annotate ffmpeg/libavcodec/vdpau.c @ 13:844d341cf643 tip

Back up before ISMIR
author Yading Song <yading.song@eecs.qmul.ac.uk>
date Thu, 31 Oct 2013 13:17:06 +0000
parents 6840f77b83aa
children
rev   line source
yading@10 1 /*
yading@10 2 * Video Decode and Presentation API for UNIX (VDPAU) is used for
yading@10 3 * HW decode acceleration for MPEG-1/2, MPEG-4 ASP, H.264 and VC-1.
yading@10 4 *
yading@10 5 * Copyright (c) 2008 NVIDIA
yading@10 6 *
yading@10 7 * This file is part of FFmpeg.
yading@10 8 *
yading@10 9 * FFmpeg is free software; you can redistribute it and/or
yading@10 10 * modify it under the terms of the GNU Lesser General Public
yading@10 11 * License as published by the Free Software Foundation; either
yading@10 12 * version 2.1 of the License, or (at your option) any later version.
yading@10 13 *
yading@10 14 * FFmpeg is distributed in the hope that it will be useful,
yading@10 15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
yading@10 16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
yading@10 17 * Lesser General Public License for more details.
yading@10 18 *
yading@10 19 * You should have received a copy of the GNU Lesser General Public
yading@10 20 * License along with FFmpeg; if not, write to the Free Software
yading@10 21 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
yading@10 22 */
yading@10 23
yading@10 24 #include <limits.h>
yading@10 25 #include "avcodec.h"
yading@10 26 #include "h264.h"
yading@10 27 #include "vc1.h"
yading@10 28
yading@10 29 #undef NDEBUG
yading@10 30 #include <assert.h>
yading@10 31
yading@10 32 #include "vdpau.h"
yading@10 33 #include "vdpau_internal.h"
yading@10 34
yading@10 35 /**
yading@10 36 * @addtogroup VDPAU_Decoding
yading@10 37 *
yading@10 38 * @{
yading@10 39 */
yading@10 40
yading@10 41 int ff_vdpau_common_start_frame(AVCodecContext *avctx,
yading@10 42 av_unused const uint8_t *buffer,
yading@10 43 av_unused uint32_t size)
yading@10 44 {
yading@10 45 AVVDPAUContext *hwctx = avctx->hwaccel_context;
yading@10 46
yading@10 47 hwctx->bitstream_buffers_used = 0;
yading@10 48 return 0;
yading@10 49 }
yading@10 50
yading@10 51 #if CONFIG_H263_VDPAU_HWACCEL || CONFIG_MPEG1_VDPAU_HWACCEL || \
yading@10 52 CONFIG_MPEG2_VDPAU_HWACCEL || CONFIG_MPEG4_VDPAU_HWACCEL || \
yading@10 53 CONFIG_VC1_VDPAU_HWACCEL || CONFIG_WMV3_VDPAU_HWACCEL
yading@10 54 int ff_vdpau_mpeg_end_frame(AVCodecContext *avctx)
yading@10 55 {
yading@10 56 AVVDPAUContext *hwctx = avctx->hwaccel_context;
yading@10 57 MpegEncContext *s = avctx->priv_data;
yading@10 58 VdpVideoSurface surf = ff_vdpau_get_surface_id(s->current_picture_ptr);
yading@10 59
yading@10 60 hwctx->render(hwctx->decoder, surf, (void *)&hwctx->info,
yading@10 61 hwctx->bitstream_buffers_used, hwctx->bitstream_buffers);
yading@10 62
yading@10 63 ff_mpeg_draw_horiz_band(s, 0, s->avctx->height);
yading@10 64 hwctx->bitstream_buffers_used = 0;
yading@10 65
yading@10 66 return 0;
yading@10 67 }
