yading@10: /* yading@10: * RV30/40 decoder common dsp functions yading@10: * Copyright (c) 2007 Mike Melanson, Konstantin Shishkov yading@10: * Copyright (c) 2011 Janne Grunau yading@10: * yading@10: * This file is part of Libav. yading@10: * yading@10: * Libav is free software; you can redistribute it and/or yading@10: * modify it under the terms of the GNU Lesser General Public yading@10: * License as published by the Free Software Foundation; either yading@10: * version 2.1 of the License, or (at your option) any later version. yading@10: * yading@10: * Libav is distributed in the hope that it will be useful, yading@10: * but WITHOUT ANY WARRANTY; without even the implied warranty of yading@10: * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU yading@10: * Lesser General Public License for more details. yading@10: * yading@10: * You should have received a copy of the GNU Lesser General Public yading@10: * License along with Libav; if not, write to the Free Software yading@10: * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA yading@10: */ yading@10: yading@10: /** yading@10: * @file yading@10: * RV30/40 decoder common dsp functions yading@10: */ yading@10: yading@10: #include "rv34dsp.h" yading@10: #include "libavutil/common.h" yading@10: yading@10: /** yading@10: * @name RV30/40 inverse transform functions yading@10: * @{ yading@10: */ yading@10: yading@10: static av_always_inline void rv34_row_transform(int temp[16], int16_t *block) yading@10: { yading@10: int i; yading@10: yading@10: for(i = 0; i < 4; i++){ yading@10: const int z0 = 13*(block[i+4*0] + block[i+4*2]); yading@10: const int z1 = 13*(block[i+4*0] - block[i+4*2]); yading@10: const int z2 = 7* block[i+4*1] - 17*block[i+4*3]; yading@10: const int z3 = 17* block[i+4*1] + 7*block[i+4*3]; yading@10: yading@10: temp[4*i+0] = z0 + z3; yading@10: temp[4*i+1] = z1 + z2; yading@10: temp[4*i+2] = z1 - z2; yading@10: temp[4*i+3] = z0 - z3; yading@10: } yading@10: } yading@10: yading@10: /** yading@10: * Real Video 3.0/4.0 inverse transform + sample reconstruction yading@10: * Code is almost the same as in SVQ3, only scaling is different. yading@10: */ yading@10: static void rv34_idct_add_c(uint8_t *dst, ptrdiff_t stride, int16_t *block){ yading@10: int temp[16]; yading@10: int i; yading@10: yading@10: rv34_row_transform(temp, block); yading@10: memset(block, 0, 16*sizeof(int16_t)); yading@10: yading@10: for(i = 0; i < 4; i++){ yading@10: const int z0 = 13*(temp[4*0+i] + temp[4*2+i]) + 0x200; yading@10: const int z1 = 13*(temp[4*0+i] - temp[4*2+i]) + 0x200; yading@10: const int z2 = 7* temp[4*1+i] - 17*temp[4*3+i]; yading@10: const int z3 = 17* temp[4*1+i] + 7*temp[4*3+i]; yading@10: yading@10: dst[0] = av_clip_uint8( dst[0] + ( (z0 + z3) >> 10 ) ); yading@10: dst[1] = av_clip_uint8( dst[1] + ( (z1 + z2) >> 10 ) ); yading@10: dst[2] = av_clip_uint8( dst[2] + ( (z1 - z2) >> 10 ) ); yading@10: dst[3] = av_clip_uint8( dst[3] + ( (z0 - z3) >> 10 ) ); yading@10: yading@10: dst += stride; yading@10: } yading@10: } yading@10: yading@10: /** yading@10: * RealVideo 3.0/4.0 inverse transform for DC block yading@10: * yading@10: * Code is almost the same as rv34_inv_transform() yading@10: * but final coefficients are multiplied by 1.5 and have no rounding. yading@10: */ yading@10: static void rv34_inv_transform_noround_c(int16_t *block){ yading@10: int temp[16]; yading@10: int i; yading@10: yading@10: rv34_row_transform(temp, block); yading@10: yading@10: for(i = 0; i < 4; i++){ yading@10: const int z0 = 39*(temp[4*0+i] + temp[4*2+i]); yading@10: const int z1 = 39*(temp[4*0+i] - temp[4*2+i]); yading@10: const int z2 = 21* temp[4*1+i] - 51*temp[4*3+i]; yading@10: const int z3 = 51* temp[4*1+i] + 21*temp[4*3+i]; yading@10: yading@10: block[i*4+0] = (z0 + z3) >> 11; yading@10: block[i*4+1] = (z1 + z2) >> 11; yading@10: block[i*4+2] = (z1 - z2) >> 11; yading@10: block[i*4+3] = (z0 - z3) >> 11; yading@10: } yading@10: } yading@10: yading@10: static void rv34_idct_dc_add_c(uint8_t *dst, ptrdiff_t stride, int dc) yading@10: { yading@10: int i, j; yading@10: yading@10: dc = (13*13*dc + 0x200) >> 10; yading@10: for (i = 0; i < 4; i++) yading@10: { yading@10: for (j = 0; j < 4; j++) yading@10: dst[j] = av_clip_uint8( dst[j] + dc ); yading@10: yading@10: dst += stride; yading@10: } yading@10: } yading@10: yading@10: static void rv34_inv_transform_dc_noround_c(int16_t *block) yading@10: { yading@10: int16_t dc = (13 * 13 * 3 * block[0]) >> 11; yading@10: int i, j; yading@10: yading@10: for (i = 0; i < 4; i++, block += 4) yading@10: for (j = 0; j < 4; j++) yading@10: block[j] = dc; yading@10: } yading@10: yading@10: /** @} */ // transform yading@10: yading@10: yading@10: av_cold void ff_rv34dsp_init(RV34DSPContext *c) yading@10: { yading@10: c->rv34_inv_transform = rv34_inv_transform_noround_c; yading@10: c->rv34_inv_transform_dc = rv34_inv_transform_dc_noround_c; yading@10: yading@10: c->rv34_idct_add = rv34_idct_add_c; yading@10: c->rv34_idct_dc_add = rv34_idct_dc_add_c; yading@10: yading@10: if (ARCH_ARM) yading@10: ff_rv34dsp_init_arm(c); yading@10: if (ARCH_X86) yading@10: ff_rv34dsp_init_x86(c); yading@10: }