annotate ffmpeg/libavutil/tree.h @ 13:844d341cf643 tip

Back up before ISMIR
author Yading Song <yading.song@eecs.qmul.ac.uk>
date Thu, 31 Oct 2013 13:17:06 +0000
parents f445c3017523
children
rev   line source
yading@11 1 /*
yading@11 2 * copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
yading@11 3 *
yading@11 4 * This file is part of FFmpeg.
yading@11 5 *
yading@11 6 * FFmpeg is free software; you can redistribute it and/or
yading@11 7 * modify it under the terms of the GNU Lesser General Public
yading@11 8 * License as published by the Free Software Foundation; either
yading@11 9 * version 2.1 of the License, or (at your option) any later version.
yading@11 10 *
yading@11 11 * FFmpeg is distributed in the hope that it will be useful,
yading@11 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
yading@11 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
yading@11 14 * Lesser General Public License for more details.
yading@11 15 *
yading@11 16 * You should have received a copy of the GNU Lesser General Public
yading@11 17 * License along with FFmpeg; if not, write to the Free Software
yading@11 18 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
yading@11 19 */
yading@11 20
yading@11 21 /**
yading@11 22 * @file
yading@11 23 * A tree container.
yading@11 24 * @author Michael Niedermayer <michaelni@gmx.at>
yading@11 25 */
yading@11 26
yading@11 27 #ifndef AVUTIL_TREE_H
yading@11 28 #define AVUTIL_TREE_H
yading@11 29
yading@11 30 #include "attributes.h"
yading@11 31 #include "version.h"
yading@11 32
yading@11 33 /**
yading@11 34 * @addtogroup lavu_tree AVTree
yading@11 35 * @ingroup lavu_data
yading@11 36 *
yading@11 37 * Low complexity tree container
yading@11 38 *
yading@11 39 * Insertion, removal, finding equal, largest which is smaller than and
yading@11 40 * smallest which is larger than, all have O(log n) worst case complexity.
yading@11 41 * @{
yading@11 42 */
yading@11 43
yading@11 44
yading@11 45 struct AVTreeNode;
yading@11 46 extern const int av_tree_node_size;
yading@11 47
yading@11 48 /**
yading@11 49 * Allocate an AVTreeNode.
yading@11 50 */
yading@11 51 struct AVTreeNode *av_tree_node_alloc(void);
yading@11 52
yading@11 53 /**
yading@11 54 * Find an element.
yading@11 55 * @param root a pointer to the root node of the tree
yading@11 56 * @param next If next is not NULL, then next[0] will contain the previous
yading@11 57 * element and next[1] the next element. If either does not exist,
yading@11 58 * then the corresponding entry in next is unchanged.
yading@11 59 * @return An element with cmp(key, elem)==0 or NULL if no such element exists in
yading@11 60 * the tree.
yading@11 61 */
yading@11 62 void *av_tree_find(const struct AVTreeNode *root, void *key, int (*cmp)(void *key, const void *b), void *next[2]);
yading@11 63
yading@11 64 /**
yading@11 65 * Insert or remove an element.
yading@11 66 *
yading@11 67 * If *next is NULL, then the supplied element will be removed if it exists.
yading@11 68 * If *next is non-NULL, then the supplied element will be inserted, unless
yading@11 69 * it already exists in the tree.
yading@11 70 *
yading@11 71 * @param rootp A pointer to a pointer to the root node of the tree; note that
yading@11 72 * the root node can change during insertions, this is required
yading@11 73 * to keep the tree balanced.
yading@11 74 * @param key pointer to the element key to insert in the tree
yading@11 75 * @param next Used to allocate and free AVTreeNodes. For insertion the user
yading@11 76 * must set it to an allocated and zeroed object of at least
yading@11 77 * av_tree_node_size bytes size. av_tree_insert() will set it to
yading@11 78 * NULL if it has been consumed.
yading@11 79 * For deleting elements *next is set to NULL by the user and
yading@11 80 * av_tree_insert() will set it to the AVTreeNode which was
yading@11 81 * used for the removed element.
yading@11 82 * This allows the use of flat arrays, which have
yading@11 83 * lower overhead compared to many malloced elements.
yading@11 84 * You might want to define a function like:
yading@11 85 * @code
yading@11 86 * void *tree_insert(struct AVTreeNode **rootp, void *key, int (*cmp)(void *key, const void *b), AVTreeNode **next){
yading@11 87 * if(!*next) *next= av_mallocz(av_tree_node_size);
yading@11 88 * return av_tree_insert(rootp, key, cmp, next);
yading@11 89 * }
yading@11 90 * void *tree_remove(struct AVTreeNode **rootp, void *key, int (*cmp)(void *key, const void *b, AVTreeNode **next)){
yading@11 91 * av_freep(next);
yading@11 92 * return av_tree_insert(rootp, key, cmp, next);
yading@11 93 * }
yading@11 94 * @endcode
yading@11 95 * @param cmp compare function used to compare elements in the tree
yading@11 96 * @return If no insertion happened, the found element; if an insertion or
yading@11 97 * removal happened, then either key or NULL will be returned.
yading@11 98 * Which one it is depends on the tree state and the implementation. You
yading@11 99 * should make no assumptions that it's one or the other in the code.
yading@11 100 */
yading@11 101 void *av_tree_insert(struct AVTreeNode **rootp, void *key, int (*cmp)(void *key, const void *b), struct AVTreeNode **next);
yading@11 102 void av_tree_destroy(struct AVTreeNode *t);
yading@11 103
yading@11 104 /**
yading@11 105 * Apply enu(opaque, &elem) to all the elements in the tree in a given range.
yading@11 106 *
yading@11 107 * @param cmp a comparison function that returns < 0 for a element below the
yading@11 108 * range, > 0 for a element above the range and == 0 for a
yading@11 109 * element inside the range
yading@11 110 *
yading@11 111 * @note The cmp function should use the same ordering used to construct the
yading@11 112 * tree.
yading@11 113 */
yading@11 114 void av_tree_enumerate(struct AVTreeNode *t, void *opaque, int (*cmp)(void *opaque, void *elem), int (*enu)(void *opaque, void *elem));
yading@11 115
yading@11 116 /**
yading@11 117 * @}
yading@11 118 */
yading@11 119
yading@11 120 #endif /* AVUTIL_TREE_H */