annotate ffmpeg/libswscale/ppc/yuv2rgb_altivec.c @ 13:844d341cf643 tip

Back up before ISMIR
author Yading Song <yading.song@eecs.qmul.ac.uk>
date Thu, 31 Oct 2013 13:17:06 +0000
parents f445c3017523
children
rev   line source
yading@11 1 /*
yading@11 2 * AltiVec acceleration for colorspace conversion
yading@11 3 *
yading@11 4 * copyright (C) 2004 Marc Hoffman <marc.hoffman@analog.com>
yading@11 5 *
yading@11 6 * This file is part of FFmpeg.
yading@11 7 *
yading@11 8 * FFmpeg is free software; you can redistribute it and/or
yading@11 9 * modify it under the terms of the GNU Lesser General Public
yading@11 10 * License as published by the Free Software Foundation; either
yading@11 11 * version 2.1 of the License, or (at your option) any later version.
yading@11 12 *
yading@11 13 * FFmpeg is distributed in the hope that it will be useful,
yading@11 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
yading@11 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
yading@11 16 * Lesser General Public License for more details.
yading@11 17 *
yading@11 18 * You should have received a copy of the GNU Lesser General Public
yading@11 19 * License along with FFmpeg; if not, write to the Free Software
yading@11 20 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
yading@11 21 */
yading@11 22
yading@11 23 /*
yading@11 24 * Convert I420 YV12 to RGB in various formats,
yading@11 25 * it rejects images that are not in 420 formats,
yading@11 26 * it rejects images that don't have widths of multiples of 16,
yading@11 27 * it rejects images that don't have heights of multiples of 2.
yading@11 28 * Reject defers to C simulation code.
yading@11 29 *
yading@11 30 * Lots of optimizations to be done here.
yading@11 31 *
yading@11 32 * 1. Need to fix saturation code. I just couldn't get it to fly with packs
yading@11 33 * and adds, so we currently use max/min to clip.
yading@11 34 *
yading@11 35 * 2. The inefficient use of chroma loading needs a bit of brushing up.
yading@11 36 *
yading@11 37 * 3. Analysis of pipeline stalls needs to be done. Use shark to identify
yading@11 38 * pipeline stalls.
yading@11 39 *
yading@11 40 *
yading@11 41 * MODIFIED to calculate coeffs from currently selected color space.
yading@11 42 * MODIFIED core to be a macro where you specify the output format.
yading@11 43 * ADDED UYVY conversion which is never called due to some thing in swscale.
yading@11 44 * CORRECTED algorithim selection to be strict on input formats.
yading@11 45 * ADDED runtime detection of AltiVec.
yading@11 46 *
yading@11 47 * ADDED altivec_yuv2packedX vertical scl + RGB converter
yading@11 48 *
yading@11 49 * March 27,2004
yading@11 50 * PERFORMANCE ANALYSIS
yading@11 51 *
yading@11 52 * The C version uses 25% of the processor or ~250Mips for D1 video rawvideo
yading@11 53 * used as test.
yading@11 54 * The AltiVec version uses 10% of the processor or ~100Mips for D1 video
yading@11 55 * same sequence.
yading@11 56 *
yading@11 57 * 720 * 480 * 30 ~10MPS
yading@11 58 *
yading@11 59 * so we have roughly 10 clocks per pixel. This is too high, something has
yading@11 60 * to be wrong.
yading@11 61 *
yading@11 62 * OPTIMIZED clip codes to utilize vec_max and vec_packs removing the
yading@11 63 * need for vec_min.
yading@11 64 *
yading@11 65 * OPTIMIZED DST OUTPUT cache/DMA controls. We are pretty much guaranteed to
yading@11 66 * have the input video frame, it was just decompressed so it probably resides
yading@11 67 * in L1 caches. However, we are creating the output video stream. This needs
yading@11 68 * to use the DSTST instruction to optimize for the cache. We couple this with
yading@11 69 * the fact that we are not going to be visiting the input buffer again so we
yading@11 70 * mark it Least Recently Used. This shaves 25% of the processor cycles off.
yading@11 71 *
yading@11 72 * Now memcpy is the largest mips consumer in the system, probably due
yading@11 73 * to the inefficient X11 stuff.
yading@11 74 *
yading@11 75 * GL libraries seem to be very slow on this machine 1.33Ghz PB running
yading@11 76 * Jaguar, this is not the case for my 1Ghz PB. I thought it might be
yading@11 77 * a versioning issue, however I have libGL.1.2.dylib for both
yading@11 78 * machines. (We need to figure this out now.)
yading@11 79 *
yading@11 80 * GL2 libraries work now with patch for RGB32.
yading@11 81 *
yading@11 82 * NOTE: quartz vo driver ARGB32_to_RGB24 consumes 30% of the processor.
yading@11 83 *
yading@11 84 * Integrated luma prescaling adjustment for saturation/contrast/brightness
yading@11 85 * adjustment.
