annotate ffmpeg/libavcodec/h264dsp.c @ 13:844d341cf643 tip

Back up before ISMIR
author Yading Song <yading.song@eecs.qmul.ac.uk>
date Thu, 31 Oct 2013 13:17:06 +0000
parents 6840f77b83aa
children
rev   line source
yading@10 1 /*
yading@10 2 * H.26L/H.264/AVC/JVT/14496-10/... encoder/decoder
yading@10 3 * Copyright (c) 2003-2010 Michael Niedermayer <michaelni@gmx.at>
yading@10 4 *
yading@10 5 * This file is part of FFmpeg.
yading@10 6 *
yading@10 7 * FFmpeg is free software; you can redistribute it and/or
yading@10 8 * modify it under the terms of the GNU Lesser General Public
yading@10 9 * License as published by the Free Software Foundation; either
yading@10 10 * version 2.1 of the License, or (at your option) any later version.
yading@10 11 *
yading@10 12 * FFmpeg is distributed in the hope that it will be useful,
yading@10 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
yading@10 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
yading@10 15 * Lesser General Public License for more details.
yading@10 16 *
yading@10 17 * You should have received a copy of the GNU Lesser General Public
yading@10 18 * License along with FFmpeg; if not, write to the Free Software
yading@10 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
yading@10 20 */
yading@10 21
yading@10 22 /**
yading@10 23 * @file
yading@10 24 * H.264 / AVC / MPEG4 part10 DSP functions.
yading@10 25 * @author Michael Niedermayer <michaelni@gmx.at>
yading@10 26 */
yading@10 27
yading@10 28 #include <stdint.h>
yading@10 29 #include "libavutil/avassert.h"
yading@10 30 #include "avcodec.h"
yading@10 31 #include "h264dsp.h"
yading@10 32 #include "h264idct.h"
yading@10 33 #include "libavutil/common.h"
yading@10 34
yading@10 35 #define BIT_DEPTH 8
yading@10 36 #include "h264dsp_template.c"
yading@10 37 #undef BIT_DEPTH
yading@10 38
yading@10 39 #define BIT_DEPTH 9
yading@10 40 #include "h264dsp_template.c"
yading@10 41 #undef BIT_DEPTH
yading@10 42
yading@10 43 #define BIT_DEPTH 10
yading@10 44 #include "h264dsp_template.c"
yading@10 45 #undef BIT_DEPTH
yading@10 46
yading@10 47 #define BIT_DEPTH 12
yading@10 48 #include "h264dsp_template.c"
yading@10 49 #undef BIT_DEPTH
yading@10 50
yading@10 51 #define BIT_DEPTH 14
yading@10 52 #include "h264dsp_template.c"
yading@10 53 #undef BIT_DEPTH
yading@10 54
yading@10 55 #define BIT_DEPTH 8
yading@10 56 #include "h264addpx_template.c"
yading@10 57 #undef BIT_DEPTH
yading@10 58
yading@10 59 #define BIT_DEPTH 16
yading@10 60 #include "h264addpx_template.c"
yading@10 61 #undef BIT_DEPTH
yading@10 62
yading@10 63 void ff_h264dsp_init(H264DSPContext *c, const int bit_depth, const int chroma_format_idc)
yading@10 64 {
yading@10 65 #undef FUNC
yading@10 66 #define FUNC(a, depth) a ## _ ## depth ## _c
yading@10 67
yading@10 68 #define ADDPX_DSP(depth) \
yading@10 69 c->h264_add_pixels4_clear = FUNC(ff_h264_add_pixels4, depth);\
yading@10 70 c->h264_add_pixels8_clear = FUNC(ff_h264_add_pixels8, depth)
yading@10 71
yading@10 72 if (bit_depth > 8 && bit_depth <= 16) {
yading@10 73 ADDPX_DSP(16);
yading@10 74 } else {
yading@10 75 ADDPX_DSP(8);
yading@10 76 }
yading@10 77
yading@10 78 #define H264_DSP(depth) \
yading@10 79 c->h264_idct_add= FUNC(ff_h264_idct_add, depth);\
yading@10 80 c->h264_idct8_add= FUNC(ff_h264_idct8_add, depth);\
yading@10 81 c->h264_idct_dc_add= FUNC(ff_h264_idct_dc_add, depth);\
yading@10 82 c->h264_idct8_dc_add= FUNC(ff_h264_idct8_dc_add, depth);\
yading@10 83 c->h264_idct_add16 = FUNC(ff_h264_idct_add16, depth);\
yading@10 84 c->h264_idct8_add4 = FUNC(ff_h264_idct8_add4, depth);\
yading@10 85 if (chroma_format_idc == 1)\
yading@10 86 c->h264_idct_add8 = FUNC(ff_h264_idct_add8, depth);\
yading@10 87 else\
