: yading@10: for(i=0;i<16; i++){ yading@10: dc+= src[i-stride]; yading@10: } yading@10: yading@10: dcsplat = PIXEL_SPLAT_X4((dc+8)>>4); yading@10: PREDICT_16x16_DC(dcsplat); yading@10: } yading@10: yading@10: #define PRED16x16_X(n, v) \ yading@10: static void FUNCC(pred16x16_##n##_dc)(uint8_t *_src, ptrdiff_t stride)\ yading@10: {\ yading@10: int i;\ yading@10: pixel *src = (pixel*)_src;\ yading@10: stride >>= sizeof(pixel)-1;\ yading@10: PREDICT_16x16_DC(PIXEL_SPLAT_X4(v));\ yading@10: } yading@10: yading@10: PRED16x16_X(127, (1<<(BIT_DEPTH-1))-1) yading@10: PRED16x16_X(128, (1<<(BIT_DEPTH-1))+0) yading@10: PRED16x16_X(129, (1<<(BIT_DEPTH-1))+1) yading@10: yading@10: static inline void FUNCC(pred16x16_plane_compat)(uint8_t *_src, yading@10: ptrdiff_t _stride, yading@10: const int svq3, yading@10: const int rv40) yading@10: { yading@10: int i, j, k; yading@10: int a; yading@10: INIT_CLIP yading@10: pixel *src = (pixel*)_src; yading@10: int stride = _stride>>(sizeof(pixel)-1); yading@10: const pixel * const src0 = src +7-stride; yading@10: const pixel * src1 = src +8*stride-1; yading@10: const pixel * src2 = src1-2*stride; // == src+6*stride-1; yading@10: int H = src0[1] - src0[-1]; yading@10: int V = src1[0] - src2[ 0]; yading@10: for(k=2; k<=8; ++k) { yading@10: src1 += stride; src2 -= stride; yading@10: H += k*(src0[k] - src0[-k]); yading@10: V += k*(src1[0] - src2[ 0]); yading@10: } yading@10: if(svq3){ yading@10: H = ( 5*(H/4) ) / 16; yading@10: V = ( 5*(V/4) ) / 16; yading@10: yading@10: /* required for 100% accuracy */ yading@10: i = H; H = V; V = i; yading@10: }else if(rv40){ yading@10: H = ( H + (H>>2) ) >> 4; yading@10: V = ( V + (V>>2) ) >> 4; yading@10: }else{ yading@10: H = ( 5*H+32 ) >> 6; yading@10: V = ( 5*V+32 ) >> 6; yading@10: } yading@10: yading@10: a = 16*(src1[0] + src2[16] + 1) - 7*(V+H); yading@10: for(j=16; j>0; --j) { yading@10: int b = a; yading@10: a += V; yading@10: for(i=-16; i<0; i+=4) { yading@10: src[16+i] = CLIP((b ) >> 5); yading@10: src[17+i] = CLIP((b+ H) >> 5); yading@10: src[18+i] = CLIP((b+2*H) >> 5); yading@10: src[19+i] = CLIP((b+3*H) >> 5); yading@10: b += 4*H; yading@10: } yading@10: src += stride; yading@10: } yading@10: } yading@10: yading@10: static void FUNCC(pred16x16_plane)(uint8_t *src, ptrdiff_t stride) yading@10: { yading@10: FUNCC(pred16x16_plane_compat)(src, stride, 0, 0); yading@10: } yading@10: yading@10: static void FUNCC(pred8x8_vertical)(uint8_t *_src, ptrdiff_t _stride) yading@10: { yading@10: int i; yading@10: pixel *src = (pixel*)_src; yading@10: int stride = _stride>>(sizeof(pixel)-1); yading@10: const pixel4 a= AV_RN4PA(((pixel4*)(src-stride))+0); yading@10: const pixel4 b= AV_RN4PA(((pixel4*)(src-stride))+1); yading@10: yading@10: for(i=0; i<8; i++){ yading@10: AV_WN4PA(((pixel4*)(src+i*stride))+0, a); yading@10: AV_WN4PA(((pixel4*)(src+i*stride))+1, b); yading@10: } yading@10: } yading@10: yading@10: static void FUNCC(pred8x16_vertical)(uint8_t *_src, ptrdiff_t _stride) yading@10: { yading@10: int i; yading@10: pixel *src = (pixel*)_src; yading@10: int stride = _stride>>(sizeof(pixel)-1); yading@10: const pixel4 a= AV_RN4PA(((pixel4*)(src-stride))+0); yading@10: const pixel4 b= AV_RN4PA(((pixel4*)(src-stride))+1); yading@10: yading@10: for(i=0; i<16; i++){ yading@10: AV_WN4PA(((pixel4*)(src+i*stride))+0, a); yading@10: AV_WN4PA(((pixel4*)(src+i*stride))+1, b); yading@10: } yading@10: } yading@10: yading@10: static void FUNCC(pred8x8_horizontal)(uint8_t *_src, ptrdiff_t stride) yading@10: { yading@10: int i; yading@10: pixel *src = (pixel*)_src; yading@10: stride >>= sizeof(pixel)-1; yading@10: yading@10: for(i=0; i<8; i++){ yading@10: const pixel4 a = PIXEL_SPLAT_X4(src[-1+i*stride]); yading@10: AV_WN4PA(((pixel4*)(src+i*stride))+0, a); yading@10: AV_WN4PA(((pixel4*)(src+i*stride))+1, a); yading@10: } yading@10: } yading@10: yading@10: static void FUNCC(pred8x16_horizontal)(uint8_t *_src, ptrdiff_t stride) yading@10: { yading@10: int i; yading@10: pixel *src = (pixel*)_src; yading@10: stride >>= sizeof(pixel)-1; yading@10: for(i=0; i<16; i++){ yading@10: const pixel4 a = PIXEL_SPLAT_X4(src[-1+i*stride]); yading@10: AV_WN4PA(((pixel4*)(src+i*stride))+0, a); yading@10: AV_WN4PA(((pixel4*)(src+i*stride))+1, a); yading@10: } yading@10: } yading@10: yading@10: #define PRED8x8_X(n, v)\ yading@10: static void