yading@11 86 */
yading@11 87
yading@11 88 #include <stdio.h>
yading@11 89 #include <stdlib.h>
yading@11 90 #include <string.h>
yading@11 91 #include <inttypes.h>
yading@11 92 #include <assert.h>
yading@11 93
yading@11 94 #include "config.h"
yading@11 95 #include "libswscale/rgb2rgb.h"
yading@11 96 #include "libswscale/swscale.h"
yading@11 97 #include "libswscale/swscale_internal.h"
yading@11 98 #include "libavutil/attributes.h"
yading@11 99 #include "libavutil/cpu.h"
yading@11 100 #include "libavutil/pixdesc.h"
yading@11 101 #include "yuv2rgb_altivec.h"
yading@11 102
yading@11 103 #undef PROFILE_THE_BEAST
yading@11 104 #undef INC_SCALING
yading@11 105
yading@11 106 typedef unsigned char ubyte;
yading@11 107 typedef signed char sbyte;
yading@11 108
yading@11 109 /* RGB interleaver, 16 planar pels 8-bit samples per channel in
yading@11 110 * homogeneous vector registers x0,x1,x2 are interleaved with the
yading@11 111 * following technique:
yading@11 112 *
yading@11 113 * o0 = vec_mergeh(x0, x1);
yading@11 114 * o1 = vec_perm(o0, x2, perm_rgb_0);
yading@11 115 * o2 = vec_perm(o0, x2, perm_rgb_1);
yading@11 116 * o3 = vec_mergel(x0, x1);
yading@11 117 * o4 = vec_perm(o3, o2, perm_rgb_2);
yading@11 118 * o5 = vec_perm(o3, o2, perm_rgb_3);
yading@11 119 *
yading@11 120 * perm_rgb_0: o0(RG).h v1(B) --> o1*
yading@11 121 * 0 1 2 3 4
yading@11 122 * rgbr|gbrg|brgb|rgbr
yading@11 123 * 0010 0100 1001 0010
yading@11 124 * 0102 3145 2673 894A
yading@11 125 *
yading@11 126 * perm_rgb_1: o0(RG).h v1(B) --> o2
yading@11 127 * 0 1 2 3 4
yading@11 128 * gbrg|brgb|bbbb|bbbb
yading@11 129 * 0100 1001 1111 1111
yading@11 130 * B5CD 6EF7 89AB CDEF
yading@11 131 *
yading@11 132 * perm_rgb_2: o3(RG).l o2(rgbB.l) --> o4*
yading@11 133 * 0 1 2 3 4
yading@11 134 * gbrg|brgb|rgbr|gbrg
yading@11 135 * 1111 1111 0010 0100
yading@11 136 * 89AB CDEF 0182 3945
yading@11 137 *
yading@11 138 * perm_rgb_2: o3(RG).l o2(rgbB.l) ---> o5*
yading@11 139 * 0 1 2 3 4
yading@11 140 * brgb|rgbr|gbrg|brgb
yading@11 141 * 1001 0010 0100 1001
yading@11 142 * a67b 89cA BdCD eEFf
yading@11 143 *
yading@11 144 */
yading@11 145 static const vector unsigned char
yading@11 146 perm_rgb_0 = { 0x00, 0x01, 0x10, 0x02, 0x03, 0x11, 0x04, 0x05,
yading@11 147 0x12, 0x06, 0x07, 0x13, 0x08, 0x09, 0x14, 0x0a },
yading@11 148 perm_rgb_1 = { 0x0b, 0x15, 0x0c, 0x0d, 0x16, 0x0e, 0x0f, 0x17,
yading@11 149 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f },
yading@11 150 perm_rgb_2 = { 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17,
yading@11 151 0x00, 0x01, 0x18, 0x02, 0x03, 0x19, 0x04, 0x05 },
yading@11 152 perm_rgb_3 = { 0x1a, 0x06, 0x07, 0x1b, 0x08, 0x09, 0x1c, 0x0a,
yading@11 153 0x0b, 0x1d, 0x0c, 0x0d, 0x1e, 0x0e, 0x0f, 0x1f };
yading@11 154
yading@11 155 #define vec_merge3(x2, x1, x0, y0, y1, y2) \
yading@11 156 do { \
yading@11 157 __typeof__(x0) o0, o2, o3; \
yading@11 158 o0 = vec_mergeh(x0, x1); \
yading@11 159 y0 = vec_perm(o0, x2, perm_rgb_0); \
yading@11 160 o2 = vec_perm(o0, x2, perm_rgb_1); \
yading@11 161 o3 = vec_mergel(x0, x1); \
yading@11 162 y1 = vec_perm(o3, o2, perm_rgb_2); \
yading@11 163 y2 = vec_perm(o3, o2, perm_rgb_3); \
yading@11 164 } while (0)
yading@11 165
yading@11 166 #define vec_mstbgr24(x0, x1, x2, ptr) \
yading@11 167 do { \
yading@11 168 __typeof__(x0) _0, _1, _2; \
yading@11 169 vec_merge3(x0, x1, x2, _0, _1, _2); \
yading@11 170 vec_st(_0, 0, ptr++); \
yading@11 171 vec_st(_1, 0, ptr++); \
yading@11 172 vec_st(_2, 0, ptr++); \
yading@11 173 } while (0)
yading@11 174
yading@11 175 #define vec_mstrgb24(x0, x1, x2, ptr) \
yading@11 176 do { \
yading@11 177 __typeof__(x0) _0, _1, _2; \
yading@11 178 vec_merge3(x2, x1, x0, _0, _1, _2); \
yading@11 179 vec_st(_0, 0, ptr++); \
yading@11 180 vec_st(_1, 0, ptr++); \
yading@11 181 vec_st(_2, 0, ptr++); \
yading@11 182 } while (0)
yading@11 183
yading@11 184 /* pack the pixels in rgb0 format
yading@11 185 * msb R
yading@11 186 * lsb 0
yading@11 187 */
yading@11 188 #define vec_mstrgb32(T, x0, x1, x2, x3, ptr) \
yading@11 189 do { \
yading@11 190 T _0, _1, _2, _3; \
yading@11 191 _0 = vec_mergeh(x0, x1); \
yading@11 192 _1 = vec_mergeh(x2, x3); \
yading@11 193 _2 = (T) vec_mergeh((vector unsigned short) _0, \
yading@11 194 (vector unsigned short) _1); \
yading@11 195 _3 = (T) vec_mergel((vector unsigned short) _0, \
yading@11 196 (vector unsigned short) _1); \
yading@11 197 vec_st(_2, 0 * 16, (T *) ptr); \
yading@11 198 vec_st(_3, 1 * 16, (T *) ptr); \
yading@11 199 _0 = vec_mergel(x0, x1); \
yading@11 200 _1 = vec_mergel(x2, x3); \
yading@11 201 _2 = (T) vec_mergeh((vector unsigned short) _0, \
yading@11 202 (vector unsigned short) _1); \
yading@11 203 _3 = (T) vec_mergel((vector unsigned short) _0, \
yading@11 204 (vector unsigned short) _1); \
yading@11 205 vec_st(_2, 2 * 16, (T *) ptr); \
yading@11 206 vec_st(_3, 3 * 16, (T *) ptr); \
yading@11 207 ptr += 4; \
yading@11 208 } while (0)
yading@11 209
yading@11 210 /*
yading@11 211 * 1 0 1.4021 | | Y |
yading@11 212 * 1 -0.3441 -0.7142 |x| Cb|
yading@11 213 * 1 1.7718 0 | | Cr|
yading@11 214 *
yading@11 215 *
yading@11 216 * Y: [-128 127]
yading@11 217 * Cb/Cr : [-128 127]
yading@11 218 *
yading@11 219 * typical YUV conversion works on Y: 0-255 this version has been
yading@11 220 * optimized for JPEG decoding.
