yading@10: /* yading@10: * Copyright (c) 2012 Konstantin Shishkov yading@10: * yading@10: * This file is part of FFmpeg. yading@10: * yading@10: * FFmpeg is free software; you can redistribute it and/or yading@10: * modify it under the terms of the GNU Lesser General Public yading@10: * License as published by the Free Software Foundation; either yading@10: * version 2.1 of the License, or (at your option) any later version. yading@10: * yading@10: * FFmpeg is distributed in the hope that it will be useful, yading@10: * but WITHOUT ANY WARRANTY; without even the implied warranty of yading@10: * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU yading@10: * Lesser General Public License for more details. yading@10: * yading@10: * You should have received a copy of the GNU Lesser General Public yading@10: * License along with FFmpeg; if not, write to the Free Software yading@10: * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA yading@10: */ yading@10: yading@10: /** yading@10: * @file yading@10: * Common functions for Microsoft Screen 1 and 2 yading@10: */ yading@10: yading@10: #include "libavutil/intfloat.h" yading@10: #include "libavutil/intreadwrite.h" yading@10: #include "avcodec.h" yading@10: #include "mss12.h" yading@10: yading@10: enum SplitMode { yading@10: SPLIT_VERT = 0, yading@10: SPLIT_HOR, yading@10: SPLIT_NONE yading@10: }; yading@10: yading@10: static const int sec_order_sizes[4] = { 1, 7, 6, 1 }; yading@10: yading@10: enum ContextDirection { yading@10: TOP_LEFT = 0, yading@10: TOP, yading@10: TOP_RIGHT, yading@10: LEFT yading@10: }; yading@10: yading@10: static int model_calc_threshold(Model *m) yading@10: { yading@10: int thr; yading@10: yading@10: thr = 2 * m->weights[m->num_syms] - 1; yading@10: thr = ((thr >> 1) + 4 * m->cum_prob[0]) / thr; yading@10: yading@10: return FFMIN(thr, 0x3FFF); yading@10: } yading@10: yading@10: static void model_reset(Model *m) yading@10: { yading@10: int i; yading@10: yading@10: for (i = 0; i <= m->num_syms; i++) { yading@10: m->weights[i] = 1; yading@10: m->cum_prob[i] = m->num_syms - i; yading@10: } yading@10: m->weights[0] = 0; yading@10: for (i = 0; i < m->num_syms; i++) yading@10: m->idx2sym[i + 1] = i; yading@10: } yading@10: yading@10: static av_cold void model_init(Model *m, int num_syms, int thr_weight) yading@10: { yading@10: m->num_syms = num_syms; yading@10: m->thr_weight = thr_weight; yading@10: m->threshold = num_syms * thr_weight; yading@10: } yading@10: yading@10: static void model_rescale_weights(Model *m) yading@10: { yading@10: int i; yading@10: int cum_prob; yading@10: yading@10: if (m->thr_weight == THRESH_ADAPTIVE) yading@10: m->threshold = model_calc_threshold(m); yading@10: while (m->cum_prob[0] > m->threshold) { yading@10: cum_prob = 0; yading@10: for (i = m->num_syms; i >= 0; i--) { yading@10: m->cum_prob[i] = cum_prob; yading@10: m->weights[i] = (m->weights[i] + 1) >> 1; yading@10: cum_prob += m->weights[i]; yading@10: } yading@10: } yading@10: } yading@10: yading@10: void ff_mss12_model_update(Model *m, int val) yading@10: { yading@10: int i; yading@10: yading@10: if (m->weights[val] == m->weights[val - 1]) { yading@10: for (i = val; m->weights[i - 1] == m->weights[val]; i--); yading@10: if (i != val) { yading@10: int sym1, sym2; yading@10: yading@10: sym1 = m->idx2sym[val]; yading@10: sym2 = m->idx2sym[i]; yading@10: yading@10: m->idx2sym[val] = sym2; yading@10: m->idx2sym[i] = sym1; yading@10: yading@10: val = i; yading@10: } yading@10: } yading@10: m->weights[val]++; yading@10: for (i = val - 1; i >= 0; i--) yading@10: m->cum_prob[i]++; yading@10: model_rescale_weights(m); yading@10: } yading@10: yading@10: static void pixctx_reset(PixContext *ctx) yading@10: { yading@10: int i, j; yading@10: yading@10: if (!ctx->special_initial_cache) yading@10: for (i = 0; i < ctx->cache_size; i++) yading@10: ctx->cache[i] = i; yading@10: else { yading@10: ctx->cache[0] = 1; yading@10: ctx->cache[1] = 2; yading@10: ctx->cache[2] = 4; yading@10: } yading@10: yading@10: model_reset(&ctx->cache_model); yading@10: model_reset(&ctx->full_model); yading@10: yading@10: for (i = 0; i < 15; i++) yading@10: for (j = 0; j < 4; j++) yading@10: model_reset(&ctx->sec_models[i][j]); yading@10: } yading@10: yading@10: static av_cold void pixctx_init(PixContext *ctx, int cache_size, yading@10: int full_model_syms, int special_initial_cache) yading@10: { yading@10: int i, j, k, idx; yading@10: yading@10: ctx->cache_size = cache_size + 4; yading@10: ctx->num_syms = cache_size; yading@10: ctx->special_initial_cache = special_initial_cache; yading@10: yading@10: model_init(&ctx->cache_model, ctx->num_syms + 1, THRESH_LOW); yading@10: model_init(&ctx->full_model, full_model_syms, THRESH_HIGH); yading@10: yading@10: for (i = 0, idx = 0; i < 4; i++) yading@10: for (j = 0; j < sec_order_sizes[i]; j++, idx++) yading@10: for (k = 0; k < 4; k++) yading@10: model_init(&ctx->sec_models[idx][k], 2 + i, yading@10: i ? THRESH_LOW : THRESH_ADAPTIVE); yading@10: } yading@10: yading@10: static av_always_inline int decode_pixel(ArithCoder *acoder, PixContext *pctx, yading@10: uint8_t *ngb, int num_ngb, int any_ngb) yading@10: { yading@10: int i, val, pix; yading@10: yading@10: val = acoder->get_model_sym(acoder, &pctx->cache_model); yading@10: if (val < pctx->num_syms) { yading@10: if (any_ngb) { yading@10: int idx, j; yading@10: yading@10: idx = 0; yading@10: for (i = 0; i < pctx->cache_size; i++) { yading@10: for (j = 0; j < num_ngb; j++) yading@10: if (pctx->cache[i] == ngb[j]) yading@10: break; yading@10: if (j == num_ngb) { yading@10: if (idx == val) yading@10: break; yading@10: idx++; yading@10: } yading@10: } yading@10: val = FFMIN(i, pctx->cache_size - 1); yading@10: } yading@10: pix = pctx->cache[val]; yading@10: } else { yading@10: pix = acoder->get_model_sym(acoder, &pctx->full_model); yading@10: for (i = 0; i < pctx->cache_size - 1; i++) yading@10: if (pctx->cache[i] == pix) yading@10: break; yading@10: val = i; yading@10: } yading@10: if (val) { yading@10: for (i = val; i > 0; i--) yading@10: pctx->cache[i] = pctx->cache[i - 1]; yading@10: pctx->cache[0] = pix; yading@10: } yading@10: yading@10: return pix; yading@10: } yading@10: yading@10: static int decode_pixel_in_context(ArithCoder *acoder, PixContext *pctx, yading@10: uint8_t *src, int stride, int x, int y, yading@10: int has_right) yading@10: { yading@10: uint8_t neighbours[4]; yading@10: uint8_t ref_pix[4]; yading@10: int nlen; yading@10: int layer = 0, sub; yading@10: int pix; yading@10: int i, j; yading@10: yading@10: if (!y) { yading@10: memset(neighbours, src[-1], 4); yading@10: } else { yading@10: neighbours[TOP] = src[-stride]; yading@10: if (!x) { yading@10: neighbours[TOP_LEFT] = neighbours[LEFT] = neighbours[TOP]; yading@10: } else { yading@10: neighbours[TOP_LEFT] = src[-stride - 1]; yading@10: neighbours[ LEFT] = src[-1]; yading@10: } yading@10: if (has_right) yading@10: neighbours[TOP_RIGHT] = src[-stride + 1]; yading@10: else yading@10: neighbours[TOP_RIGHT] = neighbours[TOP]; yading@10: } yading@10: yading@10: sub = 0; yading@10: if (x >= 2 && src[-2] == neighbours[LEFT]) yading@10: sub = 1; yading@10: if (y >= 2 && src[-2 * stride] == neighbours[TOP]) yading@10: sub |= 2; yading@10: yading@10: nlen = 1; yading@10: ref_pix[0] = neighbours[0]; yading@10: for (i = 1; i < 4; i++) { yading@10: for (j = 0; j < nlen; j++) yading@10: if (ref_pix[j] == neighbours[i]) yading@10: break; yading@10: if (j == nlen) yading@10: ref_pix[nlen++] = neighbours[i]; yading@10: } yading@10: yading@10: switch (nlen) { yading@10: case 1: yading@10: layer = 0; yading@10: break; yading@10: case 2: yading@10: if (neighbours[TOP] == neighbours[TOP_LEFT]) { yading@10: if (neighbours[TOP_RIGHT] == neighbours[TOP_LEFT]) yading@10: layer = 1; yading@10: else if (neighbours[LEFT] == neighbours[TOP_LEFT]) yading@10: layer = 2; yading@10: else yading@10: layer = 3; yading@10: } else if (neighbours[TOP_RIGHT] == neighbours[TOP_LEFT]) { yading@10: if (neighbours[LEFT] == neighbours[TOP_LEFT]) yading@10: layer = 4; yading@10: else yading@10: layer = 5; yading@10: } else if (neighbours[LEFT] == neighbours[TOP_LEFT]) { yading@10: layer = 6; yading@10: } else { yading@10: layer = 7; yading@10: } yading@10: break; yading@10: case 3: yading@10: if (neighbours[TOP] == neighbours[TOP_LEFT]) yading@10: layer = 8; yading@10: else if (neighbours[TOP_RIGHT] == neighbours[TOP_LEFT]) yading@10: layer = 9; yading@10: else if (neighbours[LEFT] == neighbours[TOP_LEFT]) yading@10: layer = 10; yading@10: else if (neighbours[TOP_RIGHT] == neighbours[TOP]) yading@10: layer = 11; yading@10: else if (neighbours[TOP] == neighbours[LEFT]) yading@10: layer = 12; yading@10: else yading@10: layer = 13; yading@10: break; yading@10: case 4: yading@10: layer = 14; yading@10: break; yading@10: } yading@10: yading@10: pix = acoder->get_model_sym(acoder, yading@10: &pctx->sec_models[layer][sub]); yading@10: if (pix < nlen) yading@10: return ref_pix[pix]; yading@10: else yading@10: return decode_pixel(acoder, pctx, ref_pix, nlen, 1); yading@10: } yading@10: yading@10: static int decode_region(ArithCoder *acoder, uint8_t *dst, uint8_t *rgb_pic, yading@10: int x, int y, int width, int height, int stride, yading@10: int rgb_stride, PixContext *pctx, const uint32_t *pal) yading@10: { yading@10: int i, j, p; yading@10: uint8_t *rgb_dst = rgb_pic + x * 3 + y * rgb_stride; yading@10: yading@10: dst += x + y * stride; yading@10: yading@10: for (j = 0; j < height; j++) { yading@10: for (i = 0; i < width; i++) { yading@10: if (!i && !j) yading@10: p = decode_pixel(acoder, pctx, NULL, 0, 0); yading@10: else yading@10: p = decode_pixel_in_context(acoder, pctx, dst + i, stride, yading@10: i, j, width - i - 1); yading@10: dst[i] = p; yading@10: yading@10: if (rgb_pic) yading@10: AV_WB24(rgb_dst + i * 3, pal[p]); yading@10: } yading@10: dst += stride; yading@10: rgb_dst += rgb_stride; yading@10: } yading@10: yading@10: return 0; yading@10: } yading@10: yading@10: static void copy_rectangles(MSS12Context const *c, yading@10: int x, int