yading@10 68 #endif
yading@10 69
yading@10 70 int ff_vdpau_add_buffer(AVCodecContext *avctx,
yading@10 71 const uint8_t *buf, uint32_t size)
yading@10 72 {
yading@10 73 AVVDPAUContext *hwctx = avctx->hwaccel_context;
yading@10 74 VdpBitstreamBuffer *buffers = hwctx->bitstream_buffers;
yading@10 75
yading@10 76 buffers = av_fast_realloc(buffers, &hwctx->bitstream_buffers_allocated,
yading@10 77 (hwctx->bitstream_buffers_used + 1) * sizeof(*buffers));
yading@10 78 if (!buffers)
yading@10 79 return AVERROR(ENOMEM);
yading@10 80
yading@10 81 hwctx->bitstream_buffers = buffers;
yading@10 82 buffers += hwctx->bitstream_buffers_used++;
yading@10 83
yading@10 84 buffers->struct_version = VDP_BITSTREAM_BUFFER_VERSION;
yading@10 85 buffers->bitstream = buf;
yading@10 86 buffers->bitstream_bytes = size;
yading@10 87 return 0;
yading@10 88 }
yading@10 89
yading@10 90 /* Obsolete non-hwaccel VDPAU support below... */
yading@10 91
yading@10 92 void ff_vdpau_h264_set_reference_frames(H264Context *h)
yading@10 93 {
yading@10 94 struct vdpau_render_state *render, *render_ref;
yading@10 95 VdpReferenceFrameH264 *rf, *rf2;
yading@10 96 Picture *pic;
yading@10 97 int i, list, pic_frame_idx;
yading@10 98
yading@10 99 render = (struct vdpau_render_state *)h->cur_pic_ptr->f.data[0];
yading@10 100 assert(render);
yading@10 101
yading@10 102 rf = &render->info.h264.referenceFrames[0];
yading@10 103 #define H264_RF_COUNT FF_ARRAY_ELEMS(render->info.h264.referenceFrames)
yading@10 104
yading@10 105 for (list = 0; list < 2; ++list) {
yading@10 106 Picture **lp = list ? h->long_ref : h->short_ref;
yading@10 107 int ls = list ? 16 : h->short_ref_count;
yading@10 108
yading@10 109 for (i = 0; i < ls; ++i) {
yading@10 110 pic = lp[i];
yading@10 111 if (!pic || !pic->reference)
yading@10 112 continue;
yading@10 113 pic_frame_idx = pic->long_ref ? pic->pic_id : pic->frame_num;
yading@10 114
yading@10 115 render_ref = (struct vdpau_render_state *)pic->f.data[0];
yading@10 116 assert(render_ref);
yading@10 117
yading@10 118 rf2 = &render->info.h264.referenceFrames[0];
yading@10 119 while (rf2 != rf) {
yading@10 120 if (
yading@10 121 (rf2->surface == render_ref->surface)
yading@10 122 && (rf2->is_long_term == pic->long_ref)
yading@10 123 && (rf2->frame_idx == pic_frame_idx)
yading@10 124 )
yading@10 125 break;
yading@10 126 ++rf2;
yading@10 127 }
yading@10 128 if (rf2 != rf) {
yading@10 129 rf2->top_is_reference |= (pic->reference & PICT_TOP_FIELD) ? VDP_TRUE : VDP_FALSE;
yading@10 130 rf2->bottom_is_reference |= (pic->reference & PICT_BOTTOM_FIELD) ? VDP_TRUE : VDP_FALSE;
yading@10 131 continue;
yading@10 132 }
yading@10 133
yading@10 134 if (rf >= &render->info.h264.referenceFrames[H264_RF_COUNT])
yading@10 135 continue;
yading@10 136
yading@10 137 rf->surface = render_ref->surface;
yading@10 138 rf->is_long_term = pic->long_ref;
yading@10 139 rf->top_is_reference = (pic->reference & PICT_TOP_FIELD) ? VDP_TRUE : VDP_FALSE;