yading@11 221 */
yading@11 222
yading@11 223 #define vec_unh(x) \
yading@11 224 (vector signed short) \
yading@11 225 vec_perm(x, (__typeof__(x)) { 0 }, \
yading@11 226 ((vector unsigned char) { \
yading@11 227 0x10, 0x00, 0x10, 0x01, 0x10, 0x02, 0x10, 0x03, \
yading@11 228 0x10, 0x04, 0x10, 0x05, 0x10, 0x06, 0x10, 0x07 }))
yading@11 229
yading@11 230 #define vec_unl(x) \
yading@11 231 (vector signed short) \
yading@11 232 vec_perm(x, (__typeof__(x)) { 0 }, \
yading@11 233 ((vector unsigned char) { \
yading@11 234 0x10, 0x08, 0x10, 0x09, 0x10, 0x0A, 0x10, 0x0B, \
yading@11 235 0x10, 0x0C, 0x10, 0x0D, 0x10, 0x0E, 0x10, 0x0F }))
yading@11 236
yading@11 237 #define vec_clip_s16(x) \
yading@11 238 vec_max(vec_min(x, ((vector signed short) { \
yading@11 239 235, 235, 235, 235, 235, 235, 235, 235 })), \
yading@11 240 ((vector signed short) { 16, 16, 16, 16, 16, 16, 16, 16 }))
yading@11 241
yading@11 242 #define vec_packclp(x, y) \
yading@11 243 (vector unsigned char) \
yading@11 244 vec_packs((vector unsigned short) \
yading@11 245 vec_max(x, ((vector signed short) { 0 })), \
yading@11 246 (vector unsigned short) \
yading@11 247 vec_max(y, ((vector signed short) { 0 })))
yading@11 248
yading@11 249 //#define out_pixels(a, b, c, ptr) vec_mstrgb32(__typeof__(a), ((__typeof__(a)) { 255 }), a, a, a, ptr)
yading@11 250
yading@11 251 static inline void cvtyuvtoRGB(SwsContext *c, vector signed short Y,
yading@11 252 vector signed short U, vector signed short V,
yading@11 253 vector signed short *R, vector signed short *G,
yading@11 254 vector signed short *B)
yading@11 255 {
yading@11 256 vector signed short vx, ux, uvx;
yading@11 257
yading@11 258 Y = vec_mradds(Y, c->CY, c->OY);
yading@11 259 U = vec_sub(U, (vector signed short)
yading@11 260 vec_splat((vector signed short) { 128 }, 0));
yading@11 261 V = vec_sub(V, (vector signed short)
yading@11 262 vec_splat((vector signed short) { 128 }, 0));
yading@11 263
yading@11 264 // ux = (CBU * (u << c->CSHIFT) + 0x4000) >> 15;
yading@11 265 ux = vec_sl(U, c->CSHIFT);
yading@11 266 *B = vec_mradds(ux, c->CBU, Y);
yading@11 267
yading@11 268 // vx = (CRV * (v << c->CSHIFT) + 0x4000) >> 15;
yading@11 269 vx = vec_sl(V, c->CSHIFT);
yading@11 270 *R = vec_mradds(vx, c->CRV, Y);
yading@11 271
yading@11 272 // uvx = ((CGU * u) + (CGV * v)) >> 15;
yading@11 273 uvx = vec_mradds(U, c->CGU, Y);
yading@11 274 *G = vec_mradds(V, c->CGV, uvx);
yading@11 275 }
yading@11 276
yading@11 277 /*
yading@11 278 * ------------------------------------------------------------------------------
yading@11 279 * CS converters
yading@11 280 * ------------------------------------------------------------------------------
yading@11 281 */
yading@11 282
yading@11 283 #define DEFCSP420_CVT(name, out_pixels) \
yading@11 284 static int altivec_ ## name(SwsContext *c, const unsigned char **in, \
yading@11 285 int *instrides, int srcSliceY, int srcSliceH, \
yading@11 286 unsigned char **oplanes, int *outstrides) \
yading@11 287 { \
yading@11 288 int w = c->srcW; \
yading@11 289 int h = srcSliceH; \
yading@11 290 int i, j; \
yading@11 291 int instrides_scl[3]; \
yading@11 292 vector unsigned char y0, y1; \
yading@11 293 \
yading@11 294 vector signed char u, v; \
yading@11 295 \
yading@11 296 vector signed short Y0, Y1, Y2, Y3; \
yading@11 297 vector signed short U, V; \
yading@11 298 vector signed short vx, ux, uvx; \
yading@11 299 vector signed short vx0, ux0, uvx0; \
yading@11 300 vector signed short vx1, ux1, uvx1; \
yading@11 301 vector signed short R0, G0, B0; \
yading@11 302 vector signed short R1, G1, B1; \
yading@11 303 vector unsigned char R, G, B; \
yading@11 304 \
yading@11 305 const vector unsigned char *y1ivP, *y2ivP, *uivP, *vivP; \
yading@11 306 vector unsigned char align_perm; \
yading@11 307 \
yading@11 308 vector signed short lCY = c->CY; \
yading@11 309 vector signed short lOY = c->OY; \
yading@11 310 vector signed short lCRV = c->CRV; \
yading@11 311 vector signed short lCBU = c->CBU; \
yading@11 312 vector signed short lCGU = c->CGU; \
yading@11 313 vector signed short lCGV = c->CGV; \
yading@11 314 vector unsigned short lCSHIFT = c->CSHIFT; \
yading@11 315 \
yading@11 316 const ubyte *y1i = in[0]; \
yading@11 317 const ubyte *y2i = in[0] + instrides[0]; \
yading@11 318 const ubyte *ui = in[1]; \
yading@11 319 const ubyte *vi = in[2]; \
