annotate ffmpeg/libavcodec/s3tc.c @ 13:844d341cf643 tip

Back up before ISMIR
author Yading Song <yading.song@eecs.qmul.ac.uk>
date Thu, 31 Oct 2013 13:17:06 +0000
parents 6840f77b83aa
children
rev   line source
yading@10 1 /*
yading@10 2 * S3 Texture Compression (S3TC) decoding functions
yading@10 3 * Copyright (c) 2007 by Ivo van Poorten
yading@10 4 *
yading@10 5 * see also: http://wiki.multimedia.cx/index.php?title=S3TC
yading@10 6 *
yading@10 7 * This file is part of FFmpeg.
yading@10 8 *
yading@10 9 * FFmpeg is free software; you can redistribute it and/or
yading@10 10 * modify it under the terms of the GNU Lesser General Public
yading@10 11 * License as published by the Free Software Foundation; either
yading@10 12 * version 2.1 of the License, or (at your option) any later version.
yading@10 13 *
yading@10 14 * FFmpeg is distributed in the hope that it will be useful,
yading@10 15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
yading@10 16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
yading@10 17 * Lesser General Public License for more details.
yading@10 18 *
yading@10 19 * You should have received a copy of the GNU Lesser General Public
yading@10 20 * License along with FFmpeg; if not, write to the Free Software
yading@10 21 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
yading@10 22 */
yading@10 23
yading@10 24 #include "libavcodec/bytestream.h"
yading@10 25 #include "avcodec.h"
yading@10 26 #include "s3tc.h"
yading@10 27
yading@10 28 static inline void dxt1_decode_pixels(GetByteContext *gb, uint32_t *d,
yading@10 29 unsigned int qstride, unsigned int flag,
yading@10 30 uint64_t alpha) {
yading@10 31 unsigned int x, y, c0, c1, a = (!flag * 255u) << 24;
yading@10 32 unsigned int rb0, rb1, rb2, rb3, g0, g1, g2, g3;
yading@10 33 uint32_t colors[4], pixels;
yading@10 34
yading@10 35 c0 = bytestream2_get_le16(gb);
yading@10 36 c1 = bytestream2_get_le16(gb);
yading@10 37
yading@10 38 rb0 = (c0<<3 | c0<<8) & 0xf800f8;
yading@10 39 rb1 = (c1<<3 | c1<<8) & 0xf800f8;
yading@10 40 rb0 += (rb0>>5) & 0x070007;
yading@10 41 rb1 += (rb1>>5) & 0x070007;
yading@10 42 g0 = (c0 <<5) & 0x00fc00;
yading@10 43 g1 = (c1 <<5) & 0x00fc00;
yading@10 44 g0 += (g0 >>6) & 0x000300;
yading@10 45 g1 += (g1 >>6) & 0x000300;
yading@10 46
yading@10 47 colors[0] = rb0 + g0 + a;
yading@10 48 colors[1] = rb1 + g1 + a;
yading@10 49
yading@10 50 if (c0 > c1 || flag) {
yading@10 51 rb2 = (((2*rb0+rb1) * 21) >> 6) & 0xff00ff;
yading@10 52 rb3 = (((2*rb1+rb0) * 21) >> 6) & 0xff00ff;
yading@10 53 g2 = (((2*g0 +g1 ) * 21) >> 6) & 0x00ff00;
yading@10 54 g3 = (((2*g1 +g0 ) * 21) >> 6) & 0x00ff00;
yading@10 55 colors[3] = rb3 + g3 + a;
yading@10 56 } else {
yading@10 57 rb2 = ((rb0+rb1) >> 1) & 0xff00ff;
yading@10 58 g2 = ((g0 +g1 ) >> 1) & 0x00ff00;
yading@10 59 colors[3] = 0;
yading@10 60 }
yading@10 61
yading@10 62 colors[2] = rb2 + g2 + a;
yading@10 63
yading@10 64 pixels = bytestream2_get_le32(gb);
yading@10 65 for (y=0; y<4; y++) {
yading@10 66 for (x=0; x<4; x++) {
yading@10 67 a = (alpha & 0x0f) << 28;
yading@10 68 a += a >> 4;
yading@10 69 d[x] = a + colors[pixels&3];
yading@10 70 pixels >>= 2;
yading@10 71 alpha >>= 4;
yading@10 72 }
yading@10 73 d += qstride;
yading@10 74 }
yading@10 75 }
yading@10 76
yading@10 77 void ff_decode_dxt1(GetByteContext *gb, uint8_t *dst,
yading@10 78 const unsigned int w, const unsigned int h,
yading@10 79 const unsigned int stride) {
yading@10 80 unsigned int bx, by, qstride = stride/4;
yading@10 81 uint32_t *d = (uint32_t *) dst;
yading@10 82
yading@10 83 for (by=0; by < h/4; by++, d += stride-w)
yading@10 84 for (bx = 0; bx < w / 4; bx++, d += 4)
yading@10 85 dxt1_decode_pixels(gb, d, qstride, 0, 0LL);
yading@10 86 }
yading@10 87
yading@10 88 void ff_decode_dxt3(GetByteContext *gb, uint8_t *dst,
yading@10 89 const unsigned int w, const unsigned int h,
yading@10 90 const unsigned int stride) {
yading@10 91 unsigned int bx, by, qstride = stride/4;
yading@10 92 uint32_t *d = (uint32_t *) dst;
yading@10 93
yading@10 94 for (by=0; by < h/4; by++, d += stride-w)
yading@10 95 for (bx = 0; bx < w / 4; bx++, d += 4)
yading@10 96 dxt1_decode_pixels(gb, d, qstride, 1, bytestream2_get_le64(gb));
yading@10 97 }