yading@10 140 rf->bottom_is_reference = (pic->reference & PICT_BOTTOM_FIELD) ? VDP_TRUE : VDP_FALSE;
yading@10 141 rf->field_order_cnt[0] = pic->field_poc[0];
yading@10 142 rf->field_order_cnt[1] = pic->field_poc[1];
yading@10 143 rf->frame_idx = pic_frame_idx;
yading@10 144
yading@10 145 ++rf;
yading@10 146 }
yading@10 147 }
yading@10 148
yading@10 149 for (; rf < &render->info.h264.referenceFrames[H264_RF_COUNT]; ++rf) {
yading@10 150 rf->surface = VDP_INVALID_HANDLE;
yading@10 151 rf->is_long_term = 0;
yading@10 152 rf->top_is_reference = 0;
yading@10 153 rf->bottom_is_reference = 0;
yading@10 154 rf->field_order_cnt[0] = 0;
yading@10 155 rf->field_order_cnt[1] = 0;
yading@10 156 rf->frame_idx = 0;
yading@10 157 }
yading@10 158 }
yading@10 159
yading@10 160 void ff_vdpau_add_data_chunk(uint8_t *data, const uint8_t *buf, int buf_size)
yading@10 161 {
yading@10 162 struct vdpau_render_state *render = (struct vdpau_render_state*)data;
yading@10 163 assert(render);
yading@10 164
yading@10 165 render->bitstream_buffers= av_fast_realloc(
yading@10 166 render->bitstream_buffers,
yading@10 167 &render->bitstream_buffers_allocated,
yading@10 168 sizeof(*render->bitstream_buffers)*(render->bitstream_buffers_used + 1)
yading@10 169 );
yading@10 170
yading@10 171 render->bitstream_buffers[render->bitstream_buffers_used].struct_version = VDP_BITSTREAM_BUFFER_VERSION;
yading@10 172 render->bitstream_buffers[render->bitstream_buffers_used].bitstream = buf;
yading@10 173 render->bitstream_buffers[render->bitstream_buffers_used].bitstream_bytes = buf_size;
yading@10 174 render->bitstream_buffers_used++;
yading@10 175 }
yading@10 176
yading@10 177 #if CONFIG_H264_VDPAU_DECODER
yading@10 178 void ff_vdpau_h264_picture_start(H264Context *h)
yading@10 179 {
yading@10 180 struct vdpau_render_state *render;
yading@10 181 int i;
yading@10 182
yading@10 183 render = (struct vdpau_render_state *)h->cur_pic_ptr->f.data[0];
yading@10 184 assert(render);
yading@10 185
yading@10 186 for (i = 0; i < 2; ++i) {
yading@10 187 int foc = h->cur_pic_ptr->field_poc[i];
yading@10 188 if (foc == INT_MAX)
yading@10 189 foc = 0;
yading@10 190 render->info.h264.field_order_cnt[i] = foc;
yading@10 191 }
yading@10 192
yading@10 193 render->info.h264.frame_num = h->frame_num;
yading@10 194 }
yading@10 195
yading@10 196 void ff_vdpau_h264_picture_complete(H264Context *h)
yading@10 197 {
yading@10 198 struct vdpau_render_state *render;
yading@10 199
yading@10 200 render = (struct vdpau_render_state *)h->cur_pic_ptr->f.data[0];
yading@10 201 assert(render);
yading@10 202
yading@10 203 render->info.h264.slice_count = h->slice_num;
yading@10 204 if (render->info.h264.slice_count < 1)
yading@10 205 return;
yading@10 206
yading@10 207 render->info.h264.is_reference = (h->cur_pic_ptr->reference & 3) ? VDP_TRUE : VDP_FALSE;
yading@10 208 render->info.h264.field_pic_flag = h->picture_structure != PICT_FRAME;