yading@11 320 \
yading@11 321 vector unsigned char *oute, *outo; \
yading@11 322 \
yading@11 323 /* loop moves y{1, 2}i by w */ \
yading@11 324 instrides_scl[0] = instrides[0] * 2 - w; \
yading@11 325 /* loop moves ui by w / 2 */ \
yading@11 326 instrides_scl[1] = instrides[1] - w / 2; \
yading@11 327 /* loop moves vi by w / 2 */ \
yading@11 328 instrides_scl[2] = instrides[2] - w / 2; \
yading@11 329 \
yading@11 330 for (i = 0; i < h / 2; i++) { \
yading@11 331 oute = (vector unsigned char *)(oplanes[0] + outstrides[0] * \
yading@11 332 (srcSliceY + i * 2)); \
yading@11 333 outo = oute + (outstrides[0] >> 4); \
yading@11 334 vec_dstst(outo, (0x02000002 | (((w * 3 + 32) / 32) << 16)), 0); \
yading@11 335 vec_dstst(oute, (0x02000002 | (((w * 3 + 32) / 32) << 16)), 1); \
yading@11 336 \
yading@11 337 for (j = 0; j < w / 16; j++) { \
yading@11 338 y1ivP = (const vector unsigned char *) y1i; \
yading@11 339 y2ivP = (const vector unsigned char *) y2i; \
yading@11 340 uivP = (const vector unsigned char *) ui; \
yading@11 341 vivP = (const vector unsigned char *) vi; \
yading@11 342 \
yading@11 343 align_perm = vec_lvsl(0, y1i); \
yading@11 344 y0 = (vector unsigned char) \
yading@11 345 vec_perm(y1ivP[0], y1ivP[1], align_perm); \
yading@11 346 \
yading@11 347 align_perm = vec_lvsl(0, y2i); \
yading@11 348 y1 = (vector unsigned char) \
yading@11 349 vec_perm(y2ivP[0], y2ivP[1], align_perm); \
yading@11 350 \
yading@11 351 align_perm = vec_lvsl(0, ui); \
yading@11 352 u = (vector signed char) \
yading@11 353 vec_perm(uivP[0], uivP[1], align_perm); \
yading@11 354 \
yading@11 355 align_perm = vec_lvsl(0, vi); \
yading@11 356 v = (vector signed char) \
yading@11 357 vec_perm(vivP[0], vivP[1], align_perm); \
yading@11 358 \
yading@11 359 u = (vector signed char) \
yading@11 360 vec_sub(u, \
yading@11 361 (vector signed char) \
yading@11 362 vec_splat((vector signed char) { 128 }, 0)); \
yading@11 363 v = (vector signed char) \
yading@11 364 vec_sub(v, \
yading@11 365 (vector signed char) \
yading@11 366 vec_splat((vector signed char) { 128 }, 0)); \
yading@11 367 \
yading@11 368 U = vec_unpackh(u); \
yading@11 369 V = vec_unpackh(v); \
yading@11 370 \
yading@11 371 Y0 = vec_unh(y0); \
yading@11 372 Y1 = vec_unl(y0); \
yading@11 373 Y2 = vec_unh(y1); \
yading@11 374 Y3 = vec_unl(y1); \
yading@11 375 \
yading@11 376 Y0 = vec_mradds(Y0, lCY, lOY); \
yading@11 377 Y1 = vec_mradds(Y1, lCY, lOY); \
yading@11 378 Y2 = vec_mradds(Y2, lCY, lOY); \
yading@11 379 Y3 = vec_mradds(Y3, lCY, lOY); \
yading@11 380 \
yading@11 381 /* ux = (CBU * (u << CSHIFT) + 0x4000) >> 15 */ \
yading@11 382 ux = vec_sl(U, lCSHIFT); \
yading@11 383 ux = vec_mradds(ux, lCBU, (vector signed short) { 0 }); \
yading@11 384 ux0 = vec_mergeh(ux, ux); \
yading@11 385 ux1 = vec_mergel(ux, ux); \
yading@11 386 \
yading@11 387 /* vx = (CRV * (v << CSHIFT) + 0x4000) >> 15; */ \
yading@11 388 vx = vec_sl(V, lCSHIFT); \
yading@11 389 vx = vec_mradds(vx, lCRV, (vector signed short) { 0 }); \
yading@11 390 vx0 = vec_mergeh(vx, vx); \
yading@11 391 vx1 = vec_mergel(vx, vx); \
yading@11 392 \
yading@11 393 /* uvx = ((CGU * u) + (CGV * v)) >> 15 */ \
yading@11 394 uvx = vec_mradds(U, lCGU, (vector signed short) { 0 }); \
yading@11 395 uvx = vec_mradds(V, lCGV, uvx); \
yading@11 396 uvx0 = vec_mergeh(uvx, uvx); \
yading@11 397 uvx1 = vec_mergel(uvx, uvx); \
yading@11 398 \
yading@11 399 R0 = vec_add(Y0, vx0); \
yading@11 400 G0 = vec_add(Y0, uvx0); \
yading@11 401 B0 = vec_add(Y0, ux0); \
yading@11 402 R1 = vec_add(Y1, vx1); \
yading@11 403 G1 = vec_add(Y1, uvx1); \
yading@11 404 B1 = vec_add(Y1, ux1); \
yading@11 405 \
yading@11 406 R = vec_packclp(R0, R1); \
yading@11 407 G = vec_packclp(G0, G1); \
yading@11 408 B = vec_packclp(B0, B1); \
yading@11 409 \
yading@11 410 out_pixels(R, G, B, oute); \
yading@11 411 \
yading@11 412 R0 = vec_add(Y2, vx0); \
yading@11 413 G0 = vec_add(Y2, uvx0); \
yading@11 414 B0 = vec_add(Y2, ux0); \
yading@11 415 R1 = vec_add(Y3, vx1); \
yading@11 416 G1 = vec_add(Y3, uvx1); \
yading@11 417 B1 = vec_add(Y3, ux1); \
yading@11 418 R = vec_packclp(R0, R1); \
yading@11 419 G = vec_packclp(G0, G1); \
yading@11 420 B = vec_packclp(B0, B1); \
yading@11 421 \
yading@11 422 \
yading@11 423 out_pixels(R, G, B, outo); \
yading@11 424 \
yading@11 425 y1i += 16; \
yading@11 426 y2i += 16; \
