annotate ffmpeg/libavcodec/x86/sbrdsp_init.c @ 13:844d341cf643 tip

Back up before ISMIR
author Yading Song <yading.song@eecs.qmul.ac.uk>
date Thu, 31 Oct 2013 13:17:06 +0000
parents 6840f77b83aa
children
rev   line source
yading@10 1 /*
yading@10 2 * AAC Spectral Band Replication decoding functions
yading@10 3 * Copyright (c) 2012 Christophe Gisquet <christophe.gisquet@gmail.com>
yading@10 4 *
yading@10 5 * This file is part of Libav.
yading@10 6 *
yading@10 7 * Libav is free software; you can redistribute it and/or
yading@10 8 * modify it under the terms of the GNU Lesser General Public
yading@10 9 * License as published by the Free Software Foundation; either
yading@10 10 * version 2.1 of the License, or (at your option) any later version.
yading@10 11 *
yading@10 12 * Libav is distributed in the hope that it will be useful,
yading@10 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
yading@10 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
yading@10 15 * Lesser General Public License for more details.
yading@10 16 *
yading@10 17 * You should have received a copy of the GNU Lesser General Public
yading@10 18 * License along with Libav; if not, write to the Free Software
yading@10 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
yading@10 20 */
yading@10 21
yading@10 22 #include "config.h"
yading@10 23 #include "libavutil/attributes.h"
yading@10 24 #include "libavutil/cpu.h"
yading@10 25 #include "libavutil/x86/cpu.h"
yading@10 26 #include "libavcodec/sbrdsp.h"
yading@10 27
yading@10 28 float ff_sbr_sum_square_sse(float (*x)[2], int n);
yading@10 29 void ff_sbr_sum64x5_sse(float *z);
yading@10 30 void ff_sbr_hf_g_filt_sse(float (*Y)[2], const float (*X_high)[40][2],
yading@10 31 const float *g_filt, int m_max, intptr_t ixh);
yading@10 32 void ff_sbr_hf_gen_sse(float (*X_high)[2], const float (*X_low)[2],
yading@10 33 const float alpha0[2], const float alpha1[2],
yading@10 34 float bw, int start, int end);
yading@10 35 void ff_sbr_neg_odd_64_sse(float *z);
yading@10 36 void ff_sbr_qmf_post_shuffle_sse(float W[32][2], const float *z);
yading@10 37 void ff_sbr_qmf_deint_bfly_sse(float *v, const float *src0, const float *src1);
yading@10 38 void ff_sbr_qmf_deint_bfly_sse2(float *v, const float *src0, const float *src1);
yading@10 39 void ff_sbr_qmf_pre_shuffle_sse2(float *z);
yading@10 40
yading@10 41 void ff_sbr_hf_apply_noise_0_sse2(float (*Y)[2], const float *s_m,
yading@10 42 const float *q_filt, int noise,
yading@10 43 int kx, int m_max);
yading@10 44 void ff_sbr_hf_apply_noise_1_sse2(float (*Y)[2], const float *s_m,
yading@10 45 const float *q_filt, int noise,
yading@10 46 int kx, int m_max);
yading@10 47 void ff_sbr_hf_apply_noise_2_sse2(float (*Y)[2], const float *s_m,
yading@10 48 const float *q_filt, int noise,
yading@10 49 int kx, int m_max);
yading@10 50 void ff_sbr_hf_apply_noise_3_sse2(float (*Y)[2], const float *s_m,
yading@10 51 const float *q_filt, int noise,
yading@10 52 int kx, int m_max);
yading@10 53
yading@10 54 av_cold void ff_sbrdsp_init_x86(SBRDSPContext *s)
yading@10 55 {
yading@10 56 int mm_flags = av_get_cpu_flags();
yading@10 57
yading@10 58 if (EXTERNAL_SSE(mm_flags)) {
yading@10 59 s->neg_odd_64 = ff_sbr_neg_odd_64_sse;
yading@10 60 s->sum_square = ff_sbr_sum_square_sse;
yading@10 61 s->sum64x5 = ff_sbr_sum64x5_sse;
yading@10 62 s->hf_g_filt = ff_sbr_hf_g_filt_sse;
yading@10 63 s->hf_gen = ff_sbr_hf_gen_sse;
yading@10 64 s->qmf_post_shuffle = ff_sbr_qmf_post_shuffle_sse;
yading@10 65 s->qmf_deint_bfly = ff_sbr_qmf_deint_bfly_sse;
yading@10 66 }
yading@10 67
yading@10 68 if (EXTERNAL_SSE2(mm_flags)) {
yading@10 69 s->qmf_deint_bfly = ff_sbr_qmf_deint_bfly_sse2;
yading@10 70 s->qmf_pre_shuffle = ff_sbr_qmf_pre_shuffle_sse2;
yading@10 71 s->hf_apply_noise[0] = ff_sbr_hf_apply_noise_0_sse2;
yading@10 72 s->hf_apply_noise[1] = ff_sbr_hf_apply_noise_1_sse2;
yading@10 73 s->hf_apply_noise[2] = ff_sbr_hf_apply_noise_2_sse2;
yading@10 74 s->hf_apply_noise[3] = ff_sbr_hf_apply_noise_3_sse2;
yading@10 75 }
yading@10 76 }