y, int width, int height) yading@10: { yading@10: int j; yading@10: yading@10: if (c->last_rgb_pic) yading@10: for (j = y; j < y + height; j++) { yading@10: memcpy(c->rgb_pic + j * c->rgb_stride + x * 3, yading@10: c->last_rgb_pic + j * c->rgb_stride + x * 3, yading@10: width * 3); yading@10: memcpy(c->pal_pic + j * c->pal_stride + x, yading@10: c->last_pal_pic + j * c->pal_stride + x, yading@10: width); yading@10: } yading@10: } yading@10: yading@10: static int motion_compensation(MSS12Context const *c, yading@10: int x, int y, int width, int height) yading@10: { yading@10: if (x + c->mvX < 0 || x + c->mvX + width > c->avctx->width || yading@10: y + c->mvY < 0 || y + c->mvY + height > c->avctx->height || yading@10: !c->rgb_pic) yading@10: return -1; yading@10: else { yading@10: uint8_t *dst = c->pal_pic + x + y * c->pal_stride; yading@10: uint8_t *rgb_dst = c->rgb_pic + x * 3 + y * c->rgb_stride; yading@10: uint8_t *src; yading@10: uint8_t *rgb_src; yading@10: int j; yading@10: x += c->mvX; yading@10: y += c->mvY; yading@10: if (c->last_rgb_pic) { yading@10: src = c->last_pal_pic + x + y * c->pal_stride; yading@10: rgb_src = c->last_rgb_pic + x * 3 + y * c->rgb_stride; yading@10: } else { yading@10: src = c->pal_pic + x + y * c->pal_stride; yading@10: rgb_src = c->rgb_pic + x * 3 + y * c->rgb_stride; yading@10: } yading@10: for (j = 0; j < height; j++) { yading@10: memmove(dst, src, width); yading@10: memmove(rgb_dst, rgb_src, width * 3); yading@10: dst += c->pal_stride; yading@10: src += c->pal_stride; yading@10: rgb_dst += c->rgb_stride; yading@10: rgb_src += c->rgb_stride; yading@10: } yading@10: } yading@10: return 0; yading@10: } yading@10: yading@10: static int decode_region_masked(MSS12Context const *c, ArithCoder *acoder, yading@10: uint8_t *dst, int stride, uint8_t *mask, yading@10: int mask_stride, int x, int y, yading@10: int width, int height, yading@10: PixContext *pctx) yading@10: { yading@10: int i, j, p; yading@10: uint8_t *rgb_dst = c->rgb_pic + x * 3 + y * c->rgb_stride; yading@10: yading@10: dst += x + y * stride; yading@10: mask += x + y * mask_stride; yading@10: yading@10: for (j = 0; j < height; j++) { yading@10: for (i = 0; i < width; i++) { yading@10: if (c->avctx->err_recognition & AV_EF_EXPLODE && yading@10: ( c->rgb_pic && mask[i] != 0x01 && mask[i] != 0x02 && mask[i] != 0x04 || yading@10: !c->rgb_pic && mask[i] != 0x80 && mask[i] != 0xFF)) yading@10: return -1; yading@10: yading@10: if (mask[i] == 0x02) { yading@10: copy_rectangles(c, x + i, y + j, 1, 1); yading@10: } else if (mask[i] == 0x04) { yading@10: if (motion_compensation(c, x + i, y + j, 1, 1)) yading@10: return -1; yading@10: } else if (mask[i] != 0x80) { yading@10: if (!i && !j) yading@10: p = decode_pixel(acoder, pctx, NULL, 0, 0); yading@10: else yading@10: p = decode_pixel_in_context(acoder, pctx, dst + i, stride, yading@10: i, j, width - i - 1); yading@10: dst[i] = p; yading@10: if (c->rgb_pic) yading@10: AV_WB24(rgb_dst + i * 3, c->pal[p]); yading@10: } yading@10: } yading@10: dst += stride; yading@10: mask += mask_stride; yading@10: rgb_dst += c->rgb_stride; yading@10: } yading@10: yading@10: return 0; yading@10: } yading@10: yading@10: static av_cold void slicecontext_init(SliceContext *sc, yading@10: int version, int full_model_syms) yading@10: { yading@10: model_init(&sc->intra_region, 2, THRESH_ADAPTIVE); yading@10: model_init(&sc->inter_region, 2, THRESH_ADAPTIVE); yading@10: model_init(&sc->split_mode, 3, THRESH_HIGH); yading@10: model_init(&sc->edge_mode, 2, THRESH_HIGH); yading@10: model_init(&sc->pivot, 3, THRESH_LOW); yading@10: yading@10: pixctx_init(&sc->intra_pix_ctx, 8, full_model_syms, 0); yading@10: yading@10: pixctx_init(&sc->inter_pix_ctx, version ? 