yading@11 427 ui += 8; \
yading@11 428 vi += 8; \
yading@11 429 } \
yading@11 430 \
yading@11 431 ui += instrides_scl[1]; \
yading@11 432 vi += instrides_scl[2]; \
yading@11 433 y1i += instrides_scl[0]; \
yading@11 434 y2i += instrides_scl[0]; \
yading@11 435 } \
yading@11 436 return srcSliceH; \
yading@11 437 }
yading@11 438
yading@11 439 #define out_abgr(a, b, c, ptr) \
yading@11 440 vec_mstrgb32(__typeof__(a), ((__typeof__(a)) { 255 }), c, b, a, ptr)
yading@11 441 #define out_bgra(a, b, c, ptr) \
yading@11 442 vec_mstrgb32(__typeof__(a), c, b, a, ((__typeof__(a)) { 255 }), ptr)
yading@11 443 #define out_rgba(a, b, c, ptr) \
yading@11 444 vec_mstrgb32(__typeof__(a), a, b, c, ((__typeof__(a)) { 255 }), ptr)
yading@11 445 #define out_argb(a, b, c, ptr) \
yading@11 446 vec_mstrgb32(__typeof__(a), ((__typeof__(a)) { 255 }), a, b, c, ptr)
yading@11 447 #define out_rgb24(a, b, c, ptr) vec_mstrgb24(a, b, c, ptr)
yading@11 448 #define out_bgr24(a, b, c, ptr) vec_mstbgr24(a, b, c, ptr)
yading@11 449
yading@11 450 DEFCSP420_CVT(yuv2_abgr, out_abgr)
yading@11 451 DEFCSP420_CVT(yuv2_bgra, out_bgra)
yading@11 452 DEFCSP420_CVT(yuv2_rgba, out_rgba)
yading@11 453 DEFCSP420_CVT(yuv2_argb, out_argb)
yading@11 454 DEFCSP420_CVT(yuv2_rgb24, out_rgb24)
yading@11 455 DEFCSP420_CVT(yuv2_bgr24, out_bgr24)
yading@11 456
yading@11 457 // uyvy|uyvy|uyvy|uyvy
yading@11 458 // 0123 4567 89ab cdef
yading@11 459 static const vector unsigned char
yading@11 460 demux_u = { 0x10, 0x00, 0x10, 0x00,
yading@11 461 0x10, 0x04, 0x10, 0x04,
yading@11 462 0x10, 0x08, 0x10, 0x08,
yading@11 463 0x10, 0x0c, 0x10, 0x0c },
yading@11 464 demux_v = { 0x10, 0x02, 0x10, 0x02,
yading@11 465 0x10, 0x06, 0x10, 0x06,
yading@11 466 0x10, 0x0A, 0x10, 0x0A,
yading@11 467 0x10, 0x0E, 0x10, 0x0E },
yading@11 468 demux_y = { 0x10, 0x01, 0x10, 0x03,
yading@11 469 0x10, 0x05, 0x10, 0x07,
yading@11 470 0x10, 0x09, 0x10, 0x0B,
yading@11 471 0x10, 0x0D, 0x10, 0x0F };
yading@11 472
yading@11 473 /*
yading@11 474 * this is so I can play live CCIR raw video
yading@11 475 */
yading@11 476 static int altivec_uyvy_rgb32(SwsContext *c, const unsigned char **in,
yading@11 477 int *instrides, int srcSliceY, int srcSliceH,
yading@11 478 unsigned char **oplanes, int *outstrides)
yading@11 479 {
yading@11 480 int w = c->srcW;
yading@11 481 int h = srcSliceH;
yading@11 482 int i, j;
yading@11 483 vector unsigned char uyvy;
yading@11 484 vector signed short Y, U, V;
yading@11 485 vector signed short R0, G0, B0, R1, G1, B1;
yading@11 486 vector unsigned char R, G, B;
yading@11 487 vector unsigned char *out;
yading@11 488 const ubyte *img;
yading@11 489
yading@11 490 img = in[0];
yading@11 491 out = (vector unsigned char *) (oplanes[0] + srcSliceY * outstrides[0]);
yading@11 492
yading@11 493 for (i = 0; i < h; i++)
yading@11 494 for (j = 0; j < w / 16; j++) {
yading@11 495 uyvy = vec_ld(0, img);
yading@11 496
yading@11 497 U = (vector signed short)
yading@11 498 vec_perm(uyvy, (vector unsigned char) { 0 }, demux_u);
yading@11 499 V = (vector signed short)
yading@11 500 vec_perm(uyvy, (vector unsigned char) { 0 }, demux_v);
yading@11 501 Y = (vector signed short)
yading@11 502 vec_perm(uyvy, (vector unsigned char) { 0 }, demux_y);
yading@11 503
yading@11 504 cvtyuvtoRGB(c, Y, U, V, &R0, &G0, &B0);
yading@11 505
yading@11 506 uyvy = vec_ld(16, img);
yading@11 507
yading@11 508 U = (vector signed short)
yading@11 509 vec_perm(uyvy, (vector unsigned char) { 0 }, demux_u);
yading@11 510 V = (vector signed short)
yading@11 511 vec_perm(uyvy, (vector unsigned char) { 0 }, demux_v);
yading@11 512 Y = (vector signed short)
yading@11 513 vec_perm(uyvy, (vector unsigned char) { 0 }, demux_y);
yading@11 514
yading@11 515 cvtyuvtoRGB(c, Y, U, V, &R1, &G1, &B1);
yading@11 516
yading@11 517 R = vec_packclp(R0, R1);
yading@11 518 G = vec_packclp(G0, G1);
yading@11 519 B = vec_packclp(B0, B1);
yading@11 520
yading@11 521 // vec_mstbgr24 (R,G,B, out);
yading@11 522 out_rgba(R, G, B, out);
yading@11 523
yading@11 524 img += 32;
yading@11 525 }
yading@11 526 return srcSliceH;
yading@11 527 }
yading@11 528
yading@11 529 /* Ok currently the acceleration routine only supports
yading@11 530 * inputs of widths a multiple of 16
yading@11 531 * and heights a multiple 2
yading@11 532 *
yading@11 533 * So we just fall back to the C codes for this.
