annotate ffmpeg/libavfilter/vf_hqdn3d.c @ 13:844d341cf643 tip

Back up before ISMIR
author Yading Song <yading.song@eecs.qmul.ac.uk>
date Thu, 31 Oct 2013 13:17:06 +0000
parents 6840f77b83aa
children
rev   line source
yading@10 1 /*
yading@10 2 * Copyright (c) 2003 Daniel Moreno <comac AT comac DOT darktech DOT org>
yading@10 3 * Copyright (c) 2010 Baptiste Coudurier
yading@10 4 * Copyright (c) 2012 Loren Merritt
yading@10 5 *
yading@10 6 * This file is part of FFmpeg, ported from MPlayer.
yading@10 7 *
yading@10 8 * FFmpeg is free software; you can redistribute it and/or modify
yading@10 9 * it under the terms of the GNU General Public License as published by
yading@10 10 * the Free Software Foundation; either version 2 of the License, or
yading@10 11 * (at your option) any later version.
yading@10 12 *
yading@10 13 * FFmpeg is distributed in the hope that it will be useful,
yading@10 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
yading@10 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
yading@10 16 * GNU General Public License for more details.
yading@10 17 *
yading@10 18 * You should have received a copy of the GNU General Public License along
yading@10 19 * with FFmpeg; if not, write to the Free Software Foundation, Inc.,
yading@10 20 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
yading@10 21 */
yading@10 22
yading@10 23 /**
yading@10 24 * @file
yading@10 25 * high quality 3d video denoiser, ported from MPlayer
yading@10 26 * libmpcodecs/vf_hqdn3d.c.
yading@10 27 */
yading@10 28
yading@10 29 #include <float.h>
yading@10 30
yading@10 31 #include "config.h"
yading@10 32 #include "libavutil/common.h"
yading@10 33 #include "libavutil/pixdesc.h"
yading@10 34 #include "libavutil/intreadwrite.h"
yading@10 35 #include "libavutil/opt.h"
yading@10 36
yading@10 37 #include "avfilter.h"
yading@10 38 #include "formats.h"
yading@10 39 #include "internal.h"
yading@10 40 #include "video.h"
yading@10 41 #include "vf_hqdn3d.h"
yading@10 42
yading@10 43 #define LUT_BITS (depth==16 ? 8 : 4)
yading@10 44 #define LOAD(x) (((depth == 8 ? src[x] : AV_RN16A(src + (x) * 2)) << (16 - depth))\
yading@10 45 + (((1 << (16 - depth)) - 1) >> 1))
yading@10 46 #define STORE(x,val) (depth == 8 ? dst[x] = (val) >> (16 - depth) : \
yading@10 47 AV_WN16A(dst + (x) * 2, (val) >> (16 - depth)))
yading@10 48
yading@10 49 av_always_inline
yading@10 50 static uint32_t lowpass(int prev, int cur, int16_t *coef, int depth)
yading@10 51 {
yading@10 52 int d = (prev - cur) >> (8 - LUT_BITS);
yading@10 53 return cur + coef[d];
yading@10 54 }
yading@10 55
yading@10 56 av_always_inline
yading@10 57 static void denoise_temporal(uint8_t *src, uint8_t *dst,
yading@10 58 uint16_t *frame_ant,
yading@10 59 int w, int h, int sstride, int dstride,
yading@10 60 int16_t *temporal, int depth)
yading@10 61 {
yading@10 62 long x, y;
yading@10 63 uint32_t tmp;
yading@10 64
yading@10 65 temporal += 256 << LUT_BITS;
yading@10 66
yading@10 67 for (y = 0; y < h; y++) {