yading@10 88 c->h264_idct_add8 = FUNC(ff_h264_idct_add8_422, depth);\
yading@10 89 c->h264_idct_add16intra= FUNC(ff_h264_idct_add16intra, depth);\
yading@10 90 c->h264_luma_dc_dequant_idct= FUNC(ff_h264_luma_dc_dequant_idct, depth);\
yading@10 91 if (chroma_format_idc == 1)\
yading@10 92 c->h264_chroma_dc_dequant_idct= FUNC(ff_h264_chroma_dc_dequant_idct, depth);\
yading@10 93 else\
yading@10 94 c->h264_chroma_dc_dequant_idct= FUNC(ff_h264_chroma422_dc_dequant_idct, depth);\
yading@10 95 \
yading@10 96 c->weight_h264_pixels_tab[0]= FUNC(weight_h264_pixels16, depth);\
yading@10 97 c->weight_h264_pixels_tab[1]= FUNC(weight_h264_pixels8, depth);\
yading@10 98 c->weight_h264_pixels_tab[2]= FUNC(weight_h264_pixels4, depth);\
yading@10 99 c->weight_h264_pixels_tab[3]= FUNC(weight_h264_pixels2, depth);\
yading@10 100 c->biweight_h264_pixels_tab[0]= FUNC(biweight_h264_pixels16, depth);\
yading@10 101 c->biweight_h264_pixels_tab[1]= FUNC(biweight_h264_pixels8, depth);\
yading@10 102 c->biweight_h264_pixels_tab[2]= FUNC(biweight_h264_pixels4, depth);\
yading@10 103 c->biweight_h264_pixels_tab[3]= FUNC(biweight_h264_pixels2, depth);\
yading@10 104 \
yading@10 105 c->h264_v_loop_filter_luma= FUNC(h264_v_loop_filter_luma, depth);\
yading@10 106 c->h264_h_loop_filter_luma= FUNC(h264_h_loop_filter_luma, depth);\
yading@10 107 c->h264_h_loop_filter_luma_mbaff= FUNC(h264_h_loop_filter_luma_mbaff, depth);\
yading@10 108 c->h264_v_loop_filter_luma_intra= FUNC(h264_v_loop_filter_luma_intra, depth);\
yading@10 109 c->h264_h_loop_filter_luma_intra= FUNC(h264_h_loop_filter_luma_intra, depth);\
yading@10 110 c->h264_h_loop_filter_luma_mbaff_intra= FUNC(h264_h_loop_filter_luma_mbaff_intra, depth);\
yading@10 111 c->h264_v_loop_filter_chroma= FUNC(h264_v_loop_filter_chroma, depth);\
yading@10 112 if (chroma_format_idc == 1)\
yading@10 113 c->h264_h_loop_filter_chroma= FUNC(h264_h_loop_filter_chroma, depth);\
yading@10 114 else\
yading@10 115 c->h264_h_loop_filter_chroma= FUNC(h264_h_loop_filter_chroma422, depth);\
yading@10 116 if (chroma_format_idc == 1)\
yading@10 117 c->h264_h_loop_filter_chroma_mbaff= FUNC(h264_h_loop_filter_chroma_mbaff, depth);\
yading@10 118 else\
yading@10 119 c->h264_h_loop_filter_chroma_mbaff= FUNC(h264_h_loop_filter_chroma422_mbaff, depth);\
yading@10 120 c->h264_v_loop_filter_chroma_intra= FUNC(h264_v_loop_filter_chroma_intra, depth);\
yading@10 121 if (chroma_format_idc == 1)\
yading@10 122 c->h264_h_loop_filter_chroma_intra= FUNC(h264_h_loop_filter_chroma_intra, depth);\
yading@10 123 else\
yading@10 124 c->h264_h_loop_filter_chroma_intra= FUNC(h264_h_loop_filter_chroma422_intra, depth);\
yading@10 125 if (chroma_format_idc == 1)\
yading@10 126 c->h264_h_loop_filter_chroma_mbaff_intra= FUNC(h264_h_loop_filter_chroma_mbaff_intra, depth);\
yading@10 127 else\
yading@10 128 c->h264_h_loop_filter_chroma_mbaff_intra= FUNC(h264_h_loop_filter_chroma422_mbaff_intra, depth);\
yading@10 129 c->h264_loop_filter_strength= NULL;
yading@10 130
yading@10 131 switch (bit_depth) {
yading@10 132 case 9:
yading@10 133 H264_DSP(9);
yading@10 134 break;
yading@10 135 case 10:
yading@10 136 H264_DSP(10);
yading@10 137 break;
yading@10 138 case 12:
yading@10 139 H264_DSP(12);
yading@10 140 break;
yading@10 141 case 14:
yading@10 142 H264_DSP(14);
yading@10 143 break;
yading@10 144 default:
yading@10 145 av_assert0(bit_depth<=8);
yading@10 146 H264_DSP(8);
yading@10 147 break;
yading@10 148 }
yading@10 149
yading@10 150 if (ARCH_ARM) ff_h264dsp_init_arm(c, bit_depth, chroma_format_idc);
yading@10 151 if (HAVE_ALTIVEC) ff_h264dsp_init_ppc(c, bit_depth, chroma_format_idc);
yading@10 152 if (ARCH_X86) ff_h264dsp_init_x86(c, bit_depth, chroma_format_idc);
yading@10 153 }