yading@11 534 */
yading@11 535 av_cold SwsFunc ff_yuv2rgb_init_altivec(SwsContext *c)
yading@11 536 {
yading@11 537 if (!(av_get_cpu_flags() & AV_CPU_FLAG_ALTIVEC))
yading@11 538 return NULL;
yading@11 539
yading@11 540 /*
yading@11 541 * and this seems not to matter too much I tried a bunch of
yading@11 542 * videos with abnormal widths and MPlayer crashes elsewhere.
yading@11 543 * mplayer -vo x11 -rawvideo on:w=350:h=240 raw-350x240.eyuv
yading@11 544 * boom with X11 bad match.
yading@11 545 *
yading@11 546 */
yading@11 547 if ((c->srcW & 0xf) != 0)
yading@11 548 return NULL;
yading@11 549
yading@11 550 switch (c->srcFormat) {
yading@11 551 case AV_PIX_FMT_YUV410P:
yading@11 552 case AV_PIX_FMT_YUV420P:
yading@11 553 /*case IMGFMT_CLPL: ??? */
yading@11 554 case AV_PIX_FMT_GRAY8:
yading@11 555 case AV_PIX_FMT_NV12:
yading@11 556 case AV_PIX_FMT_NV21:
yading@11 557 if ((c->srcH & 0x1) != 0)
yading@11 558 return NULL;
yading@11 559
yading@11 560 switch (c->dstFormat) {
yading@11 561 case AV_PIX_FMT_RGB24:
yading@11 562 av_log(c, AV_LOG_WARNING, "ALTIVEC: Color Space RGB24\n");
yading@11 563 return altivec_yuv2_rgb24;
yading@11 564 case AV_PIX_FMT_BGR24:
yading@11 565 av_log(c, AV_LOG_WARNING, "ALTIVEC: Color Space BGR24\n");
yading@11 566 return altivec_yuv2_bgr24;
yading@11 567 case AV_PIX_FMT_ARGB:
yading@11 568 av_log(c, AV_LOG_WARNING, "ALTIVEC: Color Space ARGB\n");
yading@11 569 return altivec_yuv2_argb;
yading@11 570 case AV_PIX_FMT_ABGR:
yading@11 571 av_log(c, AV_LOG_WARNING, "ALTIVEC: Color Space ABGR\n");
yading@11 572 return altivec_yuv2_abgr;
yading@11 573 case AV_PIX_FMT_RGBA:
yading@11 574 av_log(c, AV_LOG_WARNING, "ALTIVEC: Color Space RGBA\n");
yading@11 575 return altivec_yuv2_rgba;
yading@11 576 case AV_PIX_FMT_BGRA:
yading@11 577 av_log(c, AV_LOG_WARNING, "ALTIVEC: Color Space BGRA\n");
yading@11 578 return altivec_yuv2_bgra;
yading@11 579 default: return NULL;
yading@11 580 }
yading@11 581 break;
yading@11 582
yading@11 583 case AV_PIX_FMT_UYVY422:
yading@11 584 switch (c->dstFormat) {
yading@11 585 case AV_PIX_FMT_BGR32:
yading@11 586 av_log(c, AV_LOG_WARNING, "ALTIVEC: Color Space UYVY -> RGB32\n");
yading@11 587 return altivec_uyvy_rgb32;
yading@11 588 default: return NULL;
yading@11 589 }
yading@11 590 break;
yading@11 591 }
yading@11 592 return NULL;
yading@11 593 }
yading@11 594
yading@11 595 av_cold void ff_yuv2rgb_init_tables_altivec(SwsContext *c,
yading@11 596 const int inv_table[4],
yading@11 597 int brightness,
yading@11 598 int contrast,
yading@11 599 int saturation)
yading@11 600 {
yading@11 601 union {
yading@11 602 DECLARE_ALIGNED(16, signed short, tmp)[8];
yading@11 603 vector signed short vec;
yading@11 604 } buf;
yading@11 605
yading@11 606 buf.tmp[0] = ((0xffffLL) * contrast >> 8) >> 9; // cy
yading@11 607 buf.tmp[1] = -256 * brightness; // oy
yading@11 608 buf.tmp[2] = (inv_table[0] >> 3) * (contrast >> 16) * (saturation >> 16); // crv
yading@11 609 buf.tmp[3] = (inv_table[1] >> 3) * (contrast >> 16) * (saturation >> 16); // cbu
yading@11 610 buf.tmp[4] = -((inv_table[2] >> 1) * (contrast >> 16) * (saturation >> 16)); // cgu
yading@11 611 buf.tmp[5] = -((inv_table[3] >> 1) * (contrast >> 16) * (saturation >> 16)); // cgv
yading@11 612
yading@11 613 c->CSHIFT = (vector unsigned short) vec_splat_u16(2);
yading@11 614 c->CY = vec_splat((vector signed short) buf.vec, 0);
yading@11 615 c->OY = vec_splat((vector signed short) buf.vec, 1);
yading@11 616 c->CRV = vec_splat((vector signed short) buf.vec, 2);
yading@11 617 c->CBU = vec_splat((vector signed short) buf.vec, 3);
yading@11 618 c->CGU = vec_splat((vector signed short) buf.vec, 4);
yading@11 619 c->CGV = vec_splat((vector signed short) buf.vec, 5);
yading@11 620 return;
yading@11 621 }
yading@11 622
yading@11 623 static av_always_inline void ff_yuv2packedX_altivec(SwsContext *c,
yading@11 624 const int16_t *lumFilter,
yading@11 625 const int16_t **lumSrc,
yading@11 626 int lumFilterSize,
yading@11 627 const int16_t *chrFilter,
yading@11 628 const int16_t **chrUSrc,
yading@11 629 const int16_t **chrVSrc,
yading@11 630 int chrFilterSize,
yading@11 631 const int16_t **alpSrc,
