yading@10: /* yading@10: * Float MPEG Audio decoder yading@10: * Copyright (c) 2010 Michael Niedermayer yading@10: * yading@10: * This file is part of FFmpeg. yading@10: * yading@10: * FFmpeg is free software; you can redistribute it and/or yading@10: * modify it under the terms of the GNU Lesser General Public yading@10: * License as published by the Free Software Foundation; either yading@10: * version 2.1 of the License, or (at your option) any later version. yading@10: * yading@10: * FFmpeg is distributed in the hope that it will be useful, yading@10: * but WITHOUT ANY WARRANTY; without even the implied warranty of yading@10: * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU yading@10: * Lesser General Public License for more details. yading@10: * yading@10: * You should have received a copy of the GNU Lesser General Public yading@10: * License along with FFmpeg; if not, write to the Free Software yading@10: * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA yading@10: */ yading@10: yading@10: #define CONFIG_FLOAT 1 yading@10: #include "mpegaudiodec.c" yading@10: yading@10: #if CONFIG_MP1FLOAT_DECODER yading@10: AVCodec ff_mp1float_decoder = { yading@10: .name = "mp1float", yading@10: .type = AVMEDIA_TYPE_AUDIO, yading@10: .id = AV_CODEC_ID_MP1, yading@10: .priv_data_size = sizeof(MPADecodeContext), yading@10: .init = decode_init, yading@10: .decode = decode_frame, yading@10: .capabilities = CODEC_CAP_DR1, yading@10: .flush = flush, yading@10: .long_name = NULL_IF_CONFIG_SMALL("MP1 (MPEG audio layer 1)"), yading@10: .sample_fmts = (const enum AVSampleFormat[]) { AV_SAMPLE_FMT_FLTP, yading@10: AV_SAMPLE_FMT_FLT, yading@10: AV_SAMPLE_FMT_NONE }, yading@10: }; yading@10: #endif yading@10: #if CONFIG_MP2FLOAT_DECODER yading@10: AVCodec ff_mp2float_decoder = { yading@10: .name = "mp2float", yading@10: .type = AVMEDIA_TYPE_AUDIO, yading@10: .id = AV_CODEC_ID_MP2, yading@10: .priv_data_size = sizeof(MPADecodeContext), yading@10: .init = decode_init, yading@10: .decode = decode_frame, yading@10: .capabilities = CODEC_CAP_DR1, yading@10: .flush = flush, yading@10: .long_name = NULL_IF_CONFIG_SMALL("MP2 (MPEG audio layer 2)"), yading@10: .sample_fmts = (const enum AVSampleFormat[]) { AV_SAMPLE_FMT_FLTP, yading@10: AV_SAMPLE_FMT_FLT, yading@10: AV_SAMPLE_FMT_NONE }, yading@10: }; yading@10: #endif yading@10: #if CONFIG_MP3FLOAT_DECODER yading@10: AVCodec ff_mp3float_decoder = { yading@10: .name = "mp3float", yading@10: .type = AVMEDIA_TYPE_AUDIO, yading@10: .id = AV_CODEC_ID_MP3, yading@10: .priv_data_size = sizeof(MPADecodeContext), yading@10: .init = decode_init, yading@10: .decode = decode_frame, yading@10: .capabilities = CODEC_CAP_DR1, yading@10: .flush = flush, yading@10: .long_name = NULL_IF_CONFIG_SMALL("MP3 (MPEG audio layer 3)"), yading@10: .sample_fmts = (const enum AVSampleFormat[]) { AV_SAMPLE_FMT_FLTP, yading@10: AV_SAMPLE_FMT_FLT, yading@10: AV_SAMPLE_FMT_NONE }, yading@10: }; yading@10: #endif yading@10: #if CONFIG_MP3ADUFLOAT_DECODER yading@10: AVCodec ff_mp3adufloat_decoder = { yading@10: .name = "mp3adufloat", yading@10: .type = AVMEDIA_TYPE_AUDIO, yading@10: .id = AV_CODEC_ID_MP3ADU, yading@10: .priv_data_size = sizeof(MPADecodeContext), yading@10: .init = decode_init, yading@10: .decode = decode_frame_adu, yading@10: .capabilities = CODEC_CAP_DR1, yading@10: .flush = flush, yading@10: .long_name = NULL_IF_CONFIG_SMALL("ADU (Application Data Unit) MP3 (MPEG audio layer 3)"), yading@10: .sample_fmts = (const enum AVSampleFormat[]) { AV_SAMPLE_FMT_FLTP, yading@10: AV_SAMPLE_FMT_FLT, yading@10: AV_SAMPLE_FMT_NONE }, yading@10: }; yading@10: #endif yading@10: #if CONFIG_MP3ON4FLOAT_DECODER yading@10: AVCodec ff_mp3on4float_decoder = { yading@10: .name = "mp3on4float", yading@10: .type = AVMEDIA_TYPE_AUDIO, yading@10: .id = AV_CODEC_ID_MP3ON4, yading@10: .priv_data_size = sizeof(MP3On4DecodeContext), yading@10: .init = decode_init_mp3on4, yading@10: .close = decode_close_mp3on4, yading@10: .decode = decode_frame_mp3on4, yading@10: .capabilities = CODEC_CAP_DR1, yading@10: .flush = flush_mp3on4, yading@10: .long_name = NULL_IF_CONFIG_SMALL("MP3onMP4"), yading@10: .sample_fmts = (const enum AVSampleFormat[]) { AV_SAMPLE_FMT_FLTP, yading@10: AV_SAMPLE_FMT_NONE }, yading@10: }; yading@10: #endif