3 : 2, yading@10: full_model_syms, version ? 1 : 0); yading@10: } yading@10: yading@10: void ff_mss12_slicecontext_reset(SliceContext *sc) yading@10: { yading@10: model_reset(&sc->intra_region); yading@10: model_reset(&sc->inter_region); yading@10: model_reset(&sc->split_mode); yading@10: model_reset(&sc->edge_mode); yading@10: model_reset(&sc->pivot); yading@10: pixctx_reset(&sc->intra_pix_ctx); yading@10: pixctx_reset(&sc->inter_pix_ctx); yading@10: } yading@10: yading@10: static int decode_pivot(SliceContext *sc, ArithCoder *acoder, int base) yading@10: { yading@10: int val, inv; yading@10: yading@10: inv = acoder->get_model_sym(acoder, &sc->edge_mode); yading@10: val = acoder->get_model_sym(acoder, &sc->pivot) + 1; yading@10: yading@10: if (val > 2) { yading@10: if ((base + 1) / 2 - 2 <= 0) yading@10: return -1; yading@10: yading@10: val = acoder->get_number(acoder, (base + 1) / 2 - 2) + 3; yading@10: } yading@10: yading@10: if ((unsigned)val >= base) yading@10: return -1; yading@10: yading@10: return inv ? base - val : val; yading@10: } yading@10: yading@10: static int decode_region_intra(SliceContext *sc, ArithCoder *acoder, yading@10: int x, int y, int width, int height) yading@10: { yading@10: MSS12Context const *c = sc->c; yading@10: int mode; yading@10: yading@10: mode = acoder->get_model_sym(acoder, &sc->intra_region); yading@10: yading@10: if (!mode) { yading@10: int i, j, pix, rgb_pix; yading@10: int stride = c->pal_stride; yading@10: int rgb_stride = c->rgb_stride; yading@10: uint8_t *dst = c->pal_pic + x + y * stride; yading@10: uint8_t *rgb_dst = c->rgb_pic + x * 3 + y * rgb_stride; yading@10: yading@10: pix = decode_pixel(acoder, &sc->intra_pix_ctx, NULL, 0, 0); yading@10: rgb_pix = c->pal[pix]; yading@10: for (i = 0; i < height; i++, dst += stride, rgb_dst += rgb_stride) { yading@10: memset(dst, pix, width); yading@10: if (c->rgb_pic) yading@10: for (j = 0; j < width * 3; j += 3) yading@10: AV_WB24(rgb_dst + j, rgb_pix); yading@10: } yading@10: } else { yading@10: return decode_region(acoder, c->pal_pic, c->rgb_pic, yading@10: x, y, width, height, c->pal_stride, c->rgb_stride, yading@10: &sc->intra_pix_ctx, &c->pal[0]); yading@10: } yading@10: yading@10: return 0; yading@10: } yading@10: yading@10: static int decode_region_inter(SliceContext *sc, ArithCoder *acoder, yading@10: int x, int y, int width, int height) yading@10: { yading@10: MSS12Context const *c = sc->c; yading@10: int mode; yading@10: yading@10: mode = acoder->get_model_sym(acoder, &sc->inter_region); yading@10: yading@10: if (!mode) { yading@10: mode = decode_pixel(acoder, &sc->inter_pix_ctx, NULL, 0, 0); yading@10: yading@10: if (c->avctx->err_recognition & AV_EF_EXPLODE && yading@10: ( c->rgb_pic && mode != 0x01 && mode != 0x02 && mode != 0x04 || yading@10: !c->rgb_pic && mode != 0x80 && mode != 0xFF)) yading@10: return -1; yading@10: yading@10: if (mode == 0x02) yading@10: copy_rectangles(c, x, y, width, height); yading@10: else if (mode == 0x04) yading@10: return motion_compensation(c, x, y, width, height); yading@10: else if (mode != 0x80) yading@10: return decode_region_intra(sc, acoder, x, y, width, height); yading@10: } else { yading@10: if (decode_region(acoder, c->mask, NULL, yading@10: x, y, width, height, c->mask_stride, 0, yading@10: &sc->inter_pix_ctx, &c->pal[0]) < 0) yading@10: return -1; yading@10: return decode_region_masked(c, acoder, c->pal_pic, yading@10: c->pal_stride, c->mask, yading@10: c->mask_stride, yading@10: x, y, width, height, yading@10: &sc->intra_pix_ctx); yading@10: } yading@10: yading@10: return 0; yading@10: } yading@10: yading@10: int ff_mss12_decode_rect(SliceContext *sc, ArithCoder *acoder, yading@10: int x, int y, int width, int height) yading@10: { yading@10: int mode, pivot; yading@10: yading@10: mode = acoder->get_model_sym(acoder, &sc->split_mode); yading@10: yading@10: switch (mode) { yading@10: case SPLIT_VERT: yading@10: if ((pivot = decode_pivot(sc, acoder, height)) < 1) yading@10: return -1; yading@10: if (ff_mss12_decode_rect(sc, acoder, x, y, width, pivot)) yading@10: return -1; yading@10: if (ff_mss12_decode_rect(sc, acoder, x, y + pivot, width, height - pivot)) yading@10: return -1; yading@10: break; yading@10: case SPLIT_HOR: yading@10: if ((pivot = decode_pivot(sc, acoder, width)) < 1) yading@10: return -1; yading@10: if (ff_mss12_decode_rect(sc, acoder, x, y, pivot, height)) yading@10: return -1; yading@10: if (ff_mss12_decode_rect(sc, acoder, x + pivot, y, width - pivot, height)) yading@10: return -1; yading@10: break; yading@10: case SPLIT_NONE: yading@10: if (sc->c->keyframe) yading@10: return decode_region_intra(sc, acoder, x, y, width, height); yading@10: else yading@10: return decode_region_inter(sc, acoder, x, y, width, height); yading@10: default: yading@10: return -1; yading@10: } yading@10: yading@10: return 0; yading@10: } yading@10: yading@10: av_cold int ff_mss12_decode_init(MSS12Context *c, int version, yading@10: SliceContext* sc1, SliceContext *sc2) yading@10: { yading@10: AVCodecContext *avctx = c->avctx; yading@10: int i; yading@10: yading@10: if (avctx->extradata_size < 52 + 256 * 3) { yading@10: av_log(avctx, AV_LOG_ERROR, "Insufficient extradata size %d\n", yading@10: avctx->extradata_size); yading@10: return AVERROR_INVALIDDATA; yading@10: } yading@10: yading@10: if (AV_RB32(avctx->extradata) < avctx->extradata_size) { yading@10: av_log(avctx, AV_LOG_ERROR, yading@10: "Insufficient extradata size: expected %d got %d\n", yading@10: AV_RB32(avctx->extradata), yading@10: avctx->extradata_size); yading@10: return AVERROR_INVALIDDATA; yading@10: } yading@10: yading@10: avctx->coded_width = AV_RB32(avctx->extradata + 20); yading@10: avctx->coded_height = AV_RB32(avctx->extradata + 24); yading@10: if (avctx->coded_width > 4096 || avctx->coded_height > 4096) { yading@10: av_log(avctx, AV_LOG_ERROR, "Frame dimensions %dx%d too large", yading@10: avctx->coded_width, avctx->coded_height); yading@10: return AVERROR_INVALIDDATA; yading@10: } yading@10: if (avctx->coded_width < 1 || avctx->coded_height < 1) { yading@10: av_log(avctx, AV_LOG_ERROR, "Frame dimensions %dx%d too small", yading@10: avctx->coded_width, avctx->coded_height); yading@10: return AVERROR_INVALIDDATA; yading@10: } yading@10: yading@10: av_log(avctx, AV_LOG_DEBUG, "Encoder version %d.