yading@10 68 for (x = 0; x < w; x++) {
yading@10 69 frame_ant[x] = tmp = lowpass(frame_ant[x], LOAD(x), temporal, depth);
yading@10 70 STORE(x, tmp);
yading@10 71 }
yading@10 72 src += sstride;
yading@10 73 dst += dstride;
yading@10 74 frame_ant += w;
yading@10 75 }
yading@10 76 }
yading@10 77
yading@10 78 av_always_inline
yading@10 79 static void denoise_spatial(HQDN3DContext *hqdn3d,
yading@10 80 uint8_t *src, uint8_t *dst,
yading@10 81 uint16_t *line_ant, uint16_t *frame_ant,
yading@10 82 int w, int h, int sstride, int dstride,
yading@10 83 int16_t *spatial, int16_t *temporal, int depth)
yading@10 84 {
yading@10 85 long x, y;
yading@10 86 uint32_t pixel_ant;
yading@10 87 uint32_t tmp;
yading@10 88
yading@10 89 spatial += 256 << LUT_BITS;
yading@10 90 temporal += 256 << LUT_BITS;
yading@10 91
yading@10 92 /* First line has no top neighbor. Only left one for each tmp and
yading@10 93 * last frame */
yading@10 94 pixel_ant = LOAD(0);
yading@10 95 for (x = 0; x < w; x++) {
yading@10 96 line_ant[x] = tmp = pixel_ant = lowpass(pixel_ant, LOAD(x), spatial, depth);
yading@10 97 frame_ant[x] = tmp = lowpass(frame_ant[x], tmp, temporal, depth);
yading@10 98 STORE(x, tmp);
yading@10 99 }
yading@10 100
yading@10 101 for (y = 1; y < h; y++) {
yading@10 102 src += sstride;
yading@10 103 dst += dstride;
yading@10 104 frame_ant += w;
yading@10 105 if (hqdn3d->denoise_row[depth]) {
yading@10 106 hqdn3d->denoise_row[depth](src, dst, line_ant, frame_ant, w, spatial, temporal);
yading@10 107 continue;
yading@10 108 }
yading@10 109 pixel_ant = LOAD(0);
yading@10 110 for (x = 0; x < w-1; x++) {
yading@10 111 line_ant[x] = tmp = lowpass(line_ant[x], pixel_ant, spatial, depth);
yading@10 112 pixel_ant = lowpass(pixel_ant, LOAD(x+1), spatial, depth);
yading@10 113 frame_ant[x] = tmp = lowpass(frame_ant[x], tmp, temporal, depth);
yading@10 114 STORE(x, tmp);
yading@10 115 }
yading@10 116 line_ant[x] = tmp = lowpass(line_ant[x], pixel_ant, spatial, depth);
yading@10 117 frame_ant[x] = tmp = lowpass(frame_ant[x], tmp, temporal, depth);
yading@10 118 STORE(x, tmp);
yading@10 119 }
yading@10 120 }
yading@10 121
yading@10 122 av_always_inline
yading@10 123 static void denoise_depth(HQDN3DContext *hqdn3d,
yading@10 124 uint8_t *src, uint8_t *dst,
yading@10 125 uint16_t *line_ant, uint16_t **frame_ant_ptr,
yading@10 126 int w, int h, int sstride, int dstride,
yading@10 127 int16_t *spatial, int16_t *temporal, int depth)
yading@10 128 {
yading@10 129 // FIXME: For 16bit depth, frame_ant could be a pointer to the previous
yading@10 130 // filtered frame rather than a separate buffer.
yading@10 131 long x, y;
yading@10 132 uint16_t *frame_ant = *frame_ant_ptr;
yading@10 133 if (!frame_ant) {
yading@10 134 uint8_t *frame_src = src;
yading@10 135 *frame_ant_ptr = frame_ant = av_malloc(w*h*sizeof(uint16_t));
yading@10 136 for (y = 0; y < h; y++, src += sstride, frame_ant += w)
yading@10 137 for (x = 0; x < w; x++)
yading@10 138 frame_ant[x] = LOAD(x);
yading@10 139 src = frame_src;