yading@10 209 render->info.h264.bottom_field_flag = h->picture_structure == PICT_BOTTOM_FIELD;
yading@10 210 render->info.h264.num_ref_frames = h->sps.ref_frame_count;
yading@10 211 render->info.h264.mb_adaptive_frame_field_flag = h->sps.mb_aff && !render->info.h264.field_pic_flag;
yading@10 212 render->info.h264.constrained_intra_pred_flag = h->pps.constrained_intra_pred;
yading@10 213 render->info.h264.weighted_pred_flag = h->pps.weighted_pred;
yading@10 214 render->info.h264.weighted_bipred_idc = h->pps.weighted_bipred_idc;
yading@10 215 render->info.h264.frame_mbs_only_flag = h->sps.frame_mbs_only_flag;
yading@10 216 render->info.h264.transform_8x8_mode_flag = h->pps.transform_8x8_mode;
yading@10 217 render->info.h264.chroma_qp_index_offset = h->pps.chroma_qp_index_offset[0];
yading@10 218 render->info.h264.second_chroma_qp_index_offset = h->pps.chroma_qp_index_offset[1];
yading@10 219 render->info.h264.pic_init_qp_minus26 = h->pps.init_qp - 26;
yading@10 220 render->info.h264.num_ref_idx_l0_active_minus1 = h->pps.ref_count[0] - 1;
yading@10 221 render->info.h264.num_ref_idx_l1_active_minus1 = h->pps.ref_count[1] - 1;
yading@10 222 render->info.h264.log2_max_frame_num_minus4 = h->sps.log2_max_frame_num - 4;
yading@10 223 render->info.h264.pic_order_cnt_type = h->sps.poc_type;
yading@10 224 render->info.h264.log2_max_pic_order_cnt_lsb_minus4 = h->sps.poc_type ? 0 : h->sps.log2_max_poc_lsb - 4;
yading@10 225 render->info.h264.delta_pic_order_always_zero_flag = h->sps.delta_pic_order_always_zero_flag;
yading@10 226 render->info.h264.direct_8x8_inference_flag = h->sps.direct_8x8_inference_flag;
yading@10 227 render->info.h264.entropy_coding_mode_flag = h->pps.cabac;
yading@10 228 render->info.h264.pic_order_present_flag = h->pps.pic_order_present;
yading@10 229 render->info.h264.deblocking_filter_control_present_flag = h->pps.deblocking_filter_parameters_present;
yading@10 230 render->info.h264.redundant_pic_cnt_present_flag = h->pps.redundant_pic_cnt_present;
yading@10 231 memcpy(render->info.h264.scaling_lists_4x4, h->pps.scaling_matrix4, sizeof(render->info.h264.scaling_lists_4x4));
yading@10 232 memcpy(render->info.h264.scaling_lists_8x8[0], h->pps.scaling_matrix8[0], sizeof(render->info.h264.scaling_lists_8x8[0]));
yading@10 233 memcpy(render->info.h264.scaling_lists_8x8[1], h->pps.scaling_matrix8[3], sizeof(render->info.h264.scaling_lists_8x8[0]));
yading@10 234
yading@10 235 ff_h264_draw_horiz_band(h, 0, h->avctx->height);
yading@10 236 render->bitstream_buffers_used = 0;
yading@10 237 }
yading@10 238 #endif /* CONFIG_H264_VDPAU_DECODER */
yading@10 239
yading@10 240 #if CONFIG_MPEG_VDPAU_DECODER || CONFIG_MPEG1_VDPAU_DECODER
yading@10 241 void ff_vdpau_mpeg_picture_complete(MpegEncContext *s, const uint8_t *buf,
yading@10 242 int buf_size, int slice_count)
yading@10 243 {
yading@10 244 struct vdpau_render_state *render, *last, *next;
yading@10 245 int i;
yading@10 246
yading@10 247 if (!s->current_picture_ptr) return;
yading@10 248
