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1 /*
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2 * Copyright (c) 2012 Mans Rullgard
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3 *
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4 * This file is part of Libav.
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5 *
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6 * Libav is free software; you can redistribute it and/or
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7 * modify it under the terms of the GNU Lesser General Public
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8 * License as published by the Free Software Foundation; either
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9 * version 2.1 of the License, or (at your option) any later version.
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10 *
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11 * Libav is distributed in the hope that it will be useful,
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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14 * Lesser General Public License for more details.
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15 *
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16 * You should have received a copy of the GNU Lesser General Public
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17 * License along with Libav; if not, write to the Free Software
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18 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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19 */
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20
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21 #include "config.h"
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22 #include "libavutil/arm/cpu.h"
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23 #include "libavutil/attributes.h"
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24 #include "libavcodec/sbrdsp.h"
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25
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26 void ff_sbr_sum64x5_neon(float *z);
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27 float ff_sbr_sum_square_neon(float (*x)[2], int n);
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28 void ff_sbr_neg_odd_64_neon(float *x);
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29 void ff_sbr_qmf_pre_shuffle_neon(float *z);
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30 void ff_sbr_qmf_post_shuffle_neon(float W[32][2], const float *z);
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31 void ff_sbr_qmf_deint_neg_neon(float *v, const float *src);
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32 void ff_sbr_qmf_deint_bfly_neon(float *v, const float *src0, const float *src1);
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33 void ff_sbr_hf_g_filt_neon(float (*Y)[2], const float (*X_high)[40][2],
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34 const float *g_filt, int m_max, intptr_t ixh);
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35 void ff_sbr_hf_gen_neon(float (*X_high)[2], const float (*X_low)[2],
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36 const float alpha0[2], const float alpha1[2],
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37 float bw, int start, int end);
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38 void ff_sbr_autocorrelate_neon(const float x[40][2], float phi[3][2][2]);
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39
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40 void ff_sbr_hf_apply_noise_0_neon(float Y[64][2], const float *s_m,
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41 const float *q_filt, int noise,
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42 int kx, int m_max);
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43 void ff_sbr_hf_apply_noise_1_neon(float Y[64][2], const float *s_m,
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44 const float *q_filt, int noise,
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45 int kx, int m_max);
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46 void ff_sbr_hf_apply_noise_2_neon(float Y[64][2], const float *s_m,
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47 const float *q_filt, int noise,
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48 int kx, int m_max);
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49 void ff_sbr_hf_apply_noise_3_neon(float Y[64][2], const float *s_m,
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50 const float *q_filt, int noise,
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51 int kx, int m_max);
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52
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53 av_cold void ff_sbrdsp_init_arm(SBRDSPContext *s)
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54 {
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55 int cpu_flags = av_get_cpu_flags();
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56
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57 if (have_neon(cpu_flags)) {
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58 s->sum64x5 = ff_sbr_sum64x5_neon;
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59 s->sum_square = ff_sbr_sum_square_neon;
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60 s->neg_odd_64 = ff_sbr_neg_odd_64_neon;
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61 s->qmf_pre_shuffle = ff_sbr_qmf_pre_shuffle_neon;
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62 s->qmf_post_shuffle = ff_sbr_qmf_post_shuffle_neon;
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63 s->qmf_deint_neg = ff_sbr_qmf_deint_neg_neon;
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64 s->qmf_deint_bfly = ff_sbr_qmf_deint_bfly_neon;
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65 s->hf_g_filt = ff_sbr_hf_g_filt_neon;
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66 s->hf_gen = ff_sbr_hf_gen_neon;
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67 s->autocorrelate = ff_sbr_autocorrelate_neon;
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68 s->hf_apply_noise[0] = ff_sbr_hf_apply_noise_0_neon;
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69 s->hf_apply_noise[1] = ff_sbr_hf_apply_noise_1_neon;
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70 s->hf_apply_noise[2] = ff_sbr_hf_apply_noise_2_neon;
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71 s->hf_apply_noise[3] = ff_sbr_hf_apply_noise_3_neon;
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72 }
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73 }
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