yading@10: /* yading@10: * Bink Audio decoder yading@10: * Copyright (c) 2007-2011 Peter Ross (pross@xvid.org) yading@10: * Copyright (c) 2009 Daniel Verkamp (daniel@drv.nu) yading@10: * yading@10: * This file is part of FFmpeg. yading@10: * yading@10: * FFmpeg is free software; you can redistribute it and/or yading@10: * modify it under the terms of the GNU Lesser General Public yading@10: * License as published by the Free Software Foundation; either yading@10: * version 2.1 of the License, or (at your option) any later version. yading@10: * yading@10: * FFmpeg is distributed in the hope that it will be useful, yading@10: * but WITHOUT ANY WARRANTY; without even the implied warranty of yading@10: * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU yading@10: * Lesser General Public License for more details. yading@10: * yading@10: * You should have received a copy of the GNU Lesser General Public yading@10: * License along with FFmpeg; if not, write to the Free Software yading@10: * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA yading@10: */ yading@10: yading@10: /** yading@10: * @file yading@10: * Bink Audio decoder yading@10: * yading@10: * Technical details here: yading@10: * http://wiki.multimedia.cx/index.php?title=Bink_Audio yading@10: */ yading@10: yading@10: #include "libavutil/channel_layout.h" yading@10: #include "avcodec.h" yading@10: #define BITSTREAM_READER_LE yading@10: #include "get_bits.h" yading@10: #include "dct.h" yading@10: #include "rdft.h" yading@10: #include "fmtconvert.h" yading@10: #include "internal.h" yading@10: #include "libavutil/intfloat.h" yading@10: yading@10: extern const uint16_t ff_wma_critical_freqs[25]; yading@10: yading@10: static float quant_table[96]; yading@10: yading@10: #define MAX_CHANNELS 2 yading@10: #define BINK_BLOCK_MAX_SIZE (MAX_CHANNELS << 11) yading@10: yading@10: typedef struct { yading@10: GetBitContext gb; yading@10: int version_b; ///< Bink version 'b' yading@10: int first; yading@10: int channels; yading@10: int frame_len; ///< transform size (samples) yading@10: int overlap_len; ///< overlap size (samples) yading@10: int block_size; yading@10: int num_bands; yading@10: unsigned int *bands; yading@10: float root; yading@10: DECLARE_ALIGNED(32, FFTSample, coeffs)[BINK_BLOCK_MAX_SIZE]; yading@10: float previous[MAX_CHANNELS][BINK_BLOCK_MAX_SIZE / 16]; ///< coeffs from previous audio block yading@10: uint8_t *packet_buffer; yading@10: union { yading@10: RDFTContext rdft; yading@10: DCTContext dct; yading@10: } trans; yading@10: } BinkAudioContext; yading@10: yading@10: yading@10: static av_cold int decode_init(AVCodecContext *avctx) yading@10: { yading@10: BinkAudioContext *s = avctx->priv_data; yading@10: int sample_rate = avctx->sample_rate; yading@10: int sample_rate_half; yading@10: int i; yading@10: int frame_len_bits; yading@10: yading@10: /* determine frame length */ yading@10: if (avctx->sample_rate < 22050) { yading@10: frame_len_bits = 9; yading@10: } else if (avctx->sample_rate < 44100) { yading@10: frame_len_bits = 10; yading@10: } else { yading@10: frame_len_bits = 11; yading@10: } yading@10: yading@10: if (avctx->channels < 1 || avctx->channels > MAX_CHANNELS) { yading@10: av_log(avctx, AV_LOG_ERROR, "invalid number of channels: %d\n", avctx->channels); yading@10: return AVERROR_INVALIDDATA; yading@10: } yading@10: avctx->channel_layout = avctx->channels == 1 ? AV_CH_LAYOUT_MONO : yading@10: AV_CH_LAYOUT_STEREO; yading@10: yading@10: s->version_b = avctx->extradata_size >= 4 && avctx->extradata[3] == 'b'; yading@10: yading@10: if (avctx->codec->id == AV_CODEC_ID_BINKAUDIO_RDFT) { yading@10: // audio is already interleaved for the RDFT format variant yading@10: avctx->sample_fmt = AV_SAMPLE_FMT_FLT; yading@10: sample_rate *= avctx->channels; yading@10: s->channels = 1; yading@10: if (!s->version_b) yading@10: frame_len_bits += av_log2(avctx->channels); yading@10: } else { yading@10: s->channels = avctx->channels; yading@10: avctx->sample_fmt = AV_SAMPLE_FMT_FLTP; yading@10: } yading@10: yading@10: s->frame_len = 1 << frame_len_bits; yading@10: s->overlap_len = s->frame_len / 16; yading@10: s->block_size = (s->frame_len - s->overlap_len) * s->channels; yading@10: sample_rate_half = (sample_rate + 1) / 2; yading@10: if (avctx->codec->id == AV_CODEC_ID_BINKAUDIO_RDFT) yading@10: s->root = 2.0 / (sqrt(s->frame_len) * 32768.0); yading@10: else yading@10: s->root = s->frame_len / (sqrt(s->frame_len) * 32768.0); yading@10: for (i = 0; i < 96; i++) { yading@10: /* constant is result of 0.066399999/log10(M_E) */ yading@10: quant_table[i] = expf(i * 0.15289164787221953823f) * s->root; yading@10: } yading@10: yading@10: /* calculate number of bands */ yading@10: for (s->num_bands = 1; s->num_bands < 25; s->num_bands++) yading@10: if (sample_rate_half <= ff_wma_critical_freqs[s->num_bands - 1]) yading@10: break; yading@10: yading@10: s->bands = av_malloc((s->num_bands + 1) * sizeof(*s->bands)); yading@10: if (!s->bands) yading@10: return AVERROR(ENOMEM); yading@10: yading@10: /* populate bands data */ yading@10: s->bands[0] = 2; yading@10: for (i = 1; i < s->num_bands; i++) yading@10: s->bands[i] = (ff_wma_critical_freqs[i - 1] * s->frame_len / sample_rate_half) & ~1; yading@10: s->bands[s->num_bands] = s->frame_len; yading@10: yading@10: s->first = 1; yading@10: yading@10: if (CONFIG_BINKAUDIO_RDFT_DECODER && avctx->codec->id == AV_CODEC_ID_BINKAUDIO_RDFT) yading@10: ff_rdft_init(&s->trans.rdft, frame_len_bits, DFT_C2R); yading@10: else if (CONFIG_BINKAUDIO_DCT_DECODER) yading@10: ff_dct_init(&s->trans.dct, frame_len_bits, DCT_III); yading@10: else yading@10: return -1; yading@10: yading@10: return 0; yading@10: } yading@10: yading@10: static float get_float(GetBitContext *gb) yading@10: { yading@10: int power = get_bits(gb, 5); yading@10: float f = ldexpf(get_bits_long(gb, 23), power - 23); yading@10: if (get_bits1(gb)) yading@10: f = -f; yading@10: return f; yading@10: } yading@10: yading@10: static const uint8_t rle_length_tab[16] = { yading@10: 2, 3, 4, 5, 6, 8, 9, 10, 11, 12, 13, 14, 15, 16, 32, 64 yading@10: }; yading@10: yading@10: /** yading@10: * Decode Bink Audio block yading@10: * @param[out] out Output buffer (must contain s->block_size elements) yading@10: * @return 0 on success, negative error code on failure yading@10: */ yading@10: static int decode_block(BinkAudioContext *s, float **out, int use_dct) yading@10: { yading@10: int ch, i, j, k; yading@10: float q, quant[25]; yading@10: int width, coeff; yading@10: GetBitContext *gb = &s->gb; yading@10: yading@10: if (use_dct) yading@10: skip_bits(gb, 2); yading@10: yading@10: for (ch = 0; ch < s->channels; ch++) { yading@10: FFTSample *coeffs = out[ch]; yading@10: yading@10: if (s->version_b) { yading@10: if (get_bits_left(gb) < 64) yading@10: return AVERROR_INVALIDDATA; yading@10: coeffs[0] = av_int2float(get_bits_long(gb, 32)) * s->root; yading@10: coeffs[1] = av_int2float(get_bits_long(gb, 32)) * s->root; yading@10: } else { yading@10: if (get_bits_left(gb) < 58) yading@10: return AVERROR_INVALIDDATA; yading@10: coeffs[0] = get_float(gb) * s->root; yading@10: coeffs[1] = get_float(gb) * s->root; yading@10: } yading@10: yading@10: if (get_bits_left(gb) < s->num_bands * 8) yading@10: return AVERROR_INVALIDDATA; yading@10: for (i = 0; i < s->num_bands; i++) { yading@10: int value = get_bits(gb, 8); yading@10: quant[i] = quant_table[FFMIN(value, 95)]; yading@10: } yading@10: yading@10: k = 0; yading@10: q = quant[0]; yading@10: yading@10: // parse coefficients yading@10: i = 2; yading@10: while (i < s->frame_len) { yading@10: if (s->version_b) { yading@10: j = i + 16; yading@10: } else { yading@10: int v = get_bits1(gb); yading@10: if (v) { yading@10: v = get_bits(gb, 4); yading@10: j = i + rle_length_tab[v] * 8; yading@10: } else { yading@10: j = i + 8; yading@10: } yading@10: } yading@10: yading@10: j = FFMIN(j, s->frame_len); yading@10: yading@10: width = get_bits(gb, 4); yading@10: if (width == 0) { yading@10: memset(coeffs + i, 0, (j - i) * sizeof(*coeffs)); yading@10: i = j; yading@10: while (s->bands[k] < i) yading@10: q = quant[k++]; yading@10: } else { yading@10: while (i < j) { yading@10: if (s->bands[k] == i) yading@10: q = quant[k++]; yading@10: coeff = get_bits(gb, width); yading@10: if (coeff) { yading@10: int v; yading@10: v = get_bits1(gb); yading@10: if (v) yading@10: coeffs[i] = -q * coeff; yading@10: else yading@10: coeffs[i] = q * coeff; yading@10: } else { yading@10: coeffs[i] = 0.0f; yading@10: } yading@10: i++; yading@10: } yading@10: } yading@10: } yading@10: yading@10: if (CONFIG_BINKAUDIO_DCT_DECODER && use_dct) { yading@10: coeffs[0] /= 0.5; yading@10: s->trans.dct.dct_calc(&s->trans.dct, coeffs); yading@10: } yading@10: else if (CONFIG_BINKAUDIO_RDFT_DECODER) yading@10: s->trans.rdft.rdft_calc(&s->trans.rdft, coeffs); yading@10: } yading@10: yading@10: for (ch = 0; ch < s->channels; ch++) { yading@10: int j; yading@10: int count = s->overlap_len * s->channels; yading@10: if (!s->first) { yading@10: j = ch; yading@10: for (i = 0; i < s->overlap_len; i++, j += s->channels) yading@10: out[ch][i] = (s->previous[ch][i] * (count - j) + yading@10: out[ch][i] * j) / count; yading@10: } yading@10: memcpy(s->previous[ch], &out[ch][s->frame_len - s->overlap_len], yading@10: s->overlap_len * sizeof(*s->previous[ch])); yading@10: } yading@10: yading@10: s->first = 0; yading@10: yading@10: return 0; yading@10: } yading@10: yading@10: static av_cold int decode_end(AVCodecContext *avctx) yading@10: { yading@10: BinkAudioContext * s = avctx->priv_data; yading@10: av_freep(&s->bands); yading@10: av_freep(&s->packet_buffer); yading@10: if (CONFIG_BINKAUDIO_RDFT_DECODER && avctx->codec->id == AV_CODEC_ID_BINKAUDIO_RDFT) yading@10: ff_rdft_end(&s->trans.rdft); yading@10: else if (CONFIG_BINKAUDIO_DCT_DECODER) yading@10: ff_dct_end(&s->trans.dct); yading@10: yading@10: return 0; yading@10: } yading@10: yading@10: static void get_bits_align32(GetBitContext *s) yading@10: { yading@10: int n = (-get_bits_count(s)) & 31; yading@10: if (n) skip_bits(s, n); yading@10: } yading@10: yading@10: static int decode_frame(AVCodecContext *avctx, void *data, yading@10: int *got_frame_ptr, AVPacket *avpkt) yading@10: { yading@10: BinkAudioContext *s = avctx->priv_data; yading@10: AVFrame *frame = data; yading@10: GetBitContext *gb = &s->gb; yading@10: int ret, consumed = 0; yading@10: yading@10: if (!get_bits_left(gb)) { yading@10: uint8_t *buf; yading@10: /* handle end-of-stream */ yading@10: if (!avpkt->size) { yading@10: *got_frame_ptr = 0; yading@10: return 0; yading@10: } yading@10: if (avpkt->size < 4) { yading@10: av_log(avctx, AV_LOG_ERROR, "Packet is too small\n"); yading@10: return AVERROR_INVALIDDATA; yading@10: } yading@10: buf = av_realloc(s->packet_buffer, avpkt->size + FF_INPUT_BUFFER_PADDING_SIZE); yading@10: if (!buf) yading@10: return AVERROR(ENOMEM); yading@10: s->packet_buffer = buf; yading@10: memcpy(s->packet_buffer, avpkt->data, avpkt->size); yading@10: init_get_bits(gb, s->packet_buffer, avpkt->size * 8); yading@10: consumed = avpkt->size; yading@10: yading@10: /* skip reported size */ yading@10: skip_bits_long(gb, 32); yading@10: } yading@10: yading@10: /* get output buffer */ yading@10: frame->nb_samples = s->frame_len; yading@10: if ((ret = ff_get_buffer(avctx, frame, 0)) < 0) yading@10: return ret; yading@10: yading@10: if (decode_block(s, (float **)frame->extended_data, yading@10: avctx->codec->id == AV_CODEC_ID_BINKAUDIO_DCT)) { yading@10: av_log(avctx, AV_LOG_ERROR, "Incomplete packet\n"); yading@10: return AVERROR_INVALIDDATA; yading@10: } yading@10: get_bits_align32(gb); yading@10: yading@10: frame->nb_samples = s->block_size / avctx->channels; yading@10: *got_frame_ptr = 1; yading@10: yading@10: return consumed; yading@10: } yading@10: yading@10: AVCodec ff_binkaudio_rdft_decoder = { yading@10: .name = "binkaudio_rdft", yading@10: .type = AVMEDIA_TYPE_AUDIO, yading@10: .id = AV_CODEC_ID_BINKAUDIO_RDFT, yading@10: .priv_data_size = sizeof(BinkAudioContext), yading@10: .init = decode_init, yading@10: .close = decode_end, yading@10: .decode = decode_frame, yading@10: .capabilities = CODEC_CAP_DELAY | CODEC_CAP_DR1, yading@10: .long_name = NULL_IF_CONFIG_SMALL("Bink Audio (RDFT)") yading@10: }; yading@10: yading@10: AVCodec ff_binkaudio_dct_decoder = { yading@10: .name = "binkaudio_dct", yading@10: .type = AVMEDIA_TYPE_AUDIO, yading@10: .id = AV_CODEC_ID_BINKAUDIO_DCT, yading@10: .priv_data_size = sizeof(BinkAudioContext), yading@10: .init = decode_init, yading@10: .close = decode_end, yading@10: .decode = decode_frame, yading@10: .capabilities = CODEC_CAP_DELAY | CODEC_CAP_DR1, yading@10: .long_name = NULL_IF_CONFIG_SMALL("Bink Audio (DCT)") yading@10: };