yading@10 249 render = (struct vdpau_render_state *)s->current_picture_ptr->f.data[0];
yading@10 250 assert(render);
yading@10 251
yading@10 252 /* fill VdpPictureInfoMPEG1Or2 struct */
yading@10 253 render->info.mpeg.picture_structure = s->picture_structure;
yading@10 254 render->info.mpeg.picture_coding_type = s->pict_type;
yading@10 255 render->info.mpeg.intra_dc_precision = s->intra_dc_precision;
yading@10 256 render->info.mpeg.frame_pred_frame_dct = s->frame_pred_frame_dct;
yading@10 257 render->info.mpeg.concealment_motion_vectors = s->concealment_motion_vectors;
yading@10 258 render->info.mpeg.intra_vlc_format = s->intra_vlc_format;
yading@10 259 render->info.mpeg.alternate_scan = s->alternate_scan;
yading@10 260 render->info.mpeg.q_scale_type = s->q_scale_type;
yading@10 261 render->info.mpeg.top_field_first = s->top_field_first;
yading@10 262 render->info.mpeg.full_pel_forward_vector = s->full_pel[0]; // MPEG-1 only. Set 0 for MPEG-2
yading@10 263 render->info.mpeg.full_pel_backward_vector = s->full_pel[1]; // MPEG-1 only. Set 0 for MPEG-2
yading@10 264 render->info.mpeg.f_code[0][0] = s->mpeg_f_code[0][0]; // For MPEG-1 fill both horiz. & vert.
yading@10 265 render->info.mpeg.f_code[0][1] = s->mpeg_f_code[0][1];
yading@10 266 render->info.mpeg.f_code[1][0] = s->mpeg_f_code[1][0];
yading@10 267 render->info.mpeg.f_code[1][1] = s->mpeg_f_code[1][1];
yading@10 268 for (i = 0; i < 64; ++i) {
yading@10 269 render->info.mpeg.intra_quantizer_matrix[i] = s->intra_matrix[i];
yading@10 270 render->info.mpeg.non_intra_quantizer_matrix[i] = s->inter_matrix[i];
yading@10 271 }
yading@10 272
yading@10 273 render->info.mpeg.forward_reference = VDP_INVALID_HANDLE;
yading@10 274 render->info.mpeg.backward_reference = VDP_INVALID_HANDLE;
yading@10 275
yading@10 276 switch(s->pict_type){
yading@10 277 case AV_PICTURE_TYPE_B:
yading@10 278 next = (struct vdpau_render_state *)s->next_picture.f.data[0];
yading@10 279 assert(next);
yading@10 280 render->info.mpeg.backward_reference = next->surface;
yading@10 281 // no return here, going to set forward prediction
yading@10 282 case AV_PICTURE_TYPE_P:
yading@10 283 last = (struct vdpau_render_state *)s->last_picture.f.data[0];
yading@10 284 if (!last) // FIXME: Does this test make sense?
yading@10 285 last = render; // predict second field from the first
yading@10 286 render->info.mpeg.forward_reference = last->surface;
yading@10 287 }
yading@10 288
yading@10 289 ff_vdpau_add_data_chunk(s->current_picture_ptr->f.data[0], buf, buf_size);
yading@10 290
yading@10 291 render->info.mpeg.slice_count = slice_count;
yading@10 292
yading@10 293 if (slice_count)
yading@10 294 ff_mpeg_draw_horiz_band(s, 0, s->avctx->height);
yading@10 295 render->bitstream_buffers_used = 0;
yading@10 296 }
yading@10 297 #endif /* CONFIG_MPEG_VDPAU_DECODER || CONFIG_MPEG1_VDPAU_DECODER */
yading@10 298
yading@10 299 #if CONFIG_VC1_VDPAU_DECODER
