yading@10: /* yading@10: * H.26L/H.264/AVC/JVT/14496-10/... encoder/decoder yading@10: * Copyright (c) 2003-2010 Michael Niedermayer yading@10: * yading@10: * This file is part of FFmpeg. yading@10: * yading@10: * FFmpeg is free software; you can redistribute it and/or yading@10: * modify it under the terms of the GNU Lesser General Public yading@10: * License as published by the Free Software Foundation; either yading@10: * version 2.1 of the License, or (at your option) any later version. yading@10: * yading@10: * FFmpeg is distributed in the hope that it will be useful, yading@10: * but WITHOUT ANY WARRANTY; without even the implied warranty of yading@10: * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU yading@10: * Lesser General Public License for more details. yading@10: * yading@10: * You should have received a copy of the GNU Lesser General Public yading@10: * License along with FFmpeg; if not, write to the Free Software yading@10: * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA yading@10: */ yading@10: yading@10: /** yading@10: * @file yading@10: * H.264 / AVC / MPEG4 part10 DSP functions. yading@10: * @author Michael Niedermayer yading@10: */ yading@10: yading@10: #include yading@10: #include "libavutil/avassert.h" yading@10: #include "avcodec.h" yading@10: #include "h264dsp.h" yading@10: #include "h264idct.h" yading@10: #include "libavutil/common.h" yading@10: yading@10: #define BIT_DEPTH 8 yading@10: #include "h264dsp_template.c" yading@10: #undef BIT_DEPTH yading@10: yading@10: #define BIT_DEPTH 9 yading@10: #include "h264dsp_template.c" yading@10: #undef BIT_DEPTH yading@10: yading@10: #define BIT_DEPTH 10 yading@10: #include "h264dsp_template.c" yading@10: #undef BIT_DEPTH yading@10: yading@10: #define BIT_DEPTH 12 yading@10: #include "h264dsp_template.c" yading@10: #undef BIT_DEPTH yading@10: yading@10: #define BIT_DEPTH 14 yading@10: #include "h264dsp_template.c" yading@10: #undef BIT_DEPTH yading@10: yading@10: #define BIT_DEPTH 8 yading@10: #include "h264addpx_template.c" yading@10: #undef BIT_DEPTH yading@10: yading@10: #define BIT_DEPTH 16 yading@10: #include "h264addpx_template.c" yading@10: #undef BIT_DEPTH yading@10: yading@10: void ff_h264dsp_init(H264DSPContext *c, const int bit_depth, const int chroma_format_idc) yading@10: { yading@10: #undef FUNC yading@10: #define FUNC(a, depth) a ## _ ## depth ## _c yading@10: yading@10: #define ADDPX_DSP(depth) \ yading@10: c->h264_add_pixels4_clear = FUNC(ff_h264_add_pixels4, depth);\ yading@10: c->h264_add_pixels8_clear = FUNC(ff_h264_add_pixels8, depth) yading@10: yading@10: if (bit_depth > 8 && bit_depth <= 16) { yading@10: ADDPX_DSP(16); yading@10: } else { yading@10: ADDPX_DSP(8); yading@10: } yading@10: yading@10: #define H264_DSP(depth) \ yading@10: c->h264_idct_add= FUNC(ff_h264_idct_add, depth);\ yading@10: c->h264_idct8_add= FUNC(ff_h264_idct8_add, depth);\ yading@10: c->h264_idct_dc_add= FUNC(ff_h264_idct_dc_add, depth);\ yading@10: c->h264_idct8_dc_add= FUNC(ff_h264_idct8_dc_add, depth);\ yading@10: c->h264_idct_add16 = FUNC(ff_h264_idct_add16, depth);\ yading@10: c->h264_idct8_add4 = FUNC(ff_h264_idct8_add4, depth);\ yading@10: if (chroma_format_idc == 1)\ yading@10: c->h264_idct_add8 = FUNC(ff_h264_idct_add8, depth);\ yading@10: else\ yading@10: c->h264_idct_add8 = FUNC(ff_h264_idct_add8_422, depth);\ yading@10: c->h264_idct_add16intra= FUNC(ff_h264_idct_add16intra, depth);\ yading@10: c->h264_luma_dc_dequant_idct= FUNC(ff_h264_luma_dc_dequant_idct, depth);\ yading@10: if (chroma_format_idc == 1)\ yading@10: c->h264_chroma_dc_dequant_idct= FUNC(ff_h264_chroma_dc_dequant_idct, depth);\ yading@10: else\ yading@10: c->h264_chroma_dc_dequant_idct= FUNC(ff_h264_chroma422_dc_dequant_idct, depth);\ yading@10: \ yading@10: c->weight_h264_pixels_tab[0]= FUNC(weight_h264_pixels16, depth);\ yading@10: c->weight_h264_pixels_tab[1]= FUNC(weight_h264_pixels8, depth);\ yading@10: c->weight_h264_pixels_tab[2]= FUNC(weight_h264_pixels4, depth);\ yading@10: c->weight_h264_pixels_tab[3]= FUNC(weight_h264_pixels2, depth);\ yading@10: c->biweight_h264_pixels_tab[0]= FUNC(biweight_h264_pixels16, depth);\ yading@10: c->biweight_h264_pixels_tab[1]= FUNC(biweight_h264_pixels8, depth);\ yading@10: c->biweight_h264_pixels_tab[2]= FUNC(biweight_h264_pixels4, depth);\ yading@10: c->biweight_h264_pixels_tab[3]= FUNC(biweight_h264_pixels2, depth);\ yading@10: \ yading@10: c->h264_v_loop_filter_luma= FUNC(h264_v_loop_filter_luma, depth);\ yading@10: c->h264_h_loop_filter_luma= FUNC(h264_h_loop_filter_luma, depth);\ yading@10: c->h264_h_loop_filter_luma_mbaff= FUNC(h264_h_loop_filter_luma_mbaff, depth);\ yading@10: c->h264_v_loop_filter_luma_intra= FUNC(h264_v_loop_filter_luma_intra, depth);\ yading@10: c->h264_h_loop_filter_luma_intra= FUNC(h264_h_loop_filter_luma_intra, depth);\ yading@10: c->h264_h_loop_filter_luma_mbaff_intra= FUNC(h264_h_loop_filter_luma_mbaff_intra, depth);\ yading@10: c->h264_v_loop_filter_chroma= FUNC(h264_v_loop_filter_chroma, depth);\ yading@10: if (chroma_format_idc == 1)\ yading@10: c->h264_h_loop_filter_chroma= FUNC(h264_h_loop_filter_chroma, depth);\ yading@10: else\ yading@10: c->h264_h_loop_filter_chroma= FUNC(h264_h_loop_filter_chroma422, depth);\ yading@10: if (chroma_format_idc == 1)\ yading@10: c->h264_h_loop_filter_chroma_mbaff= FUNC(h264_h_loop_filter_chroma_mbaff, depth);\ yading@10: else\ yading@10: c->h264_h_loop_filter_chroma_mbaff= FUNC(h264_h_loop_filter_chroma422_mbaff, depth);\ yading@10: c->h264_v_loop_filter_chroma_intra= FUNC(h264_v_loop_filter_chroma_intra, depth);\ yading@10: if (chroma_format_idc == 1)\ yading@10: c->h264_h_loop_filter_chroma_intra= FUNC(h264_h_loop_filter_chroma_intra, depth);\ yading@10: else\ yading@10: c->h264_h_loop_filter_chroma_intra= FUNC(h264_h_loop_filter_chroma422_intra, depth);\ yading@10: if (chroma_format_idc == 1)\ yading@10: c->h264_h_loop_filter_chroma_mbaff_intra= FUNC(h264_h_loop_filter_chroma_mbaff_intra, depth);\ yading@10: else\ yading@10: c->h264_h_loop_filter_chroma_mbaff_intra= FUNC(h264_h_loop_filter_chroma422_mbaff_intra, depth);\ yading@10: c->h264_loop_filter_strength= NULL; yading@10: yading@10: switch (bit_depth) { yading@10: case 9: yading@10: H264_DSP(9); yading@10: break; yading@10: case 10: yading@10: H264_DSP(10); yading@10: break; yading@10: case 12: yading@10: H264_DSP(12); yading@10: break; yading@10: case 14: yading@10: H264_DSP(14); yading@10: break; yading@10: default: yading@10: av_assert0(bit_depth<=8); yading@10: H264_DSP(8); yading@10: break; yading@10: } yading@10: yading@10: if (ARCH_ARM) ff_h264dsp_init_arm(c, bit_depth, chroma_format_idc); yading@10: if (HAVE_ALTIVEC) ff_h264dsp_init_ppc(c, bit_depth, chroma_format_idc); yading@10: if (ARCH_X86) ff_h264dsp_init_x86(c, bit_depth, chroma_format_idc); yading@10: }