yading@10: /* yading@10: * a64 video encoder - tables used by a64 encoders yading@10: * Copyright (c) 2009 Tobias Bindhammer yading@10: * yading@10: * This file is part of FFmpeg. yading@10: * yading@10: * FFmpeg is free software; you can redistribute it and/or yading@10: * modify it under the terms of the GNU Lesser General Public yading@10: * License as published by the Free Software Foundation; either yading@10: * version 2.1 of the License, or (at your option) any later version. yading@10: * yading@10: * FFmpeg is distributed in the hope that it will be useful, yading@10: * but WITHOUT ANY WARRANTY; without even the implied warranty of yading@10: * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU yading@10: * Lesser General Public License for more details. yading@10: * yading@10: * You should have received a copy of the GNU Lesser General Public yading@10: * License along with FFmpeg; if not, write to the Free Software yading@10: * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA yading@10: */ yading@10: yading@10: /** yading@10: * @file yading@10: * a64 video encoder - tables used by a64 encoders yading@10: */ yading@10: yading@10: #ifndef AVCODEC_A64TABLES_H yading@10: #define AVCODEC_A64TABLES_H yading@10: yading@10: #include yading@10: yading@10: /** yading@10: * dither patterns used vor rendering the multicolor charset yading@10: */ yading@10: yading@10: static const uint8_t multi_dither_patterns[9][4][4] = { yading@10: { yading@10: {0, 0, 0, 0}, yading@10: {0, 0, 0, 0}, yading@10: {0, 0, 0, 0}, yading@10: {0, 0, 0, 0} yading@10: }, yading@10: { yading@10: {1, 0, 0, 0}, yading@10: {0, 0, 0, 0}, yading@10: {0, 0, 1, 0}, yading@10: {0, 0, 0, 0} yading@10: }, yading@10: { yading@10: {1, 0, 0, 0}, yading@10: {0, 0, 1, 0}, yading@10: {0, 1, 0, 0}, yading@10: {0, 0, 0, 1} yading@10: }, yading@10: { yading@10: {1, 0, 0, 0}, yading@10: {0, 1, 0, 1}, yading@10: {0, 0, 1, 0}, yading@10: {0, 1, 0, 1} yading@10: }, yading@10: { yading@10: {1, 0, 1, 0}, yading@10: {0, 1, 0, 1}, yading@10: {1, 0, 1, 0}, yading@10: {0, 1, 0, 1} yading@10: }, yading@10: { yading@10: {1, 1, 1, 0}, yading@10: {0, 1, 0, 1}, yading@10: {1, 0, 1, 1}, yading@10: {0, 1, 0, 1} yading@10: }, yading@10: { yading@10: {0, 1, 1, 1}, yading@10: {1, 1, 0, 1}, yading@10: {1, 0, 1, 1}, yading@10: {1, 1, 1, 0} yading@10: }, yading@10: { yading@10: {0, 1, 1, 1}, yading@10: {1, 1, 1, 1}, yading@10: {1, 1, 0, 1}, yading@10: {1, 1, 1, 1} yading@10: }, yading@10: { yading@10: {1, 1, 1, 1}, yading@10: {1, 1, 1, 1}, yading@10: {1, 1, 1, 1}, yading@10: {1, 1, 1, 1} yading@10: }, yading@10: }; yading@10: yading@10: static const uint8_t interlaced_dither_patterns[9][8][4] = { yading@10: { yading@10: {0, 0, 0, 0}, {0, 0, 0, 0}, yading@10: {0, 0, 0, 0}, {0, 0, 0, 0}, yading@10: {0, 0, 0, 0}, {0, 0, 0, 0}, yading@10: {0, 0, 0, 0}, {0, 0, 0, 0}, yading@10: }, yading@10: { yading@10: {1, 0, 1, 0}, {0, 0, 0, 0}, yading@10: {0, 0, 0, 0}, {0, 0, 0, 0}, yading@10: {1, 0, 1, 0}, {0, 0, 0, 0}, yading@10: {0, 0, 0, 0}, {0, 0, 0, 0}, yading@10: }, yading@10: { yading@10: {1, 0, 1, 0}, {0, 0, 0, 0}, yading@10: {0, 0, 0, 0}, {0, 1, 0, 1}, yading@10: {1, 0, 1, 0}, {0, 0, 0, 0}, yading@10: {0, 0, 0, 0}, {0, 1, 0, 1}, yading@10: }, yading@10: { yading@10: {1, 0, 1, 0}, {0, 1, 0, 1}, yading@10: {0, 1, 0, 1}, {0, 0, 0, 0}, yading@10: {1, 0, 1, 0}, {0, 1, 0, 1}, yading@10: {0, 1, 0, 1}, {0, 0, 0, 0}, yading@10: }, yading@10: { yading@10: {1, 0, 1, 0}, {0, 1, 0, 1}, yading@10: {0, 1, 0, 1}, {1, 0, 1, 0}, yading@10: {1, 0, 1, 0}, {0, 1, 0, 1}, yading@10: {0, 1, 0, 1}, {1, 0, 1, 0}, yading@10: }, yading@10: { yading@10: {1, 0, 1, 0}, {0, 1, 0, 1}, yading@10: {1, 1, 1, 1}, {1, 0, 1, 0}, yading@10: {1, 0, 1, 0}, {0, 1, 0, 1}, yading@10: {1, 1, 1, 1}, {1, 0, 1, 0}, yading@10: }, yading@10: { yading@10: {1, 0, 1, 0}, {1, 1, 1, 1}, yading@10: {1, 1, 1, 1}, {0, 1, 0, 1}, yading@10: {1, 0, 1, 0}, {1, 1, 1, 1}, yading@10: {1, 1, 1, 1}, {0, 1, 0, 1}, yading@10: }, yading@10: { yading@10: {1, 1, 1, 1}, {1, 1, 1, 1}, yading@10: {1, 1, 1, 1}, {0, 1, 0, 1}, yading@10: {1, 1, 1, 1}, {1, 1, 1, 1}, yading@10: {1, 1, 1, 1}, {0, 1, 0, 1}, yading@10: }, yading@10: { yading@10: {1, 1, 1, 1}, {1, 1, 1, 1}, yading@10: {1, 1, 1, 1}, {1, 1, 1, 1}, yading@10: {1, 1, 1, 1}, {1, 1, 1, 1}, yading@10: {1, 1, 1, 1}, {1, 1, 1, 1}, yading@10: } yading@10: }; yading@10: yading@10: #endif /* AVCODEC_A64TABLES_H */