yading@10 300 void ff_vdpau_vc1_decode_picture(MpegEncContext *s, const uint8_t *buf,
yading@10 301 int buf_size)
yading@10 302 {
yading@10 303 VC1Context *v = s->avctx->priv_data;
yading@10 304 struct vdpau_render_state *render, *last, *next;
yading@10 305
yading@10 306 render = (struct vdpau_render_state *)s->current_picture.f.data[0];
yading@10 307 assert(render);
yading@10 308
yading@10 309 /* fill LvPictureInfoVC1 struct */
yading@10 310 render->info.vc1.frame_coding_mode = v->fcm;
yading@10 311 render->info.vc1.postprocflag = v->postprocflag;
yading@10 312 render->info.vc1.pulldown = v->broadcast;
yading@10 313 render->info.vc1.interlace = v->interlace;
yading@10 314 render->info.vc1.tfcntrflag = v->tfcntrflag;
yading@10 315 render->info.vc1.finterpflag = v->finterpflag;
yading@10 316 render->info.vc1.psf = v->psf;
yading@10 317 render->info.vc1.dquant = v->dquant;
yading@10 318 render->info.vc1.panscan_flag = v->panscanflag;
yading@10 319 render->info.vc1.refdist_flag = v->refdist_flag;
yading@10 320 render->info.vc1.quantizer = v->quantizer_mode;
yading@10 321 render->info.vc1.extended_mv = v->extended_mv;
yading@10 322 render->info.vc1.extended_dmv = v->extended_dmv;
yading@10 323 render->info.vc1.overlap = v->overlap;
yading@10 324 render->info.vc1.vstransform = v->vstransform;
yading@10 325 render->info.vc1.loopfilter = v->s.loop_filter;
yading@10 326 render->info.vc1.fastuvmc = v->fastuvmc;
yading@10 327 render->info.vc1.range_mapy_flag = v->range_mapy_flag;
yading@10 328 render->info.vc1.range_mapy = v->range_mapy;
yading@10 329 render->info.vc1.range_mapuv_flag = v->range_mapuv_flag;
yading@10 330 render->info.vc1.range_mapuv = v->range_mapuv;
yading@10 331 /* Specific to simple/main profile only */
yading@10 332 render->info.vc1.multires = v->multires;
yading@10 333 render->info.vc1.syncmarker = v->s.resync_marker;
yading@10 334 render->info.vc1.rangered = v->rangered | (v->rangeredfrm << 1);
yading@10 335 render->info.vc1.maxbframes = v->s.max_b_frames;
yading@10 336
yading@10 337 render->info.vc1.deblockEnable = v->postprocflag & 1;
yading@10 338 render->info.vc1.pquant = v->pq;
yading@10 339
yading@10 340 render->info.vc1.forward_reference = VDP_INVALID_HANDLE;
yading@10 341 render->info.vc1.backward_reference = VDP_INVALID_HANDLE;
yading@10 342
yading@10 343 if (v->bi_type)
yading@10 344 render->info.vc1.picture_type = 4;
yading@10 345 else
yading@10 346 render->info.vc1.picture_type = s->pict_type - 1 + s->pict_type / 3;
yading@10 347
yading@10 348 switch(s->pict_type){
yading@10 349 case AV_PICTURE_TYPE_B:
yading@10 350 next = (struct vdpau_render_state *)s->next_picture.f.data[0];
yading@10 351 assert(next);
yading@10 352 render->info.vc1.backward_reference = next->surface;
yading@10 353 // no break here, going to set forward prediction
yading@10 354 case AV_PICTURE_TYPE_P:
yading@10 355 last = (struct vdpau_render_state *)s->last_picture.f.data[0];
yading@10 356 if (!last) // FIXME: Does this test make sense?
