annotate ffmpeg/libavutil/softfloat.h @ 13:844d341cf643 tip

Back up before ISMIR
author Yading Song <yading.song@eecs.qmul.ac.uk>
date Thu, 31 Oct 2013 13:17:06 +0000
parents f445c3017523
children
rev   line source
yading@11 1 /*
yading@11 2 * Copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
yading@11 3 *
yading@11 4 * This file is part of FFmpeg.
yading@11 5 *
yading@11 6 * FFmpeg is free software; you can redistribute it and/or
yading@11 7 * modify it under the terms of the GNU Lesser General Public
yading@11 8 * License as published by the Free Software Foundation; either
yading@11 9 * version 2.1 of the License, or (at your option) any later version.
yading@11 10 *
yading@11 11 * FFmpeg is distributed in the hope that it will be useful,
yading@11 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
yading@11 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
yading@11 14 * Lesser General Public License for more details.
yading@11 15 *
yading@11 16 * You should have received a copy of the GNU Lesser General Public
yading@11 17 * License along with FFmpeg; if not, write to the Free Software
yading@11 18 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
yading@11 19 */
yading@11 20
yading@11 21 #ifndef AVUTIL_SOFTFLOAT_H
yading@11 22 #define AVUTIL_SOFTFLOAT_H
yading@11 23
yading@11 24 #include <stdint.h>
yading@11 25 #include "common.h"
yading@11 26
yading@11 27 #define MIN_EXP -126
yading@11 28 #define MAX_EXP 126
yading@11 29 #define ONE_BITS 29
yading@11 30
yading@11 31 typedef struct SoftFloat{
yading@11 32 int32_t exp;
yading@11 33 int32_t mant;
yading@11 34 }SoftFloat;
yading@11 35
yading@11 36 static av_const SoftFloat av_normalize_sf(SoftFloat a){
yading@11 37 if(a.mant){
yading@11 38 #if 1
yading@11 39 while((a.mant + 0x20000000U)<0x40000000U){
yading@11 40 a.mant += a.mant;
yading@11 41 a.exp -= 1;
yading@11 42 }
yading@11 43 #else
yading@11 44 int s=ONE_BITS + 1 - av_log2(a.mant ^ (a.mant<<1));
yading@11 45 a.exp -= s;
yading@11 46 a.mant <<= s;
yading@11 47 #endif
yading@11 48 if(a.exp < MIN_EXP){
yading@11 49 a.exp = MIN_EXP;
yading@11 50 a.mant= 0;
yading@11 51 }
yading@11 52 }else{
yading@11 53 a.exp= MIN_EXP;
yading@11 54 }
yading@11 55 return a;
yading@11 56 }
yading@11 57
yading@11 58 static inline av_const SoftFloat av_normalize1_sf(SoftFloat a){
yading@11 59 #if 1
yading@11 60 if(a.mant + 0x40000000 < 0){
yading@11 61 a.exp++;
yading@11 62 a.mant>>=1;
yading@11 63 }
yading@11 64 return a;
yading@11 65 #elif 1
yading@11 66 int t= a.mant + 0x40000000 < 0;
yading@11 67 return (SoftFloat){a.exp+t, a.mant>>t};
yading@11 68 #else
yading@11 69 int t= (a.mant + 0x40000000U)>>31;
yading@11 70 return (SoftFloat){a.exp+t, a.mant>>t};
yading@11 71 #endif
yading@11 72 }
yading@11 73
yading@11 74 /**
yading@11 75 * @return Will not be more denormalized than a+b. So if either input is
yading@11 76 * normalized, then the output will not be worse then the other input.
yading@11 77 * If both are normalized, then the output will be normalized.
yading@11 78 */
yading@11 79 static inline av_const SoftFloat av_mul_sf(SoftFloat a, SoftFloat b){
yading@11 80 a.exp += b.exp;
yading@11 81 a.mant = (a.mant * (int64_t)b.mant) >> ONE_BITS;
yading@11 82 return av_normalize1_sf(a);
yading@11 83 }
yading@11 84
yading@11 85 /**
yading@11 86 * b has to be normalized and not zero.
yading@11 87 * @return Will not be more denormalized than a.
yading@11 88 */
yading@11 89 static av_const SoftFloat av_div_sf(SoftFloat a, SoftFloat b){
yading@11 90 a.exp -= b.exp+1;
yading@11 91 a.mant = ((int64_t)a.mant<<(ONE_BITS+1)) / b.mant;
yading@11 92 return av_normalize1_sf(a);
yading@11 93 }
yading@11 94
yading@11 95 static inline av_const int av_cmp_sf(SoftFloat a, SoftFloat b){
yading@11 96 int t= a.exp - b.exp;
yading@11 97 if(t<0) return (a.mant >> (-t)) - b.mant ;
yading@11 98 else return a.mant - (b.mant >> t);
yading@11 99 }
yading@11 100
yading@11 101 static inline av_const SoftFloat av_add_sf(SoftFloat a, SoftFloat b){
yading@11 102 int t= a.exp - b.exp;
yading@11 103 if(t<0) return av_normalize1_sf((SoftFloat){b.exp, b.mant + (a.mant >> (-t))});
yading@11 104 else return av_normalize1_sf((SoftFloat){a.exp, a.mant + (b.mant >> t )});
yading@11 105 }
yading@11 106
yading@11 107 static inline av_const SoftFloat av_sub_sf(SoftFloat a, SoftFloat b){
yading@11 108 return av_add_sf(a, (SoftFloat){b.exp, -b.mant});
yading@11 109 }
yading@11 110
yading@11 111 //FIXME sqrt, log, exp, pow, sin, cos
yading@11 112
yading@11 113 static inline av_const SoftFloat av_int2sf(int v, int frac_bits){
yading@11 114 return av_normalize_sf((SoftFloat){ONE_BITS-frac_bits, v});
yading@11 115 }
yading@11 116
yading@11 117 /**
yading@11 118 * Rounding is to -inf.
yading@11 119 */
yading@11 120 static inline av_const int av_sf2int(SoftFloat v, int frac_bits){
yading@11 121 v.exp += frac_bits - ONE_BITS;
yading@11 122 if(v.exp >= 0) return v.mant << v.exp ;
yading@11 123 else return v.mant >>(-v.exp);
yading@11 124 }
yading@11 125
yading@11 126 #endif /* AVUTIL_SOFTFLOAT_H */