yading@11 632 uint8_t *dest,
yading@11 633 int dstW, int dstY,
yading@11 634 enum AVPixelFormat target)
yading@11 635 {
yading@11 636 int i, j;
yading@11 637 vector signed short X, X0, X1, Y0, U0, V0, Y1, U1, V1, U, V;
yading@11 638 vector signed short R0, G0, B0, R1, G1, B1;
yading@11 639
yading@11 640 vector unsigned char R, G, B;
yading@11 641 vector unsigned char *out, *nout;
yading@11 642
yading@11 643 vector signed short RND = vec_splat_s16(1 << 3);
yading@11 644 vector unsigned short SCL = vec_splat_u16(4);
yading@11 645 DECLARE_ALIGNED(16, unsigned int, scratch)[16];
yading@11 646
yading@11 647 vector signed short *YCoeffs, *CCoeffs;
yading@11 648
yading@11 649 YCoeffs = c->vYCoeffsBank + dstY * lumFilterSize;
yading@11 650 CCoeffs = c->vCCoeffsBank + dstY * chrFilterSize;
yading@11 651
yading@11 652 out = (vector unsigned char *) dest;
yading@11 653
yading@11 654 for (i = 0; i < dstW; i += 16) {
yading@11 655 Y0 = RND;
yading@11 656 Y1 = RND;
yading@11 657 /* extract 16 coeffs from lumSrc */
yading@11 658 for (j = 0; j < lumFilterSize; j++) {
yading@11 659 X0 = vec_ld(0, &lumSrc[j][i]);
yading@11 660 X1 = vec_ld(16, &lumSrc[j][i]);
yading@11 661 Y0 = vec_mradds(X0, YCoeffs[j], Y0);
yading@11 662 Y1 = vec_mradds(X1, YCoeffs[j], Y1);
yading@11 663 }
yading@11 664
yading@11 665 U = RND;
yading@11 666 V = RND;
yading@11 667 /* extract 8 coeffs from U,V */
yading@11 668 for (j = 0; j < chrFilterSize; j++) {
yading@11 669 X = vec_ld(0, &chrUSrc[j][i / 2]);
yading@11 670 U = vec_mradds(X, CCoeffs[j], U);
yading@11 671 X = vec_ld(0, &chrVSrc[j][i / 2]);
yading@11 672 V = vec_mradds(X, CCoeffs[j], V);
yading@11 673 }
yading@11 674
yading@11 675 /* scale and clip signals */
yading@11 676 Y0 = vec_sra(Y0, SCL);
yading@11 677 Y1 = vec_sra(Y1, SCL);
yading@11 678 U = vec_sra(U, SCL);
yading@11 679 V = vec_sra(V, SCL);
yading@11 680
yading@11 681 Y0 = vec_clip_s16(Y0);
yading@11 682 Y1 = vec_clip_s16(Y1);
yading@11 683 U = vec_clip_s16(U);
yading@11 684 V = vec_clip_s16(V);
yading@11 685
yading@11 686 /* now we have
yading@11 687 * Y0 = y0 y1 y2 y3 y4 y5 y6 y7 Y1 = y8 y9 y10 y11 y12 y13 y14 y15
yading@11 688 * U = u0 u1 u2 u3 u4 u5 u6 u7 V = v0 v1 v2 v3 v4 v5 v6 v7
yading@11 689 *
yading@11 690 * Y0 = y0 y1 y2 y3 y4 y5 y6 y7 Y1 = y8 y9 y10 y11 y12 y13 y14 y15
yading@11 691 * U0 = u0 u0 u1 u1 u2 u2 u3 u3 U1 = u4 u4 u5 u5 u6 u6 u7 u7
yading@11 692 * V0 = v0 v0 v1 v1 v2 v2 v3 v3 V1 = v4 v4 v5 v5 v6 v6 v7 v7
yading@11 693 */
yading@11 694
yading@11 695 U0 = vec_mergeh(U, U);
yading@11 696 V0 = vec_mergeh(V, V);
yading@11 697
yading@11 698 U1 = vec_mergel(U, U);
yading@11 699 V1 = vec_mergel(V, V);
yading@11 700
yading@11 701 cvtyuvtoRGB(c, Y0, U0, V0, &R0, &G0, &B0);
yading@11 702 cvtyuvtoRGB(c, Y1, U1, V1, &R1, &G1, &B1);
yading@11 703
yading@11 704 R = vec_packclp(R0, R1);
yading@11 705 G = vec_packclp(G0, G1);
yading@11 706 B = vec_packclp(B0, B1);
yading@11 707
yading@11 708 switch (target) {
yading@11 709 case AV_PIX_FMT_ABGR:
yading@11 710 out_abgr(R, G, B, out);
yading@11 711 break;
yading@11 712 case AV_PIX_FMT_BGRA:
yading@11 713 out_bgra(R, G, B, out);
yading@11 714 break;
yading@11 715 case AV_PIX_FMT_RGBA:
yading@11 716 out_rgba(R, G, B, out);
yading@11 717 break;
yading@11 718 case AV_PIX_FMT_ARGB:
yading@11 719 out_argb(R, G, B, out);
yading@11 720 break;
yading@11 721 case AV_PIX_FMT_RGB24:
yading@11 722 out_rgb24(R, G, B, out);
yading@11 723 break;
yading@11 724 case AV_PIX_FMT_BGR24:
yading@11 725 out_bgr24(R, G, B, out);
yading@11 726 break;
yading@11 727 default:
yading@11 728 {
yading@11 729 /* If this is reached, the caller should have called yuv2packedXinC
yading@11 730 * instead. */
yading@11 731 static int printed_error_message;
yading@11 732 if (!printed_error_message) {
yading@11 733 av_log(c, AV_LOG_ERROR,
yading@11 734 "altivec_yuv2packedX doesn't support %s output\n",
yading@11 735 av_get_pix_fmt_name(c->dstFormat));
yading@11 736 printed_error_message = 1;
yading@11 737 }
yading@11 738 return;
yading@11 739 }
yading@11 740 }
yading@11 741 }
yading@11 742
yading@11 743 if (i < dstW) {
yading@11 744 i -= 16;
yading@11 745