yading@10 357 last = render; // predict second field from the first
yading@10 358 render->info.vc1.forward_reference = last->surface;
yading@10 359 }
yading@10 360
yading@10 361 ff_vdpau_add_data_chunk(s->current_picture_ptr->f.data[0], buf, buf_size);
yading@10 362
yading@10 363 render->info.vc1.slice_count = 1;
yading@10 364
yading@10 365 ff_mpeg_draw_horiz_band(s, 0, s->avctx->height);
yading@10 366 render->bitstream_buffers_used = 0;
yading@10 367 }
yading@10 368 #endif /* (CONFIG_VC1_VDPAU_DECODER */
yading@10 369
yading@10 370 #if CONFIG_MPEG4_VDPAU_DECODER
yading@10 371 void ff_vdpau_mpeg4_decode_picture(MpegEncContext *s, const uint8_t *buf,
yading@10 372 int buf_size)
yading@10 373 {
yading@10 374 struct vdpau_render_state *render, *last, *next;
yading@10 375 int i;
yading@10 376
yading@10 377 if (!s->current_picture_ptr) return;
yading@10 378
yading@10 379 render = (struct vdpau_render_state *)s->current_picture_ptr->f.data[0];
yading@10 380 assert(render);
yading@10 381
yading@10 382 /* fill VdpPictureInfoMPEG4Part2 struct */
yading@10 383 render->info.mpeg4.trd[0] = s->pp_time;
yading@10 384 render->info.mpeg4.trb[0] = s->pb_time;
yading@10 385 render->info.mpeg4.trd[1] = s->pp_field_time >> 1;
yading@10 386 render->info.mpeg4.trb[1] = s->pb_field_time >> 1;
yading@10 387 render->info.mpeg4.vop_time_increment_resolution = s->avctx->time_base.den;
yading@10 388 render->info.mpeg4.vop_coding_type = 0;
yading@10 389 render->info.mpeg4.vop_fcode_forward = s->f_code;
yading@10 390 render->info.mpeg4.vop_fcode_backward = s->b_code;
yading@10 391 render->info.mpeg4.resync_marker_disable = !s->resync_marker;
yading@10 392 render->info.mpeg4.interlaced = !s->progressive_sequence;
yading@10 393 render->info.mpeg4.quant_type = s->mpeg_quant;
yading@10 394 render->info.mpeg4.quarter_sample = s->quarter_sample;
yading@10 395 render->info.mpeg4.short_video_header = s->avctx->codec->id == AV_CODEC_ID_H263;
yading@10 396 render->info.mpeg4.rounding_control = s->no_rounding;
yading@10 397 render->info.mpeg4.alternate_vertical_scan_flag = s->alternate_scan;
yading@10 398 render->info.mpeg4.top_field_first = s->top_field_first;
yading@10 399 for (i = 0; i < 64; ++i) {
yading@10 400 render->info.mpeg4.intra_quantizer_matrix[i] = s->intra_matrix[i];
yading@10 401 render->info.mpeg4.non_intra_quantizer_matrix[i] = s->inter_matrix[i];
yading@10 402 }
yading@10 403 render->info.mpeg4.forward_reference = VDP_INVALID_HANDLE;
yading@10 404 render->info.mpeg4.backward_reference = VDP_INVALID_HANDLE;
yading@10 405
yading@10 406 switch (s->pict_type) {
yading@10 407 case AV_PICTURE_TYPE_B:
yading@10 408 next = (struct vdpau_render_state *)s->next_picture.f.data[0];
yading@10 409 assert(next);
yading@10 410 render->info.mpeg4.backward_reference = next->surface;
yading@10 411 render->info.mpeg4.vop_coding_type = 2;
yading@10 412 // no break here, going to set forward prediction
yading@10 413 case AV_PICTURE_TYPE_P:
yading@10 414 last = (struct vdpau_render_state *)s->last_picture.f.data[0];
yading@10 415 assert(last);
yading@10 416 render->info.mpeg4.forward_reference = last->surface;
yading@10 417 }
yading@10 418
yading@10 419 ff_vdpau_add_data_chunk(s->current_picture_ptr->f.data[0], buf, buf_size);
yading@10 420
yading@10 421 ff_mpeg_draw_horiz_band(s, 0, s->avctx->height);
yading@10 422 render->bitstream_buffers_used = 0;
yading@10 423 }
yading@10 424 #endif /* CONFIG_MPEG4_VDPAU_DECODER */
yading@10 425
yading@10 426 /* @}*/