%d\n", yading@10: AV_RB32(avctx->extradata + 4), AV_RB32(avctx->extradata + 8)); yading@10: if (version != AV_RB32(avctx->extradata + 4) > 1) { yading@10: av_log(avctx, AV_LOG_ERROR, yading@10: "Header version doesn't match codec tag\n"); yading@10: return -1; yading@10: } yading@10: yading@10: c->free_colours = AV_RB32(avctx->extradata + 48); yading@10: if ((unsigned)c->free_colours > 256) { yading@10: av_log(avctx, AV_LOG_ERROR, yading@10: "Incorrect number of changeable palette entries: %d\n", yading@10: c->free_colours); yading@10: return AVERROR_INVALIDDATA; yading@10: } yading@10: av_log(avctx, AV_LOG_DEBUG, "%d free colour(s)\n", c->free_colours); yading@10: yading@10: av_log(avctx, AV_LOG_DEBUG, "Display dimensions %dx%d\n", yading@10: AV_RB32(avctx->extradata + 12), AV_RB32(avctx->extradata + 16)); yading@10: av_log(avctx, AV_LOG_DEBUG, "Coded dimensions %dx%d\n", yading@10: avctx->coded_width, avctx->coded_height); yading@10: av_log(avctx, AV_LOG_DEBUG, "%g frames per second\n", yading@10: av_int2float(AV_RB32(avctx->extradata + 28))); yading@10: av_log(avctx, AV_LOG_DEBUG, "Bitrate %d bps\n", yading@10: AV_RB32(avctx->extradata + 32)); yading@10: av_log(avctx, AV_LOG_DEBUG, "Max. lead time %g ms\n", yading@10: av_int2float(AV_RB32(avctx->extradata + 36))); yading@10: av_log(avctx, AV_LOG_DEBUG, "Max. lag time %g ms\n", yading@10: av_int2float(AV_RB32(avctx->extradata + 40))); yading@10: av_log(avctx, AV_LOG_DEBUG, "Max. seek time %g ms\n", yading@10: av_int2float(AV_RB32(avctx->extradata + 44))); yading@10: yading@10: if (version) { yading@10: if (avctx->extradata_size < 60 + 256 * 3) { yading@10: av_log(avctx, AV_LOG_ERROR, yading@10: "Insufficient extradata size %d for v2\n", yading@10: avctx->extradata_size); yading@10: return AVERROR_INVALIDDATA; yading@10: } yading@10: yading@10: c->slice_split = AV_RB32(avctx->extradata + 52); yading@10: av_log(avctx, AV_LOG_DEBUG, "Slice split %d\n", c->slice_split); yading@10: yading@10: c->full_model_syms = AV_RB32(avctx->extradata + 56); yading@10: if (c->full_model_syms < 2 || c->full_model_syms > 256) { yading@10: av_log(avctx, AV_LOG_ERROR, yading@10: "Incorrect number of used colours %d\n", yading@10: c->full_model_syms); yading@10: return AVERROR_INVALIDDATA; yading@10: } yading@10: av_log(avctx, AV_LOG_DEBUG, "Used colours %d\n", yading@10: c->full_model_syms); yading@10: } else { yading@10: c->slice_split = 0; yading@10: c->full_model_syms = 256; yading@10: } yading@10: yading@10: for (i = 0; i < 256; i++) yading@10: c->pal[i] = 0xFFU << 24 | AV_RB24(avctx->extradata + 52 + yading@10: (version ? 8 : 0) + i * 3); yading@10: yading@10: c->mask_stride = FFALIGN(avctx->width, 16); yading@10: c->mask = av_malloc(c->mask_stride * avctx->height); yading@10: if (!c->mask) { yading@10: av_log(avctx, AV_LOG_ERROR, "Cannot allocate mask plane\n"); yading@10: return AVERROR(ENOMEM); yading@10: } yading@10: yading@10: sc1->c = c; yading@10: slicecontext_init(sc1, version, c->full_model_syms); yading@10: if (c->slice_split) { yading@10: sc2->c = c; yading@10: slicecontext_init(sc2, version, c->full_model_syms); yading@10: } yading@10: c->corrupted = 1; yading@10: yading@10: return 0; yading@10: } yading@10: yading@10: av_cold int ff_mss12_decode_end(MSS12Context *c) yading@10: { yading@10: av_freep(&c->mask); yading@10: yading@10: return 0; yading@10: }