annotate ffmpeg/libavcodec/cavs_parser.c @ 13:844d341cf643 tip

Back up before ISMIR
author Yading Song <yading.song@eecs.qmul.ac.uk>
date Thu, 31 Oct 2013 13:17:06 +0000
parents 6840f77b83aa
children
rev   line source
yading@10 1 /*
yading@10 2 * Chinese AVS video (AVS1-P2, JiZhun profile) parser.
yading@10 3 * Copyright (c) 2006 Stefan Gehrer <stefan.gehrer@gmx.de>
yading@10 4 *
yading@10 5 * This file is part of FFmpeg.
yading@10 6 *
yading@10 7 * FFmpeg is free software; you can redistribute it and/or
yading@10 8 * modify it under the terms of the GNU Lesser General Public
yading@10 9 * License as published by the Free Software Foundation; either
yading@10 10 * version 2.1 of the License, or (at your option) any later version.
yading@10 11 *
yading@10 12 * FFmpeg is distributed in the hope that it will be useful,
yading@10 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
yading@10 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
yading@10 15 * Lesser General Public License for more details.
yading@10 16 *
yading@10 17 * You should have received a copy of the GNU Lesser General Public
yading@10 18 * License along with FFmpeg; if not, write to the Free Software
yading@10 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
yading@10 20 */
yading@10 21
yading@10 22 /**
yading@10 23 * @file
yading@10 24 * Chinese AVS video (AVS1-P2, JiZhun profile) parser
yading@10 25 * @author Stefan Gehrer <stefan.gehrer@gmx.de>
yading@10 26 */
yading@10 27
yading@10 28 #include "parser.h"
yading@10 29 #include "cavs.h"
yading@10 30
yading@10 31
yading@10 32 /**
yading@10 33 * Find the end of the current frame in the bitstream.
yading@10 34 * @return the position of the first byte of the next frame, or -1
yading@10 35 */
yading@10 36 static int cavs_find_frame_end(ParseContext *pc, const uint8_t *buf,
yading@10 37 int buf_size) {
yading@10 38 int pic_found, i;
yading@10 39 uint32_t state;
yading@10 40
yading@10 41 pic_found= pc->frame_start_found;
yading@10 42 state= pc->state;
yading@10 43
yading@10 44 i=0;
yading@10 45 if(!pic_found){
yading@10 46 for(i=0; i<buf_size; i++){
yading@10 47 state= (state<<8) | buf[i];
yading@10 48 if(state == PIC_I_START_CODE || state == PIC_PB_START_CODE){
yading@10 49 i++;
yading@10 50 pic_found=1;
yading@10 51 break;
yading@10 52 }
yading@10 53 }
yading@10 54 }
yading@10 55
yading@10 56 if(pic_found){
yading@10 57 /* EOF considered as end of frame */
yading@10 58 if (buf_size == 0)
yading@10 59 return 0;
yading@10 60 for(; i<buf_size; i++){
yading@10 61 state= (state<<8) | buf[i];
yading@10 62 if((state&0xFFFFFF00) == 0x100){
yading@10 63 if(state > SLICE_MAX_START_CODE){
yading@10 64 pc->frame_start_found=0;
yading@10 65 pc->state=-1;
yading@10 66 return i-3;
yading@10 67 }
yading@10 68 }
yading@10 69 }
yading@10 70 }
yading@10 71 pc->frame_start_found= pic_found;
yading@10 72 pc->state= state;
yading@10 73 return END_NOT_FOUND;
yading@10 74 }
yading@10 75
yading@10 76 static int cavsvideo_parse(AVCodecParserContext *s,
yading@10 77 AVCodecContext *avctx,
yading@10 78 const uint8_t **poutbuf, int *poutbuf_size,
yading@10 79 const uint8_t *buf, int buf_size)
yading@10 80 {
yading@10 81 ParseContext *pc = s->priv_data;
yading@10 82 int next;
yading@10 83
yading@10 84 if(s->flags & PARSER_FLAG_COMPLETE_FRAMES){
yading@10 85 next= buf_size;
yading@10 86 }else{
yading@10 87 next= cavs_find_frame_end(pc, buf, buf_size);
yading@10 88
yading@10 89 if (ff_combine_frame(pc, next, &buf, &buf_size) < 0) {
yading@10 90 *poutbuf = NULL;
yading@10 91 *poutbuf_size = 0;
yading@10 92 return buf_size;
yading@10 93 }
yading@10 94 }
yading@10 95 *poutbuf = buf;
yading@10 96 *poutbuf_size = buf_size;
yading@10 97 return next;
yading@10 98 }
yading@10 99
yading@10 100 AVCodecParser ff_cavsvideo_parser = {
yading@10 101 .codec_ids = { AV_CODEC_ID_CAVS },
yading@10 102 .priv_data_size = sizeof(ParseContext),
yading@10 103 .parser_parse = cavsvideo_parse,
yading@10 104 .parser_close = ff_parse_close,
yading@10 105 .split = ff_mpeg4video_split,
yading@10 106 };