yading@10 140 frame_ant = *frame_ant_ptr;
yading@10 141 }
yading@10 142
yading@10 143 if (spatial[0])
yading@10 144 denoise_spatial(hqdn3d, src, dst, line_ant, frame_ant,
yading@10 145 w, h, sstride, dstride, spatial, temporal, depth);
yading@10 146 else
yading@10 147 denoise_temporal(src, dst, frame_ant,
yading@10 148 w, h, sstride, dstride, temporal, depth);
yading@10 149 }
yading@10 150
yading@10 151 #define denoise(...) \
yading@10 152 switch (hqdn3d->depth) {\
yading@10 153 case 8: denoise_depth(__VA_ARGS__, 8); break;\
yading@10 154 case 9: denoise_depth(__VA_ARGS__, 9); break;\
yading@10 155 case 10: denoise_depth(__VA_ARGS__, 10); break;\
yading@10 156 case 16: denoise_depth(__VA_ARGS__, 16); break;\
yading@10 157 }
yading@10 158
yading@10 159 static int16_t *precalc_coefs(double dist25, int depth)
yading@10 160 {
yading@10 161 int i;
yading@10 162 double gamma, simil, C;
yading@10 163 int16_t *ct = av_malloc((512<<LUT_BITS)*sizeof(int16_t));
yading@10 164 if (!ct)
yading@10 165 return NULL;
yading@10 166
yading@10 167 gamma = log(0.25) / log(1.0 - FFMIN(dist25,252.0)/255.0 - 0.00001);
yading@10 168
yading@10 169 for (i = -255<<LUT_BITS; i <= 255<<LUT_BITS; i++) {
yading@10 170 double f = ((i<<(9-LUT_BITS)) + (1<<(8-LUT_BITS)) - 1) / 512.0; // midpoint of the bin
yading@10 171 simil = 1.0 - FFABS(f) / 255.0;
yading@10 172 C = pow(simil, gamma) * 256.0 * f;
yading@10 173 ct[(256<<LUT_BITS)+i] = lrint(C);
yading@10 174 }
yading@10 175
yading@10 176 ct[0] = !!dist25;
yading@10 177 return ct;
yading@10 178 }
yading@10 179
yading@10 180 #define PARAM1_DEFAULT 4.0
yading@10 181 #define PARAM2_DEFAULT 3.0
yading@10 182 #define PARAM3_DEFAULT 6.0
yading@10 183
yading@10 184 static int init(AVFilterContext *ctx)
yading@10 185 {
yading@10 186 HQDN3DContext *hqdn3d = ctx->priv;
yading@10 187
yading@10 188 if (!hqdn3d->strength[LUMA_SPATIAL])
yading@10 189 hqdn3d->strength[LUMA_SPATIAL] = PARAM1_DEFAULT;
yading@10 190 if (!hqdn3d->strength[CHROMA_SPATIAL])
yading@10 191 hqdn3d->strength[CHROMA_SPATIAL] = PARAM2_DEFAULT * hqdn3d->strength[LUMA_SPATIAL] / PARAM1_DEFAULT;
yading@10 192 if (!hqdn3d->strength[LUMA_TMP])
yading@10 193 hqdn3d->strength[LUMA_TMP] = PARAM3_DEFAULT * hqdn3d->strength[LUMA_SPATIAL] / PARAM1_DEFAULT;
yading@10 194 if (!hqdn3d->strength[CHROMA_TMP])
yading@10 195 hqdn3d->strength[CHROMA_TMP] = hqdn3d->strength[LUMA_TMP] * hqdn3d->strength[CHROMA_SPATIAL] / hqdn3d->strength[LUMA_SPATIAL];
yading@10 196
yading@10 197 av_log(ctx, AV_LOG_VERBOSE, "ls:%f cs:%f lt:%f ct:%f\n",
yading@10 198 hqdn3d->strength[LUMA_SPATIAL], hqdn3d->strength[CHROMA_SPATIAL],
yading@10 199 hqdn3d->strength[LUMA_TMP], hqdn3d->strength[CHROMA_TMP]);
yading@10 200
yading@10 201 return 0;
yading@10 202 }
yading@10 203
yading@10 204 static void uninit(AVFilterContext *ctx)
yading@10 205 {
yading@10 206 HQDN3DContext *hqdn3d = ctx->priv;
yading@10 207
yading@10 208 av_freep(&hqdn3d->coefs[0]);
yading@10 209 av_freep(&hqdn3d->coefs[1]);
yading@10 210 av_freep(&hqdn3d->coefs[2]);