yading@11 746 Y0 = RND;
yading@11 747 Y1 = RND;
yading@11 748 /* extract 16 coeffs from lumSrc */
yading@11 749 for (j = 0; j < lumFilterSize; j++) {
yading@11 750 X0 = vec_ld(0, &lumSrc[j][i]);
yading@11 751 X1 = vec_ld(16, &lumSrc[j][i]);
yading@11 752 Y0 = vec_mradds(X0, YCoeffs[j], Y0);
yading@11 753 Y1 = vec_mradds(X1, YCoeffs[j], Y1);
yading@11 754 }
yading@11 755
yading@11 756 U = RND;
yading@11 757 V = RND;
yading@11 758 /* extract 8 coeffs from U,V */
yading@11 759 for (j = 0; j < chrFilterSize; j++) {
yading@11 760 X = vec_ld(0, &chrUSrc[j][i / 2]);
yading@11 761 U = vec_mradds(X, CCoeffs[j], U);
yading@11 762 X = vec_ld(0, &chrVSrc[j][i / 2]);
yading@11 763 V = vec_mradds(X, CCoeffs[j], V);
yading@11 764 }
yading@11 765
yading@11 766 /* scale and clip signals */
yading@11 767 Y0 = vec_sra(Y0, SCL);
yading@11 768 Y1 = vec_sra(Y1, SCL);
yading@11 769 U = vec_sra(U, SCL);
yading@11 770 V = vec_sra(V, SCL);
yading@11 771
yading@11 772 Y0 = vec_clip_s16(Y0);
yading@11 773 Y1 = vec_clip_s16(Y1);
yading@11 774 U = vec_clip_s16(U);
yading@11 775 V = vec_clip_s16(V);
yading@11 776
yading@11 777 /* now we have
yading@11 778 * Y0 = y0 y1 y2 y3 y4 y5 y6 y7 Y1 = y8 y9 y10 y11 y12 y13 y14 y15
yading@11 779 * U = u0 u1 u2 u3 u4 u5 u6 u7 V = v0 v1 v2 v3 v4 v5 v6 v7
yading@11 780 *
yading@11 781 * Y0 = y0 y1 y2 y3 y4 y5 y6 y7 Y1 = y8 y9 y10 y11 y12 y13 y14 y15
yading@11 782 * U0 = u0 u0 u1 u1 u2 u2 u3 u3 U1 = u4 u4 u5 u5 u6 u6 u7 u7
yading@11 783 * V0 = v0 v0 v1 v1 v2 v2 v3 v3 V1 = v4 v4 v5 v5 v6 v6 v7 v7
yading@11 784 */
yading@11 785
yading@11 786 U0 = vec_mergeh(U, U);
yading@11 787 V0 = vec_mergeh(V, V);
yading@11 788
yading@11 789 U1 = vec_mergel(U, U);
yading@11 790 V1 = vec_mergel(V, V);
yading@11 791
yading@11 792 cvtyuvtoRGB(c, Y0, U0, V0, &R0, &G0, &B0);
yading@11 793 cvtyuvtoRGB(c, Y1, U1, V1, &R1, &G1, &B1);
yading@11 794
yading@11 795 R = vec_packclp(R0, R1);
yading@11 796 G = vec_packclp(G0, G1);
yading@11 797 B = vec_packclp(B0, B1);
yading@11 798
yading@11 799 nout = (vector unsigned char *) scratch;
yading@11 800 switch (target) {
yading@11 801 case AV_PIX_FMT_ABGR:
yading@11 802 out_abgr(R, G, B, nout);
yading@11 803 break;
yading@11 804 case AV_PIX_FMT_BGRA:
yading@11 805 out_bgra(R, G, B, nout);
yading@11 806 break;
yading@11 807 case AV_PIX_FMT_RGBA:
yading@11 808 out_rgba(R, G, B, nout);
yading@11 809 break;
yading@11 810 case AV_PIX_FMT_ARGB:
yading@11 811 out_argb(R, G, B, nout);
yading@11 812 break;
yading@11 813 case AV_PIX_FMT_RGB24:
yading@11 814 out_rgb24(R, G, B, nout);
yading@11 815 break;
yading@11 816 case AV_PIX_FMT_BGR24:
yading@11 817 out_bgr24(R, G, B, nout);
yading@11 818 break;
yading@11 819 default:
yading@11 820 /* Unreachable, I think. */
yading@11 821 av_log(c, AV_LOG_ERROR,
yading@11 822 "altivec_yuv2packedX doesn't support %s output\n",
yading@11 823 av_get_pix_fmt_name(c->dstFormat));
yading@11 824 return;
yading@11 825 }
yading@11 826
yading@11 827 memcpy(&((uint32_t *) dest)[i], scratch, (dstW - i) / 4);
yading@11 828 }
yading@11 829 }
yading@11 830
yading@11 831 #define YUV2PACKEDX_WRAPPER(suffix, pixfmt) \
yading@11 832 void ff_yuv2 ## suffix ## _X_altivec(SwsContext *c, \
yading@11 833 const int16_t *lumFilter, \
yading@11 834 const int16_t **lumSrc, \
yading@11 835 int lumFilterSize, \
yading@11 836 const int16_t *chrFilter, \
yading@11 837 const int16_t **chrUSrc, \
yading@11 838 const int16_t **chrVSrc, \
yading@11 839 int chrFilterSize, \
yading@11 840 const int16_t **alpSrc, \
yading@11 841 uint8_t *dest, int dstW, int dstY) \
yading@11 842 { \
yading@11 843 ff_yuv2packedX_altivec(c, lumFilter, lumSrc, lumFilterSize, \
yading@11 844 chrFilter, chrUSrc, chrVSrc, \
yading@11 845 chrFilterSize, alpSrc, \
yading@11 846 dest, dstW, dstY, pixfmt); \
yading@11 847 }
yading@11 848
yading@11 849 YUV2PACKEDX_WRAPPER(abgr, AV_PIX_FMT_ABGR);
yading@11 850 YUV2PACKEDX_WRAPPER(bgra, AV_PIX_FMT_BGRA);
yading@11 851 YUV2PACKEDX_WRAPPER(argb, AV_PIX_FMT_ARGB);
yading@11 852 YUV2PACKEDX_WRAPPER(rgba, AV_PIX_FMT_RGBA);
yading@11 853 YUV2PACKEDX_WRAPPER(rgb24, AV_PIX_FMT_RGB24);
yading@11 854 YUV2PACKEDX_WRAPPER(bgr24, AV_PIX_FMT_BGR24);