FUNCC(pred8x8_##n##_dc)(uint8_t *_src, ptrdiff_t stride)\ yading@10: {\ yading@10: int i;\ yading@10: const pixel4 a = PIXEL_SPLAT_X4(v);\ yading@10: pixel *src = (pixel*)_src;\ yading@10: stride >>= sizeof(pixel)-1;\ yading@10: for(i=0; i<8; i++){\ yading@10: AV_WN4PA(((pixel4*)(src+i*stride))+0, a);\ yading@10: AV_WN4PA(((pixel4*)(src+i*stride))+1, a);\ yading@10: }\ yading@10: } yading@10: yading@10: PRED8x8_X(127, (1<<(BIT_DEPTH-1))-1) yading@10: PRED8x8_X(128, (1<<(BIT_DEPTH-1))+0) yading@10: PRED8x8_X(129, (1<<(BIT_DEPTH-1))+1) yading@10: yading@10: static void FUNCC(pred8x16_128_dc)(uint8_t *_src, ptrdiff_t stride) yading@10: { yading@10: FUNCC(pred8x8_128_dc)(_src, stride); yading@10: FUNCC(pred8x8_128_dc)(_src+8*stride, stride); yading@10: } yading@10: yading@10: static void FUNCC(pred8x8_left_dc)(uint8_t *_src, ptrdiff_t stride) yading@10: { yading@10: int i; yading@10: int dc0, dc2; yading@10: pixel4 dc0splat, dc2splat; yading@10: pixel *src = (pixel*)_src; yading@10: stride >>= sizeof(pixel)-1; yading@10: yading@10: dc0=dc2=0; yading@10: for(i=0;i<4; i++){ yading@10: dc0+= src[-1+i*stride]; yading@10: dc2+= src[-1+(i+4)*stride]; yading@10: } yading@10: dc0splat = PIXEL_SPLAT_X4((dc0 + 2)>>2); yading@10: dc2splat = PIXEL_SPLAT_X4((dc2 + 2)>>2); yading@10: yading@10: for(i=0; i<4; i++){ yading@10: AV_WN4PA(((pixel4*)(src+i*stride))+0, dc0splat); yading@10: AV_WN4PA(((pixel4*)(src+i*stride))+1, dc0splat); yading@10: } yading@10: for(i=4; i<8; i++){ yading@10: AV_WN4PA(((pixel4*)(src+i*stride))+0, dc2splat); yading@10: AV_WN4PA(((pixel4*)(src+i*stride))+1, dc2splat); yading@10: } yading@10: } yading@10: yading@10: static void FUNCC(pred8x16_left_dc)(uint8_t *_src, ptrdiff_t stride) yading@10: { yading@10: FUNCC(pred8x8_left_dc)(_src, stride); yading@10: FUNCC(pred8x8_left_dc)(_src+8*stride, stride); yading@10: } yading@10: yading@10: static void FUNCC(pred8x8_top_dc)(uint8_t *_src, ptrdiff_t stride) yading@10: { yading@10: int i; yading@10: int dc0, dc1; yading@10: pixel4 dc0splat, dc1splat; yading@10: pixel *src = (pixel*)_src; yading@10: stride >>= sizeof(pixel)-1; yading@10: yading@10: dc0=dc1=0; yading@10: for(i=0;i<4; i++){ yading@10: dc0+= src[i-stride]; yading@10: dc1+= src[4+i-stride]; yading@10: } yading@10: dc0splat = PIXEL_SPLAT_X4((dc0 + 2)>>2); yading@10: dc1splat = PIXEL_SPLAT_X4((dc1 + 2)>>2); yading@10: yading@10: for(i=0; i<4; i++){ yading@10: AV_WN4PA(((pixel4*)(src+i*stride))+0, dc0splat); yading@10: AV_WN4PA(((pixel4*)(src+i*stride))+1, dc1splat); yading@10: } yading@10: for(i=4; i<8; i++){ yading@10: AV_WN4PA(((pixel4*)(src+i*stride))+0, dc0splat); yading@10: AV_WN4PA(((pixel4*)(src+i*stride))+1, dc1splat); yading@10: } yading@10: } yading@10: yading@10: static void FUNCC(pred8x16_top_dc)(uint8_t *_src, ptrdiff_t stride) yading@10: { yading@10: int i; yading@10: int dc0, dc1; yading@10: pixel4 dc0splat, dc1splat; yading@10: pixel *src = (pixel*)_src; yading@10: stride >>= sizeof(pixel)-1; yading@10: yading@10: dc0=dc1=0; yading@10: for(i=0;i<4; i++){ yading@10: dc0+= src[i-stride]; yading@10: dc1+= src[4+i-stride]; yading@10: } yading@10: dc0splat = PIXEL_SPLAT_X4((dc0 + 2)>>2); yading@10: dc1splat = PIXEL_SPLAT_X4((dc1 + 2)>>2); yading@10: yading@10: for(i=0; i<16; i++){ yading@10: AV_WN4PA(((pixel4*)(src+i*stride))+0, dc0splat); yading@10: AV_WN4PA(((pixel4*)(src+i*stride))+1, dc1splat); yading@10: } yading@10: } yading@10: yading@10: static void FUNCC(pred8x8_dc)(uint8_t *_src, ptrdiff_t stride) yading@10: { yading@10: int i; yading@10: int dc0, dc1, dc2; yading@10: pixel4 dc0splat, dc1splat, dc2splat, dc3splat; yading@10: pixel *src = (pixel*)_src; yading@10: stride >>= sizeof(pixel)-1; yading@10: yading@10: dc0=dc1=dc2=0; yading@10: for(i=0;i<4; i++){ yading@10: dc0+= src[-1+i*stride] + src[i-stride]; yading@10: dc1+= src[4+i-stride]; yading@10: dc2+= src[-1+(i+4)*stride]; yading@10: } yading@10: dc0splat = PIXEL_SPLAT_X4((dc0 + 4)>>3); yading@10: dc1splat = PIXEL_SPLAT_X4((dc1 + 2)>>2); yading@10: dc2splat = PIXEL_SPLAT_X4((dc2 + 2)>>2); yading@10: dc3splat = PIXEL_SPLAT_X4((dc1 + dc2 + 4)>>3); yading@10: yading@10: for(i=0; i<4; i++){ yading@10: AV_WN4PA(((pixel4*)(src+i*stride))+0, dc0splat); yading@10: AV_WN4PA(((pixel4*)(src+i*stride))+1, dc1splat); yading@10: } yading@10: for(i=4; i<8; i++){ yading@10: AV_WN4PA(((pixel4*)(src+i*stride))+0, dc2splat); yading@10: AV_WN4PA(((pixel4*)(src+i*stride))+1, dc3splat); yading@10: } yading@10: } yading@10: yading@10: static void FUNCC(pred8x16_dc)(uint8_t *_src, ptrdiff_t stride) yading@10: { yading@10: int i; yading@10: int dc0, dc1, dc2, dc3, dc4; yading@10: pixel4 dc0splat, dc1splat, dc2splat, dc3splat, dc4splat, dc5splat, dc6splat, dc7splat; yading@10: pixel *src = (pixel*)_src; yading@10: stride >>= sizeof(pixel)-1; yading@10: yading@10: dc0=dc1=dc2=dc3=dc4=0; yading@10: for(i=0;i<4; i++){ yading@10: dc0+= src[-1+i*stride] + src[i-stride]; yading@10: dc1+= src[4+i-stride]; yading@10: dc2+= src[-1+(i+4)*stride]; yading@10: dc3+= src[-1+(i+8)*stride]; yading@10: dc4+= src[-1+(i+12)*stride]; yading@10: } yading@10: dc0splat = PIXEL_SPLAT_X4((dc0 + 4)>>3); yading@10: dc1splat = PIXEL_SPLAT_X4((dc1 + 2)>>2); yading@10: dc2splat = PIXEL_SPLAT_X4((dc2 + 2)>>2); yading@10: dc3splat = PIXEL_SPLAT_X4((dc1 + dc2 + 4)>>3); yading@10: dc4splat = PIXEL_SPLAT_X4((dc3 + 2)>>2); yading@10: dc5splat = PIXEL_SPLAT_X4((dc1 + dc3 + 4)>>3); yading@10: dc6splat = PIXEL_SPLAT_X4((dc4 + 2)>>2); yading@10: dc7splat = PIXEL_SPLAT_X4((dc1 + dc4 + 4)>>3); yading@10: yading@10: for(i=0; i<4; i++){ yading@10: AV_WN4PA(((pixel4*)(src+i*stride))+0, dc0splat); yading@10: AV_WN4PA(((pixel4*)(src+i*stride))+1, dc1splat); yading@10: } yading@10: for(i=4; i<8; i++){ yading@10: AV_WN4PA(((pixel4*)(src+i*stride))+0, dc2splat); yading@10: AV_WN4PA(((pixel4*)(src+i*stride))+1, dc3splat); yading@10: } yading@10: for(i=8; i<12; i++){ yading@10: AV_WN4PA(((pixel4*)(src+i*stride))+0, dc4splat); yading@10: AV_WN4PA(((pixel4*)(src+i*stride))+1, dc5splat); yading@10: } yading@10: for(i=12; i<16; i++){ yading@10: AV_WN4PA(((pixel4*)(src+i*stride))+0, dc6splat); yading@10: AV_WN4PA(((pixel4*)(src+i*stride))+1, dc7splat); yading@10: } yading@10: } yading@10: yading@10: //the following 4 function should not be optimized! yading@10: static void FUNC(pred8x8_mad_cow_dc_l0t)(uint8_t *src, ptrdiff_t stride) yading@10: { yading@10: FUNCC(pred8x8_top_dc)(src, stride); yading@10: FUNCC(pred4x4_dc)(src, NULL, stride); yading@10: } yading@10: yading@10: static void FUNC(pred8x16_mad_cow_dc_l0t)(uint8_t *src, ptrdiff_t stride) yading@10: { yading@10: FUNCC(pred8x16_top_dc)(src, stride); yading@10: FUNCC(pred4x4_dc)(src, NULL, stride); yading@10: } yading@10: yading@10: static void FUNC(pred8x8_mad_cow_dc_0lt)(uint8_t *src, ptrdiff_t stride) yading@10: { yading@10: FUNCC(pred8x8_dc)(src, stride); yading@10: FUNCC(pred4x4_top_dc)(src, NULL, stride); yading@10: } yading@10: yading@10: static void FUNC(pred8x16_mad_cow_dc_0lt)(uint8_t *src, ptrdiff_t stride) yading@10: { yading@10: FUNCC(pred8x16_dc)(src, stride); yading@10: FUNCC(pred4x4_top_dc)(src, NULL, stride); yading@10: } yading@10: yading@10: static void FUNC(pred8x8_mad_cow_dc_l00)(uint8_t *src, ptrdiff_t stride) yading@10: { yading@10: FUNCC(pred8x8_left_dc)(src, stride); yading@10: FUNCC(pred4x4_128_dc)(src + 4*stride , NULL, stride); yading@10: FUNCC(pred4x4_128_dc)(src + 4*stride + 4*sizeof(pixel), NULL, stride); yading@10: } yading@10: yading@10: static void FUNC(pred8x16_mad_cow_dc_l00)(uint8_t *src, ptrdiff_t stride) yading@10: { yading@10: FUNCC(pred8x16_left_dc)(src, stride); yading@10: FUNCC(pred4x4_128_dc)(src + 4*stride , NULL, stride); yading@10: FUNCC(pred4x4_128_dc)(src + 4*stride + 4*sizeof(pixel), NULL, stride); yading@10: } yading@10: yading@10: static void FUNC(pred8x8_mad_cow_dc_0l0)(uint8_t *src, ptrdiff_t stride) yading@10: { yading@10: FUNCC(pred8x8_left_dc)(src, stride); yading@10: FUNCC(pred4x4_128_dc)(src , NULL, stride); yading@10: FUNCC(pred4x4_128_dc)(src + 4*sizeof(pixel), NULL, stride); yading@10: } yading@10: yading@10: static void FUNC(pred8x16_mad_cow_dc_0l0)(uint8_t *src, ptrdiff_t stride) yading@10: { yading@10: FUNCC(pred8x16_left_dc)(src, stride); yading@10: FUNCC(pred4x4_128_dc)(src , NULL, stride); yading@10: FUNCC(pred4x4_128_dc)(src + 4*sizeof(pixel), NULL, stride); yading@10: } yading@10: yading@10: static void FUNCC(pred8x8_plane)(uint8_t *_src, ptrdiff_t _stride) yading@10: { yading@10: int j, k; yading@10: int a; yading@10: INIT_CLIP yading@10: pixel *src = (pixel*)_src; yading@10: int stride = _stride>>(sizeof(pixel)-1); yading@10: const pixel * const src0 = src +3-stride; yading@10: const pixel * src1 = src +4*stride-1; yading@10: const pixel * src2 = src1-2*stride; // == src+2*stride-1; yading@10: int H = src0[1] - src0[-1]; yading@10: int V = src1[0] - src2[ 0]; yading@10: for(k=2; k<=4; ++k) { yading@10: src1 += stride; src2 -= stride; yading@10: H += k*(src0[k] - src0[-k]); yading@10: V += k*(src1[0] - src2[ 0]); yading@10: } yading@10: H = ( 17*H+16 ) >> 5; yading@10: V = ( 17*V+16 ) >> 5; yading@10: yading@10: a = 16*(src1[0] + src2[8]+1) - 3*(V+H); yading@10: for(j=8; j>0; --j) { yading@10: int b = a; yading@10: a += V; yading@10: src[0] = CLIP((b ) >> 5); yading@10: src[1] = CLIP((b+ H) >> 5); yading@10: src[2] = CLIP((b+2*H) >> 5); yading@10: src[3] = CLIP((b+3*H) >> 5); yading@10: src[4] = CLIP((b+4*H) >> 5); yading@10: src[5] = CLIP((b+5*H) >> 5); yading@10: src[6] = CLIP((b+6*H) >> 5); yading@10: src[7] = CLIP((b+7*H) >> 5); yading@10: src += stride; yading@10: } yading@10: } yading@10: yading@10: static void FUNCC(pred8x16_plane)(uint8_t *_src, ptrdiff_t _stride) yading@10: { yading@10: int j, k; yading@10: int a; yading@10: INIT_CLIP yading@10: pixel *src = (pixel*)_src; yading@10: int stride = _stride>>(sizeof(pixel)-1); yading@10: const pixel * const src0 = src +3-stride; yading@10: const pixel * src1 = src +8*stride-1; yading@10: const pixel * src2 = src1-2*stride; // == src+6*stride-1; yading@10: int H = src0[1] - src0[-1]; yading@10: int V = src1[0] - src2[ 0]; yading@10: yading@10: for (k = 2; k <= 4; ++k) { yading@10: src1 += stride; src2 -= stride; yading@10: H += k*(src0[k] - src0[-k]); yading@10: V += k*(src1[0] - src2[ 0]); yading@10: } yading@10: for (; k <= 8; ++k) { yading@10: src1 += stride; src2 -= stride; yading@10: V += k*(src1[0] - src2[0]); yading@10: } yading@10: yading@10: H = (17*H+16) >> 5; yading@10: V = (5*V+32) >> 6; yading@10: yading@10: a = 16*(src1[0] + src2[8] + 1) - 7*V - 3*H; yading@10: for(j=16; j>0; --j) { yading@10: int b = a; yading@10: a += V; yading@10: src[0] = CLIP((b ) >> 5); yading@10: src[1] = CLIP((b+ H) >> 5); yading@10: src[2] = CLIP((b+2*H) >> 5); yading@10: src[3] = CLIP((b+3*H) >> 5); yading@10: src[4] = CLIP((b+4*H) >> 5); yading@10: src[5] = CLIP((b+5*H) >> 5); yading@10: src[6] = CLIP((b+6*H) >> 5); yading@10: src[7] = CLIP((b+7*H) >> 5); yading@10: src += stride; yading@10: } yading@10: } yading@10: yading@10: #define SRC(x,y) src[(x)+(y)*stride] yading@10: #define PL(y) \ yading@10: const int l##y = (SRC(-1,y-1) + 2*SRC(-1,y) + SRC(-1,y+1) + 2) >> 2; yading@10: #define PREDICT_8x8_LOAD_LEFT \ yading@10: const int l0 = ((has_topleft ? SRC(-1,-1) : SRC(-1,0)) \ yading@10: + 2*SRC(-1,0) + SRC(-1,1) + 2) >> 2; \ yading@10: PL(1) PL(2) PL(3) PL(4) PL(5) PL(6) \ yading@10: const int l7 av_unused = (SRC(-1,6) + 3*SRC(-1,7) + 2) >> 2 yading@10: yading@10: #define PT(x) \ yading@10: const int t##x = (SRC(x-1,-1) + 2*SRC(x,-1) + SRC(x+1,-1) + 2) >> 2; yading@10: #define PREDICT_8x8_LOAD_TOP \ yading@10: const int t0 = ((has_topleft ? SRC(-1,-1) : SRC(0,-1)) \ yading@10: + 2*SRC(0,-1) + SRC(1,-1) + 2) >> 2; \ yading@10: PT(1) PT(2) PT(3) PT(4) PT(5) PT(6) \ yading@10: const int t7 av_unused = ((has_topright ? SRC(8,-1) : SRC(7,-1)) \ yading@10: + 2*SRC(7,-1) + SRC(6,-1) + 2) >> 2 yading@10: yading@10: #define PTR(x) \ yading@10: t##x = (SRC(x-1,-1) + 2*SRC(x,-1) + SRC(x+1,-1) + 2) >> 2; yading@10: #define PREDICT_8x8_LOAD_TOPRIGHT \ yading@10: int t8, t9, t10, t11, t12, t13, t14, t15; \ yading@10: if(has_topright) { \ yading@10: PTR(8) PTR(9) PTR(10) PTR(11) PTR(12) PTR(13) PTR(14) \ yading@10: t15 = (SRC(14,-1) + 3*SRC(15,-1) + 2) >> 2; \ yading@10: } else t8=t9=t10=t11=t12=t13=t14=t15= SRC(7,-1); yading@10: yading@10: #define PREDICT_8x8_LOAD_TOPLEFT \ yading@10: const int lt = (SRC(-1,0) + 2*SRC(-1,-1) + SRC(0,-1) + 2) >> 2 yading@10: yading@10: #define PREDICT_8x8_DC(v) \ yading@10: int y; \ yading@10: for( y = 0; y < 8; y++ ) { \ yading@10: AV_WN4PA(((pixel4*)src)+0, v); \ yading@10: AV_WN4PA(((pixel4*)src)+1, v); \ yading@10: src += stride; \ yading@10: } yading@10: yading@10: static void FUNCC(pred8x8l_128_dc)(uint8_t *_src, int has_topleft, yading@10: int has_topright, ptrdiff_t _stride) yading@10: { yading@10: pixel *src = (pixel*)_src; yading@10: int stride = _stride>>(sizeof(pixel)-1); yading@10: yading@10: PREDICT_8x8_DC(PIXEL_SPLAT_X4(1<<(BIT_DEPTH-1))); yading@10: } yading@10: static void FUNCC(pred8x8l_left_dc)(uint8_t *_src, int has_topleft, yading@10: int has_topright, ptrdiff_t _stride) yading@10: { yading@10: pixel *src = (pixel*)_src; yading@10: int stride = _stride>>(sizeof(pixel)-1); yading@10: yading@10: PREDICT_8x8_LOAD_LEFT; yading@10: const pixel4 dc = PIXEL_SPLAT_X4((l0+l1+l2+l3+l4+l5+l6+l7+4) >> 3); yading@10: PREDICT_8x8_DC(dc); yading@10: } yading@10: static void FUNCC(pred8x8l_top_dc)(uint8_t *_src, int has_topleft, yading@10: int has_topright, ptrdiff_t _stride) yading@10: { yading@10: pixel *src = (pixel*)_src; yading@10: int stride = _stride>>(sizeof(pixel)-1); yading@10: yading@10: PREDICT_8x8_LOAD_TOP; yading@10: const pixel4 dc = PIXEL_SPLAT_X4((t0+t1+t2+t3+t4+t5+t6+t7+4) >> 3); yading@10: PREDICT_8x8_DC(dc); yading@10: } yading@10: static void FUNCC(pred8x8l_dc)(uint8_t *_src, int has_topleft, yading@10: int has_topright, ptrdiff_t _stride) yading@10: { yading@10: pixel *src = (pixel*)_src; yading@10: int stride = _stride>>(sizeof(pixel)-1); yading@10: yading@10: PREDICT_8x8_LOAD_LEFT; yading@10: PREDICT_8x8_LOAD_TOP; yading@10: const pixel4 dc = PIXEL_SPLAT_X4((l0+l1+l2+l3+l4+l5+l6+l7 yading@10: +t0+t1+t2+t3+t4+t5+t6+t7+8) >> 4); yading@10: PREDICT_8x8_DC(dc); yading@10: } yading@10: static void FUNCC(pred8x8l_horizontal)(uint8_t *_src, int has_topleft, yading@10: int has_topright, ptrdiff_t _stride) yading@10: { yading@10: pixel *src = (pixel*)_src; yading@10: int stride = _stride>>(sizeof(pixel)-1); yading@10: pixel4 a; yading@10: yading@10: PREDICT_8x8_LOAD_LEFT; yading@10: #define ROW(y) a = PIXEL_SPLAT_X4(l##y); \ yading@10: AV_WN4PA(src+y*stride, a); \ yading@10: AV_WN4PA(src+y*stride+4, a); yading@10: ROW(0); ROW(1); ROW(2); ROW(3); ROW(4); ROW(5); ROW(6); ROW(7); yading@10: #undef ROW yading@10: } yading@10: static void FUNCC(pred8x8l_vertical)(uint8_t *_src, int has_topleft, yading@10: int has_topright, ptrdiff_t _stride) yading@10: { yading@10: int y; yading@10: pixel *src = (pixel*)_src; yading@10: int stride = _stride>>(sizeof(pixel)-1); yading@10: pixel4 a, b; yading@10: yading@10: PREDICT_8x8_LOAD_TOP; yading@10: src[0] = t0; yading@10: src[1] = t1; yading@10: src[2] = t2; yading@10: src[3] = t3; yading@10: src[4] = t4; yading@10: src[5] = t5; yading@10: src[6] = t6; yading@10: src[7] = t7; yading@10: a = AV_RN4PA(((pixel4*)src)+0); yading@10: b = AV_RN4PA(((pixel4*)src)+1); yading@10: for( y = 1; y < 8; y++ ) { yading@10: AV_WN4PA(((pixel4*)(src+y*stride))+0, a); yading@10: AV_WN4PA(((pixel4*)(src+y*stride))+1, b); yading@10: } yading@10: } yading@10: static void FUNCC(pred8x8l_down_left)(uint8_t *_src, int has_topleft, yading@10: int has_topright, ptrdiff_t _stride) yading@10: { yading@10: pixel *src = (pixel*)_src; yading@10: int stride = _stride>>(sizeof(pixel)-1); yading@10: PREDICT_8x8_LOAD_TOP; yading@10: PREDICT_8x8_LOAD_TOPRIGHT; yading@10: SRC(0,0)= (t0 + 2*t1 + t2 + 2) >> 2; yading@10: SRC(0,1)=SRC(1,0)= (t1 + 2*t2 + t3 + 2) >> 2; yading@10: SRC(0,2)=SRC(1,1)=SRC(2,0)= (t2 + 2*t3 + t4 + 2) >> 2; yading@10: SRC(0,3)=SRC(1,2)=SRC(2,1)=SRC(3,0)= (t3 + 2*t4 + t5 + 2) >> 2; yading@10: SRC(0,4)=SRC(1,3)=SRC(2,2)=SRC(3,1)=SRC(4,0)= (t4 + 2*t5 + t6 + 2) >> 2; yading@10: SRC(0,5)=SRC(1,4)=SRC(2,3)=SRC(3,2)=SRC(4,1)=SRC(5,0)= (t5 + 2*t6 + t7 + 2) >> 2; yading@10: SRC(0,6)=SRC(1,5)=SRC(2,4)=SRC(3,3)=SRC(4,2)=SRC(5,1)=SRC(6,0)= (t6 + 2*t7 + t8 + 2) >> 2; yading@10: SRC(0,7)=SRC(1,6)=SRC(2,5)=SRC(3,4)=SRC(4,3)=SRC(5,2)=SRC(6,1)=SRC(7,0)= (t7 + 2*t8 + t9 + 2) >> 2; yading@10: SRC(1,7)=SRC(2,6)=SRC(3,5)=SRC(4,4)=SRC(5,3)=SRC(6,2)=SRC(7,1)= (t8 + 2*t9 + t10 + 2) >> 2; yading@10: SRC(2,7)=SRC(3,6)=SRC(4,5)=SRC(5,4)=SRC(6,3)=SRC(7,2)= (t9 + 2*t10 + t11 + 2) >> 2; yading@10: SRC(3,7)=SRC(4,6)=SRC(5,5)=SRC(6,4)=SRC(7,3)= (t10 + 2*t11 + t12 + 2) >> 2; yading@10: SRC(4,7)=SRC(5,6)=SRC(6,5)=SRC(7,4)= (t11 + 2*t12 + t13 + 2) >> 2; yading@10: SRC(5,7)=SRC(6,6)=SRC(7,5)= (t12 + 2*t13 + t14 + 2) >> 2; yading@10: SRC(6,7)=SRC(7,6)= (t13 + 2*t14 + t15 + 2) >> 2; yading@10: SRC(7,7)= (t14 + 3*t15 + 2) >> 2; yading@10: } yading@10: static void FUNCC(pred8x8l_down_right)(uint8_t *_src, int has_topleft, yading@10: int has_topright, ptrdiff_t _stride) yading@10: { yading@10: pixel *src = (pixel*)_src; yading@10: int stride = _stride>>(sizeof(pixel)-1); yading@10: PREDICT_8x8_LOAD_TOP; yading@10: PREDICT_8x8_LOAD_LEFT; yading@10: PREDICT_8x8_LOAD_TOPLEFT; yading@10: SRC(0,7)= (l7 + 2*l6 + l5 + 2) >> 2; yading@10: SRC(0,6)=SRC(1,7)= (l6 + 2*l5 + l4 + 2) >> 2; yading@10: SRC(0,5)=SRC(1,6)=SRC(2,7)= (l5 + 2*l4 + l3 + 2) >> 2; yading@10: SRC(0,4)=SRC(1,5)=SRC(2,6)=SRC(3,7)= (l4 + 2*l3 + l2 + 2) >> 2; yading@10: SRC(0,3)=SRC(1,4)=SRC(2,5)=SRC(3,6)=SRC(4,7)= (l3 + 2*l2 + l1 + 2) >> 2; yading@10: SRC(0,2)=SRC(1,3)=SRC(2,4)=SRC(3,5)=SRC(4,6)=SRC(5,7)= (l2 + 2*l1 + l0 + 2) >> 2; yading@10: SRC(0,1)=SRC(1,2)=SRC(2,3)=SRC(3,4)=SRC(4,5)=SRC(5,6)=SRC(6,7)= (l1 + 2*l0 + lt + 2) >> 2; yading@10: SRC(0,0)=SRC(1,1)=SRC(2,2)=SRC(3,3)=SRC(4,4)=SRC(5,5)=SRC(6,6)=SRC(7,7)= (l0 + 2*lt + t0 + 2) >> 2; yading@10: SRC(1,0)=SRC(2,1)=SRC(3,2)=SRC(4,3)=SRC(5,4)=SRC(6,5)=SRC(7,6)= (lt + 2*t0 + t1 + 2) >> 2; yading@10: SRC(2,0)=SRC(3,1)=SRC(4,2)=SRC(5,3)=SRC(6,4)=SRC(7,5)= (t0 + 2*t1 + t2 + 2) >> 2; yading@10: SRC(3,0)=SRC(4,1)=SRC(5,2)=SRC(6,3)=SRC(7,4)= (t1 + 2*t2 + t3 + 2) >> 2; yading@10: SRC(4,0)=SRC(5,1)=SRC(6,2)=SRC(7,3)= (t2 + 2*t3 + t4 + 2) >> 2; yading@10: SRC(5,0)=SRC(6,1)=SRC(7,2)= (t3 + 2*t4 + t5 + 2) >> 2; yading@10: SRC(6,0)=SRC(7,1)= (t4 + 2*t5 + t6 + 2) >> 2; yading@10: SRC(7,0)= (t5 + 2*t6 + t7 + 2) >> 2; yading@10: } yading@10: static void FUNCC(pred8x8l_vertical_right)(uint8_t *_src, int has_topleft, yading@10: int has_topright, ptrdiff_t _stride) yading@10: { yading@10: pixel *src = (pixel*)_src; yading@10: int stride = _stride>>(sizeof(pixel)-1); yading@10: PREDICT_8x8_LOAD_TOP; yading@10: PREDICT_8x8_LOAD_LEFT; yading@10: PREDICT_8x8_LOAD_TOPLEFT; yading@10: SRC(0,6)= (l5 + 2*l4 + l3 + 2) >> 2; yading@10: SRC(0,7)= (l6 + 2*l5 + l4 + 2) >> 2; yading@10: SRC(0,4)=SRC(1,6)= (l3 + 2*l2 + l1 + 2) >> 2; yading@10: SRC(0,5)=SRC(1,7)= (l4 + 2*l3 + l2 + 2) >> 2; yading@10: SRC(0,2)=SRC(1,4)=SRC(2,6)= (l1 + 2*l0 + lt + 2) >> 2; yading@10: SRC(0,3)=SRC(1,5)=SRC(2,7)= (l2 + 2*l1 + l0 + 2) >> 2; yading@10: SRC(0,1)=SRC(1,3)=SRC(2,5)=SRC(3,7)= (l0 + 2*lt + t0 + 2) >> 2; yading@10: SRC(0,0)=SRC(1,2)=SRC(2,4)=SRC(3,6)= (lt + t0 + 1) >> 1; yading@10: SRC(1,1)=SRC(2,3)=SRC(3,5)=SRC(4,7)= (lt + 2*t0 + t1 + 2) >> 2; yading@10: SRC(1,0)=SRC(2,2)=SRC(3,4)=SRC(4,6)= (t0 + t1 + 1) >> 1; yading@10: SRC(2,1)=SRC(3,3)=SRC(4,5)=SRC(5,7)= (t0 + 2*t1 + t2 + 2) >> 2; yading@10: SRC(2,0)=SRC(3,2)=SRC(4,4)=SRC(5,6)= (t1 + t2 + 1) >> 1; yading@10: SRC(3,1)=SRC(4,3)=SRC(5,5)=SRC(6,7)= (t1 + 2*t2 + t3 + 2) >> 2; yading@10: SRC(3,0)=SRC(4,2)=SRC(5,4)=SRC(6,6)= (t2 + t3 + 1) >> 1; yading@10: SRC(4,1)=SRC(5,3)=SRC(6,5)=SRC(7,7)= (t2 + 2*t3 + t4 + 2) >> 2; yading@10: SRC(4,0)=SRC(5,2)=SRC(6,4)=SRC(7,6)= (t3 + t4 + 1) >> 1; yading@10: SRC(5,1)=SRC(6,3)=SRC(7,5)= (t3 + 2*t4 + t5 + 2) >> 2; yading@10: SRC(5,0)=SRC(6,2)=SRC(7,4)= (t4 + t5 + 1) >> 1; yading@10: SRC(6,1)=SRC(7,3)= (t4 + 2*t5 + t6 + 2) >> 2; yading@10: SRC(6,0)=SRC(7,2)= (t5 + t6 + 1) >> 1; yading@10: SRC(7,1)= (t5 + 2*t6 + t7 + 2) >> 2; yading@10: SRC(7,0)= (t6 + t7 + 1) >> 1; yading@10: } yading@10: static void FUNCC(pred8x8l_horizontal_down)(uint8_t *_src, int has_topleft, yading@10: int has_topright, ptrdiff_t _stride) yading@10: { yading@10: pixel *src = (pixel*)_src; yading@10: int stride = _stride>>(sizeof(pixel)-1); yading@10: PREDICT_8x8_LOAD_TOP; yading@10: PREDICT_8x8_LOAD_LEFT; yading@10: PREDICT_8x8_LOAD_TOPLEFT; yading@10: SRC(0,7)= (l6 + l7 + 1) >> 1; yading@10: SRC(1,7)= (l5 + 2*l6 + l7 + 2) >> 2; yading@10: SRC(0,6)=SRC(2,7)= (l5 + l6 + 1) >> 1; yading@10: SRC(1,6)=SRC(3,7)= (l4 + 2*l5 + l6 + 2) >> 2; yading@10: SRC(0,5)=SRC(2,6)=SRC(4,7)= (l4 + l5 + 1) >> 1; yading@10: SRC(1,5)=SRC(3,6)=SRC(5,7)= (l3 + 2*l4 + l5 + 2) >> 2; yading@10: SRC(0,4)=SRC(2,5)=SRC(4,6)=SRC(6,7)= (l3 + l4 + 1) >> 1; yading@10: SRC(1,4)=SRC(3,5)=SRC(5,6)=SRC(7,7)= (l2 + 2*l3 + l4 + 2) >> 2; yading@10: SRC(0,3)=SRC(2,4)=SRC(4,5)=SRC(6,6)= (l2 + l3 + 1) >> 1; yading@10: SRC(1,3)=SRC(3,4)=SRC(5,5)=SRC(7,6)= (l1 + 2*l2 + l3 + 2) >> 2; yading@10: SRC(0,2)=SRC(2,3)=SRC(4,4)=SRC(6,5)= (l1 + l2 + 1) >> 1; yading@10: SRC(1,2)=SRC(3,3)=SRC(5,4)=SRC(7,5)= (l0 + 2*l1 + l2 + 2) >> 2; yading@10: SRC(0,1)=SRC(2,2)=SRC(4,3)=SRC(6,4)= (l0 + l1 + 1) >> 1; yading@10: SRC(1,1)=SRC(3,2)=SRC(5,3)=SRC(7,4)= (lt + 2*l0 + l1 + 2) >> 2; yading@10: SRC(0,0)=SRC(2,1)=SRC(4,2)=SRC(6,3)= (lt + l0 + 1) >> 1; yading@10: SRC(1,0)=SRC(3,1)=SRC(5,2)=SRC(7,3)= (l0 + 2*lt + t0 + 2) >> 2; yading@10: SRC(2,0)=SRC(4,1)=SRC(6,2)= (t1 + 2*t0 + lt + 2) >> 2; yading@10: SRC(3,0)=SRC(5,1)=SRC(7,2)= (t2 + 2*t1 + t0 + 2) >> 2; yading@10: SRC(4,0)=SRC(6,1)= (t3 + 2*t2 + t1 + 2) >> 2; yading@10: SRC(5,0)=SRC(7,1)= (t4 + 2*t3 + t2 + 2) >> 2; yading@10: SRC(6,0)= (t5 + 2*t4 + t3 + 2) >> 2; yading@10: SRC(7,0)= (t6 + 2*t5 + t4 + 2) >> 2; yading@10: } yading@10: static void FUNCC(pred8x8l_vertical_left)(uint8_t *_src, int has_topleft, yading@10: int has_topright, ptrdiff_t _stride) yading@10: { yading@10: pixel *src = (pixel*)_src; yading@10: int stride = _stride>>(sizeof(pixel)-1); yading@10: PREDICT_8x8_LOAD_TOP; yading@10: PREDICT_8x8_LOAD_TOPRIGHT; yading@10: SRC(0,0)= (t0 + t1 + 1) >> 1; yading@10: SRC(0,1)= (t0 + 2*t1 + t2 + 2) >> 2; yading@10: SRC(0,2)=SRC(1,0)= (t1 + t2 + 1) >> 1; yading@10: SRC(0,3)=SRC(1,1)= (t1 + 2*t2 + t3 + 2) >> 2; yading@10: SRC(0,4)=SRC(1,2)=SRC(2,0)= (t2 + t3 + 1) >> 1; yading@10: SRC(0,5)=SRC(1,3)=SRC(2,1)= (t2 + 2*t3 + t4 + 2) >> 2; yading@10: SRC(0,6)=SRC(1,4)=SRC(2,2)=SRC(3,0)= (t3 + t4 + 1) >> 1; yading@10: SRC(0,7)=SRC(1,5)=SRC(2,3)=SRC(3,1)= (t3 + 2*t4 + t5 + 2) >> 2; yading@10: SRC(1,6)=SRC(2,4)=SRC(3,2)=SRC(4,0)= (t4 + t5 + 1) >> 1; yading@10: SRC(1,7)=SRC(2,5)=SRC(3,3)=SRC(4,1)= (t4 + 2*t5 + t6 + 2) >> 2; yading@10: SRC(2,6)=SRC(3,4)=SRC(4,2)=SRC(5,0)= (t5 + t6 + 1) >> 1; yading@10: SRC(2,7)=SRC(3,5)=SRC(4,3)=SRC(5,1)= (t5 + 2*t6 + t7 + 2) >> 2; yading@10: SRC(3,6)=SRC(4,4)=SRC(5,2)=SRC(6,0)= (t6 + t7 + 1) >> 1; yading@10: SRC(3,7)=SRC(4,5)=SRC(5,3)=SRC(6,1)= (t6 + 2*t7 + t8 + 2) >> 2; yading@10: SRC(4,6)=SRC(5,4)=SRC(6,2)=SRC(7,0)= (t7 + t8 + 1) >> 1; yading@10: SRC(4,7)=SRC(5,5)=SRC(6,3)=SRC(7,1)= (t7 + 2*t8 + t9 + 2) >> 2; yading@10: SRC(5,6)=SRC(6,4)=SRC(7,2)= (t8 + t9 + 1) >> 1; yading@10: SRC(5,7)=SRC(6,5)=SRC(7,3)= (t8 + 2*t9 + t10 + 2) >> 2; yading@10: SRC(6,6)=SRC(7,4)= (t9 + t10 + 1) >> 1; yading@10: SRC(6,7)=SRC(7,5)= (t9 + 2*t10 + t11 + 2) >> 2; yading@10: SRC(7,6)= (t10 + t11 + 1) >> 1; yading@10: SRC(7,7)= (t10 + 2*t11 + t12 + 2) >> 2; yading@10: } yading@10: static void FUNCC(pred8x8l_horizontal_up)(uint8_t *_src, int has_topleft, yading@10: int has_topright, ptrdiff_t _stride) yading@10: { yading@10: pixel *src = (pixel*)_src; yading@10: int stride = _stride>>(sizeof(pixel)-1); yading@10: PREDICT_8x8_LOAD_LEFT; yading@10: SRC(0,0)= (l0 + l1 + 1) >> 1; yading@10: SRC(1,0)= (l0 + 2*l1 + l2 + 2) >> 2; yading@10: SRC(0,1)=SRC(2,0)= (l1 + l2 + 1) >> 1; yading@10: SRC(1,1)=SRC(3,0)= (l1 + 2*l2 + l3 + 2) >> 2; yading@10: SRC(0,2)=SRC(2,1)=SRC(4,0)= (l2 + l3 + 1) >> 1; yading@10: SRC(1,2)=SRC(3,1)=SRC(5,0)= (l2 + 2*l3 + l4 + 2) >> 2; yading@10: SRC(0,3)=SRC(2,2)=SRC(4,1)=SRC(6,0)= (l3 + l4 + 1) >> 1; yading@10: SRC(1,3)=SRC(3,2)=SRC(5,1)=SRC(7,0)= (l3 + 2*l4 + l5 + 2) >> 2; yading@10: SRC(0,4)=SRC(2,3)=SRC(4,2)=SRC(6,1)= (l4 + l5 + 1) >> 1; yading@10: SRC(1,4)=SRC(3,3)=SRC(5,2)=SRC(7,1)= (l4 + 2*l5 + l6 + 2) >> 2; yading@10: SRC(0,5)=SRC(2,4)=SRC(4,3)=SRC(6,2)= (l5 + l6 + 1) >> 1; yading@10: SRC(1,5)=SRC(3,4)=SRC(5,3)=SRC(7,2)= (l5 + 2*l6 + l7 + 2) >> 2; yading@10: SRC(0,6)=SRC(2,5)=SRC(4,4)=SRC(6,3)= (l6 + l7 + 1) >> 1; yading@10: SRC(1,6)=SRC(3,5)=SRC(5,4)=SRC(7,3)= (l6 + 3*l7 + 2) >> 2; yading@10: SRC(0,7)=SRC(1,7)=SRC(2,6)=SRC(2,7)=SRC(3,6)= yading@10: SRC(3,7)=SRC(4,5)=SRC(4,6)=SRC(4,7)=SRC(5,5)= yading@10: SRC(5,6)=SRC(5,7)=SRC(6,4)=SRC(6,5)=SRC(6,6)= yading@10: SRC(6,7)=SRC(7,4)=SRC(7,5)=SRC(7,6)=SRC(7,7)= l7; yading@10: } yading@10: #undef PREDICT_8x8_LOAD_LEFT yading@10: #undef PREDICT_8x8_LOAD_TOP yading@10: #undef PREDICT_8x8_LOAD_TOPLEFT yading@10: #undef PREDICT_8x8_LOAD_TOPRIGHT yading@10: #undef PREDICT_8x8_DC yading@10: #undef PTR yading@10: #undef PT yading@10: #undef PL yading@10: #undef SRC yading@10: yading@10: static void FUNCC(pred4x4_vertical_add)(uint8_t *_pix, int16_t *_block, yading@10: ptrdiff_t stride) yading@10: { yading@10: int i; yading@10: pixel *pix = (pixel*)_pix; yading@10: const dctcoef *block = (const dctcoef*)_block; yading@10: stride >>= sizeof(pixel)-1; yading@10: pix -= stride; yading@10: for(i=0; i<4; i++){ yading@10: pixel v = pix[0]; yading@10: pix[1*stride]= v += block[0]; yading@10: pix[2*stride]= v += block[4]; yading@10: pix[3*stride]= v += block[8]; yading@10: pix[4*stride]= v + block[12]; yading@10: pix++; yading@10: block++; yading@10: } yading@10: yading@10: memset(_block, 0, sizeof(dctcoef) * 16); yading@10: } yading@10: yading@10: static void FUNCC(pred4x4_horizontal_add)(uint8_t *_pix, int16_t *_block, yading@10: ptrdiff_t stride) yading@10: { yading@10: int i; yading@10: pixel *pix = (pixel*)_pix; yading@10: const dctcoef *block = (const dctcoef*)_block; yading@10: stride >>= sizeof(pixel)-1; yading@10: for(i=0; i<4; i++){ yading@10: pixel v = pix[-1]; yading@10: pix[0]= v += block[0]; yading@10: pix[1]= v += block[1]; yading@10: pix[2]= v += block[2]; yading@10: pix[3]= v + block[3]; yading@10: pix+= stride; yading@10: block+= 4; yading@10: } yading@10: yading@10: memset(_block, 0, sizeof(dctcoef) * 16); yading@10: } yading@10: yading@10: static void FUNCC(pred8x8l_vertical_add)(uint8_t *_pix, int16_t *_block, yading@10: ptrdiff_t stride) yading@10: { yading@10: int i; yading@10: pixel *pix = (pixel*)_pix; yading@10: const dctcoef *block = (const dctcoef*)_block; yading@10: stride >>= sizeof(pixel)-1; yading@10: pix -= stride; yading@10: for(i=0; i<8; i++){ yading@10: pixel v = pix[0]; yading@10: pix[1*stride]= v += block[0]; yading@10: pix[2*stride]= v += block[8]; yading@10: pix[3*stride]= v += block[16]; yading@10: pix[4*stride]= v += block[24]; yading@10: pix[5*stride]= v += block[32]; yading@10: pix[6*stride]= v += block[40]; yading@10: pix[7*stride]= v += block[48]; yading@10: pix[8*stride]= v + block[56]; yading@10: pix++; yading@10: block++; yading@10: } yading@10: yading@10: memset(_block, 0, sizeof(dctcoef) * 64); yading@10: } yading@10: yading@10: static void FUNCC(pred8x8l_horizontal_add)(uint8_t *_pix, int16_t *_block, yading@10: ptrdiff_t stride) yading@10: { yading@10: int i; yading@10: pixel *pix = (pixel*)_pix; yading@10: const dctcoef *block = (const dctcoef*)_block; yading@10: stride >>= sizeof(pixel)-1; yading@10: for(i=0; i<8; i++){ yading@10: pixel v = pix[-1]; yading@10: pix[0]= v += block[0]; yading@10: pix[1]= v += block[1]; yading@10: pix[2]= v += block[2]; yading@10: pix[3]= v += block[3]; yading@10: pix[4]= v += block[4]; yading@10: pix[5]= v += block[5]; yading@10: pix[6]= v += block[6]; yading@10: pix[7]= v + block[7]; yading@10: pix+= stride; yading@10: block+= 8; yading@10: } yading@10: yading@10: memset(_block, 0, sizeof(dctcoef) * 64); yading@10: } yading@10: yading@10: static void FUNCC(pred16x16_vertical_add)(uint8_t *pix, const int *block_offset, yading@10: int16_t *block, yading@10: ptrdiff_t stride) yading@10: { yading@10: int i; yading@10: for(i=0; i<16; i++) yading@10: FUNCC(pred4x4_vertical_add)(pix + block_offset[i], block + i*16*sizeof(pixel), stride); yading@10: } yading@10: yading@10: static void FUNCC(pred16x16_horizontal_add)(uint8_t *pix, yading@10: const int *block_offset, yading@10: int16_t *block, yading@10: ptrdiff_t stride) yading@10: { yading@10: int i; yading@10: for(i=0; i<16; i++) yading@10: FUNCC(pred4x4_horizontal_add)(pix + block_offset[i], block + i*16*sizeof(pixel), stride); yading@10: } yading@10: yading@10: static void FUNCC(pred8x8_vertical_add)(uint8_t *pix, const int *block_offset, yading@10: int16_t *block, ptrdiff_t stride) yading@10: { yading@10: int i; yading@10: for(i=0; i<4; i++) yading@10: FUNCC(pred4x4_vertical_add)(pix + block_offset[i], block + i*16*sizeof(pixel), stride); yading@10: } yading@10: yading@10: static void FUNCC(pred8x16_vertical_add)(uint8_t *pix, const int *block_offset, yading@10: int16_t *block, ptrdiff_t stride) yading@10: { yading@10: int i; yading@10: for(i=0; i<4; i++) yading@10: FUNCC(pred4x4_vertical_add)(pix + block_offset[i], block + i*16*sizeof(pixel), stride); yading@10: for(i=4; i<8; i++) yading@10: FUNCC(pred4x4_vertical_add)(pix + block_offset[i+4], block + i*16*sizeof(pixel), stride); yading@10: } yading@10: yading@10: static void FUNCC(pred8x8_horizontal_add)(uint8_t *pix, const int *block_offset, yading@10: int16_t *block, yading@10: ptrdiff_t stride) yading@10: { yading@10: int i; yading@10: for(i=0; i<4; i++) yading@10: FUNCC(pred4x4_horizontal_add)(pix + block_offset[i], block + i*16*sizeof(pixel), stride); yading@10: } yading@10: yading@10: static void FUNCC(pred8x16_horizontal_add)(uint8_t *pix, yading@10: const int *block_offset, yading@10: int16_t *block, ptrdiff_t stride) yading@10: { yading@10: int i; yading@10: for(i=0; i<4; i++) yading@10: FUNCC(pred4x4_horizontal_add)(pix + block_offset[i], block + i*16*sizeof(pixel), stride); yading@10: for(i=4; i<8; i++) yading@10: FUNCC(pred4x4_horizontal_add)(pix + block_offset[i+4], block + i*16*sizeof(pixel), stride); yading@10: }