yading@10 211 av_freep(&hqdn3d->coefs[3]);
yading@10 212 av_freep(&hqdn3d->line);
yading@10 213 av_freep(&hqdn3d->frame_prev[0]);
yading@10 214 av_freep(&hqdn3d->frame_prev[1]);
yading@10 215 av_freep(&hqdn3d->frame_prev[2]);
yading@10 216 }
yading@10 217
yading@10 218 static int query_formats(AVFilterContext *ctx)
yading@10 219 {
yading@10 220 static const enum AVPixelFormat pix_fmts[] = {
yading@10 221 AV_PIX_FMT_YUV420P,
yading@10 222 AV_PIX_FMT_YUV422P,
yading@10 223 AV_PIX_FMT_YUV444P,
yading@10 224 AV_PIX_FMT_YUV410P,
yading@10 225 AV_PIX_FMT_YUV411P,
yading@10 226 AV_PIX_FMT_YUV440P,
yading@10 227 AV_PIX_FMT_YUVJ420P,
yading@10 228 AV_PIX_FMT_YUVJ422P,
yading@10 229 AV_PIX_FMT_YUVJ444P,
yading@10 230 AV_PIX_FMT_YUVJ440P,
yading@10 231 AV_NE( AV_PIX_FMT_YUV420P9BE, AV_PIX_FMT_YUV420P9LE ),
yading@10 232 AV_NE( AV_PIX_FMT_YUV422P9BE, AV_PIX_FMT_YUV422P9LE ),
yading@10 233 AV_NE( AV_PIX_FMT_YUV444P9BE, AV_PIX_FMT_YUV444P9LE ),
yading@10 234 AV_NE( AV_PIX_FMT_YUV420P10BE, AV_PIX_FMT_YUV420P10LE ),
yading@10 235 AV_NE( AV_PIX_FMT_YUV422P10BE, AV_PIX_FMT_YUV422P10LE ),
yading@10 236 AV_NE( AV_PIX_FMT_YUV444P10BE, AV_PIX_FMT_YUV444P10LE ),
yading@10 237 AV_NE( AV_PIX_FMT_YUV420P16BE, AV_PIX_FMT_YUV420P16LE ),
yading@10 238 AV_NE( AV_PIX_FMT_YUV422P16BE, AV_PIX_FMT_YUV422P16LE ),
yading@10 239 AV_NE( AV_PIX_FMT_YUV444P16BE, AV_PIX_FMT_YUV444P16LE ),
yading@10 240 AV_PIX_FMT_NONE
yading@10 241 };
yading@10 242
yading@10 243 ff_set_common_formats(ctx, ff_make_format_list(pix_fmts));
yading@10 244
yading@10 245 return 0;
yading@10 246 }
yading@10 247
yading@10 248 static int config_input(AVFilterLink *inlink)
yading@10 249 {
yading@10 250 HQDN3DContext *hqdn3d = inlink->dst->priv;
yading@10 251 const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(inlink->format);
yading@10 252 int i;
yading@10 253
yading@10 254 hqdn3d->hsub = desc->log2_chroma_w;
yading@10 255 hqdn3d->vsub = desc->log2_chroma_h;
yading@10 256 hqdn3d->depth = desc->comp[0].depth_minus1+1;
yading@10 257
yading@10 258 hqdn3d->line = av_malloc(inlink->w * sizeof(*hqdn3d->line));
yading@10 259 if (!hqdn3d->line)
yading@10 260 return AVERROR(ENOMEM);
yading@10 261
yading@10 262 for (i = 0; i < 4; i++) {
yading@10 263 hqdn3d->coefs[i] = precalc_coefs(hqdn3d->strength[i], hqdn3d->depth);
yading@10 264 if (!hqdn3d->coefs[i])
yading@10 265 return AVERROR(ENOMEM);
yading@10 266 }
yading@10 267
yading@10 268 if (ARCH_X86)
yading@10 269 ff_hqdn3d_init_x86(hqdn3d);
yading@10 270
yading@10 271 return 0;
yading@10 272 }
yading@10 273
yading@10 274 static int filter_frame(AVFilterLink *inlink, AVFrame *in)
yading@10 275 {
yading@10 276 HQDN3DContext *hqdn3d = inlink->dst->priv;
yading@10 277 AVFilterLink *outlink = inlink->dst->outputs[0];
yading@10 278
yading@10 279 AVFrame *out;
yading@10 280 int direct, c;
yading@10 281
yading@10 282 if (av_frame_is_writable(in)) {
yading@10 283 direct = 1;
yading@10 284 out = in;
yading@10 285 } else {
yading@10 286 direct = 0;
