yading@10: /* yading@10: * Various fixed-point math operations yading@10: * yading@10: * Copyright (c) 2008 Vladimir Voroshilov yading@10: * yading@10: * This file is part of FFmpeg. yading@10: * yading@10: * FFmpeg is free software; you can redistribute it and/or yading@10: * modify it under the terms of the GNU Lesser General Public yading@10: * License as published by the Free Software Foundation; either yading@10: * version 2.1 of the License, or (at your option) any later version. yading@10: * yading@10: * FFmpeg is distributed in the hope that it will be useful, yading@10: * but WITHOUT ANY WARRANTY; without even the implied warranty of yading@10: * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU yading@10: * Lesser General Public License for more details. yading@10: * yading@10: * You should have received a copy of the GNU Lesser General Public yading@10: * License along with FFmpeg; if not, write to the Free Software yading@10: * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA yading@10: */ yading@10: yading@10: #ifndef AVCODEC_CELP_MATH_H yading@10: #define AVCODEC_CELP_MATH_H yading@10: yading@10: #include yading@10: yading@10: typedef struct CELPMContext { yading@10: /** yading@10: * Return the dot product. yading@10: * @param a input data array yading@10: * @param b input data array yading@10: * @param length number of elements yading@10: * yading@10: * @return dot product = sum of elementwise products yading@10: */ yading@10: float (*dot_productf)(const float* a, const float* b, int length); yading@10: yading@10: }CELPMContext; yading@10: yading@10: /** yading@10: * Initialize CELPMContext. yading@10: */ yading@10: void ff_celp_math_init(CELPMContext *c); yading@10: void ff_celp_math_init_mips(CELPMContext *c); yading@10: yading@10: /** yading@10: * fixed-point implementation of exp2(x) in [0; 1] domain. yading@10: * @param power argument to exp2, 0 <= power <= 0x7fff yading@10: * yading@10: * @return value of (1<<20) * exp2(power / (1<<15)) yading@10: * 0x8000c <= result <= 0xfffea yading@10: */ yading@10: int ff_exp2(uint16_t power); yading@10: yading@10: /** yading@10: * Calculate log2(x). yading@10: * @param value function argument, 0 < value <= 7fff ffff yading@10: * yading@10: * @return value of (1<<15) * log2(value) yading@10: */ yading@10: int ff_log2_q15(uint32_t value); yading@10: yading@10: /** yading@10: * Shift value left or right depending on sign of offset parameter. yading@10: * @param value value to shift yading@10: * @param offset shift offset yading@10: * yading@10: * @return value << offset, if offset>=0; value >> -offset - otherwise yading@10: */ yading@10: static inline int bidir_sal(int value, int offset) yading@10: { yading@10: if(offset < 0) return value >> -offset; yading@10: else return value << offset; yading@10: } yading@10: yading@10: /** yading@10: * returns the dot product of 2 int16_t vectors. yading@10: * @param a input data array yading@10: * @param b input data array yading@10: * @param length number of elements yading@10: * yading@10: * @return dot product = sum of elementwise products yading@10: */ yading@10: int64_t ff_dot_product(const int16_t *a, const int16_t *b, int length); yading@10: yading@10: /** yading@10: * Return the dot product. yading@10: * @param a input data array yading@10: * @param b input data array yading@10: * @param length number of elements yading@10: * yading@10: * @return dot product = sum of elementwise products yading@10: */ yading@10: float ff_dot_productf(const float* a, const float* b, int length); yading@10: yading@10: #endif /* AVCODEC_CELP_MATH_H */