yading@10 287 out = ff_get_video_buffer(outlink, outlink->w, outlink->h);
yading@10 288 if (!out) {
yading@10 289 av_frame_free(&in);
yading@10 290 return AVERROR(ENOMEM);
yading@10 291 }
yading@10 292
yading@10 293 av_frame_copy_props(out, in);
yading@10 294 }
yading@10 295
yading@10 296 for (c = 0; c < 3; c++) {
yading@10 297 denoise(hqdn3d, in->data[c], out->data[c],
yading@10 298 hqdn3d->line, &hqdn3d->frame_prev[c],
yading@10 299 in->width >> (!!c * hqdn3d->hsub),
yading@10 300 in->height >> (!!c * hqdn3d->vsub),
yading@10 301 in->linesize[c], out->linesize[c],
yading@10 302 hqdn3d->coefs[c?2:0], hqdn3d->coefs[c?3:1]);
yading@10 303 }
yading@10 304
yading@10 305 if (!direct)
yading@10 306 av_frame_free(&in);
yading@10 307
yading@10 308 return ff_filter_frame(outlink, out);
yading@10 309 }
yading@10 310
yading@10 311 #define OFFSET(x) offsetof(HQDN3DContext, x)
yading@10 312 #define FLAGS AV_OPT_FLAG_VIDEO_PARAM | AV_OPT_FLAG_FILTERING_PARAM
yading@10 313 static const AVOption options[] = {
yading@10 314 { "luma_spatial", "spatial luma strength", OFFSET(strength[LUMA_SPATIAL]), AV_OPT_TYPE_DOUBLE, { .dbl = 0.0 }, 0, DBL_MAX, FLAGS },
yading@10 315 { "chroma_spatial", "spatial chroma strength", OFFSET(strength[CHROMA_SPATIAL]), AV_OPT_TYPE_DOUBLE, { .dbl = 0.0 }, 0, DBL_MAX, FLAGS },
yading@10 316 { "luma_tmp", "temporal luma strength", OFFSET(strength[LUMA_TMP]), AV_OPT_TYPE_DOUBLE, { .dbl = 0.0 }, 0, DBL_MAX, FLAGS },
yading@10 317 { "chroma_tmp", "temporal chroma strength", OFFSET(strength[CHROMA_TMP]), AV_OPT_TYPE_DOUBLE, { .dbl = 0.0 }, 0, DBL_MAX, FLAGS },
yading@10 318 { NULL },
yading@10 319 };
yading@10 320
yading@10 321 static const AVClass hqdn3d_class = {
yading@10 322 .class_name = "hqdn3d",
yading@10 323 .item_name = av_default_item_name,
yading@10 324 .option = options,
yading@10 325 .version = LIBAVUTIL_VERSION_INT,
yading@10 326 };
yading@10 327
yading@10 328 static const AVFilterPad avfilter_vf_hqdn3d_inputs[] = {
yading@10 329 {
yading@10 330 .name = "default",
yading@10 331 .type = AVMEDIA_TYPE_VIDEO,
yading@10 332 .config_props = config_input,
yading@10 333 .filter_frame = filter_frame,
yading@10 334 },
yading@10 335 { NULL }
yading@10 336 };
yading@10 337
yading@10 338
yading@10 339 static const AVFilterPad avfilter_vf_hqdn3d_outputs[] = {
yading@10 340 {
yading@10 341 .name = "default",
yading@10 342 .type = AVMEDIA_TYPE_VIDEO
yading@10 343 },
yading@10 344 { NULL }
yading@10 345 };
yading@10 346
yading@10 347 AVFilter avfilter_vf_hqdn3d = {
yading@10 348 .name = "hqdn3d",
yading@10 349 .description = NULL_IF_CONFIG_SMALL("Apply a High Quality 3D Denoiser."),
yading@10 350
yading@10 351 .priv_size = sizeof(HQDN3DContext),
yading@10 352 .priv_class = &hqdn3d_class,
yading@10 353 .init = init,
yading@10 354 .uninit = uninit,
yading@10 355 .query_formats = query_formats,
yading@10 356
yading@10 357 .inputs = avfilter_vf_hqdn3d_inputs,
yading@10 358
yading@10 359 .outputs = avfilter_vf_hqdn3d_outputs,
yading@10 360 };